voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-06-12 05:59 am

Let's Get Down to Business



Let's Get Down to Business


On day twenty two of the month of Llama a message comes up on the ICP's.

Voidtreckers have many questions about what happened on system #93426194992 and the entity that was encountered. Analysis shows that the entity on system #93426194992 was also present on systems #86525656412355 and #2207385.

Though it is not known what that entity is, it is clear that it possesses some level of mind influence and complex illusionary magic.

There is a void nexus on system #62138 inhabited by a religious order that, due to their close proximity to the void, employ mental techniques to help with such illusions.

We will be visiting system #62138 for three Days. The Voidtrecker express will remain with the Voidtreckers during this time and due to the nature of the void nexus it is highly advisable to sleep on board.

System #62138 is a wet world. All Voidtreckers will be safe but are advised to keep their SCAs on at all times. This should be the standard on all systems.


THE VOID NEXUS

From the windows of the Voidtrecker Express, passengers see the Void Nexus as a vast island surrounded by darkness, punctuated with rivets of colours running through the sky that casts a glow of blues and violets as they descend closer to the surface. The world faintly blurs the way one’s sight does when sinking into the depths of an ocean, the train manoeuvring around tall rocks that rise like digitates, a sea-green hue deepening over the rocky land outside.

The train doors open from each carriage, and luckily it’s not a flood that welcomes them but clammy air cool to the skin. They come out to a section of land sparse of more than tunicate-like plants under their feet, pools of silvery water otherwise sunk between small pathways that lead like bridges forward.

Which is likely their destination, a vast coral-like structure with a high opening awaiting them - and as they get closer, a being far taller than any of the Voidtrecker themselves.

ARRIVAL


They are met by a tall robed figure. First glance will show them to be a deep purple in colour with a domed head and long tentacles sprouting from their chin that sway slightly when they move. Still they nod deeply and their mouth moves into a shape that could be interpreted as a smile.

"Welcome to those of the VoidTrecker Express. Your arrival was foretold and we have awaited you. Please accept our hospitality."

They lead them onwards, explaining that outsiders are always welcome here but ask them to remain within the public parts of the temple. They further explain that their order is for the most part a silent one. There is no restriction on the voices of guests but they should not be insulted if the members of the order do not answer.

Once a small tour has been conducted the Voidtreckers are left to their own devices to train or explore as they see fit.


IT'S A TRAINING MONTAGE

Going through to the back of the temple will lead them outside once more, the gentle sound of falling water greeting them at what seems to be a distance. But yet - faint as it is to see, glistening in translucent silvers and pinks - the water is quite near and wide, spilling from the high mountain cliff that borders in an otherwise enclosed space. The pool takes up a large portion of this garden, of coral reef and circled stone pathways where every step must be considered, unless you’d like a surprise trip and dip.

Fortunately, the silver water here is light. Submerging yourself in it or sitting under its flow, you won’t find the hard rush of its weight over your heads and shoulders, and the same weightlessness follows you going under. You find that you can breathe and when you come away from the lake, your body and clothes are lightly damp at most.

Still, there is plenty of ground to walk along without going over the pool. However, the first steps of learning mental fortitude against illusionary obstacles will take you into...

[ MEDITATION. ] To combat irrationalities is to iron your own reactions to them. You are instructed to sit where you find it comfortable: those unused to mental training should keep to the shoreline, while the more intermediate may find taking the stone steps out to large limpet-shaped shells - sizeable to fit 3-4 people each - a better challenge. Those more daring should sit under the waterfall or to go into the water’s depths, where you at least don’t need to worry about breathing, or even getting that wet.

To get wet isn’t the purpose, fortunately. The purpose comes the moment you close your eyes - for as soon as you do, you feel. You sense. Some other, some thing, a presence your mind decides must be there. This sensation is lighter by the shore, but sitting above the water or submerging yourself inside it brings it stronger against you. In truth there is nothing there, no one but the other Voidtreckers, but the spell of the water - or is it the void within the water? - makes your brain think otherwise, logic not welcome company.

Being in groups can help ease the effects through the SCAs, but otherwise, true control comes down to yourself. Breaks are recommended, as there’s no point wearing down an already exhausted mind. Your mind is your defence. Strengthen it. Wield it as a weapon.

[ Combat. ]

Though not exactly what they are here for Voidtreckers will notice that this order of void worshipers train in a form of martial arts. They train outside, using the watery air as part of their movement. Training is done in large group sessions and without weapons. It has a strong focus of listening to the world around them and fighting in a way that makes them one with the world, using the environment to their advantage.

Even though that might not seem the most useful to people who won't be fighting in an environment such as this world, it is at least a good form of exercise.

Any voidtrecker who is curious is welcome to join in the training and those that show especial interest can take more specific lessons aimed at beginners.


TRAVELLING THE NEXUS

[ OUTSIDE THE TEMPLE. ] While the lake and surrounding temple will help to strengthen one’s mental defences with perseverance and training, there is more that can be done away from the temple, and the island is free to be explored. The Voidtrecker Express is stationed where it dropped everyone off, and returning to it will offer everyone a mental relief regardless of the levels of their ongoing training.

The marshland continues beyond the train, one route mostly made by the natural stone pillars that rise up from the ground like stalagmites. Higher cliffs can be climbed by those who wish to, if just for a higher view, curiosity, or privacy. From wherever you look, this island gives off the same impression as most of it already has: sea-like.

[ PLANTS. ] Underfoot, there is not earth-like grass or flowers, but seagrass, kelp, algae and more. They grow along the stone, idly waving as if submerged in water and pushed by unseen waves. Strange blue plants with purple-tipped tendrils will wiggle if touched, while at the higher levels, small bulbs of some kind cluster around the size of a fist. Types of plankton make the gnats of this nexus, too tiny most of the time to be noticed as more than dots to the eyes.

[ CREATURES. ] Also, don’t forget the fish. As tiny as a pinky finger, as big as a hand, the size of a human; they swim through the air, not particularly caring for the Voidtreckers, but also not looking to engage with them. The larger of the fish travel higher than the smaller, and those as big as whales farther up than even the taller cliffs can reach. For those that have any ideas of hunting, they will know - mysteriously, as if recalling the thought - that they should go for the larger fish, and not harm the younger, smaller ones. Those are tastier, after all.


[ STONE FOREST. ] Travel low or high, the way will take them to what appears to be a forest that spans across a large portion of the central island. But as the rest of the nexus is, this is no ordinary, woody land. Its trees are stone, coral, rising high and jagged, the water in the atmosphere denser in this jungle of rock. It turns the world a sea-green to move through, with plants and coral everywhere to be seen. The air denser, thicker, leaving small droplets of water on skin and clothes.

There are no real paths than the spaces between the ‘trees’, but there are guides to find your way to somewhere: pink jellyfish, or something of the sort floating around. They are the shiri as the monks call them, and looking upon them will tell you they will help you find where you need to go, that they will aid you if you get lost and think of them. And for those whose thoughts lean such a way, they will know that harming them will bring a greater injury to the individual who does so tenfold, and they will find no guidance at all on this nexus until they have repented.

Read: Enjoy being stuck on the train for the rest of the stay.

[ CONCH LAKE. ] For those less destructive, a short travel through the stone forest will lead them to a lake, with what can only be described as a conch shell gazebo accessible in its centre. Bubbles float up and around, balls of water made to linger by whatever strange force controls this place. They can be made to bounce away and around with a touch, and respond to being thrown as a ball might. Just, watch out: They like to burst at random, no matter the force used, scattering as tiny beads all over the air.

The water here is different from that around the temple, its colour more blue, but closer to aqua than what many are used to. Yet diving into it will have the similar properties that allows one to hold their breath for much longer than usual, and to move with an ease, like floating weightlessly. There’s no worry if they close their eyes here, a peace radiating from the pool; like a refuge from the trickery that lurks no matter where you are in this nexus.

Climbing out of the pool will have you damp, more appropriately soaked than the temple’s lake. There’s nothing like towels or a great way to dry off, but you can sit and hang around under the conch gazebo if you like.

Or perhaps messing around isn’t what brought you here, but the four iridescent slabs of stone that stand at intercardinal points at the edges of the lake, that speak of the Trials to the mind when you look upon them.


THE FOUR CAVERN TRIALS


There are four caverns, four trials, with each slab suggesting their test. Upon deciding where you will go, a shiri will come to guide your character through the forest to where the stone trees part, and a half an hour walk will lead Voidtreckers to a vesicular cavern.

You know as you approach the cave’s mouth that the shiri will guide you out if you need it, but they stay outside, leaving those searching for advanced training to journey on in themselves. Passengers descend, dots of light coming through the multiple holes above to illuminate the way as you go deeper into the cave.

And you won’t have to go far to find the crystals in any of the caverns, though there’s many pathways to go deeper in. Attacking the stones to break them won’t do much, but when you put your hand on one…

The illusions start, pulling in anyone nearby.

[ CAVE OF PERCEIVING. ]    Bend deceiving labyrinths into your own path.

What is real? What is not? This cave holds a large underground river flowing through it. The water is not too fast flowing or deep but it is cold enough to be a shock if anyone falls in.

Fall in they might for their task is to cross the river. The river is filled with stones large enough to hold a person as they cross. However not all of those stones are real, some are just illusions and if they step on the illusionary rocks they will fall through to the river below.

It is possible to get by on trial and error but the task will not be considered complete until they force their minds to see through the illusions are perceive the one true path.

[ CAVE OF ENDURANCE. ]    Wounds bleed and skin burns only to bodies that believe it.

This cave may differ between Voidtreckers. Sometimes it is a monster they must face or an environmental challenge to battle through.Perhaps the searing heat of a fire or the low altitude and freezing temperature of a mountain top. Perhaps a lizard with claws and teeth. The important part is not defeating the threat but to neutralise the damage. It's not real and the mind can overcome it.

All the caves are probably best faced in groups but this was especially so. They are unlikely to be able to make the damage unreal to start with and so there is likely to be a fight or struggle before they succeed.

[ CAVE OF HEART. ]    To accept crafted desires is to invite everlasting grief.

Here they are in a beautiful place. A meadow, a forest, a rocky beach. The weather is beautiful, not too hot not too cold. A little further in is something they want, something their heart yearns for.

They can't see it yet but they are sure they will, if only they go deeper into the grass, the trees, the water. It is there, just out of reach.

To pass this test they must walk away. Turn around and leave despite their heart calling to them to go deeper.

[ CAVE OF MIND. ]    Craft a weapon from your own vulnerabilities.

Fear does not have to be a weakness. The cave is filled with a lake and in the centre there is a bubble of water, it contains something they fear. They can't see it but they know it is there. Perhaps a person, a place, an object.

Facing a fear is one thing but this task asks for more than that. To accept the fear as part of them, to turn it into a strength to protect others.

This trial is the most personal and perhaps the most difficult. They must step into that space, knowing that they will face what they fear whilst also knowing that it won't be real and use that knowledge and acceptance to bring down the entire illusion, bubble, lake and all.




art sources: alien / landscapes / waterfall / caverns

OOC Information
flatteries: (somehow it's never enough)

[personal profile] flatteries 2021-06-13 06:58 pm (UTC)(link)
"Ah, well, that is.. a complicated question."

Is it really though, Inigo. It's an question with a very straightforward yes or no kind of answer! And yet Inigo is just sitting there at the lakeside, a slightly awkward smile on his face.

"I actually never learned how to swim until quite a few train stops ago, when the train gave us a few days on an island. That was the only time in my life I had the chance to have a real opportunity to swim."
katzenpfote: (confidence)

[personal profile] katzenpfote 2021-06-14 12:19 am (UTC)(link)
He paddles towards the younger man, holding his hands out. "I can help you, if you would like. I swam many times at the pond in my home town. I won't let anything happen to you."
flatteries: (it takes a push and a shove)

[personal profile] flatteries 2021-06-14 11:53 am (UTC)(link)
Inigo's eyes instantly grow wider.

"H-Huh?!"

It's a bit of an odd reaction to that offer, isn't it. But it's not really a reaction towards the idea of swimming as much as it's an instinctive reaction at those hands suddenly being held out. P-Please, guys can't just offer his hands to him like that, he'll get a heart attack from his racing heart!

"I.. A-Ah, well.. I suppose it m-might be fun to swim.."

Just see how flustered he suddenly looks.
katzenpfote: (Default)

[personal profile] katzenpfote 2021-06-14 01:46 pm (UTC)(link)
"... You do not have to, if it's going to fluster you that much." Sorry Inigo. He likes you, but not like that. You're nice, but too young for him.
flatteries: (you can reclaim your crown)

[personal profile] flatteries 2021-06-14 04:56 pm (UTC)(link)
Honestly, it's not even like that. Just about any dude touch (or girl touch, considering Inigo's entirely different issues with those) can be flustering under the right circumstances when you're a weenie like Inigo.

Like right now. And having it being pointed out to him so plainly? Well, that just makes him more flustered. By Naga, he must look so embarrassing right now, he figures.

"I.. I'm not flustered!"

Sure, Inigo. That's why your face is red and you're stammering.
katzenpfote: (taunting)

[personal profile] katzenpfote 2021-06-14 09:17 pm (UTC)(link)
"You're starting to turn into a tomato and you're speaking like I did for a long time when I was first learning Common."

He grins a bit before suddenly splashing water at Inigo. Maybe this will be the tactic that works.
flatteries: (you hold up your hands)

[personal profile] flatteries 2021-06-15 08:57 am (UTC)(link)
Inigo is so distracted by his own flustered feelings and the words Caleb is saying that he doesn't see the splashing coming - even though anyone who sits by any waterside like that should, really.

Which means he's completely startled by it. Inigo lets out a shriek, moves, and..

.. he accidentally falls straight into the water. Which usually wouldn't be such a problem, but it does seem like this side of the lake is deep enough right away for him to not immediately rise up to the surface again.
katzenpfote: (battle)

[personal profile] katzenpfote 2021-06-15 10:16 pm (UTC)(link)
Scheissa. He quickly swims over and dives down after Inigo, going to try to grab him and pull him back to the surface as best he can.

Now he feels bad about it...
flatteries: (and call it consequence)

[personal profile] flatteries 2021-06-16 08:33 am (UTC)(link)
Thankfully it doesn't seem like it's too hard to drag Inigo back up. There's no resistance from him, at least, which most likely helps getting him back up there as soon as possible.

.. even though he's definitely coughing and spitting out water the moment he can get some air into his lungs again.

"Oh, I.. didn't see that one coming."

Inigo doesn't sound angry or anything. In fact, he sounds pretty (by Inigo standards, anyway) calm for someone who nearly drowned just now.
katzenpfote: (Default)

[personal profile] katzenpfote 2021-06-16 03:28 pm (UTC)(link)
"I am sorry, I only meant to be playful. I didn't mean to knock you in..." He puts an arm around Inigo's shoulders and walks him back to the shore, sitting him down. "Get it all out. You'll be all right."

He fishes in his bag for a towel, draping it over the other's shoulders.
flatteries: (an optimist about this)

[personal profile] flatteries 2021-06-18 05:55 am (UTC)(link)
"It's alright-- I'm fine."

Okay, maybe not that fine, since he is following what the other is saying and still coughing up some water when he's sitting there at the waterside again. He pats his chest a few times, like he's making sure to get every bit of water out of his lungs.

Inigo smiles though, like all of this isn't too big of a deal to him.

"Guess it's just what happens when you get a little too close to the water when you don't have too much swimming experience just yet."
katzenpfote: (embarrassed)

[personal profile] katzenpfote 2021-06-20 11:06 am (UTC)(link)
"I should not have splashed you. I did not realize it was going to be that strong. I have weak straw arms."

He holds them up, waving them slightly.
flatteries: (set it free)

[personal profile] flatteries 2021-06-20 12:43 pm (UTC)(link)
Inigo stares, then laughs. Sure, it just makes him cough up even more water, but this time he doesn't seem to mind as much. It's genuine mirth in his eyes when he stares at - what Caleb has deemed to be - weak straw arms.

"It wasn't that strong, don't worry!" .. granted, that might just be confirmation of the straw arms part, but Inigo doesn't mean to imply that, okay. He just doesn't want the other to feel bad for an accident. "I just didn't see it coming, so I got startled, and flailed, and.. well, you know what happened next."

He shakes his head. No worries, it's entirely due to Inigo being an overly dramatic reacter in literally any scenario, and he's well aware of it.
katzenpfote: (gazing up)

[personal profile] katzenpfote 2021-06-20 07:09 pm (UTC)(link)
"Mm. Well, I'm glad you're all right. Though if you do want to try a bit more swimming while we are here, I can help you out." The smiles slightly, letting out a deep breath.

"The children in my hometown used to play in the pond nearby - it was not really big enough for adults to swim in comfortably, but we were taught how to swim because they knew we were going to play there anyway, and best to teach us. ... Though that was a long time ago. They may not do that anymore."

Almost two decades.. he feels tired at the very thought.
flatteries: (all you need all you need is love)

[personal profile] flatteries 2021-06-20 09:14 pm (UTC)(link)
"Maybe that's why I never learned. There never was a pond anywhere near the castle."

So there wasn't much use in learning how to swim - or even any place to truly practice it in the first place, really. How are you going to learn how to swim when there's no water deep enough for it?

".. though it's a shame, the more I think of it. It'd be cute to have the children back home have something to play in like that. Perhaps I'll have to bring up the idea and see if anyone can do something with it."
katzenpfote: (Default)

[personal profile] katzenpfote 2021-06-21 10:22 am (UTC)(link)
"Castle?" Wait, is Inigo royalty? Huh. But that makes sense. "I've heard there are artificial pools like the ones in the spa car, but bigger. Maybe you could make something like that."

Castles have a lot of money, after all.
flatteries: (so smile right before you fall)

[personal profile] flatteries 2021-06-21 11:57 am (UTC)(link)
Ha.. Haha....

Let him just casually ignore that castle question. No biggie. Just natural. This castle topic is now obviously in the past, and he smoothes it all over with a smile.

"I don't know, I think it might be slightly harder to build something like that with what we have available back home. A lot of things on the train tend to be much more advanced than they were back home in Ylisse, after all."
katzenpfote: (gentle smile)

[personal profile] katzenpfote 2021-06-21 10:22 pm (UTC)(link)
"Oh, maybe. I'm guessing your clerics cannot simply create water like the ones I know, then." Only a gallon at a time, but enough clerics - maybe enough in a castle? - would probably be able to do it.
flatteries: (somebody said that life isn't fair)

[personal profile] flatteries 2021-06-22 08:17 am (UTC)(link)
"To be entirely honest, I've never seen a cleric create anything but new swearwords."

Thanks, Brady.

Though on a more serious note, Inigo shakes his head and continues: "Clerics only do magical healing where I come from. It's the mages who do all of the creating elemental magic stuff. Though never water-- It's more just fire, or lightning."

Water-creating spells might have been a lot more handy to have, thinking about it now.
katzenpfote: (taunting)

[personal profile] katzenpfote 2021-06-23 09:39 am (UTC)(link)
"I suppose I don't think of it as much as an elemental spell, but wizards are the ones who tend to specialize in that in my experience... though in terms of creating new swear words... I can definitely see that." At least with Jester. Caduceus not so much.
flatteries: (the rubble or our sins)

[personal profile] flatteries 2021-06-23 07:33 pm (UTC)(link)
He shrugs a little.

(Some water still comes off him with the gesture.)

"Different worlds, different magic, right?" If there is anything Inigo has learned on the train, it's that fact. He's seen things that would have been completely impossible back in Ylisse. "Most magic happens to be connected to the elements where I come from. It's most likely since most spell books tend to be based on said elements."
katzenpfote: (Default)

[personal profile] katzenpfote 2021-06-23 09:53 pm (UTC)(link)
Spellbooks - ah. Of course. "You did mention they were very different. Considering some of the things we've faced, I'm not certain having a book out on the battlefield is... well. Different worlds, different magic. As you said."
flatteries: (doesn't it almost feel like)

[personal profile] flatteries 2021-06-24 05:07 pm (UTC)(link)
Inigo laughs. "You think it's that easy to destroy one of those?"

Or at least, he thinks that's the implication of Caleb's words, even if he doesn't quite finish the sentence he was starting about it. Maybe they're really different where Caleb comes from.

"At worst they break after you've used them a few too many times and you'll have to get a new one. But it's not like you can just rip one apart like that."
katzenpfote: (your turn to roll)

[personal profile] katzenpfote 2021-06-25 12:56 am (UTC)(link)
"Are they not made of paper and leather, then?" A book made out of magic itself would be a lot stronger, that's very true.
flatteries: (so smile right before you fall)

[personal profile] flatteries 2021-06-25 08:17 am (UTC)(link)
"Honestly, I have no clue."

It's not like he's ever held one for a long amount of time. Even if he's sometimes looted a few half-used ones off enemies, he's passed them on so quickly to people who could actually use them that Inigo never bothered to take the time to study one. It'd just be wasted time, with everything else that was going on back home.

"I'm not exactly a magical expert, though that's probably pretty obvious."