VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-07-21 06:04 am
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Entry tags:
- !mission thirteen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- devero [ou],
- katsuya jonouchi [au-crau],
- koumyou sanzo [ou],
- lapis lazuli [crau],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- romeo [crau],
- taiki [ou],
- thanatos [ou],
- trunks brief (future) [ou],
- vegeta iv [crau],
- xue yang [ou],
- ~x~freeza [crau]
So Familiar a Gleam: Finale

YOU R̴̨̬̗̞̺̖̣̱͌̋̅͊͒̃͘Ų̴̨̨̦͎̭̥̰͍̞͙̲̰̞̭̎̆̓͂́͒̑͌̆̉̕͝Î̶̲͖͙͍̮̮̯̭͘͝N̵̡̢̢̛̛͔̳̲͚̙͕̘̠̞̈͊̂̋̆ͅÉ̸͖̟̻̯̪̭͉̭͖̱̙̠̺͎̥̿D̸̥́͒̈́̔̓̅̋͛̉̀͒̇̚̚ MY WORLD
A TL;DR notes version of days/prompts: (click to show)
EVENT BASICS:
DAYS 8-9 (M11-M12):
- Buildings had begun to disappear during days 7&8, facilities and even whole streets begin vanishing. There are signs of crumbling infrastructure everywhere they look.
- In the early morning of Day 9 (M12), the cracks in the city - in this illusionary world - finally spread. The void sky above shines brightly in its colours. Chaos - also referred to as the Entity, or That Guy - is heard screaming of vengeance against the Voidtreckers, blaming all that has happened onto them. It shows what happened to the original Diagad: It was destroyed by blocky shapes in the sky that came down and destroyed it, while Chaos itself fell into the void.
There is also some light mind torture, as a treat, to really wake people up. Memories, visions of their past assail them. This is the sort of stuff the voidtreckers have been training against and it's a good time for them to put all that work to the test. - Anan's group then takes over any electrical device still left. She explains that they have a way to get the non voidtreckers (4th wall characters and npcs) home and also a way to temporarily seal the world. The entity takes offence at this and the screens smash. The entity appears as a cyclone of crackling colourful energy.
- Illusionary creatures are sent around to find and attack Voidtreckers, but they're also going after 4th wallers/NPCS. There's also monsters from other worlds leaking through, real monsters. People will have to move around more carefully, as going out on the streets is dangerous.
- However, there's word that buildings are disintegrating/disappearing farther out from the centre sector. People see where the city limits are as the illusion of there being more to the city has completely faded.
- Their SCA's begin to work fully, including comms. Of course not everyone was wearing their SCA when they got pulled and the 4th wallers don't have one so it will be up to those who do to make sure everyone is kept in the loop.
- The main tasks are as follows.
- 1. Protecting people from attacks. Monsters have appeared, but people are also still brainwashed. Some even start to take on chaos features, streaks of colours dancing under the skin. These are so far gone it might be best to render them unconcious rather than trying to talk them round.
2. The non-voidtravellers need to be evacuated. As Anan explains, the 'unhooking' must be done by those with an SCA. Those that are evacuating people from the city will not be able to take part in the boss fight. Please note that those unhooking will suffer some effects afterwards and it will take them a good week or so to recover their full strength.
The city has many many people, so it is perfectly fine for the played 4th wallers to be the last to evacuate if they wish to take part in other things first!
3. The evacuation area needs protecting. Though the entity will hopefully be occupied by the main battle there will still be monsters targeting the area. Anan will encourage those who can fight to guard and those who are not strong combatants to take the role of evacuating people.
4. Getting people through the city- the city is unstable though there are strange creatures, almost children, partially animal who seem to be formed of the chaos all around them. However far from cruel they act as guides, mostly focusing on the children or those with pure hearts, helping them to safety.
5. Taking on the entity. There are two boss battle threads! Here and Here

"YOU. YOU WISH TO RUIN MY WORLD. TO TEAR IT ASUNDER, BREAK AND CRUMBLE AND INCINERATE ITS EXISTENCE AGAIN. AGAIN AND AGAIN AND AGAIN. I WATCHED IT. THE END OF DIAGAD, PURPLE SKIES, THE CHILDREN WHO LAUGHED IN JOY, THE SMILES I BROUGHT TO LIFE. THE REASON I WORKED AND WOKE AND WHAT KEPT ME GOING EACH AND EVERY DAY. MY EXISTENCE. MY BEING.
FALLING. FALLING. FALLING. I FELL AS IT CAME, BLACK TERROR WITH A HUNGER. HOW DID THE CHILDREN CRY? DID THEY SUFFER? I CAN HEAR THEM ALL, I CAN IMAGINE THEM. SEE IT. THE POSSIBILITIES, THE MAYBES, THE TRUTH. THE WORLD-- MY BEAUTIFUL DIAGAD, OH! THE VOID HAS BLESSED AND CURSED AND DAMNED AND DESTROYED AND BROUGHT TO ME A CHANCE TO SAVE IT THIS TIME, I WILL SAVE DIAGAD, I WILL HEAR THE CHILDREN LAUGH AGAIN, NO ONE WILL DESTROY MY CITY AGAIN. NO ONE, NO THING, IT WILL BE BEAUTIFUL AND SAVED AND IT WILL PROSPER FOREVER.
ALL WHO HARM US! ALL WHO STOP OUR RETURN! I WILL FIX WHAT HAS BEEN BROKEN. NEVER AGAIN SHALL YOU YOU VOIDTRECKERS HARM MY WORLD AGAIN. TWISTING AND RUINING OUR HOME NO MORE NO MORE I WILL END YOU."
The spiel comes in the early morning of Merriment 12, their ninth day on this strange world, though morning and night are indistinguishable now with the void-scarred sky burning above Jinnjar. Little exists of the sectors but the education and political district, and everyone has had to take shelter in its buildings, on cold tiled floors and with few blankets. There is no waking comfortable, feeling at ease. The city continues to crumble, and the citizens turned into the Entity's Heroes never quit their search and harassing of people who may be secret Voidtreckers, regardless of the ruinous world around them.
And then it speaks. The Entity's voices wakes everyone, enters into dreams, reality and the fake undefinable between one another. Scenes switch from one to another. A sky. Purple, serene and calm. A feeling of great contentment. But then come the shadows. Dark clouds filling the sky, blotting out that most perfect sky. A scream. No, a thousand screams. A world of screams echoes in every ear. A shadowed figure falling into the void. Pain erupts through the body, the mind, madness and grief suffocating every sense, every fibre of the being, and more attempts to fill and drown each and every person in Diagad. There is grief, there is love, there is despair. A longing and desperation that can never be fulfilled that cries out.
Once it's over, many have collapsed from the experience, and there are screams of those scared for their lives. Go out into the streets if you haven't already, and you will see the streets breaking, buildings being pulled like cubes, splitting people and trapping them. And there is a surge that hits people - Voidtreckers, others - with a brainwashing that makes them think of only one thing:
NO MORE. END. WE WILL END THE VOIDTRECKERS.

In amongst all of this chaos screens switch on. Any screens left working in buildings, on buildings, peoples phones. All show a young woman, a droid sat on her hair, metal legs curled around her head.
"Malin?"
A woman's voice. "Yes, go Anan. Now."
"LISTEN UP!" Anan isn't as loud as the booming voice echoing through the city, but she makes herself clear. "We need to evacuate and seal this world. It is falling apart." Stating the obvious, perhaps.
"We can temporarily seal it and we think there is a way to get the others back to their worlds. I know you Voidtreckers have had no training and this is advanced and really dangerous but everyone who is not a void traveller is in a lot of danger."
In truth, even the void travellers were in danger, but she doesn't want morale to be too low.
"Anyone willing to help meet me in the big park. You'll know it, it's the only park left!"
'HOW DARE YOU! HOW DARE YOU THWART ME. NO. NO. YOU DON'T. THIS IS MY CITY. MINE NOT YOURS. NOT YOURS TO DESTROY.' There's a huge crack as the sky itself seems to crack apart as colours twist and turn, a cyclone that forms at the edgez of the city, slowly beginning to devour it.
Over the camera Anan looks visibly shocked, terrified even, lost for words. An older man with reddish greying hair steps towards her, putting a big hand on her shoulder.
"Focus Anan. Voidtreckers. We do not ask it lightly. Please those that can, fight. Buy us time to set the seals. Buy time for those with no void craft to evacuate."
The screens flicker in colour before it cracks into static.
'NONE OF YOU WILL SURVIVE.'
And then it speaks. The Entity's voices wakes everyone, enters into dreams, reality and the fake undefinable between one another. Scenes switch from one to another. A sky. Purple, serene and calm. A feeling of great contentment. But then come the shadows. Dark clouds filling the sky, blotting out that most perfect sky. A scream. No, a thousand screams. A world of screams echoes in every ear. A shadowed figure falling into the void. Pain erupts through the body, the mind, madness and grief suffocating every sense, every fibre of the being, and more attempts to fill and drown each and every person in Diagad. There is grief, there is love, there is despair. A longing and desperation that can never be fulfilled that cries out.
Once it's over, many have collapsed from the experience, and there are screams of those scared for their lives. Go out into the streets if you haven't already, and you will see the streets breaking, buildings being pulled like cubes, splitting people and trapping them. And there is a surge that hits people - Voidtreckers, others - with a brainwashing that makes them think of only one thing:

In amongst all of this chaos screens switch on. Any screens left working in buildings, on buildings, peoples phones. All show a young woman, a droid sat on her hair, metal legs curled around her head.
"Malin?"
A woman's voice. "Yes, go Anan. Now."
"LISTEN UP!" Anan isn't as loud as the booming voice echoing through the city, but she makes herself clear. "We need to evacuate and seal this world. It is falling apart." Stating the obvious, perhaps.
"We can temporarily seal it and we think there is a way to get the others back to their worlds. I know you Voidtreckers have had no training and this is advanced and really dangerous but everyone who is not a void traveller is in a lot of danger."
In truth, even the void travellers were in danger, but she doesn't want morale to be too low.
"Anyone willing to help meet me in the big park. You'll know it, it's the only park left!"
'HOW DARE YOU! HOW DARE YOU THWART ME. NO. NO. YOU DON'T. THIS IS MY CITY. MINE NOT YOURS. NOT YOURS TO DESTROY.' There's a huge crack as the sky itself seems to crack apart as colours twist and turn, a cyclone that forms at the edgez of the city, slowly beginning to devour it.
Over the camera Anan looks visibly shocked, terrified even, lost for words. An older man with reddish greying hair steps towards her, putting a big hand on her shoulder.
"Focus Anan. Voidtreckers. We do not ask it lightly. Please those that can, fight. Buy us time to set the seals. Buy time for those with no void craft to evacuate."
The screens flicker in colour before it cracks into static.
'NONE OF YOU WILL SURVIVE.'

A DISJOINTED REALITY
[ FALLING CITY. ] The city has been torn apart, fragments of roads, buildings and structures floating in a horrible mess. Friends and comrades split apart, some trapped in rooms that once had exits, or with no way out than to fall to nowhere. Pieces may stitch back together again at random, but with the same unpredictably, tear apart.
And if it couldn't get any worse, those core lights buzz around the environment, searching for individuals. They will do anything to hinder our heroes: turn into monsters from their minds, attempt to encase them inside illusions of their fears; even try to make them see pathways that don't exist, to make them fall into nothingness.
But for those who honed their resistances against illusions, this time may be different from the last. And with some experimenting, or just some lucky wishful thinking at the right time - some will find they can bend the illusions to do as they want, if just for a while. Stitch back together pathways so they can be crossed over, or make a weapon appear where it's needed.
It requires concentration, will be exhausting with too much use, but still - when isn't an axe or road on call handy?
[ HINDRANCE OR HELP. ] But it isn't only the core lights and environment they need to worry about. There are monsters coming out of the void - monsters they may recognise, monsters they may not. But unlike those of illusions, these are real, monsters - mechanical, ghostly, flesh and blood, something else entirely - slipping through from other worlds to rampage here.
There are also civilians, those who remain brainwashed, going after the Voidtreckers with powers of their own: telekinesis, pyromancy, superstrength and endurance, and so forth. Their skill levels vary, but the strongest of all are those who features have become twisted, chaotic. Streaks of colours dance under the skin, and they listen to no reason but their own. The entity - no their god, Chaos, is remaking the world. Remaking it the way it should have always been.
Strangely, but luckily, not everyone is harmful. Amongst those out there are a peculiar sight: a short hybrid between child and woodland-creature. They're keen to help, particularly anyone young or good of heart. They will help to lead them to safe shelters - the safe-houses made by Voidtreckers, the protected rooms all that are left. They may even interrupt the core lights from harming youngsters, knocking and shattering them, and then staying close to the youngster.
[ THE EVACUATION. ] For those who manage to make their way to the park, Anan is there, looking grim. One good thing though, as voidtreckers rush towards the entity or get ready to protect those helping evacuate this world- those with SCA's will see them burst into life, comms online.
The evacuation area needs protecting. Those acting as beacons aren't able to fight for themselves and the evacuation process is intense, slow and there are many many people in this city. The main entity is distracted but the monsters are drawn towards this gathering of people. Holding them back is vital to this plan working.
It's going to take everything the voidtreckers and their new friends have, to pull this plan off.
Tidus ; OTA
[ 2: HINDRANCE ]( a: navigating ) It wouldn't be the first time Tidus has been in a mess of a city, but he wasn't eager for it to happen a third time. There's floating scraps of a highway, and up ahead - up, up - is the box of a building where three people stand, calling for help. He and your character are trying to make their way there, when-
"--Shit!"
The ground in front of them not only splits, but glows the colour of a core light, reshaping into a rock golem merging together from the street. It startles Tidus backwards as he gets out of the way of the giant fists forming, that 'climb up' onto the rest of the street it hasn't consumed. Not yet all the way up, Tidus starts up a spell, summoning a sphere of water to coalesce as he shouts:
"You keep going! I'll deal with this!"
Listen? Or fight?
( b: rescue ) Eventually though, a rescue needs to happen. They can jump and hop all they like, but it's not going to help the people trapped. Some have figured they can bring the illusion back together if they concentrate, but if it'll work...
"We're not going to leave you, alright!?" It's a reassurance shouted to the trapped individuals, while he turns to whoever he's with, steadying his voice. "Okay, how we wanna do this? One of us focuses on making the path, the other looks out for trouble? Unless you've got a better way of getting us back."
Back to where they need to take everyone, that is.
( a: chaos-fuelled ) 'BOW BEFORE HIS MAJESTY. CRY BEFORE HIS AWE. HE IS BEAUTY! HE IS GRACE!'
Behold, a fate worse than possibly falling from a forever splitting-and-crumbling landscape: getting the attention of one of the chaos-consumed people. They fly, whipping around rainbow-coloured tendrils. Tidus backflips out of the way of one, the ground where it smacks shooting up a column of stone.
"Ugh, shut up! I'm over this guy!"
Join in the fight if you like - knocking them to the ground would be handy, especially before they can start talking (oh no, they're already starting-!).
( b: father and son ) 'Out here playin' hero, are ya? Can't stop yourself from gettin' used - and now it's a train pullin' your strings!'
But the obstacles in the way aren't just the environment, or Chaos's unwitting minions. Something happens during the attacks on Chaos, and illusions start appearing for many, of people's loved ones coming to attack, provoke and distract them.
And for Tidus, he gets distracted by a man with a sword that Tidus shouldn't have blocked with his own. But it's a distraction that's working on him, and he tumbles back, near the edge of a crumbling road.
'Pathetic! Is that all you've got? You know what you've gotta do, kid. Stop holding back!'
Tidus picks himself up onto a knee, grabbing his sword again, and through gritted teeth- "Can it!"
'Then come and make me,' the man taunts. 'You did it once - now's the time to do it again!'
chaos-fueled
As the chaos-tainted person begins a second tirade about the wonderfulness of the being that had trapped them in this illusion, focus entirely on Tidus, a short distance away, Xehanort picks up a crumbled chunk of architecture; it seems solid, feels like stone, and is fairly heavy to most, but he never really lacked for strength. Just knowledge of how to put it to use.
'Behold the wonders of His-'
Anything else that would have been added to the beginning of this new rant is cut short by the sudden impact of rock to the back, knocking them out of the sky with what looks to be practiced, precise ease.
It's dumb luck, by the surprise on Xehanort's face. ..Wait, no, he meant to do that! Planned and accurate, totally the intended outcome!
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Grocery guy!!!
Which is just as surprising, but you know what? He's getting two thumbs up, one raised like a fist but still with a thumb out. Great shot, man!! Love it!!
The floating platform they're on shudders as so much do, but Tidus is hopping carefully for more reasons than that; not sure if the person will get back up, wanting to ready on his feet for anything. He gets near to their proximity, hands wafting out some as if he's trying to think quick, then looks over to Xehanort.
"You got rope?!"
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"...I have a belt??" Is that enough of a rope? Improvising might just have to do, and as the ground or what's left of it shudders, he grabs another rock and makes his way as quickly as the unstable footing allows for to where Tidus is.
He could just hit the downed chaos-servant with the new rock. "I'm not really okay with killing," he says, hefting said chunk of stone, "But everything's illusions, isn't it? Except you. And everyone else from the train! Do you know this person?"
If not, he's got a great way to end the problem! Maybe!
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"A bunch of them started off looking like people, didn't they? But I don't know if they're real, fake, totally gone..." Ugggh. "I know how to use Dispel, but this looks way bigger than a Dispel!"
And that's the big question - what should he do?! Just leave them? Try magic? Tidus scans the area, hoping someone else might come along to help them, checking out for anyone unhelpful too.
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That sure sounds like absolute certainty, even if he's still got the rock in hand in case the unconscious chaos-worshiper so much as TWITCHES in a way that seems like waking up and starting in on the glory of madness again. "I mean, illusions don't actually feel anything, right?" He frowns, leaning slightly to prod at the still theoretically living body gently with one toe. "So if there's darkness, it's a real person. If there isn't any darkness, it's just a trick and we can toss it off the edge of .. uh, the street.."
And he'd passed the perception test, what seemed like forever ago! Sure he botched the rest of them, and how, but the one he DID succeed at seemed like it'd be useful here! "But if it's a real person then we'll ... I guess, have to save them too."
Don't sound so utterly put out over the idea of saving a life, Xehanort, it can give the wrong impression.
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Tidus might've had doubts by the end of Xehanort's plan there, with sounding begrudging about the potential saving of another's life - but honestly, the whole stress of their current situation on a platform that's kind of floating around a chaotic landscape with two crazy vortexes in the background is troubling. And more worrisome.
"Okaaay," okaaaay!, "so, darkness - they gotta be conscious for that? What've you gotta do? Magic them?"
Does Tidus know anything about this darkness thing? No. Is this the time to care deeply? Also no.
"Whatever it is, try it!"
This can't go badly at all! (But also, sorry Xehanort, but spoiers: they're still people.)
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I have no icon for AAAAAAAAAA
it's ok, as long as you emobody it via text. by going AAAAAAAAA
someone's gonna get eaten by a fiend!
happens all the time, nothing new
let's avoid becoming an eaten-by-fiends statistic.
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HINDRANCE - B; nothing breaks an illusion like a genre break, truly
Maybe that's why nothing's targeted Potato properly, at least not yet- it's easy for the simple-minded plush to at least refuse the nicer-illusion's pull to join them, when everyone else is in chaos, and in the meantime it's awfully hard to actually harm something that can't be harmed at all. Whatever the reason, she's free of her own distractions by the time she sees this one.
The next time a sword goes for Tidus, there's a large, plushy thing doing her best to jump on it. "MmnNNN!!! No! No, no, no..!! No more fighting, there's no time for fighting..!!"
bringing a potato into my shounen
Because it manages to get up there, as the sword is being drawn back - and the older man somehow noticing (probably from the pleas) that Potato is now on top of it, looking back at them. ...with the exact same furrow-brow expression of confusion at the new entry into their family
tantrumspat.'This ain't the place for kids,' the man says with a deep, gravelly voice. 'Scoot on.'
Tidus can be heard snorting, at least on his feet. Could he be taking this time to attack? (But Potato said no fighting!!)
"Really? What kind of illusion are you?"
Shouldn't he be wanting to fight him to the death or something?!
she's here to bring comedic value and also hugs,
Which is to say, she is temporarily an extremely effective, if talkative sheath.
Puffing her cheeks, Potato stubbornly shakes her head. "No way!!! If I move, you'll, um... You're going to try hitting him right??" She points back at Tidus. "And he's from the Train! Which means he's a friend!" She decided it!
More importantly- "And that means, I'm gonna help keep them safe!"
perfect, i love comedy
'So ya've got a lil' girl protectin' you now, is that it! Can't fight your old man?'
And Tidus bristles, waving a pointed finger at the illusion!dad. "Arrrgh, you shut it, old man! You know that's not what's happening here! I'll fight you any day, you annoying loudmouth!"
''Cept you've got one of your train friendies here-'
"I've never met them!" BAH, BAH!! Which, speaking of, Tidus will look at her (still dangling??) from the sword. It's ok, Jecht doesn't mind leaving you like that. "Who are you?"
He asks it with some strain, baffled about how these events just turned on their head. WHY IS HIS ILLUSION DAD SASSING HIM, WHERE DID THIS TINY GIRL COME FROM.
She's not sure what she's doing, but it's probably her best!
Said potato pouts at illusion!dad. "And you're rude! Especially about people who can fight! I bet if Harker was here, she'd get really mad, and she'd beat you with a bat instead." Harker, as the Master of Assassin and an ex-retail worker, was definitely a woman to be feared. "And you'd have to think of something else to say about girls then!" Potato pauses, and frowns. "....Though you could also just be dead after that..."
It is Harker...it is Harker... Well. The fluffy bean of homuncu-child tilts her head near upside-down to look at Tidus again. "Is he a lot older than he looks though, because you said 'old man', and he said 'old man', but I didn't think he looked really old at all!"
Just Doing Her Best
"Yeah, he's real old." Regardless, Tidus is allowed to make dumb, dry-stated jokes, and a huff of laughter leaves Jecht. But this is probably not what's really important, with Tidus assessing the situation, and how...upside down this got. Quite like their company is.
"Look, you should get out of the way." Not to be all awkward, but... "He's my illusion, so I should...get rid of him. You don't need to worry about me."
Potato, would you like to be right way up? We hope you do, since Jecht is flipping his sword, and - tada! You can now sit on it top side. What a perfect kind of sword to end up on?
'Kid misses his dad,' Jecht says far too easily for a sour-faced Tidus. 'You make sure he doesn't cry once he's done.'
"Do you have t--!" Ugh! "You're annoying, even when you're fake!"
Please don't mind us being weird about dads we're acknowledging as fake, little potato.
mister old man, you sure are strange!!
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do let me know when she has to ultimately cave in here, if at all :'0
sure! B)
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[potato voice] `wat`
2B
It tugs on his heart with an instant kind of worry in this situation. Tidus can handle himself, but.. people have already died. It makes the situation feel more dire than any other mission before, if not just because it makes Inigo feel sick to his stomach. And then there's the fact that last time anything with illusions happened, Tidus was..
A hand subconsciously moves down to touch his stomach, but Inigo shakes it off, instead starting to run. It looks like there's more illusions than civilians around right now (even the kinds that are attacking them), so Inigo just does his best to avoid them, running with his sword out until he finally spots that familiar head of hair again. Even if he can't quite see the full situation yet, it's obvious that Tidus looks frustrated about something, and so Inigo quickens his pace as he's practically jumping over.
"Tidus! Are you o--"
But it's only when he calls out and stops right next to the other that he follows Tidus's line of sight, realising Tidus wasn't quite fighting a monster. Nor one of the chaos-enthralled civilians, judging by the way this guy looks. It makes Inigo just stop mid-sentence and stare for a moment.
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"Inigo-"
'Who's this? Your boyfriend?' Jecht cuts in; gravel-voiced, a hint of mirth with the taunt. Or more than just a hint. 'Hey, kid,' he continues, looking back at Inigo, 'He's gonna tell you to go. Wants to play with his old man some more, don't you?'
"Shut up!" Tidus snaps, if more frustrated than sharp. "Look, I can get rid of him..."
'Messin' 'round with me than helpin' the folks here. Not that 'm supposed to let you go anywhere...'
Welcome to whatever you just got involved in, Inigo.
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That thought distracts him from the boyfriend comment - thankfully, since Inigo doesn't need that public embarrassment, even though he can feel his cheeks growing faintly pink - and from the fact that hello, how come Tidus has a hot dad?! That's not how dads are supposed to look?
Instead Inigo tries to take this situation more seriously, glancing between Tidus and the illusionary man.
"You don't sound so sure of that," Inigo ends up saying to Tidus, figuring that's going to do more than engaging the illusion first. "And I'm not going to leave you behind here."
Not in this situation.
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Jecht puts his hand behind his neck, rolling it. 'Or is it different,' he goes on, dropping the hand to his shoulder, '--me, lookin' like this? You gettin' teary-eyed?'
"Fine!" It comes out after a hissed breath, that annoying acceptance that he has to do this. Either he gets distracted in sentimentalities, or they actually help the people in this city. What's left of it, and what's left of everyone else. "Let's shut him up...and get this mission over with!"
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If anything, Inigo is glad to fight this one. It's fake anyway. And it's better for him to be fighting this illusion of Tidus's dad than for Tidus himself to be doing it alone.
So Inigo raises his sword, swinging it in Jecht's direction. "If you're an illusion anyway, you could at least be quiet!"
Because just the words Jecht are saying by themselves seem to be having enough of an effect on Tidus.
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'Twerp thinks he's a big man! How about you both--'
There's a clang, as a risen armguard meets the sword Tidus attempted to slash into at the side while Jecht was 'distracted'.
'--make me!'
And with a yell, there's a ring of energy that shoots outward as Jecht moves his limbs, pushing them back. A moment to unsteady them, but they'll be able to recover - in time for Inigo to see that Jecht's darting towards him, to come in with a jump and slash down on him.
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2b
Already the streets smell of blood and he is wondering if he should transform and risk flying, when he spotted Tidus.
He is relieved to see his friend upright and alive, though that relief quickly turns to worry as Tidus is attacked and tumbles. He rushes towards him, foolish considering the man with a sword. But then worry turns to anger as the man spoke.
Taiki draws himself up, stepping forward despite the fear making him feel nauseous. "Leave him alone."
The shy timid kirin can barely be seen in the stiff posture, the head held high, the clear voice. Authoritative but not angry. Not much of any emotion at all.
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'Hah!' Jecht stares Taiki down with a look that's mocking, humoured; red eyes that contrast Tidus's blue. 'And what if I don't? Are you gonna fight me? With what?'
"No!" Tidus cuts between them, lifting up his own blade and pointed at the illusion. "I don't care what illusion you are - you hurt Taiki, and you're finished!"
The man doesn't move immediately, but he's watching them; a hum low between his lips.
'Now you sound serious. So? Are you gonna kill your old man? In front of your friend?'
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His real father or someone who believed it... No. Real. They look so similar. "No. No one is killing anyone." His voice was still soft, calm, not frightened at all as he stood between the two armed men, his hands at his side.
"Leave him alone. I'm not going to fight you, but you will leave Tidus alone."
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Tidus worries, panics, feeling more apprehension than he did alone. Not so torn by this illusion wearing his father's face and voice than what will happen. What this world will try to do.
Heh. You ain't gonna get far,' Jecht speaks, readying his weapon, 'if you don't fight!'
And he swings that large blade at Taiki, and Tidus does the fastest thing he can think of and grabs Taiki to pull him back and down, pushing the both of them to the ground. Feeling the blade just slip at the back of his shoulder. Lucky for such a small hit, though he still feels it turn warm as the blood spills.
He can't see what's happening above them, if there's another attack coming for them; but with his voice muffled as he picks himself up onto his arms, ignoring the pain, he directs: "Taiki! Kirin!"
Was it possible like this? But if they want to get away without a fight, surely the illusion can't follow if they fly.
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The frantic determination to help his friend beats past the urge to curl up away from the violence and the blood. The sword is coming down again and he is shifting before Tidus even calls out.
He can't lie and say it's not a terrifying experience. A sword coming down, shifting forms. He knows how that can end, but this illusion is not Asan, their intent is just normal harm, normal hurt.
"Quick." He gasps out, jostling slightly to help Tidus mount before springing off the ground.
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But he is good at clinging onto a ride when it's offered too, jumping onto his back and wrapping his arms around his neck, pushing down on the sensation of them going airborne, the dizziness that hits behind his eyes. The world is dizzying, and he wants to say something to Taiki but doesn't know what.
Instead he'll let him fly, hoping the illusion doesn't follow them, hoping nothing will happen to the both of them wherever it is they land.
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