VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2019-09-21 06:31 am
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Day 11: Purple and Orange
Purple: A Very Foggy Morning.
The night before the fifth day since the goblin ambush brings heavy and relentless rain. When the children and their helpers wake they will find the air damp and misty. If the treckers look at their SCA maps they are close to Um’i’les, very close.
However the mist thickens and by mid morning it is fog, thick and heavy. It’s practically impossible to see their hands if they stretch them out in front of them. Goblin activity has lessened considerably this far North but there are still dangers. Most notably the treacherous landscape. Paths turn sharply, hills give way to steep drops over jagged rock.
The children call out for each other and hold hands to stick together but the days of marching are taking their toll. They are tired, hungry and cold. This is much further than they usually go and now they can’t see. The older ones are irritable, some of the little ones burst into tears. Some whisper about getting lost forever in the blanket of fog.
Orange: Tumble Down.
Approaching Um’i’les from a different direction mean the farmers, merchants and their companions avoid the worst of the fog, mist rolls in but rolls out again leaving the hills hazy but still visable.
Just before noon it happens, one of the cattle dislodges a rock on the path. A small, unassuming rock but apparently vital to the structure of the hill side.
Everything crumbles, the section of path that the cow was walking becomes mud, parts of the path ahead and behind collapse or warp. People and livestock go tumbling. It’s not a sharp drop, luckily the slope here is one of the gentler ones but a mud slide is still dangerous. Merchants shout, chickens squawk. Hopefully the Voidtreckers bring some calm to this chaos…
If they look around they will see a path lower down the hill, if they could just get everyone out of the mud, hope no one is too badly hurt and get them on the other path this adventure might be salvageable...
Purple: Safe Haven
It might be the group splits, or perhaps they stick together. Maybe they stumble upon the city, find a section of wall and follow it round. Perhaps they wander lost for hours, so close yet so far. Or perhaps they decide to stay still until the fog lifts.
But eventually they find it. Um’i’les. A city, much larger than Culin’e’ai. Much better fortified. Guards challenge them at the gate but once they see the children will let them in and runners are sent to inform those that need to know.
Things happen quickly and soon there is one of the lesser halls of the keep prepared for their use. It is simple but there is a fire at one end and servants bring in tubs of water and also blankets. Soon there is pottage on the fire and enough bowls for everyone. A woman with a face that invites no nonsense can be seen around, clearly giving orders and instructions. If she sees any of the adults looking remotely competent she will watch them, though only approach if they seem open to the idea.
Orange: Help Comes
It might be that Orange Team are well on their way again. It might be that some have gone with the bulk of the citizens whilst others hang back to help those stuck or injured. Um’i’les has sent out riders, a huge group of children with a few adults arriving in from the fog was enough for them to search the hills for any other people who may be lost.
So it may be they find the city on their own, it may be they are found by riders, who will lead them to the city. If there are people stuck the riders will help with rescue efforts.
But unless anyone has gotten themselves well and truly lost they will arrive at the city a few hours after the children.
Purple and Orange: Reunited
Animals are stabled or put in paddocks, given food and water. The citizens are led to the same hall the children were taken to. Children are reunited with parents, or much more commonly grandparents. Stories are swapped and talk soon turns anxiously to those who are still out there somewhere.
In amongst all the clamour Orange Team are reunited with Purple Team, their charges safe for now.
((OOC: A reminder that if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))
The night before the fifth day since the goblin ambush brings heavy and relentless rain. When the children and their helpers wake they will find the air damp and misty. If the treckers look at their SCA maps they are close to Um’i’les, very close.
However the mist thickens and by mid morning it is fog, thick and heavy. It’s practically impossible to see their hands if they stretch them out in front of them. Goblin activity has lessened considerably this far North but there are still dangers. Most notably the treacherous landscape. Paths turn sharply, hills give way to steep drops over jagged rock.
The children call out for each other and hold hands to stick together but the days of marching are taking their toll. They are tired, hungry and cold. This is much further than they usually go and now they can’t see. The older ones are irritable, some of the little ones burst into tears. Some whisper about getting lost forever in the blanket of fog.
Orange: Tumble Down.
Approaching Um’i’les from a different direction mean the farmers, merchants and their companions avoid the worst of the fog, mist rolls in but rolls out again leaving the hills hazy but still visable.
Just before noon it happens, one of the cattle dislodges a rock on the path. A small, unassuming rock but apparently vital to the structure of the hill side.
Everything crumbles, the section of path that the cow was walking becomes mud, parts of the path ahead and behind collapse or warp. People and livestock go tumbling. It’s not a sharp drop, luckily the slope here is one of the gentler ones but a mud slide is still dangerous. Merchants shout, chickens squawk. Hopefully the Voidtreckers bring some calm to this chaos…
If they look around they will see a path lower down the hill, if they could just get everyone out of the mud, hope no one is too badly hurt and get them on the other path this adventure might be salvageable...
Purple: Safe Haven
It might be the group splits, or perhaps they stick together. Maybe they stumble upon the city, find a section of wall and follow it round. Perhaps they wander lost for hours, so close yet so far. Or perhaps they decide to stay still until the fog lifts.
But eventually they find it. Um’i’les. A city, much larger than Culin’e’ai. Much better fortified. Guards challenge them at the gate but once they see the children will let them in and runners are sent to inform those that need to know.
Things happen quickly and soon there is one of the lesser halls of the keep prepared for their use. It is simple but there is a fire at one end and servants bring in tubs of water and also blankets. Soon there is pottage on the fire and enough bowls for everyone. A woman with a face that invites no nonsense can be seen around, clearly giving orders and instructions. If she sees any of the adults looking remotely competent she will watch them, though only approach if they seem open to the idea.
Orange: Help Comes
It might be that Orange Team are well on their way again. It might be that some have gone with the bulk of the citizens whilst others hang back to help those stuck or injured. Um’i’les has sent out riders, a huge group of children with a few adults arriving in from the fog was enough for them to search the hills for any other people who may be lost.
So it may be they find the city on their own, it may be they are found by riders, who will lead them to the city. If there are people stuck the riders will help with rescue efforts.
But unless anyone has gotten themselves well and truly lost they will arrive at the city a few hours after the children.
Purple and Orange: Reunited
Animals are stabled or put in paddocks, given food and water. The citizens are led to the same hall the children were taken to. Children are reunited with parents, or much more commonly grandparents. Stories are swapped and talk soon turns anxiously to those who are still out there somewhere.
In amongst all the clamour Orange Team are reunited with Purple Team, their charges safe for now.
((OOC: A reminder that if you want an NPC to show up in your thread just let me know here. Likewise if your character wants to do something outside of this framework that's absolutely fine! If it's something that you feel mods should be aware of let me know here or on the event ooc post!))
no subject
"Are there any other people that got stuck? All I've seen are some smug goats." Reigen asks while trying to shake some of the mud off his boots.
no subject
"A lot of people got stuck, and a lot of animals. In fact. . . " He listens and thinks he hears a call for help coming from far over to their left. ". . . I think there are some people who need help in that direction. Want to come along, or be the chicken-sitter? Oh, these must be the smug goats."
A pair of goats come nosing down what is left of the path that goes up the hill and give a baaah in greeting.
no subject
"I'll go with you, staying here and watching mud dry sounds boring." Plus, Reigen wants to help people along with shaking off this lair of crust from the mud. Then those goats come back, and his energy returns with a fire of anger at those bleating bastards.
"Yeah, those are the ones! Hey assholes, get off the mudslide!" These very goats passed him by in his hour of need, so Reigen might be holding a grudge. The two goats only give another baah in response to Reigen yelling at them, which he is absolutely going to take as an insult. "Curufin, did they just insult me?!" Reigen, Curufin has never said he can speak goat.
no subject
Curufin puts the chicken down, and she clucks at Reigen a few more times.
Meanwhile, the goats are blinking their long slot-liked eyes as they are yelled at.
Curufin actually can't speak goat, but he makes a guess. "No, they said they're sorry."
no subject
Now he feels kind of silly for yelling at the goats if they're offering their remorse to him. He calls out from his position on the ground, "It's fine, just...just go back on the other path! We're cool! Curufin, can you tell the goats we're cool?" Please, Nugget-chan and him are having a moment.
no subject
Curufin gets the picture, smiles a little, and speaks to the goats. "Like Reigen says, go on up the path and find the other goats. It's all cool, everything's cool."
The goats tilt their heads as though listening and considering, and then they bleat softly at Reigen again, and turn and trot up the path.
no subject
"Animals are definitely capable of feelings, right?" Reigen asks Curufin, though regardless of the other man's answer he's going to tell himself that they are. It's like dogs, no one is going to say that a dog can't love you.
no subject
He smiles at the sight of Reigen petting the bird and blinking to keep back a tear or two.
And then he glances again in the direction the cry for help came from and says, "We should get going. Want to take Nugget-chan with us, or tell her to follow the goats?"
no subject
When Curufin mentions they should get going, Reigen considers something before gently picking up Nugget-chan. "Well, she might not be able to keep up...besides, we need to reunite her with the rest of the chickens! She's well-behaved, it'll be fine!"
He and Nugget-chan have a bond now. No chicken left behind.
no subject
He smiles. "Okay, I guess she'll enjoy being carried by you. Off we go!"
They head off to the left where the latest call for help came from, and find some more people and animals stuck. There's lots more wading and swimming in the mud before they get everybody out. The animals mill around on the solid ground, waiting for their humans to be rescued or to finish helping with the rescue of others.
"How are you doing there, Nugget-chan?" says Curufin, cheerfully, as he brings a cow up the slope. The cow is muddy up to her neck, but happy to help. They used her to help haul people out of the muck.