A GUARDIAN. Heading in the direction of the East Island will lead them to a statue, face veiled and hunched in an open-palm prayer, with magnificent horns curling around the head. A soothing presence to some, while possibly creepy to others. Like eyes might be watching them nearby...
Those that choose to investigate will find a strange feeling to it, if they're capable of reading energies, or are spiritually inclined. There's something inside it, energy weaving through it. Something trapped, or encased.
Will you attempt to interact with it? Reach out, communicate?
TO THE NORTH. The way north is mostly clear, surprisingly so. While the blue grass grows long on either side of them, the massive dent in what they travel shows that someone - a large amount of someones - has been through this way. Sometimes the grass rustles and a mouse-like creature can be seen scurrying out, or a 3 ft shrub will headbutt and knock people over, attempting to claim this land as theirs with bizarre glee. But they are minor distractions, and with about a thirty minute walk, the Voidtreckers will see a rather... large sight.
This sight, munching away on the overgrowth, while a group of three sali appear to be at work on the bridge connecting the two points.
However, they are quick to notice the Voidtreckers up the trail. How will they respond? As the sali below appear to be readying weapons.
( OOC: Please group up into one thread. Latecomers are welcomed. )
SOUTH COMPANY. Those heading south will eventually find company -- or, rather, company finds them. They show up unsuspectingly, rocks seen thrown and scattering around the Voidtreckers. Gusts of wind blow up and around them, pushing them back. A few sali make themselves known on high rocks, shouting, 'HALT!' and with arrows drawn, their tips glittering.
Some may be able to sense something - someone more? - around in the long grass. But, it's also hard to tell. Will the Voidtreckers attack back? Or attempt to speak with the sali?
( OOC: Please group up into one thread. Latecomers are welcomed. )
To Investigate please form a group and begin tagging under the place you wish to investigate. Threads can move normally but when characters try and search or interact with the environment please make their action bold and put MOD in the subject line. Pause your threading until you get a response from voidmissions and then you can continue!
MOUNTAIN REACHED. When the Voidtreckers reach the top, they find their destination: a wide open lake, and some kind of craft half-submerged.
Yet there's something else noticeable - a red fog, lingering in the air. It shrouds over the ship, undisturbed by the winds that don't reach, thanks to the barriers of trees and stone. Coming even near to it causes dizziness, fatigue; not immediately, but gradually, that some will start to notice symptoms. Some form of cover may be needed to get close and to deal with the craft - shielding both their eyes and airways. If left exposed, people will become greatly confused, and start to react in panic, even attacking others until they're moved away from the shroud.
But away from the ship and the thick red shroud, pieces of fabrics, leaf parcels and bits of string may be found scattered along the ground. Nearer to the ship, some bodies can be seen, the satyr-like sali people that didn't survive the crash. Or is that all that ended their lives? Closer investigation may be necessary. Just mind the mist...
OPERATIONS. Finally, they reach a scene different from the white forest, and to a set of dome-roofed buildings, surrounded by a human-high fencing of the white trees that dominate the area. There are two main entrances, depending on where it is individuals come from. The easiest to find is the south entrance, with gates opened ajar. Tall wide dome buildings can be seen from the gap, as well as ladders and ropes immediately at the entrances.
The west is the last entrance' not easy to reach without taking a long way round, and easier to reach from one of the other entrances, as long as you go in.
But, be warned: there are multiple markers around the enclosure, and exploring the area will lead to unknowing effects. From the entrance, you sense and feel the same as the others outside on your journey here gave - the sense of dread, your body feeling tampered with in some way. And who knows what else - who else? - may be there. Except for the spiritually inclined, who may sense a presence weakly calling out from within. Not with a voice, but with the emotion of desperation itself...
Potato isn't exactly a thing with spiritual ability so much as something that was cobbled together with a lot of magic, and for that matter something drawing it in. The moment she's off the train she feels woozy- dizzy, sick, even, but the train's gone off by the time that's come to mind so there's no sitting out of this mission.
But she really doesn't feel good, at all.
There's a lot of exploring around to be done- and the more she does it, the worse she feels. By the time the statue is close at all, she's curling up against it more because it provides a good spot to sit and rest, tail wrapping around herself like a security blanket as the homunculus sniffles.
"...I didn't know I h..had allergies..."
That's not what it is at all, but it's not like she really knows any better.
Wangji is a little perturbed by how his cultivation seems to be a little shaky in this world, his gliding and leaping is taking far more effort than it should. The flowers are a concern when he sees others bursting into horrible sneezes and when he passes by too close to one, he can feel his head spin.
When he sees the strange statue, this is the first sign of any kind of sentient life, so naturally he investigates. He prods at it a little with his energy, he can't sense specifics but he can feel the presence of something (or someone) inside. He decides to try words before just breaking the statue open.
"Hello, I am Lan Wangji." He tries not to feel a little silly for talking to rock.
The statue follows the basic rules of being a statue, staying where it was the last time Voidtreckers came through, when they first arrived. Head bowed with horns that twist wonderfully around the back and upwards, hands on their laps with long-tipped claws, palms facing towards the sky.
Unobtrusive to some. For Potato too, perhaps. But They know about this world, the changes taking place in it. The energies that have arrived, how they conflict and fight just to stubbornly co-exist. A refusal to do so.
They know the state Potato is in, taking in their world's energy into themselves. A body not adapted.
It is not immediate, but as Potato rests there, a calm will come about them. A link made with the energy inside her, and slowly at first - it is drawn out. Some extra, along the way, but nothing damaging, or weakening. The statue becomes warm for it, in a way meaning to be comfortable, and small tiny white flowers start to sprout about in the grass. A light smell like vanilla, but just a few.
Linger, Potato. It's not a quick transfer of energy, but They will make it as comfortable as it can.
The prod of energy would have been enough. But for the words spoken, there comes a prod back - one soft, or meaning to be, a gesture that Wangji may just be able to sense as a greeting.
Except there's something uncomfortable about it too, like two energies mixing that shouldn't. So the soft poke becomes more like the pinprick of a needle in Wangji's head.
Between warmth and vanilla, it is easy to relax. Potato soon falls fast asleep for a nap, leaving plenty of time for the transfer of energy. She'll probably be there for at least until someone goes to rouse her- but at the very least, in the worst case scenario, she'll just have to wake up and find her way to whatever bridge or path across to other islands have now been made.
Somehow, even though she doesn't quite know why everything feels a bit better as it goes, which means that in her sleep, They will be given a feeling of one thing-
It's really just as well that Wangji has experience in waiting for any response from something he doesn't think will give him one. The greeting feels a little like a friendly shove to the brain, but he immediately stops any attempts to probe further. The mild stabbing is noted, so he tries to ease it a little with one hand at his temple. "Should I attempt to break the statue?"
Before they even set off from the train, the mission statement alone has Kiyoiri somewhat nervous- and Takechirou more-so, with what little the bird understands. 'Birds Bad' isn't really a hard concept for him to grasp, as an animal known for its skill in language and tool creation.
Unfortunately there's not a lot they can well do about that. ...Initially that is.
Being something of a spirit himself, the bird can tell that Something (Someone?) is in that statue. This is probably his best shot!!
"CAW! CAW!" The bird leaves Kiyoiri's shoulder, and quickly lands upon the open palms of the statue, trying to connect to the energy inside. "CAWW!" Help! Help! He needs to be less dangerous seeming! "AAW!!" Help! When he tries to use his power to find the best thing, it hurts! "CAW!!" Why are all the birds bad anyway??? "CAW CAWW!!" Are there just no good birds in this world??
Admittedly, Takechirou is devolving a bit into depressed complaint before he puffs up and shuts up and waits to feel for some sort of response.
There's a few seconds, and then the feeling comes again - like a light pinprick, if more than just one, for a few seconds as there's a feeling that the suggested offer would be very bad.
Words are not spoken, nor shown, but one does enter Wangji's mind (if, again, not comfortably):
As Potato slumbers, she will be protected, as the energy taken also gives the Forever One added strength. While They cannot put all their attention into Potato, they keep the place warm, and try to sense out any other foreign energies, to ping for anyone close to the island to visit this way.
Whether or not it helps to get attention, it's an added help. Hopefully, Potato will find friends - or, her new one right here can attempt to aid her, once she's had her rest.
Operation Stop Birdnado hasn't been all that terrible so far. Annoyingly tall grass, cute little rascals and waving shrubbery, sure. Whatever. He can take it. Jake's going to help save all these people and it'll be a snap, right?
He shuffles along the path in search of the people they've been told to negotiate with, but what he sees first is a magnificent creature. Large and fluffy, and oh so cool.
"Why hello there, handsome..."
There's an awed grin on his face. He wants to approach and pet. So badly. But he retains enough of his situational awareness to hang back. They need to not get skewered first, so he steps back to address his crewmates in a whisper.
"Right. First rule of negotiation. Look as unthreatening as possible. We've got that down, right?"
"Come back here! No, not you! You leave my woolie alone!" yells a voice hidden by the tall blue stalks of wheat-like crops. Those plants rustle loudly as something barrels through with incredible speed. It's a purple cow-sheep looking creature, and following in its panicked wake is a young sali struggling to keep up with the animal.
Moments later, the field erupts into more cacophony as an older, red-eyed sali swings a sickle to clear a path. "I've found one of the intruders!"
Razzy is used to strange statues. It takes a lot to unnerve her. The real surprise is the soothing feeling. That....is decidedly new with statues with some kind of life to them.
But hey, being used to living statues means she sees no reason to hesitate in talking to it when she senses something spirity in it.
"Hello there. What's your name? I'm Razzy," she said.
In the blue stalks of corn there's a red-eyed blue man, and he steps back with his hands raised. Time to try and be diplomatic. Maybe? Had they run into other VoidTreckers yet? Is that what they mean by intruders? What was the kid yelling about?
Yondu keeps his distance as he steps back from the newest soul looking like they're fixin' to harvest the lot of them.
"Hold up, Hoss! We're just aimin' to talk."
They by far have the upper hand between the abilities they're displaying and the fact they have sickles. His only reliable weapon is the candy-red knife in his forearm scabbard (and it was an enchanted gift so even it's vaguely reduced in effectiveness). He's not making any motions for said weapon and he's determined to try and manage a conversation.
After suddenly seeing her power level drop without warning, Dairine is down in the dumps. Between that and this world's strange resistance to even the simplest of readings, she can't help but wonder if it is actively hostile towards them. Hostile or not, something is definitely wrong.
Since she can't traverse to other islands like this, she wanders around their arrival point looking for anything useful she could do. That's when she notices the statue. Or perhaps she was drawn there before she even noticed? Certainly there is something different about this place. Was the material that the statue made of more alive than usual? Or was it a species of its own?
Either way, Dairine reaches out to touch the surface. While her underlying emotions are still a tangle of negative thoughts, she tries to push them aside as she speaks.
"Hello? I am on errantry, and I greet you," she says in Wizard's Speech, mainly out of habit. Will her intention get across even if she's not understood?
shows up as the plus one, hands over a beer to yondu
Wei Wuxian, lagging a touch behind, comes to a stop as well. What in the world was happening? He has his flute tucked into his belt, visible at his hip, but he's not dressed to impress or frighten: a man with his hair half pulled up and back, no visible weapons, and a blue hoodie and decently clean cargo pants.
Bless that translation still works, or where would they be then?
"Not looking to invade anything, as it is. We'd love to talk, like my friend here says. To whomever you prefer, yes?"
No woolies, or locals, harmed in the process. (Or them, though Wei Wuxian's calculating what he'd need to do in order to handle a reach-enhancing weapon-attack, and how he'd disarm, if needed.)
"Well aren't you an impressive looking one," Wei Wuxian says, one of those who've wandered by this statue with its horns and the niggling feeling of it. His brow furrows, and he smiles, because better to greet things with a smile until he learns he's facing something that takes bearing teeth as a sign of outright aggression.
What he does do is, well, bow to the statue, in the way that is common for himself and his people. Fisted hand placed into the centre of his palm, and a bow of his head to the crouched stone. Is it the source of the energy? It's one likelihood, and politeness has yet to land him in worse situations than brazen overtures.
"Hope you don't mind, but, nice to meet you. I'm Wei Wuxian," and if he's talking to a statue, this is not the worst mental health day he's had in the past. He settles his hands over the open stone palms, crouched down similarly to the figure.
Page 1 of 17