VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-09-19 12:44 pm
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Fighting Headstrong in our Final Hour: Blue and Orange Start
Those who are choosing to do the tasks assigned to Orange and Blue team travel on the Voidtrecker Express. They are accompanied by a group of ministry scientists to keep an eye on things, as well as to act static anchors for those trying to reach through time.
"Shortly arriving in system #1015. Leaving the void in ten, nine, eight, seven, six, five, four, three, two, one."
The train shudders and jerks as it leaves the void, the colours fading to black emptiness. Looking out the windows there is no light, no stars. This isn't space - it is nothing: a void, but not the Void.
Even inside the voidcraft there is a feeling of wrongness. This place is unnerving, almost terrifying; a place that shouldn't be. It might be familiar to some, a space that some voidtreckers reached whilst attempting to go home many months ago. It is here that Orange team must work whilst Blue team attempt to move back in time.
OUR FINAL HOUR: BLUE AND ORANGE
BLUE SIDE
ANCHORING. The experimental technology comes in the form of an armband which sits just above their SCA. They are encouraged to find somewhere on the train to be comfortable with the scientist or fellow voidtrecker, who are acting as their static anchor.
They may be there a while; no one knows how long this will take. Once they activate the anchoring on their SCA, it is a case of reaching out away from themselves.
It is different from the last two times they've anchored, for those that did. Pushing their selves through into the void river is harder than it was off the platform, and indeed from Chaos' world. For a while it feels as if they are floating through mist, to break through into the colours above.
Once they are in it, it is more an ocean than the river they experienced before. The void is all around, and it is easy to be disorientated. They don't have the advantage of connection this time. These aren't their friends they are reaching, nor are they trying to reutrn people to their worlds. This time, the only connection is to the Voidtrecker Express itself.
But for those that focus enough they will feel the tug, see the tethers that stretch between here and there to the Voidtrecker Express and beyond, and they will be able to begin following. They are together in this mindspace, so they can help each other get to where they need to be.
DEPTHS OF FUTURE PAST. The ocean of void is deep and vast. Images dance past them, figures they know, figures they don't but who are familiar to others. But there are some things not familiar to anyone: cities and towns, bustling scenes from a world they have never seen. People cheering as others in colourful hoodies board a train. People in prayer, people suiting up in space suits, desperate fights against robots.
Faces they might have seen in video snippets or train memories join faces from their own lives and voidtreckers long departed, not returned at the last platform. Join us they call. Just let go. Come with us.
Gentle voices, pleading, inviting. Aren't those the people they are searching for? And it would be easier to just let go, join them in the swirling chaos. Here. Come here.
They must hold tight, steadfast towards their goal -- and people may need to help to see and believe that those aren't the same people they've lost to the void.
THROUGH THE RIPPLES. Strangely enough, in the swirling chaos, those from blue team may sometimes see those from orange. Appearing almost like mirages. Getting close to them makes them clearer, if only for a few moments.
They are working, setting charges, but sometimes their eyes seem to meet them. It is as if they are on the other side of thick glass. Communication might be possible, but muffled, confused. Sometimes they feel nudged in a direction, orange team pointing or getting it through to them which way to go. They are always correct. Contact doesn't last long, before they are wiped away by the swirling colours.
They may be there a while; no one knows how long this will take. Once they activate the anchoring on their SCA, it is a case of reaching out away from themselves.
It is different from the last two times they've anchored, for those that did. Pushing their selves through into the void river is harder than it was off the platform, and indeed from Chaos' world. For a while it feels as if they are floating through mist, to break through into the colours above.
Once they are in it, it is more an ocean than the river they experienced before. The void is all around, and it is easy to be disorientated. They don't have the advantage of connection this time. These aren't their friends they are reaching, nor are they trying to reutrn people to their worlds. This time, the only connection is to the Voidtrecker Express itself.
But for those that focus enough they will feel the tug, see the tethers that stretch between here and there to the Voidtrecker Express and beyond, and they will be able to begin following. They are together in this mindspace, so they can help each other get to where they need to be.
DEPTHS OF FUTURE PAST. The ocean of void is deep and vast. Images dance past them, figures they know, figures they don't but who are familiar to others. But there are some things not familiar to anyone: cities and towns, bustling scenes from a world they have never seen. People cheering as others in colourful hoodies board a train. People in prayer, people suiting up in space suits, desperate fights against robots.
Faces they might have seen in video snippets or train memories join faces from their own lives and voidtreckers long departed, not returned at the last platform. Join us they call. Just let go. Come with us.
Gentle voices, pleading, inviting. Aren't those the people they are searching for? And it would be easier to just let go, join them in the swirling chaos. Here. Come here.
They must hold tight, steadfast towards their goal -- and people may need to help to see and believe that those aren't the same people they've lost to the void.
THROUGH THE RIPPLES. Strangely enough, in the swirling chaos, those from blue team may sometimes see those from orange. Appearing almost like mirages. Getting close to them makes them clearer, if only for a few moments.
They are working, setting charges, but sometimes their eyes seem to meet them. It is as if they are on the other side of thick glass. Communication might be possible, but muffled, confused. Sometimes they feel nudged in a direction, orange team pointing or getting it through to them which way to go. They are always correct. Contact doesn't last long, before they are wiped away by the swirling colours.
ORANGE SIDE
SETTING UP. Orange team are given space suits to leave the Voidtrecker Express. There is no gravity here, no light except those on their space suits and the headlights of the train.
It is more than empty space. It feels strange, wrong and terrifying to be in. Once everyone has exited into the darkness, the train projects an image through its headlights. Overlaid in the darkness are two planets, three moons, and light from a distant sun lighting up those planets. Not real but landmarks, a map to help set the charges.
The charges are disks, about the size of dinner plates with a transparent centre. They are activated by pressing the centre and will remain in place even in the nothingness around them. They must be placed around the system and then connected. This connection is partially technological and partially mental- spinning threads across charges make an invisible web in the void.
TWISTING TIME. If only it were so easy. It doesn't take them long to learn that in this space, time does not work in the way they would wish it to. At first subtle, a few moments to one voidtrecker is a few hours to another, making coordinating work difficult.
But sometimes a voidtrecker will do a task, to find themselves repeating that task, then repeating that task, then repeating that task -- stuck in a loop until someone pulls them out of it. Other times work is undone as time unravels itself.
Sometimes the voidtreckers themselves are taken backwards in time. It might be mental, not knowing what has happened, memory slipping back a week, or a month, or years. Other times it is physical - they are now younger, a child again, a teenager or perhaps older; becoming adult, becoming ancient.
With all these distractions, setting up the connection with red team is not going to be easy. But it is fundamental to the plan and so they must focus their minds, reaching across the distance. To reach their friends and be ready for the surge of energy.
ONE LAST PULL. In the darkness figures sometimes appear, out of nowhere, sometimes seeing them and sometimes not. Blue team, appearing and vanishing again in the darkness as they fight their way backwards in time.
It is as if they are on the other side of thick glass. Communication might be possible, but muffled and confused. But those in the darkness feel the urge to direct them, they feel a tug in a direction and the need to tell the wanderers which way to go.
It might be a gesture, or a yell, a nudge to the right place through the chaos. The contact never lasts long before they fade into the darkness.
It is more than empty space. It feels strange, wrong and terrifying to be in. Once everyone has exited into the darkness, the train projects an image through its headlights. Overlaid in the darkness are two planets, three moons, and light from a distant sun lighting up those planets. Not real but landmarks, a map to help set the charges.
The charges are disks, about the size of dinner plates with a transparent centre. They are activated by pressing the centre and will remain in place even in the nothingness around them. They must be placed around the system and then connected. This connection is partially technological and partially mental- spinning threads across charges make an invisible web in the void.
TWISTING TIME. If only it were so easy. It doesn't take them long to learn that in this space, time does not work in the way they would wish it to. At first subtle, a few moments to one voidtrecker is a few hours to another, making coordinating work difficult.
But sometimes a voidtrecker will do a task, to find themselves repeating that task, then repeating that task, then repeating that task -- stuck in a loop until someone pulls them out of it. Other times work is undone as time unravels itself.
Sometimes the voidtreckers themselves are taken backwards in time. It might be mental, not knowing what has happened, memory slipping back a week, or a month, or years. Other times it is physical - they are now younger, a child again, a teenager or perhaps older; becoming adult, becoming ancient.
With all these distractions, setting up the connection with red team is not going to be easy. But it is fundamental to the plan and so they must focus their minds, reaching across the distance. To reach their friends and be ready for the surge of energy.
ONE LAST PULL. In the darkness figures sometimes appear, out of nowhere, sometimes seeing them and sometimes not. Blue team, appearing and vanishing again in the darkness as they fight their way backwards in time.
It is as if they are on the other side of thick glass. Communication might be possible, but muffled and confused. But those in the darkness feel the urge to direct them, they feel a tug in a direction and the need to tell the wanderers which way to go.
It might be a gesture, or a yell, a nudge to the right place through the chaos. The contact never lasts long before they fade into the darkness.
OOC NOTES

seto kaiba | orange | ota
Kaiba would be lying if he said he wasn't worried. He's expressing his anxiety the one way he knows how: pacing holes in the floor as he reviews notes and prepares for the work to begin. All the teams have to work together to make this last chance possible.
But there are many people he cares about traveling back in time on the blue mission, and as he sees them preparing to anchor, he occasionally stops to be with them for a moment.
"No pressure, right?" There's a laugh, but it doesn't quite reach his eyes.
space: the final frontier
Then it's time to set the charges. It's...bizarre, floating out in the nothingness of space, with just a glimmer of a guide in the darkness. He holds tight to one of the charges in his hand, floating toward what he believes is a spot, but...
Wait, what's he doing again? Why is he here? If anyone's floating nearby, he might need a nudge. Fortunately he remembers how to use the SCA, and uses it to ask:
"What's going on?"
Hopefully someone remembers.
child's play
In between charge-setting, Kaiba returns to to the train to track their overall progress on the mission. He's realized by now the extent of the time-warping problem, so he's writing out detailed notes and instructions every spare moment, with 'READ THIS FIRST' written in bold letters on top. He's able to puzzle out that he's missing memories, but in one memorable instance:
Suddenly there's a nine year old Seto swimming in clothes that are too big for him, reaching for the papers with smaller hands. He recognizes a rushed, neater version of his own handwriting, and in a much higher-pitched voice, he asks:
"This says we need to cover the northeast sector. How's that progress?"
last pull (open to orange and blue)
He eventually recovers and makes it out to set charges once more. And in the darkness, he sees a familiar shape...and he instinctively knows they're going the wrong way. They shouldn't be here! They should be further back! He waves his arms to try to get their attention, activating the SCA out of habit despite being fully aware it won't work across time.
Not this way! Keep going, we're counting on you!
Anyone on the orange channels might hear this and wonder what's going on, but over on blue...? Hopefully they'll be all right.
Ryou Bakura | Blue Team | OTA
[It takes a bit for Ryou to break through the mist and into the void beyond that, but once he does...]
...This is a lot more than the last time I anchored...
[The last time, of course, was when he was trying to help get people back from the failed attempt at sending everyone home. That was closer to a river than this ocean of void. Pulling himself together, Ryou sets off in what he thinks is the right direction, towards the past.]
2. Standing Up to Your Past
[Ryou is doing his best to ignore the figures appearing in the void, when a particular one gets a shocked pause out of him. The figure in question looks like he could be an exact clone of Ryou, right down to the impalement scar on his left hand, except with noticeably spikier hair, a nasty glint in his eyes, and a large golden pendant hung around his neck. The clone (?) chuckles, but before he can say anything Ryou gets his wits together and cuts him off.]
No. You're gone, you can't control me anymore.
[He knows that he can't be possessed by the spirit anymore, that this isn't really the spirit at all, but he still needs this chance to call him out for all he's done.]
3. Your Past Haunts You
[Ryou's still wandering in the void ocean when he sees another figure that makes him freeze. This figure is small, no more than seven years old, and appears to be a young girl that looks kind of like Ryou, though this time in more of a relation way than a clone way.
As for Ryou, he's wide eyed, tearing up as he sees this girl in front of him, the younger sister he has not seen in years, not since she died.]
A-Amane, you...
[Amane looks up at Ryou, smiling.]
Ryou! I got all your letters!
[Someone help Ryou, this might actually be what lures him off.]
4. Through the Ripples
[Occasionally, Ryou gets glimpses of what seems to be Orange team doing their task. It's never for long, and it's never a clear look, but he does stop to look each time.
Does your character notice Ryou back? What do they do?]
Idia Shroud | Orange Team | OTA
Would it be strange that there’s some weird degree of familiarity to this all to Idia? Of course he’s not been to space before, or the Void, or anything like it. But the stillness, the darkness. It feels very familiar. Somewhere dark and ancient, where normal people wouldn’t tread. It’s both a bizarre mix of comfort, of isolation, but also of pressure and fear.
And it’s not the only pressuring choice Idia has to make; does he take his skull computer?
In a way, yes, of course he wants it with him. It has his magical gem in it, and he would love to document this all. But on the other hand… he can’t risk losing it or getting it damaged. In the end he leaves it behind in his room, hoping he won’t regret it. It’s not like he won’t be able to use magic, just… he shouldn’t. But then again, no one else from his world would be on this team, right? It’s not like he has to hide the fact that he could use it without his ‘wand’. And not feel those same issues with blot as most would.
There is a moment of hesitation… before he steps out into the Void, floating silently as he takes it in and allows it to settle…
Then starting to work. The disks were easy to use, and normally he would have more questions on how they work and why, but right now there’s a job to do. And they had to get it right. And Idia hated not doing a job right the first time.
II – Twisting Time
This was not going smoothly, at all. If Idia took time to think about it, he could understand why. And during those moments of what felt like hours passing, he starts to consider it. Those moment that passed in a second however were more annoying, he getting irritated at those who seem to be taking far too long to get the job done, until he finds himself going through that range of time manipulations, realizing how detrimental this was to their job.
The repeating the same thing over and over again, for himself or seeing others, was the most annoying! Having your work undone is so frustrating!
And maybe he’s foolish to assume it would only be the above issues they would come across with time. He certainly isn’t expecting a sudden change to himself and others as time leapt forward or backwards for them. Suddenly instead of the long, gangly eighteen year old working away at this all being replaced with a younger, twelve year old Idia. Who is much more vocal and outgoing than his older self, though one equally annoyed by this not working. “What is going on?! This is fucking bullshit! Just work, godsdamnit! Who designed these pieces of crap?!”
III – One Last Pull Spoiler warnings for Chapter 6 implications
This was not a great sign. Or maybe it was. But Idia is guessing it’s not, or at least not with how lost Blue team seemed to be, and how they don’t seem to see Orange Team. Idia’s not one to really enjoy drawing attention to himself… but for the sake of this all, he really should, right?
His first attempt to shout out doesn’t work great, Idia having worked himself up to do so… then faltering at the moment, it coming out even quieter than how he normally speaks. Ok, fine, so yelling isn’t his thing! He’ll have to try something else. And, well, there is something he can do, even without his computer; a flicker of flame circling around his hand before he waves it in a manner echoing how he would normally cast with his computer, the fire dancing in the void around him, acting as a beacon.
Well, not quite near him. Idia doesn’t want the attention on him! It should be on the fire! Focus on the fire!
...the orange fire! Not the blue fire!
IV – Wildcard
Katsuya Jonouchi | BLUE (+Orange Prompt) OTA
[It's going to be fine, he's told himself repeatedly. He can't feel any other reason, any other way. It's going to be fine.
(It doesn't help the nerves)
They're going to go back in time. They're going to anchor through time. They're going to tie themselves heart and soul to the train...and from there, hope.
Katsuya breathes deep, and looks at the armband going on his wrist. Perhaps the one beside him is another about to take the plunge. Perhaps it's someone actinng as an anchor. Either way-]
So...I guess from here we jus'...focus, apparen'ly...
[His voice is frail. He can't bring his pokemon with, after all. He swallows, grins...maybe even laughs as he holds up a charm of stones from an alien realm.] Well...I still got th's lil mind charm from where everyone learned t' really deal w' this crap at least! D...don' know how much it'll really help but...
...
...'m wearin' it anyway... [he mutters, unable to look to anyone with him.]
[DEPTHS]
[It hits like a waterfall. A raging storm, a rushing train. If he hadn't faced the force of a God trying to immerse him in a realm, he'd have so much harder a tmie, and as it is the images fly past as they dive. Ripples, floating by. Voices, doing their best to coax.
Katsuya grinds his teeth and pushes forward, only to pause as he feels the urge to look to the side.] ...Hey...tha's...
[Someone from Their train. Someone else, taking the dive with-] O-OII!
Oi! [He shouts, reaching for them. C'mon!! You- We gotta stay on track!!
[RIPPLES; ORANGE & BLUE OPTIONS]
[It is stranger perhaps, when as they make their way through the void, they see truly and clearly those from Orange. The space suits and lenses, the faces in the glass- if it can be called that. Katsuya blinks- and whether alone or otherwise, beams.] Hah- It's you!!
HOIII!!! HahaA!! Man... [Waving at the 'window' and pausing while he can, he takes advantage of the moment for breath.] ...Th's is kinda neat...
[...And of course, once the one he's talking to seems to fade away, there's only those with him on the side of Blue to speak to.]
Oh- hey, y' get a good look at where they were pointin'? I got a good feelin' abou' takin' tha' route.
Emporio Alniño | OTA Orange (+1 Blue)
[It's nice not to rely on Weather Report for his space suit, but as they prepare to leave the Voidtrecker Express itself, Emporio cannot help but feel nervous. He knows he can move through this- he's practiced before, in a sense. He knows what he has to do- he's gone over everything so many times that Jolyne has probably been tempted to tug his ear while sighing 'don't worrrryyyyyyy about ittttt'.
But he just...can't help himself.
The boy swallows, and gently holds up a pouch strung around his side and middle- his ghost pouch, immune to the elements, separate from what is used to hold the charges. His ghost pouch, carrying just one thing.
An Arrowhead.
The boy pulls it out again, looking at it against the stark contrast of his glove. It's not until he's jostled, or bumped into, that he seems to really come back to earth-] AHHH!
[Nearly dropping the arrowhead in the process.] C-Careful..!! I almost cut my suit...
[TWISTING TIME - TEENAGER TIME!]
[Once they're out there, it doesn't seem so hard actually. All they have to do is follow the 'threads', so to speak. He could even say that's Jolyne's thing, at this point. Follow the connections to the 'planets' or where they were meant to be. Place the charges, let them run. It's not so hard.]
Phew...that's this one down, [he says, voice deep, and somewhat roughened. He pauses at its sound- reaching for his throat and then jolting as he moves a hand away that's much larger than it was before.]
Uh............
..........What?
[Well, one thing can be said, Emporio's apparently going to be Quite tall one day...]
[ONE LAST PULL | ORANGE +BLUE]
[They're not as separated from the others as they thought, it seems.] That's...
[It's like looking through glass. Looking through a mirror. They can't quite hear the other but they can definitely see, and something tugs at his chest in a way Emporio can't describe. There's a way they need to go, he just knows it-]
...K...Keep going..! [He finds himself shouting, eyes wide.] You're almost there...! Just keep going that way, trust me!
[The connection is always frail. Fleeting. Once this latest 'visitor' fades away, Emporio finds himself swallowing.] ...And they're gone... [he murmurs, sighing.]
....I wonder how well they're doing...
Ple Two | Blue | Open
"It's so... vast..." Right. Their task doesn't have as easy and readily visible a focal point as they've had in the past - so they've got to focus even more clearly to sift through the ocean spreading out wide ahead of them. It would be overwhelming, it surely will be when they're out in the deeper reaches, but what else was all of this meditation she's learned for? Friends like Raven and Leia have taught her a great deal. "It's faint, but you feel it too, don't you?"
Depths
That focus helps even more when visions swim around her. Nerdanel. Tony Stark. Eve. Faces from home swim in and out of focus; faces from the very mission they're on, perhaps. Voices, presences tugging in every direction - they don't feel real. Instead, Ple Two sharpens her senses, swipes her hand across her field of vision, symbolically wiping it away.
She swims through for anyone who feels or looks like they might be floundering, both to pull them back into reality and to make it a little easier on her.
child's play
All the big words and that squeaky nasal voice and wombling headwear make for something especially funny looking.
She's also notably shorter when she's already very short.
no subject
"My notes say this is supposed to...form a complete loop to push energy through? But we need someone to get out there and set charges. I don't think there are spacesuits in our sizes."
How inconvenient. The world is not sized for them.
Child's Play
It's going fine so far, despite the time nonsense. How're you holding up? [At least Masumi's kept her mental state intact for now, but she's still physically seven years old and it's not exactly helping anything right now.]
no subject
[ He huffs impatiently, then points at her charge. ]
We've gotta get that outside?
no subject
[Masumi herself has had a few moments where she lost track of what she was doing or where she was, so she gets it.
At least Kaiba's aware of what needs to be done and has notes, so she doesn't have to explain too much.]
Yup. We have to get it out there, but that'll be tricky with how small we are right now.
[Masumi gestures at the exit, roughly towards where the charge should go, glancing towards the exit as if she wants to do it herself. Of course, her current size makes that impossible, but she's still desperate to do something, especially since she's not sure how long she'll be this size.]
no subject
There has to be someone who's still big enough to fit. Whether they'll take us seriously is another issue. Adults...don't tend to listen to kids.
Re: Ple Two | Blue | Open
Like Elfnein up ahead. She's beckoning to him, she wants him to swim closer but she's not real. Because Elfnein has not been on the train for a long time.
Ple Two might be real though, because she is someone in blue team. He swims towards her.
Re: Ryou Bakura | Blue Team | OTA
He sees Ryou, he doesn't know him well but he's talking to a little girl. She's definitely not real, there's no one that little on the train.]
Mister Ryou! Can you hear me?"
no subject
Yes, I-
[Amane speaks again, drawing Ryou's attention back to her before he can finish his sentence to Romeo.]
Wanna come see me and mom? She wants to see you too!
[Ryou pauses, aware that following his sister into the ocean of void would be bad, but still drawn into the illusion all the same.]
I-I still have something to do...
[Amane reaches out for Ryou's hand, clearly wanting to lead him away.]
It won't take long, come on!
no subject
Remember we got to get to the train, the past train. Because we got people to rescue!
[That was important! He got to Ryou's side and reached out for his other hand.]
Begining
"No pressure at all, Seto."
no subject
"I'm counting on the three of you to look out for each other. I'll do my best from here, but..."
He exhales. Looks at Yugi and smiles. "I believe in you."
no subject
"Maybe I could use my hair for the legs? But then the arms of the suit would be really short."
She had the vague idea, briefly, that two of them could fit in a suit. But the legs would still be too long for bottom person. It's a dilemma.
[OOC: sorry for taking so long. I couldn't find good pictures of Entrapta's wee bitty form and I had more shit break and I was too frustrated to tag for a bit.]
no subject
"Maybe we could tie to shorten it...but I worry about compromising the structural integrity. Do you think we could get an adult's attention?"
He drags one of the suits over and starts poking at it. Desperately wishes he was taller.
"And I don't think this is going to shrink in the wash."
no subject
With a smile he looked at least confident.
"You will do great, you always have and I'm sure we will do what we need to."
no subject
[Look, she gets it. She's seen how people treat children. But right now? In the middle of a mission, in a situation where people can randomly deage? Masumi and Kaiba's fellow voidtreckers shouldn't have much reason to not listen to them.]
Come on, let's go find someone.
no subject
He's here to find the previous voidtreckers. Not to reunite with his family. Tears coming freely, he forces himself to turn away from Amane, blocking out her calls as he goes to walk away.]
Let's go... [Before the void ocean can get in his head and try to lure him off again.]
no subject
Okay lets go!
Lea | Blue | OTA (Super late orz)
[This is... so much more than he expected it to be. Though part of him wonders why he didn't expect it. And another part of him wants to look at everything at once. And yet another part of him wants to run and hide from it all. And still another]
Ugh, no... focus, gotta remember to focus.
[And focus he does, until... there! A faint, silvery thread of... something leading off into the swirling chaos.]
Alright we've got our direction. Now the trick is following it.
Depths
[Lea hears the voices calling out to him. How could he not? But he keeps moving forward. If these were really his friends, they wouldn't be telling him to stay. They'd be encouraging him to keep going. To finish the mission.
There's one though, one he can't ignore. The figure is indistinct, cast in shadows, but it clearly a girl, a young teenager. And when she speaks, the voice is one he hasn't heard in over a decade, and only then in hushed tones spoken through a locked door. Subject X.]
Lea? Is that you? It's hard to see...
[Lea freezes at the sound of that voice. Stopped dead in his tracks and just... staring at the shadowy figure.]
No... It... you can't be...
[Or could it? Maybe this is where she had been all this time?
The figure reaches out a hand to him, pleading.]
Lea, I'm scared. Please, don't leave me alone here...
[Yeah, Lea... would probably need some help with this one.]
Bruno Madrigal | Blue | OTA (also super late orz)
[The first step- reaching away from himself- is the easy part. It's not all that different from what he does when peering through time with his gift. The rest though? That's harder. The Void is everywhere, and it feels like all it would take for him to loose himself in it would be to close his eyes for more than the space of a long blink. Frankly, it's terrifying. But he's committed to it now.
He just needs a bit of help finding the right direction.]
Depths
[He walks. Or at least it feels like walking, though he can't really tell. All he knows is he's moving at a steady pace between 'here' and 'there'. Or at least he's trying to. It's hard to resist the familiar, much-missed voices calling to him, the images of his family standing there, reaching out to him.]
Brunito, don't go!
Bruno, it's almost dinnertime, please stay.
Don't go, tio Bruno.
The rats say they'll all miss you if you go.
[He puts his hands over his ears and keeps trying to move forward. It doesn't seem to help much thought. Are the voices coming from inside his own head? Or is it just some trick the Void is playing?]
no subject
[Ryou might be back on track, but he's noticeably still sad from the encounter. It's several moments before he speaks again, and when he does it's an explanation for what happened there.]
...That was my sister. She died when we were young.
no subject
You must miss her a lot. What is her name?
[He's not sure if Ryou wants to talk about her, but sometimes it was good to talk about friends who were gone.]
no subject
[It's rough, but talking about his sister is nice.]
I still write letters to her, so she'll know how I'm doing.
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But it was so nice he still wrote letters to Amane!] That's so nice! I bet she would be we really happy to know she's got such a brave and nice big brother!
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[Ryou might be tearing up a bit. He really hopes that Amane is getting those letters, even if he's in the void now and she's...wherever she went.]
I wish I could see her again, but... [Whatever he saw back there wasn't Amane. It was a trick, a play on his emotions.]
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We will find her though, after all this is done!