VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-03-17 05:43 am
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Entry tags:
The Will to Fight: Ongoing: Blue
So Far
It's been a hard few days of cajoling the citizens of the Shining City into and through the catacombs. Many still talk about returning to the comforts of the city, scoffing at the idea of danger. But slowly, as they get further away from the city, more and more of them break out of the illusion. Though some remain lost in the illusion still, the majority are clear-minded by Kazoo 9.
Their mission changes from hurrying stubborn people along to comforting them as the truth dawns on them. The atmosphere becomes more desperate, more angry. More driven.
A plan is offered by the citizens: there is a cavern marked on their maps that opens up to the surface. It can be used as a base whilst any that feel able can go out to join the fight against the demons.
New Allies
Not long after breaking camp on the ninth day of the month of Kazoo they reach the cavern. However, it is clear straight away that something is wrong. The cavern is dark with no exits to be seen, and the Voidtreckers will quickly learn they are not alone. There's a small camp in the cavern, all humans, and after a tense moment they will welcome the citizens and their escorts.
Their story is simple: they were outside the city fighting when they got overwhelmed; they took shelter in the cavern but a gate opened nearby on the surface and caused a cave in. None of the scouts they had sent through the tunnels to the city have returned. Their food is running out and they were on the verge of heading to the city regardless of what they might find there when the Voidtreckers arrived.
Breaking Free
The cave-in is a large one, several metres thick at its weakest and blocking the exit to the outside completely. Those trapped here have made some progress but it's going to take a lot of hands, and potentially some magical help, to clear the blockages.
If they can clear it though, it will mean those who can fight, both citizen and Voidtrecker can begin to head back towards the city to fight, without having to re-enter the range of the illusionary Shining City.
The cavern makes a good staging point, and a secure place for those who cannot fight. Even with the blockage clear it is easy to defend, and holds the same sanctified protections as the tunnels themselves.
It's been a hard few days of cajoling the citizens of the Shining City into and through the catacombs. Many still talk about returning to the comforts of the city, scoffing at the idea of danger. But slowly, as they get further away from the city, more and more of them break out of the illusion. Though some remain lost in the illusion still, the majority are clear-minded by Kazoo 9.
Their mission changes from hurrying stubborn people along to comforting them as the truth dawns on them. The atmosphere becomes more desperate, more angry. More driven.
A plan is offered by the citizens: there is a cavern marked on their maps that opens up to the surface. It can be used as a base whilst any that feel able can go out to join the fight against the demons.
New Allies
Not long after breaking camp on the ninth day of the month of Kazoo they reach the cavern. However, it is clear straight away that something is wrong. The cavern is dark with no exits to be seen, and the Voidtreckers will quickly learn they are not alone. There's a small camp in the cavern, all humans, and after a tense moment they will welcome the citizens and their escorts.
Their story is simple: they were outside the city fighting when they got overwhelmed; they took shelter in the cavern but a gate opened nearby on the surface and caused a cave in. None of the scouts they had sent through the tunnels to the city have returned. Their food is running out and they were on the verge of heading to the city regardless of what they might find there when the Voidtreckers arrived.
Breaking Free
The cave-in is a large one, several metres thick at its weakest and blocking the exit to the outside completely. Those trapped here have made some progress but it's going to take a lot of hands, and potentially some magical help, to clear the blockages.
If they can clear it though, it will mean those who can fight, both citizen and Voidtrecker can begin to head back towards the city to fight, without having to re-enter the range of the illusionary Shining City.
The cavern makes a good staging point, and a secure place for those who cannot fight. Even with the blockage clear it is easy to defend, and holds the same sanctified protections as the tunnels themselves.
no subject
i am so sorry, kyoko, i am so, so sorry,
...An'...th' doppel...comes outta th' gem then?
[sir you were doing so well]
no subject
I had to double check if either term came up and lucky for jou they did not
no subject
no subject
Whole witches. I dunno. I mean it makes sense now, [he mutters, clearly not pleased with the hole he's now digging himself.] I guess.