VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2019-09-21 06:31 am
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Day 11: Purple and Orange
Purple: A Very Foggy Morning.
The night before the fifth day since the goblin ambush brings heavy and relentless rain. When the children and their helpers wake they will find the air damp and misty. If the treckers look at their SCA maps they are close to Um’i’les, very close.
However the mist thickens and by mid morning it is fog, thick and heavy. It’s practically impossible to see their hands if they stretch them out in front of them. Goblin activity has lessened considerably this far North but there are still dangers. Most notably the treacherous landscape. Paths turn sharply, hills give way to steep drops over jagged rock.
The children call out for each other and hold hands to stick together but the days of marching are taking their toll. They are tired, hungry and cold. This is much further than they usually go and now they can’t see. The older ones are irritable, some of the little ones burst into tears. Some whisper about getting lost forever in the blanket of fog.
Orange: Tumble Down.
Approaching Um’i’les from a different direction mean the farmers, merchants and their companions avoid the worst of the fog, mist rolls in but rolls out again leaving the hills hazy but still visable.
Just before noon it happens, one of the cattle dislodges a rock on the path. A small, unassuming rock but apparently vital to the structure of the hill side.
Everything crumbles, the section of path that the cow was walking becomes mud, parts of the path ahead and behind collapse or warp. People and livestock go tumbling. It’s not a sharp drop, luckily the slope here is one of the gentler ones but a mud slide is still dangerous. Merchants shout, chickens squawk. Hopefully the Voidtreckers bring some calm to this chaos…
If they look around they will see a path lower down the hill, if they could just get everyone out of the mud, hope no one is too badly hurt and get them on the other path this adventure might be salvageable...
Purple: Safe Haven
It might be the group splits, or perhaps they stick together. Maybe they stumble upon the city, find a section of wall and follow it round. Perhaps they wander lost for hours, so close yet so far. Or perhaps they decide to stay still until the fog lifts.
But eventually they find it. Um’i’les. A city, much larger than Culin’e’ai. Much better fortified. Guards challenge them at the gate but once they see the children will let them in and runners are sent to inform those that need to know.
Things happen quickly and soon there is one of the lesser halls of the keep prepared for their use. It is simple but there is a fire at one end and servants bring in tubs of water and also blankets. Soon there is pottage on the fire and enough bowls for everyone. A woman with a face that invites no nonsense can be seen around, clearly giving orders and instructions. If she sees any of the adults looking remotely competent she will watch them, though only approach if they seem open to the idea.
Orange: Help Comes
It might be that Orange Team are well on their way again. It might be that some have gone with the bulk of the citizens whilst others hang back to help those stuck or injured. Um’i’les has sent out riders, a huge group of children with a few adults arriving in from the fog was enough for them to search the hills for any other people who may be lost.
So it may be they find the city on their own, it may be they are found by riders, who will lead them to the city. If there are people stuck the riders will help with rescue efforts.
But unless anyone has gotten themselves well and truly lost they will arrive at the city a few hours after the children.
Purple and Orange: Reunited
Animals are stabled or put in paddocks, given food and water. The citizens are led to the same hall the children were taken to. Children are reunited with parents, or much more commonly grandparents. Stories are swapped and talk soon turns anxiously to those who are still out there somewhere.
In amongst all the clamour Orange Team are reunited with Purple Team, their charges safe for now.
((OOC: A reminder that if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))
The night before the fifth day since the goblin ambush brings heavy and relentless rain. When the children and their helpers wake they will find the air damp and misty. If the treckers look at their SCA maps they are close to Um’i’les, very close.
However the mist thickens and by mid morning it is fog, thick and heavy. It’s practically impossible to see their hands if they stretch them out in front of them. Goblin activity has lessened considerably this far North but there are still dangers. Most notably the treacherous landscape. Paths turn sharply, hills give way to steep drops over jagged rock.
The children call out for each other and hold hands to stick together but the days of marching are taking their toll. They are tired, hungry and cold. This is much further than they usually go and now they can’t see. The older ones are irritable, some of the little ones burst into tears. Some whisper about getting lost forever in the blanket of fog.
Orange: Tumble Down.
Approaching Um’i’les from a different direction mean the farmers, merchants and their companions avoid the worst of the fog, mist rolls in but rolls out again leaving the hills hazy but still visable.
Just before noon it happens, one of the cattle dislodges a rock on the path. A small, unassuming rock but apparently vital to the structure of the hill side.
Everything crumbles, the section of path that the cow was walking becomes mud, parts of the path ahead and behind collapse or warp. People and livestock go tumbling. It’s not a sharp drop, luckily the slope here is one of the gentler ones but a mud slide is still dangerous. Merchants shout, chickens squawk. Hopefully the Voidtreckers bring some calm to this chaos…
If they look around they will see a path lower down the hill, if they could just get everyone out of the mud, hope no one is too badly hurt and get them on the other path this adventure might be salvageable...
Purple: Safe Haven
It might be the group splits, or perhaps they stick together. Maybe they stumble upon the city, find a section of wall and follow it round. Perhaps they wander lost for hours, so close yet so far. Or perhaps they decide to stay still until the fog lifts.
But eventually they find it. Um’i’les. A city, much larger than Culin’e’ai. Much better fortified. Guards challenge them at the gate but once they see the children will let them in and runners are sent to inform those that need to know.
Things happen quickly and soon there is one of the lesser halls of the keep prepared for their use. It is simple but there is a fire at one end and servants bring in tubs of water and also blankets. Soon there is pottage on the fire and enough bowls for everyone. A woman with a face that invites no nonsense can be seen around, clearly giving orders and instructions. If she sees any of the adults looking remotely competent she will watch them, though only approach if they seem open to the idea.
Orange: Help Comes
It might be that Orange Team are well on their way again. It might be that some have gone with the bulk of the citizens whilst others hang back to help those stuck or injured. Um’i’les has sent out riders, a huge group of children with a few adults arriving in from the fog was enough for them to search the hills for any other people who may be lost.
So it may be they find the city on their own, it may be they are found by riders, who will lead them to the city. If there are people stuck the riders will help with rescue efforts.
But unless anyone has gotten themselves well and truly lost they will arrive at the city a few hours after the children.
Purple and Orange: Reunited
Animals are stabled or put in paddocks, given food and water. The citizens are led to the same hall the children were taken to. Children are reunited with parents, or much more commonly grandparents. Stories are swapped and talk soon turns anxiously to those who are still out there somewhere.
In amongst all the clamour Orange Team are reunited with Purple Team, their charges safe for now.
((OOC: A reminder that if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))
no subject
Well, if you were a good parent, but here Feanor was asking about his boys, so he had to be that.
"I've got some time to help, so hey, you can help give me some direction! Though I think I maybe ought to help with the livestock first--the cattle. They won't listen to reason." And Renee can wrangle them--quite literally, if she has to!
no subject
Tony would have said something. Would he? Would he really? He can’t help that the doubts starts to creep in. All depends on how much he can trust Tony Stark to tell the truth and one mutant girl to relay his words correctly. That’s his problem. He was never very trusting. Some even said that he was down right paranoidal but he’d argue with that. He’s simply cautious... if anything happened...
No. This is madness. He must stop. It's not going nowhere. That's exactly kind of thinking that led him to his downfall last time. Fëanor shakes his head again. Stop that. Both of them are warriors. Even if he can't make himself to trust anyone on anything, he can have at least faith in their abilities and the fact they are there together.
When every decision seems wrong...at least he can continue what he was doing here. He forces his attention to return to situation at hand. And Renee who is waiting for his answer.
“Forget the cattle. There was a group of elders right behind me, mainly ladies. I don’t see them now. They might be injured and in need of help.”
no subject
Even if Feanor wasn't sure who either of them was, at least Renee had dispensed her duty to Tony by asking. She might not like the answers, really, if the elder elf did not know, but she'd tried.
The elderly ladies are not very happy to be muck spattered and caught in bits of the landslide, but Renee's patient. Her wizarding claim works well here too, even if her powers don't precisely allow for what the elders consider as actual magic, but "I'm still learning!" seems to mollify them, at least. They are being rescued, and that's the important thing.
But even with Feanor's admonition to forget the cattle, if there's livestock she can rescue after most of the people are safe? Renee's going to rescue critters. Why? She may not have been a farm girl herself, but she really had lived close enough to farm country when she was smaller. These animals are these people's livelihoods, and if they've lost a lot in battle, they'll need every cow or chicken they have.
no subject
Fëanor wasn't paying much attention to where all of the Orange team member's are at any given moment.
"Don't worry. I'll find them."
He was keeping an eye on his son but not the others. That's a mistake he's planning to correct.
"But if you see them from the higher up, do tell me."
no subject
With Iggy, and with Tony, and probably even her own team too, but she didn't want to leave Feanor without being sure that his team was all right.
"Once the grannies get back on track, you think you guys will be good to go?"
wrap?
"Perfectly fine, I'll take it from there. You go report to Tony that we're doing good."