[personal profile] voidtreckermods
Early Evening

Due to some of the passengers having strange dreams those on the Voidtrecker Express should be expecting something soon and so it is around dinner time on the evening of the fifth day of Domino that everyone's SCA glows with the colour of the void, a holographic message appears with their next mission.

Those going to the dressing car will find the drawers and wardrobes open. Inside are a variety of warm weather clothes, all in team colours. Thick padded winter jackets, waterproof trousers. Hats, gloves, scarves. Thick boots and also a variety of ice skates. There are waterproof covers for a variety of sizes of bags and even some coils of rope.

It seems they are not arriving until the next morning and so they have time to plan as best they can.

Morning: Day Six

No matter if they stayed up late preparing or went to bed early to get some rest before the mission they will wake up the next morning to the morning announcement. "Good morning passengers. Today is day six of the month of Domino. A moment later the voice speaks again. "Our next stop is world#58291. Drop order: Purple, Blue, Red, Orange. Conditions are adverse and so all passengers must be ready to alite swiftly."

There is time for some final preparation.
[personal profile] voidtreckermods
Preparation

Four days after the newest passengers join the train everyone’s SCA glows with the colours of the void. A message for the mission to come.

There’s a few hours as usual to get prepared before there is an announcement. "Arrival to System #16125 imminent. Prepare for exit from Void. All passengers are to wear their Safety Control Apparatus."

A shudder as the train jerks to the side and judders. "We have arrived on Space Station Delta in system #16125. Passengers should note that due to the adverse conditions of the planet evactuation protocol should not be relied on."

Arrival

With that the doors hiss open into artificial lighting. As passengers step off the train they will find themselves in a vast room of stark metal. A hangar of a ship, the train looks strange next to a move conventional shuttle craft.

Footsteps sound, heavy on the metal floor. Three people approach. A man flanked by two women take in the group silently.

“Voidtreckers. Thank you so much for heeding our call.” The man speaks. “I am professor Jori. I am the lead scientist here. This is officer Mira, head of security and captain Quin. I believe you have some information already and time is short but we have arranged a short induction and basic training for you. A lot of the equipment we use is strange even for us and we know… nothing of your origin world. We will be taking the shuttle down to the planets surface and our base there. If you would follow us to the shuttle we will do our best to answer any questions on the way.”

He pauses and looks around. “I will warn you, the planet is very unstable and not a safe place to be. Even though we are deeply grateful for your assistance we do not wish to take anyone who does not wish to go. If anyone wishes to remain here and help with the technical side of things they may.”

It is just large enough for everyone, though it is a bit of a squeeze and those who are tall, large or spider will find it an uncomfortable ride.

It is a relatively short journey, the craft is small and fast. It has no windows and passengers are strapped into their seats, but apart from a couple of dicey moments the journey is smooth, allowing Jori and Mira to answer questions. Quin is busy piloting.

They arrive at a large camp, except most of the actual buildings are underground. Jori leads them down through tunnels to a surprisingly well lit room where there are a group of people waiting them.

“This is our main rest area, you are welcome to use it as a base whilst you are helping us. There are sleeping compartments at the far end, feel free to use any not in use. Food will be served here too, it is very basic I’m afraid. We have an open radio channel you will have access to for use in emergencies.” Jori explained. “I will pass you along to those who have agreed to give you a quick training course in our equipment and the specifics of the tasks we need assistance with.”

Basic Training: Red

“Those assisting with the clearing of space debris please come this way.” Quin called, before turning and leaving the hall quickly. She led the way up out of the compound to a large transport bay where there were a series of small fighter craft.

“These were donated very kindly by the Gubita people and are the best craft for the job, they can take a hit. A few hits actually and their beams practically obliterate space debris to harmless levels. Problem is,” She grinned, “Gubita have four arms and so they cannot be piloted by someone with two. Luckily they are just big enough to fit two. One person needs to do the actual piloting while the other controls the guns.”

She led them over to the open cockpit of one so she could explain the different controls. She spoke as briskly as she had walked and seemed to assume they all had at least a basic understanding of fighter craft, though she was open for questions if anyone got confused.

“Feel free to test them out. Once your ready then the sky is yours. There’s a group already up there, but they could do with being relieved. Radio is on the left.”

Basic Training: Purple

“Those willing to evacuate villages please come with me.” A young man gestures anyone over and begins leading them out of the main room.

“We estimate about fifty villages, though in reality they are glorified bunkers underground that house groups of people. Some we are in regular contact with and they are ready to evacuate once transport turns up. Others are less… They don’t want to leave their homes and believe that as the world didn’t end last time it won’t this time either.”

He shrugged, “Our aim is to leave no one behind, do what you must.”

He enters a bay that contains some strange looking transport. Best described as glass bubbles. Each has a front bubble, or carriage, with a control panel and then two spheres attached. Each sphere had a ladder leading up to it’s centre and a bench around the side, with thick straps. Metal legs kept the transport up off the ground.. “This is what is left of the public transport system here. But they are our best way of moving groups. Each pod holds ten people. We don’t recommend pulling more than two pods per engine, as it is harder to dodge falling rocks. They travel about fifteen feet from the ground at their highest.”

He took them over to show them how they worked. If they checked they would find the whereabouts of the villages on their maps and their guide was happy to point them out. “Once you have a full load bring them back here and we can shuttle them to the station.”

Basic Training: Orange

“If you come this way I will give you the rundown on lindusi and how to catch them.” Jori gathered any science types to his side and led them into a side room. There were chairs around a few desks and Jiro gestured for them to sit before turning on a hologram projector at one end.

Large lizard-like creatures are shown prowling around forests, or skittering up mountain sides. “This is the only planet in the system where we have found lindusi. It is an umbrella term for many sub species of creatures but they are all reptilian creatures that don’t just survive in this environment but seem to thrive here. They are predators, preying on each other as well as other creatures.” He grinned as the images moved through different creatures, some small, some very large.

“We have transporter ships read, we just need help rounding the creatures up. You will be given a restraining device.” He help up an object that looked a bit like a yoyo. “You attach the strap to your wrist and throw the device towards the creature.”

One of the scientists stepped forward and Jori threw the yoyo at him, It stuck where it landed and there were three short beeps. “It will detect their heartbeat and their size and create a harness for them.” It did indeed do that, straps sprang out of the cylinder and wrapped around the scientist, restraining him whilst leaving him able to walk. “

We do not recommend trying to restrain a creature more than half your size unless you are unnaturally strong. Larger creatures can be lured into the transporters directly. You will each receive a tranquilliser gun in case things become dangerous but we ask that you only use those in emergencies.”

One of the scientists began handing out the restraining devices. “Please have a practice with the restrainers. They are completely painless so practising on each other is fine. If anyone has any questions now is the time to ask.”

Basic Training: Blue

Mira gathers up anyone left and takes them off to a large training room before handing them a glove with a small disk in the centre. “Shields. Very easy to use, just clench your fist to activate the shield and throw your fist in the direction you need to protect. They will fly out up to ten feet so can be used to block falling rocks. They don’t last long, thirty seconds at best but they will save you from a rock rain or stop a charging lindusi.”

She looked around. “Your job is easy, don’t let the scientists die. They won’t let us actually shoot lindusi, even the ones that try to eat them, so tranq guns have to do.”

She went over to a basket full of small hard balls. “Have a practice with these, make sure you can all activate the shield before you leave. Good luck, I’ll be out there too so just yell on the radio if you need me.”
[personal profile] voidtreckermods
Preparations

Preparations for the feast start early in the morning. The smell of cooking is everywhere, people hurry back and forth with arms full of plates or chairs or other such things. The citizens of Culin’e’ai and their helpers are encouraged to rest and recover, especially those who were fighting to the end.

However the people of Um'i'les are a practical bunch and so they will not turn down help if it is offered. They understand the wish to keep busy. Bunting needs to be hung, tables set in one of the large halls and torches lit in the great courtyard.

Those with a love of cooking could try and get into one of the many kitchens of the city, it will take patience or stubbornness to convince cooks to let them help though.

Remarkably the weather has stayed dry for the day, the sun even makes an appearance just before noon. The food is all being laid out in one of the great halls, pies, breads, soups, a whole pig. There is a lot of food, made by as many in the city that volunteered to help cook.

The feast itself is outside in a courtyard, there is not a hall large enough for everyone! Bunting has been hung, there are braziers set around with blankets available for anyone injured, ill or just feeling the cold. There is a small dais at one end and once everyone has gathered a bearded man steps up.

Obligatory speech

"Citizens of Culin’e’ai and Um'i'les and those of lands far from here. Today is a day for celebration, a day of victory. Goblins shall no longer plague our lands and de..."

An old woman, hunched over and clutching her cloak around her has made her way to the front.

"Terrible. Terrible that Um'i'les burned. So sad. All the children dead on the road. The people burned in their houses. Mourn them!" Her voice was not strong, but it was high, piercing.

The man looked uncomfortable and confused. "You are confused. No one burned, except the goblins. The children are safe. They are here."

The woman looked almost affronted, looking around at the faces of the citizens of both cities. "No. They should be dead, I saw. I saw... It's never been wrong..."

A young man has pushed through the crowd and puts his arm around her shoulder, leading her off to the side to sit at one of the braziers, she mumbles to herself about fire.

The man on the dais takes a moment to recover. "Ah... Let us remember those of us who have fallen, not just these last few days but in the past wars with the goblin nations. Let us thank those who fought, both of Culin’e’ai and our visitors who arrived with fortuitous timing. Please eat and drink and be alive."

There's applause and the feast begins.

Feasting

There is a lot of food and drink. Barrels of whisky are brought out and glasses are kept topped up. For those that don't want whisky and the many children there is a berry drink that is sweet and refreshing.

The dais is taken over by musicians. There is no set order to music, anyone with an instrument or a voice can take the stage to entertain the crowds. For despite the harshness of the land, or perhaps because of it. The people of Culin’e’ai and Um'i'les know how to celebrate. Groups of young people start a dance and will pull anyone who looks physically able up to dance with them.

Celebrations go on into the night, though the hall everyone's been staying is kept quiet for those who wish to go and rest.

Departure

Early the next morning the train emblem on everyone's Safety Control Apparatus glows with the colours of the void, hopefully they manage to duck out of the way of any citizens before reading the message. Leave by the Northern gate, the Voidtrecker express is waiting.

The guards at the gate let them through with a wave. Just over a small hill, out of sight of the city is the train. Doors open and ready. Once everyone is on board it sets off, flying up high above Culin’e’ai before there is the ever familiar shuddering and the view out the windows returns to the ever changing colours of the void.
[personal profile] voidtreckermods
Purple: A Very Foggy Morning.

The night before the fifth day since the goblin ambush brings heavy and relentless rain. When the children and their helpers wake they will find the air damp and misty. If the treckers look at their SCA maps they are close to Um’i’les, very close.

However the mist thickens and by mid morning it is fog, thick and heavy. It’s practically impossible to see their hands if they stretch them out in front of them. Goblin activity has lessened considerably this far North but there are still dangers. Most notably the treacherous landscape. Paths turn sharply, hills give way to steep drops over jagged rock.

The children call out for each other and hold hands to stick together but the days of marching are taking their toll. They are tired, hungry and cold. This is much further than they usually go and now they can’t see. The older ones are irritable, some of the little ones burst into tears. Some whisper about getting lost forever in the blanket of fog.

Orange: Tumble Down.

Approaching Um’i’les from a different direction mean the farmers, merchants and their companions avoid the worst of the fog, mist rolls in but rolls out again leaving the hills hazy but still visable.

Just before noon it happens, one of the cattle dislodges a rock on the path. A small, unassuming rock but apparently vital to the structure of the hill side.

Everything crumbles, the section of path that the cow was walking becomes mud, parts of the path ahead and behind collapse or warp. People and livestock go tumbling. It’s not a sharp drop, luckily the slope here is one of the gentler ones but a mud slide is still dangerous. Merchants shout, chickens squawk. Hopefully the Voidtreckers bring some calm to this chaos…

If they look around they will see a path lower down the hill, if they could just get everyone out of the mud, hope no one is too badly hurt and get them on the other path this adventure might be salvageable...

Purple: Safe Haven

It might be the group splits, or perhaps they stick together. Maybe they stumble upon the city, find a section of wall and follow it round. Perhaps they wander lost for hours, so close yet so far. Or perhaps they decide to stay still until the fog lifts.

But eventually they find it. Um’i’les. A city, much larger than Culin’e’ai. Much better fortified. Guards challenge them at the gate but once they see the children will let them in and runners are sent to inform those that need to know.

Things happen quickly and soon there is one of the lesser halls of the keep prepared for their use. It is simple but there is a fire at one end and servants bring in tubs of water and also blankets. Soon there is pottage on the fire and enough bowls for everyone. A woman with a face that invites no nonsense can be seen around, clearly giving orders and instructions. If she sees any of the adults looking remotely competent she will watch them, though only approach if they seem open to the idea.

Orange: Help Comes

It might be that Orange Team are well on their way again. It might be that some have gone with the bulk of the citizens whilst others hang back to help those stuck or injured. Um’i’les has sent out riders, a huge group of children with a few adults arriving in from the fog was enough for them to search the hills for any other people who may be lost.

So it may be they find the city on their own, it may be they are found by riders, who will lead them to the city. If there are people stuck the riders will help with rescue efforts.

But unless anyone has gotten themselves well and truly lost they will arrive at the city a few hours after the children.

Purple and Orange: Reunited

Animals are stabled or put in paddocks, given food and water. The citizens are led to the same hall the children were taken to. Children are reunited with parents, or much more commonly grandparents. Stories are swapped and talk soon turns anxiously to those who are still out there somewhere.

In amongst all the clamour Orange Team are reunited with Purple Team, their charges safe for now.

((OOC: A reminder that if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))
[personal profile] voidtreckermods
Preparation

Just after light on the seventh day of the month of Bassoon everyone’s SCA glows with the colour of the void before showing a message. A briefing for the mission to come.

Anyone who goes to investigate the dressing carriage will find all the cupboards and drawers open. They may need to battle through spider webs but soon will find an array of clothes. Trousers, skirts, dresses, shirts, robes, cloaks. Everything they will need and plenty of choice. All the clothes have accents of team colours in more muted hues than the normal bold hoodies they wear.

A few hours later there is an announcement over the speakers. "Arrival to Planet #25768 imminent. Prepare for exit from Void. Drop order: Purple, Orange, Red, Blue. All passengers are to wear their Safety Control Apparatus and are reminded that emergency evacuation protocol is three short taps."

The train shudders and jerks. It is time.

Purple

"Purple Team to doors. Drop in two minutes. Purple team to doors."

The train flies down through the air before coming to a stop between two rocky outcrops. The doors hiss open, it’s a bit of a jump down to the ground and anyone who looks back will find the train hard to see. Not invisible but definitely cloaked, shifting to blend in with the rock.

They can hear the sound of many footsteps and the high sound of young voices. It is easy to hear where they need to be.

As they move down the rocky slope they will see the main pass. A large group of children are walking. Spirits are high even if it is clear they are on their guard. Older teens are wearing weapons, swords, the odd axe, a few daggers. Nothing expertly crafted but they all wear them with ease. Slightly younger children carry the very young, toddlers and those too young to walk and keep pace.

There’s a sound from in front of the group. From around the corner a girl, about thirteen years old, runs towards them. Her braids bounce against her shoulders, her eyes are wide with fear and she waves her hands at the others. “Run! Run!”

A shadow looms behind her, a winged wolf, gaining speed towards her. Sat on the wolf is a spear wielding goblin.

From all around them a growling of many more wolves, in the hills, close and ready to pounce.

Orange

Once Purple Team are gone the train flies again. "Orange Team to doors. Drop in two minutes. Orange Team to doors."

The train seems to be still concealed as it hovers at the city walls. There’s a bit of a jump onto the walls but at least they are near one of the staircases down into the city.

Also luckily no one seems to have seen them appearing out of no where though that has more to do with the general chaos rather than anything else!

There is a lot of chaos! People evacuating, animals everywhere, people looking lost and bewildered. Get herding or helping and encourage people up that cliff path!

Red

The train flies onward. "Red team to doors. Drop in two minutes. Red team to doors."

The train makes a slightly bumpy landing on a rocky slope. Scrambling up the slope red team will see a group of fighters, perhaps eighty in total. There are some supplies to the side, not yet allotted. Some horses and weapons. All the fighters are currently focused on a tall woman who is on horseback, facing them from the front.

“… Say those that stand here, as few as we may be were the ones who end the goblin menace on our lands for good. For our children and our families. We fight!”

The end of what was clearly a rousing speech, the fighters cheer. They begin to move over the slope, towards the goblin camp below. If you are joining this battle the time is now!

Blue

The train flies low, skimming over the lake. "Blue Team to doors. Drop in one minute. Blue Team to doors."

Jumping down off the train they will land in the shallows of the lake. It’s not deep enough to go over their boots and now too far to wade to shore. The shore is rocky, loose rocks and pools of water to avoid. The tower stands before them. Three goblins, riding wolves perch on the walls high above them. The sky above crackles with lightning that is not at all natural.

The doorway to the tower is open, there are a lot of stairs to get up. The howls of the wolves fill the air as the wizards fight them off above. Time to climb!

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Jun. 25th, 2019 05:57 am

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