VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-06-12 05:59 am
Entry tags:
- !event,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- devero [ou],
- elidibus [ou],
- inigo [ou],
- kairi [ou],
- koumyou sanzo [ou],
- lan sizhui [ou],
- lapis lazuli [crau],
- madoka kaname [ou],
- masumi sera [ou],
- najaran [ou],
- rapunzel [ou],
- seto kaiba [ou],
- sonya blade [ou],
- spark [crau],
- thanatos [ou],
- tidus [ou],
- trunks brief (future) [ou],
- xion [crau],
- yondu udonta [ou],
- yugi mutou [ou],
- ~x~atem [au],
- ~x~beauregard lionett [ou],
- ~x~curufin [crau],
- ~x~jade [au],
- ~x~mami tomoe [ou],
- ~x~shen qingqiu [au]
Let's Get Down to Business

Let's Get Down to Business
On day twenty two of the month of Llama a message comes up on the ICP's.
Voidtreckers have many questions about what happened on system #93426194992 and the entity that was encountered. Analysis shows that the entity on system #93426194992 was also present on systems #86525656412355 and #2207385.
Though it is not known what that entity is, it is clear that it possesses some level of mind influence and complex illusionary magic.
There is a void nexus on system #62138 inhabited by a religious order that, due to their close proximity to the void, employ mental techniques to help with such illusions.
We will be visiting system #62138 for three Days. The Voidtrecker express will remain with the Voidtreckers during this time and due to the nature of the void nexus it is highly advisable to sleep on board.
System #62138 is a wet world. All Voidtreckers will be safe but are advised to keep their SCAs on at all times. This should be the standard on all systems.

THE VOID NEXUS
From the windows of the Voidtrecker Express, passengers see the Void Nexus as a vast island surrounded by darkness, punctuated with rivets of colours running through the sky that casts a glow of blues and violets as they descend closer to the surface. The world faintly blurs the way one’s sight does when sinking into the depths of an ocean, the train manoeuvring around tall rocks that rise like digitates, a sea-green hue deepening over the rocky land outside.
The train doors open from each carriage, and luckily it’s not a flood that welcomes them but clammy air cool to the skin. They come out to a section of land sparse of more than tunicate-like plants under their feet, pools of silvery water otherwise sunk between small pathways that lead like bridges forward.
Which is likely their destination, a vast coral-like structure with a high opening awaiting them - and as they get closer, a being far taller than any of the Voidtrecker themselves.

They are met by a tall robed figure. First glance will show them to be a deep purple in colour with a domed head and long tentacles sprouting from their chin that sway slightly when they move. Still they nod deeply and their mouth moves into a shape that could be interpreted as a smile.
"Welcome to those of the VoidTrecker Express. Your arrival was foretold and we have awaited you. Please accept our hospitality."
They lead them onwards, explaining that outsiders are always welcome here but ask them to remain within the public parts of the temple. They further explain that their order is for the most part a silent one. There is no restriction on the voices of guests but they should not be insulted if the members of the order do not answer.
Once a small tour has been conducted the Voidtreckers are left to their own devices to train or explore as they see fit.

IT'S A TRAINING MONTAGE
Going through to the back of the temple will lead them outside once more, the gentle sound of falling water greeting them at what seems to be a distance. But yet - faint as it is to see, glistening in translucent silvers and pinks - the water is quite near and wide, spilling from the high mountain cliff that borders in an otherwise enclosed space. The pool takes up a large portion of this garden, of coral reef and circled stone pathways where every step must be considered, unless you’d like a surprise trip and dip.
Fortunately, the silver water here is light. Submerging yourself in it or sitting under its flow, you won’t find the hard rush of its weight over your heads and shoulders, and the same weightlessness follows you going under. You find that you can breathe and when you come away from the lake, your body and clothes are lightly damp at most.
Still, there is plenty of ground to walk along without going over the pool. However, the first steps of learning mental fortitude against illusionary obstacles will take you into...

[ MEDITATION. ] To combat irrationalities is to iron your own reactions to them. You are instructed to sit where you find it comfortable: those unused to mental training should keep to the shoreline, while the more intermediate may find taking the stone steps out to large limpet-shaped shells - sizeable to fit 3-4 people each - a better challenge. Those more daring should sit under the waterfall or to go into the water’s depths, where you at least don’t need to worry about breathing, or even getting that wet.
To get wet isn’t the purpose, fortunately. The purpose comes the moment you close your eyes - for as soon as you do, you feel. You sense. Some other, some thing, a presence your mind decides must be there. This sensation is lighter by the shore, but sitting above the water or submerging yourself inside it brings it stronger against you. In truth there is nothing there, no one but the other Voidtreckers, but the spell of the water - or is it the void within the water? - makes your brain think otherwise, logic not welcome company.
Being in groups can help ease the effects through the SCAs, but otherwise, true control comes down to yourself. Breaks are recommended, as there’s no point wearing down an already exhausted mind. Your mind is your defence. Strengthen it. Wield it as a weapon.
[ Combat. ]
Though not exactly what they are here for Voidtreckers will notice that this order of void worshipers train in a form of martial arts. They train outside, using the watery air as part of their movement. Training is done in large group sessions and without weapons. It has a strong focus of listening to the world around them and fighting in a way that makes them one with the world, using the environment to their advantage.
Even though that might not seem the most useful to people who won't be fighting in an environment such as this world, it is at least a good form of exercise.
Any voidtrecker who is curious is welcome to join in the training and those that show especial interest can take more specific lessons aimed at beginners.

TRAVELLING THE NEXUS
[ OUTSIDE THE TEMPLE. ] While the lake and surrounding temple will help to strengthen one’s mental defences with perseverance and training, there is more that can be done away from the temple, and the island is free to be explored. The Voidtrecker Express is stationed where it dropped everyone off, and returning to it will offer everyone a mental relief regardless of the levels of their ongoing training.
The marshland continues beyond the train, one route mostly made by the natural stone pillars that rise up from the ground like stalagmites. Higher cliffs can be climbed by those who wish to, if just for a higher view, curiosity, or privacy. From wherever you look, this island gives off the same impression as most of it already has: sea-like.
[ PLANTS. ] Underfoot, there is not earth-like grass or flowers, but seagrass, kelp, algae and more. They grow along the stone, idly waving as if submerged in water and pushed by unseen waves. Strange blue plants with purple-tipped tendrils will wiggle if touched, while at the higher levels, small bulbs of some kind cluster around the size of a fist. Types of plankton make the gnats of this nexus, too tiny most of the time to be noticed as more than dots to the eyes.
[ CREATURES. ] Also, don’t forget the fish. As tiny as a pinky finger, as big as a hand, the size of a human; they swim through the air, not particularly caring for the Voidtreckers, but also not looking to engage with them. The larger of the fish travel higher than the smaller, and those as big as whales farther up than even the taller cliffs can reach. For those that have any ideas of hunting, they will know - mysteriously, as if recalling the thought - that they should go for the larger fish, and not harm the younger, smaller ones. Those are tastier, after all.

[ STONE FOREST. ] Travel low or high, the way will take them to what appears to be a forest that spans across a large portion of the central island. But as the rest of the nexus is, this is no ordinary, woody land. Its trees are stone, coral, rising high and jagged, the water in the atmosphere denser in this jungle of rock. It turns the world a sea-green to move through, with plants and coral everywhere to be seen. The air denser, thicker, leaving small droplets of water on skin and clothes.
There are no real paths than the spaces between the ‘trees’, but there are guides to find your way to somewhere: pink jellyfish, or something of the sort floating around. They are the shiri as the monks call them, and looking upon them will tell you they will help you find where you need to go, that they will aid you if you get lost and think of them. And for those whose thoughts lean such a way, they will know that harming them will bring a greater injury to the individual who does so tenfold, and they will find no guidance at all on this nexus until they have repented.
Read: Enjoy being stuck on the train for the rest of the stay.
[ CONCH LAKE. ] For those less destructive, a short travel through the stone forest will lead them to a lake, with what can only be described as a conch shell gazebo accessible in its centre. Bubbles float up and around, balls of water made to linger by whatever strange force controls this place. They can be made to bounce away and around with a touch, and respond to being thrown as a ball might. Just, watch out: They like to burst at random, no matter the force used, scattering as tiny beads all over the air.
The water here is different from that around the temple, its colour more blue, but closer to aqua than what many are used to. Yet diving into it will have the similar properties that allows one to hold their breath for much longer than usual, and to move with an ease, like floating weightlessly. There’s no worry if they close their eyes here, a peace radiating from the pool; like a refuge from the trickery that lurks no matter where you are in this nexus.
Climbing out of the pool will have you damp, more appropriately soaked than the temple’s lake. There’s nothing like towels or a great way to dry off, but you can sit and hang around under the conch gazebo if you like.
Or perhaps messing around isn’t what brought you here, but the four iridescent slabs of stone that stand at intercardinal points at the edges of the lake, that speak of the Trials to the mind when you look upon them.

THE FOUR CAVERN TRIALS
There are four caverns, four trials, with each slab suggesting their test. Upon deciding where you will go, a shiri will come to guide your character through the forest to where the stone trees part, and a half an hour walk will lead Voidtreckers to a vesicular cavern.

You know as you approach the cave’s mouth that the shiri will guide you out if you need it, but they stay outside, leaving those searching for advanced training to journey on in themselves. Passengers descend, dots of light coming through the multiple holes above to illuminate the way as you go deeper into the cave.
And you won’t have to go far to find the crystals in any of the caverns, though there’s many pathways to go deeper in. Attacking the stones to break them won’t do much, but when you put your hand on one…
The illusions start, pulling in anyone nearby.
[ CAVE OF PERCEIVING. ] Bend deceiving labyrinths into your own path.
What is real? What is not? This cave holds a large underground river flowing through it. The water is not too fast flowing or deep but it is cold enough to be a shock if anyone falls in.
Fall in they might for their task is to cross the river. The river is filled with stones large enough to hold a person as they cross. However not all of those stones are real, some are just illusions and if they step on the illusionary rocks they will fall through to the river below.
It is possible to get by on trial and error but the task will not be considered complete until they force their minds to see through the illusions are perceive the one true path.
[ CAVE OF ENDURANCE. ] Wounds bleed and skin burns only to bodies that believe it.
This cave may differ between Voidtreckers. Sometimes it is a monster they must face or an environmental challenge to battle through.Perhaps the searing heat of a fire or the low altitude and freezing temperature of a mountain top. Perhaps a lizard with claws and teeth. The important part is not defeating the threat but to neutralise the damage. It's not real and the mind can overcome it.
All the caves are probably best faced in groups but this was especially so. They are unlikely to be able to make the damage unreal to start with and so there is likely to be a fight or struggle before they succeed.
[ CAVE OF HEART. ] To accept crafted desires is to invite everlasting grief.
Here they are in a beautiful place. A meadow, a forest, a rocky beach. The weather is beautiful, not too hot not too cold. A little further in is something they want, something their heart yearns for.
They can't see it yet but they are sure they will, if only they go deeper into the grass, the trees, the water. It is there, just out of reach.
To pass this test they must walk away. Turn around and leave despite their heart calling to them to go deeper.
[ CAVE OF MIND. ] Craft a weapon from your own vulnerabilities.
Fear does not have to be a weakness. The cave is filled with a lake and in the centre there is a bubble of water, it contains something they fear. They can't see it but they know it is there. Perhaps a person, a place, an object.
Facing a fear is one thing but this task asks for more than that. To accept the fear as part of them, to turn it into a strength to protect others.
This trial is the most personal and perhaps the most difficult. They must step into that space, knowing that they will face what they fear whilst also knowing that it won't be real and use that knowledge and acceptance to bring down the entire illusion, bubble, lake and all.
art sources: alien / landscapes / waterfall / caverns
OOC Information

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"That new world isn't my world either." Having destroyed his own world, and not belonging in the new one. Inigo has known that it'd be his reality from the moment he accepted going into the past - but if the only alternative was staying in a world like this until he died, without giving everyone else in Ylisse a chance to live, there's no way he'd go for that alternative.
He doesn't want to think about it too hard though. He knows he'll only sink further into despair if he does, and that's the opposite of what he wants to do here.
Instead he reaches out for Tidus's hand, intending on helping the other up. At first he can feel his hand going through Tidus's hand, and it's almost as if he can see it fade, but Inigo steels his heart, because this isn't happening. Tidus isn't fading. It's only with that strength that he manages to actually latch onto the hand during his second attempt, helping the other up.
"I don't-- I don't want to think about that though. Not right now." He nervously licks his lips. His throat feels so dry. "Instead we have to figure out how to be stronger than this."
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He swallows, ignores the beating of his heart for their hands to come together. Tidus lifts onto his feet unsteadily, a pounding in his ears.
"We are stronger than this." Even if there's trepidation coursing through them, even though everything seems hopeless, heavy. His voice grows louder, shouts as he throws out his other hand."
"We give up everything just to keep getting screwed around! What's an illusion gonna do to us?! I'm tired of illusions!" he spits out, looking back up at the sky straight at Grima, then back to Inigo.
"You're strong -- because no matter what, you always keep going, even when you don't want to. For everyone."
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Inigo's hold on Tidus's hand tightens for a moment, desperately clutching onto it before he lets go.
".. you too," he says, slowly, but then more rapidly again when he continues to speak. "You're always.. so angry at injustice. You're always ready to fight everything when things are unfair for you or others. You always bounce back." He thinks of Tidus's form back during the last mission, so wrecked by the illusion that he was unable to do anything but lay there on the ground all curled up, trying to keep himself from having to hurt anyone again. "And you.. you bounce back stronger."
He pauses, leaving them just with the sound of their surroundings. Monsters scrambling in the distance, the wind sweeping through their hair, Grima looming heavy above until he continues.
"But you're right. In all of it. We keep getting screwed over, but we don't deserve this."
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He doesn't feel strong, this isn't blind strength, but he stands with some force in him, facing this torn up world.
"We don't," he finally says, "but we'll do this for others. We'll suffer it to get through. Because we want this to be over. And not even knowing that thing's looming around-"
He tips his chin up at the sky, filled with little else than Grima's form,
"-can stop you. You still fought, always. You'll fight now!"
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But it's not like he doesn't have anything to fight for anymore. If anything, the thing floating above them is a reminder of what he has to fight. If everyone hasn't dealt with Grima yet back home while he's stuck here..
".. right. As long as I'm not alone, I don't have to be afraid of anything." Because then his main fear is already gone, right? What's to fear about Grima, if not just that it'd be the cause of him ending up all alone? This illusions is just a dumb, grotesque way of pointing him right at that truth.
He looks back at Tidus though - purposefully - before he continues.
"But you'll fight too, right?" His tone suggests he already knows Tidus will. "After all, I can't think of anyone at whose side I'd rather fight."
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Tidus takes out his brotherhood for real, the water moving in the blade it isn't stilled. A rush of anxiety that goes through his body, the pyreflies howling. Even so:
"I'll fight! So, ugly--" he readies the blade, as if preparing for a real fight. "--show us what you're made of!"
Because an illusion couldn't harm them, and with them overcoming their fears, their anxieties, pushing through them, the figures around them begin to fade and blink out from sight. Grima's form above losing sound with its roar, pieces of its body shimmering, starting to lose shape.
But still it comes with jaws wide, as if in one last attempt to weaken their resolve-- but Tidus won't back down, making sure Inigo won't either as he calls out, reminding the other guy he isn't alone-
"Inigo!"
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Inigo grips his own sword just as tightly. Jumblie's familiar light jumps out of his chest into the sword, and as he raises that glowing sword, it's almost for the briefest moment like it's a different sword altogether, one Inigo never thought he'd yield, one he's now raising in the face of that dragon head coming closer and closer down towards them..
.. but then everything fades, just a moment before contact. Grima, the bodies, the pyreflies - everything is gone.
The cavern is empty. And there's an odd weight in Inigo's hand. He opens his clutched fist, only to find a crystal laying within it.
He stares at it for the briefest moment, but then finally raises his gaze over at Tidus.
".. I think we did it."
Gee, Inigo, what tipped you off? The fact that the illusion is just gone now?
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But that's apparently so: as the darkness that came with Grima's descent lightens instead; the world not the most clearest or visible, but the pinpricks of light peek in from above, and the pool of water is still, the bubble floating without images in its centre.
Tidus feels a weight in his hand too - one that turns out to be the crystal and not his blade when he opens it up, shimmering off the little light that manages it catch off its edges.
"We did...?" Just like that? Although it wasn't an emotionally easy task, still...! "Alright!"
Tidus clenches a fist back around the stone, grinning stupidly, and he turns to hold out that fist for a bro-fist!
"We did it!"
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Letting the enthusiasm be contagious, Inigo ends up quickly smiling too, before he reaches out with his hand to tap it against Tidus's to brofist it up over here.
"Definitely we. There's no way I would've made it if you hadn't been there!" Or it would have been a way worse process, at the very least.
He lowers his fist again, but the smile doesn't fade. If anything, his words sound even more sincere.
"Thanks for helping me out back there. You always know what to say at moments like those."
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"Ae you joking? I don't wanna know what those things are like alone! Woo- that got dark and spooky!"
Made from the their own memories? Their own fears projected? Sheesh! Tidus sits his fists on his sides, looking around them to really take in how different everything looks from just moments ago.
"I think I wanna take a break after that. How about you? If that's what these trials are... give me five!"
Or twenty!
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"How about we get a snack?" Hey, they worked hard! Maybe not necessarily physically, since a lot of that just now was fake, but.. using your brain and overexhausting your emotions is also just hard work, okay. Clearly.
And it's just a nice way to spend a break. They don't even have to go back to the train for it, considering the entire snack repository stashed in Tidus's arms band (and Inigo is slowly starting to get there too, really).
"I need some sugar to get my energy levels back up."
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Does he? He lifts the hand with his band around the wrist, and after a second or so, something else pink appears that aren't more shiri.
No, even better - it's candy floss, nearly toppling from the very not-suitable skewer stick he used from the kitchen to twirl it around with. Looking over at Inigo while balancing it, but also being sure to tear off a bite.
"You don't want any? Guess I can eat it all!"
Behold: Two guys who came out seeing some of their worst scenarios.
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Sure, Inigo did at least bring along some other snacks out here, but he certainly didn't think of making some candy floss and taking it along with him out on their little excursion. So to suddenly see it appear from Tidus's band like this - it makes his eyes grow wide, like a kid in what might as well be a candy shop, considering the candy floss in front of him.
It's hard to think about the demons you faced a moment ago when you're out in the open again, huh. And with a friend. And with sugar.
"You thought of me!"
Nevermind what Tidus is saying about eating it all. That tease is going completely over Inigo's head as he instead says this. He's five seconds away from hearts forming in his eyes as he looks at Tidus and his Almighty Snack.
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"I thought about you eating it all and I'd make some for me for once!"
That was the truth. Being in the kitchen and deciding to give the candy floss machine a whirl, and then having nothing to do with it but to stick it inside his arms band (just like the rest of his junk). So into his mouth the fluffy candy goes, melting on his mouth. Letting the sugar sit there before he goes to make a show of plucking some more...
"You got any for yourself?"
(didn't he do this to Inigo literally a week ago)
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Inigo's lovestruck (at the candy floss, mind you, not even at Tidus) attitude fades in a moment, replaced by a disappointed facial expression and slumped shoulders. Of course the other would pull this all over again. Of course. What else did Inigo expect.
He just starts walking a little faster, as if outpacing Tidus here is his Ultimate Revenge.
"No. And I'm not going to ask for yours." Gone, all gratitude for Tidus being by his side through what they just went through together. There is only the disappointment of this moment now. "You'll just tell me that I should learn how to share."
He hasn't forgotten.
He will never forget.
Inigo, much like elephant, carries a grudge forever.
no subject
With a laugh, and the way that Inigo's face just clouds into mistrust. Oh, he completely knows why, and he figures this offer is going to get some wariness and disbelief, but even so -
Tidus holds out the candy floss, having to keep it on its stick by supporting its lopsided weight with his other hand; having to hurry to catch up with Inigo's pace.
"Here," he offers, heavy with mirth. "C'mon, take it! Before I drop it!"
Iniiigoooo!
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"You aren't going to pull it back and say you were just kidding, right?" As if he's already anticipating that joke, regardless of how realistic it might actually be. "You have to promise you won't!"
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"I promise," he says with all sincerity(?), or probably aiming for it. Look, he's continuing to hold it out. "But you should get it before those jellyfish think we're eating one of their cousins."
Or before Tidus does decide to take a bite out of it, which is getting pretty tempting. But he's actually going to be a good boy, a good pal, a good friend!!, and let Inigo have his favourite snack food.
Some people just can't appreciate kindness around here.
no subject
But even though Inigo gives him a last distrustful gaze, he does end up reaching out for the sugary goods on a stick - apparently his desire for something sweet right now is outdoing his desire to not fall for any dumb pranks.
Though thankfully this isn't a dumb prank, since there's no pulling the thing away, or any other trick. There's just a stick with candy floss on it in Inigo's hand, miraculously enough.
He tears a bit off it, putting it into his mouth.
.. it's so good.
....
"You want some too?"
no subject
But also, he'll start walking again, wanting to get to that funky shell piece surrounded by the lake, a shiri fortunately floating lazily in apparent guidance. (Maybe. Probably. Who knows.) Looking over as the offer's made.
An offer that gets a hum, as if in thought or approval - and that's all he takes before leaning over to try and take a bite out of the fluff ball.
...a bite that turns into a few in trying to get it into his mouth. OM NOM NOM, INIGO-
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He doesn't even bat an eyelash at the sight. All he does is just stare at Tidus as he's omnomnoming away at the cotton candy with the blankest possible expression on his face.
Is this the solution. Does he just not react. Will that make Tidus stop for once in his life.
He's just calmly tearing another bit off a less Tidus-chewed part of the candy floss and putting that into his mouth.
"You enjoying yourself there?" Bro. Dude. Pal.
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So for the absolute scene Tidus is making out of this, he doesn't actually eat much of it - just looks like a goofball grabbing what he doe, with specks of pink sugar clinging to his lips that he wipes off with the back of his hand.
"Mmmhm! Man, that stuff's nothing but sugar air. You even eat it that often?"
Is this the one kitchen machine Inigo learnt to use for the purpose of devouring sugar.
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He can eat so much of it exactly because it's mostly just air, bro! That just means you can eat more of it without it being bad for you, right. That's.. clearly how it works. In Inigo's mind. And when Roland isn't around to stop him from eating too much, like right now. (Though honestly, Inigo would prefer Roland being around and no candy floss than all the candy floss he wants and Roland not being around..)
He takes another bite of it, trying to chase the thought out of his brain while they still walk.
"Though I think we're going to run out of the stuff you need to put in there soon.. I should get some more before I'm stuck without it for an entire month." Because the train ordering system is dumb like that. How come candy floss isn't an equal snack opportunity compared to other stuff, huh?
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"I bet you could get more flavours if you wanted to try some. Those small flavour bottles? You can get a bunch of them, they use them in cakes." Or that's the section Tidus always saw them whenever he bothered to go shopping. Which was never the aisle he never really bothered with, but- "Unless you just wanna get lots of strawberry. You'll be set for months if you got a big order of it!"
Which might be too much even for Inigo, but who knows, the guy has been on the train since the dawn of time. Tidus wants to fiddle through his bands for more snacks, but he's left tonguing at his gums for the residue sweetness instead.
"I wonder what I'll buy... I guess more bracers are gonna be good."
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Yes, that's what he's thinking about moreso than whether he really needs a supply that can still carry him for months. He's been on this train for so long now that he's kind of convinced he won't go home unless they find some way to forcibly leave. Even if he's got no clue what about him it is that's keeping him here, really.
His head is filled with flavour ideas now though, only interrupted by the next thing Tidus says. "Were you planning on buying for general use?"
Unless he did that already, Inigo hasn't been keeping track. He just knows Tidus gave one to him and Taiki..
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(madoka actually put those up bc i own all the plants in the game apparently)
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