VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-05-17 06:31 am
Entry tags:
- !mission six,
- leaf [au],
- persephone [ou],
- seto kaiba [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~gladiolus amicitia [ou],
- ~x~kaito kuroba [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~peter parker [ou],
- ~x~ran mouri [ou],
- ~x~sxt-2 [ou],
- ~x~webmind [ou]
Final: Orange
Down the Staircase: Backdated to Day Seven
Those who were investigating the sigil or fighting crabs nearby would be aware of the ground rumbling as a spiral staircase opened into the dark sand below.
Of course it is less a staircase at the bottom of the ocean and more a terrifying water helter-skelter downwards through the dark.
But they land in an underground cave. It is dark, and ankle deep in water. In the centre there is a white marble plinth, with a large empty shell on top. The walls of the cave are dark and grimy but with the aid of the torches in their SCA's and some investigating will find a hint of colours underneath the sand and seaweed on the walls.
Between day seven and day ten
The crabs are still attacking. It is not a never ending siege but it pays to be vigilant as every so often crabs arrive to launch an attack on the sleeping citizens. Luckily they don't seem to be able to get into the underground chamber, perhaps being too large or unwilling to enter through the twisting passage.
Inside the cave the water is slowly rising, by day ten of the month of Fiddlesticks it reaches the average voidtrecker's chest.
The plinth is tall, above the voidtreckers' heads and so hasn't been submerged yet.
Assuming they have begun to clear the sand and seaweed off the walls of the cave a picture begins to emerge. Simple drawings, very similar to those on the tablets in the market place.
Day Ten
Light from the sky, an island. People gathered around a fire. Beacon. Symbols are helpfully translated for them. A plinth. No, two plinths with shells on them filled with light.
All very useful. If only they had any way to share their ideas with the others.
Which is when their SCA's glow and a holographic screen appears.
Meanwhile on the train...
By day ten the storm hits with a vengeance. Waves are high, rain falls practically sideways. The train holds out well, staying in place and upright through the battering seas. Going out to dive is nerve wracking and there might be some cases of seasickness in those remaining on the train.
It is all in all not a great sea faring experience.
Those who were investigating the sigil or fighting crabs nearby would be aware of the ground rumbling as a spiral staircase opened into the dark sand below.
Of course it is less a staircase at the bottom of the ocean and more a terrifying water helter-skelter downwards through the dark.
But they land in an underground cave. It is dark, and ankle deep in water. In the centre there is a white marble plinth, with a large empty shell on top. The walls of the cave are dark and grimy but with the aid of the torches in their SCA's and some investigating will find a hint of colours underneath the sand and seaweed on the walls.
Between day seven and day ten
The crabs are still attacking. It is not a never ending siege but it pays to be vigilant as every so often crabs arrive to launch an attack on the sleeping citizens. Luckily they don't seem to be able to get into the underground chamber, perhaps being too large or unwilling to enter through the twisting passage.
Inside the cave the water is slowly rising, by day ten of the month of Fiddlesticks it reaches the average voidtrecker's chest.
The plinth is tall, above the voidtreckers' heads and so hasn't been submerged yet.
Assuming they have begun to clear the sand and seaweed off the walls of the cave a picture begins to emerge. Simple drawings, very similar to those on the tablets in the market place.
Day Ten
Light from the sky, an island. People gathered around a fire. Beacon. Symbols are helpfully translated for them. A plinth. No, two plinths with shells on them filled with light.
All very useful. If only they had any way to share their ideas with the others.
Which is when their SCA's glow and a holographic screen appears.
Meanwhile on the train...
By day ten the storm hits with a vengeance. Waves are high, rain falls practically sideways. The train holds out well, staying in place and upright through the battering seas. Going out to dive is nerve wracking and there might be some cases of seasickness in those remaining on the train.
It is all in all not a great sea faring experience.

no subject
"And here I was enjoying my break! C'mon Princess, why don't I teach you a new trick?"
'New', suggesting he's already taught him a few things~
order: Princess > Conan > Kaito?? (Also I am dying; this thread is hilarious.)
Book. Book is Good Sitting Spot??? It's Comfortable? are you really going to make him move?
Conan has so many regrets for knowing these two
"Just what have you been teaching him?"
they love him too~
"Why, just some useful tricks for a Magician's Assistant~"
He totally taught him to pick pockets.
But he snaps his fingers at Princess and points. Yes. Come here.
Very much.
Then it drops to the most pitiful, wide-eyed look of abject betrayal and shock at the click-and-point! He thought they were friends!!!!!
But he very reluctantly slinks over with the saddest mewl-like sound to flop at Kaito's feet. If only to defend against the Indignity of being 'balled and released elsewhere to face Displeased Caretaker.