VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-07-13 05:43 am
Entry tags:
- !mission seven,
- cassie cage [ou],
- garrett [crau],
- inigo [ou],
- reno [ou],
- tidus [ou],
- ~x~crowley [crau],
- ~x~curufin [crau],
- ~x~della duck [ou],
- ~x~glorfindel [ou],
- ~x~itsuki myoudouin [ou],
- ~x~jessie custer [au],
- ~x~kurosaki ichigo [ou],
- ~x~ran mouri [ou],
- ~x~roland crane [ou],
- ~x~whisper the wolf [ou],
- ~x~zidane tribal [ou]
Onward: Purple
Rescue Efforts
Progress has been good, with many of the trapped citizens now rescued and parts of the city put to rights. There are only a couple of pockets of trapped people remaining, where it is proving difficult structurally to clear the tunnels. Even so, spirits are high; it’s believed they’ll be able to do so with the Voidtreckers’ assistance.
Work is still done in shifts and continues through the night. Voidtreckers are encouraged to rest after their shifts, and stagger themselves. It’s likely that there’s a mix of people awake and asleep as the sun rises on the third day.
Dawn Attack
Not long after dawn many of the Terran phones begin ringing with notifications and alarms, and there is a general wave of panic that spreads through the adult Terran. Followed by a rush of activity, as those asleep are quickly shaken awake to get ready.
It won’t take long, they’re told. There has been an attack. Not here, but in another segment of the city. Unknown forces, monstrosities of some kind coming down the service tunnels. Forces are holding them off but they need backup. Transport is quickly arranged and any Voidtreckers who wish to go and help can do so.
Transport is a train, one that is sourced incredibly quickly and filled with combat-ready Terran civilians. Not all go, since people are still needed to finish the rescue efforts and prepare for any attack in this sector.
Those that do go will find a battle raging between Terran and monsters. It may be that shortly after the Voidtreckers and their Terran friends turn up they will be joined by some more adventurous members of Orange Team who followed the monsters down the tunnels.
Days of Fighting
Throughout the next few days (G7-G11), fights spring up around the city. Though the first fight was against monsters from the lab, it seems others have found ways of getting into the tunnel system. The Terran are practical and quickly set up systems of transport for quick response. They don’t have much in the way of lights; their own decorative lights are soft, which will drive the creatures back from illuminated areas but be unable to destroy them.
They will happily accept as much help as the Voidtreckers can give. The fighting is lessened as the day goes on, as no new monsters enter the tunnels, but sunset brings fresh recruits.
For those who cannot or do not wish to fight there is plenty that needs doing. Centres are set up for the injured. Fighters need food and water. There are still collapsed tunnels that need repaired and cleaned up. The final trapped citizens need to be brought to safety. Children need to be watched and kept out of danger.
A Rumour
Talking of children, as the days go by the Terran teenagers get more and more agitated. A few times they can be seen trying to approach exhausted and stressed adults, mobile phones in their hands as they try and explain something.
They are quickly dismissed. If asked about it the teenagers will tell literally anyone who listens that they think the monsters are going after The Dweller. They will distractedly explain that it is some lifeform within the planet that ‘those Gry’ worship as a god.
‘Those Gry’ are their primary source of information, in fact, and most of their evidence seems to be coming from dream interpretation forums. Probably why they aren’t getting taken seriously by their stressed parents.
Progress has been good, with many of the trapped citizens now rescued and parts of the city put to rights. There are only a couple of pockets of trapped people remaining, where it is proving difficult structurally to clear the tunnels. Even so, spirits are high; it’s believed they’ll be able to do so with the Voidtreckers’ assistance.
Work is still done in shifts and continues through the night. Voidtreckers are encouraged to rest after their shifts, and stagger themselves. It’s likely that there’s a mix of people awake and asleep as the sun rises on the third day.
Dawn Attack
Not long after dawn many of the Terran phones begin ringing with notifications and alarms, and there is a general wave of panic that spreads through the adult Terran. Followed by a rush of activity, as those asleep are quickly shaken awake to get ready.
It won’t take long, they’re told. There has been an attack. Not here, but in another segment of the city. Unknown forces, monstrosities of some kind coming down the service tunnels. Forces are holding them off but they need backup. Transport is quickly arranged and any Voidtreckers who wish to go and help can do so.
Transport is a train, one that is sourced incredibly quickly and filled with combat-ready Terran civilians. Not all go, since people are still needed to finish the rescue efforts and prepare for any attack in this sector.
Those that do go will find a battle raging between Terran and monsters. It may be that shortly after the Voidtreckers and their Terran friends turn up they will be joined by some more adventurous members of Orange Team who followed the monsters down the tunnels.
Days of Fighting
Throughout the next few days (G7-G11), fights spring up around the city. Though the first fight was against monsters from the lab, it seems others have found ways of getting into the tunnel system. The Terran are practical and quickly set up systems of transport for quick response. They don’t have much in the way of lights; their own decorative lights are soft, which will drive the creatures back from illuminated areas but be unable to destroy them.
They will happily accept as much help as the Voidtreckers can give. The fighting is lessened as the day goes on, as no new monsters enter the tunnels, but sunset brings fresh recruits.
For those who cannot or do not wish to fight there is plenty that needs doing. Centres are set up for the injured. Fighters need food and water. There are still collapsed tunnels that need repaired and cleaned up. The final trapped citizens need to be brought to safety. Children need to be watched and kept out of danger.
A Rumour
Talking of children, as the days go by the Terran teenagers get more and more agitated. A few times they can be seen trying to approach exhausted and stressed adults, mobile phones in their hands as they try and explain something.
They are quickly dismissed. If asked about it the teenagers will tell literally anyone who listens that they think the monsters are going after The Dweller. They will distractedly explain that it is some lifeform within the planet that ‘those Gry’ worship as a god.
‘Those Gry’ are their primary source of information, in fact, and most of their evidence seems to be coming from dream interpretation forums. Probably why they aren’t getting taken seriously by their stressed parents.

no subject
Clearly.
"Some kids here say the monsters are going to go after the Dweller." He gives a shrug of his shoulders. "The parents told me not to believe that nonsense."
He gives another helpless shrug. "I don't know what to make of it, honestly. Is it worth checking it out for a rumor?"
no subject
And were the fiends heading in any particular direction? This is what happens when you're stuck in the desert most of the mission...
no subject
Zidane's face scrunches up as he thinks for a moment. "The adults around here all agree that it's a rumor trap that the kids just believe."
Can they really dismiss it? It's a coin flip, after all.
no subject
What a pain.
"What would we even do if they were heading there? Get to it first? They're still attacking everyone here anyway, right?"
So would it solve anything?
no subject
"I've just been following the crowd, they're more or less here." Unless something's changed that he isn't aware about.
no subject
"We're all just working in the dark," he confesses, and not just because they're in the underground. "We can ask around though, see what the others think? There might be something Blue Team knows. They're having trouble too. Weren't they meant to be investigating some visions...?"
There's gotta be something they're missing. But maybe a few of them could check this Dwelling Guy out.
no subject
"Have you spoken to anyone from the blue team?" He's curious.
no subject
He lifts up his hand with his SCA, looking at it, then back over to Zidane.
"I can do it now."
no subject
He laughs nervously.
"It's in your hands, Tidus." He gives Tidus a small smirk, trying to ease out the tension.
no subject
"Alright. I'll leave the legwork to you, and I'll find a nice seat and chat with the Blues! A healer's gotta keep his energy."
No problem.
Wrap
"Take care of yourself," he calls over his shoulder.