voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-03-13 09:48 am

Swirling Consequences Start

On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”

A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.

However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.

We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.

The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.

The video ends.

I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."

They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.

Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”



SWIRLING CONSEQUENCES: START



WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS

QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS





ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.

Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.

The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.

"Oh good. You’re here!"

Looking over, voidtreckers will spot a young girl at the edge of the clearing.

"Ma said we should expect some void heroes any day now. She’s put some stew on."

And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.

“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER


  • The inn has a large and open floor, the entrance close to where a fire crackles, chairs and a table beside it. To the right are places for eating, and kitchen doors that lead in and out, while to the left is where a counter separates another route to the kitchen, and to the family's own private quarters. By here too are the stairs leading up into the bedrooms, with some also available on the ground floor.

    There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.

  • The problems are everywhere it seems. Farms need help, dralite chicks need rescuing, and their parents reassured before they go on a murderous revenge spree. Voidtreckers can stay or plan or jump right into things - the forest and scrublands are the closest to reach with both behind the inn, while the farmlands will take half a day to reach. Alabany will mark on the maps where to go for the farmsteads, or ones she knows about, and allow her inn to be used as an intiial base.

  • For those whose skills lie more in cooking and maintaining camp, she will happily take their help in the kitchens, or suggest They go down to the nearest farmsteads and lend a hand there. It'll take about half a day on foot to reach the nearest few, but many hands are needed. They will have better tools for moving debris and making repairs; she has a few, but not enough for everyone, and she'd rather they be used around the forest if anywhere. She needs those!

  • Albany will warn about the dralites, and to plug your ears if you're going through the forest. Their screeching can stun and slow people even at a distance, and with everyone worked up, it makes it hard to get through. They happen to like bugs, and a fruit called matts - similar to dates, fruits that grow off certain small trees in the forest.




  • YELLING HEIGHTS: FOREST
    Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.

    The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.

    High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
  • Dralites can be found scattered around this forest, big and small - Albany will tell them as much. The youngest are easy to locate, unable to fly, and make a lot of noise. Slow-moving and dragging their heavy wings, they need help moving with any speed. They can be found alone, or attracting the attention of the great chinchillas or monkeys (who see them less as prey, and more as something to bully and take out their frustrations on).

  • Some will accept help from the first person that approaches them, jumping on them and wrapping their wings around their neck or head, clinging on and accepting them as their ride. They will need to be returned to their nests, and will reject any nests that aren’t theirs. It'll be very similar to escorting a toddler, often throwing screeching fits if they don’t think their helper is trying hard enough, which can make it difficult for people to move around.

  • They are hard creatures to please, even so more the adults who are furious that their nests have been disturbed. As large as a sheep with larger wings and powerful talons they might just swoop down and grab smaller unsuspecting voidtreckers and carry them to their nests as workers to help fix them. Some of these adults may be near their nests, or will be seen swooping around above-head at startling speeds, searching for their young.

  • There are eggs that have gone missing too. A place they can hatch safely is essentia, since they can easily become pray or be snatched by the monkeys who live in the forest and steal from the inattentive.

  • As well as helping the dralites, there are herbs that can be collected here. Purple Stars are leaves that grow at the top of tall trees. These can be found deeper into the forest, and are different from the other trees by their branches only growing at the very top, their bark stripy. They will need to be climbed, or flown up to - not getting startled by adult dralites is essential, or becoming target practice to the monkeys. They have rocks.

  • Deep in the most dampest sections of the fores, Fruit Cups grow in a tangle around spider plants, that will ensnare the unwary into it’s sticky grip. For every few flowers, there's a wide trapping of the spider plants, vines impossible not to get stuck to. But as difficult as they are to collect, they are useful, and the potions they make will be handy to the communities that require help. Some voidblobs have gotten trapped here too, and they'll become active once people get close.



  • YELLING HEIGHTS: SCRUBLANDS
    Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.

    The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.

    Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
  • The farmers' plans are to bring the grazing animals back down to the lower ground and to their farms, but they'll need help clearing up paths and guiding them off the mountain and back to their farmsteads. Not only will it mean moving debris and locating animals, it will also mean protecting them from the predators in the area - and other trouble.

  • The horned goats, often a worry on these slopes, have grown even more aggressive. They ram into herds and farmers alike, even attempting to send them rolling. They need driven off, away from the herds. The chinchillas are also more aggressive, running rampage through the hills and attempting to down the livestock and to take them back to their nests.

  • There will also be sightings of the voidblobs for the more unfortunate, dubbed such by the locals. Gelatinous and luminescent, they are a mess of what were likely multiple creatures that have been fused together, patches of fur and teeth and claws held together with thick veins of colour. They attack indiscriminately and without reason, and are difficult to take down, never responding to blows of any type. You only know when they're taken out by when they stop moving - otherwise, they will continue.

  • During the first night there is a disturbance on Ciyesia. Trees are felled, the mountain seems to rumble and more animals flee, spilling panicked down the mountain to the farm lands below. For whatever aid is giving to the area on the first day, this event causes more damage to the surrounding areas.



  • LOWER LANDS: FARMLANDS
    Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.

    While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.

    And the biggest trouble will be reaching it.

    Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
  • Though moving the herds closer to the farms is a sensible idea that doesn’t mean the farmlands themselves are safe. Landslides have cut communities off, some of the chinchillas and horned goats have made their way down the mountain and angry dralites stalk the plains looking for their young.

  • The shaking of the earth and the landslides have caused damage and debris. Trees have been felled bolders moved, barns and houses have been damaged. There’s a big clean up operation required. Farmers have wheelbarrows and shovels and Albany has some more that can be borrowed. It will require a team effort to clear the roads and make sure essential supplies get where they are needed.

  • Most of the farms and villages have protections in place, but they are overstretched and exhausted. Villagers take turns patrolling, protecting the herds and the people from creatures should they be goats, chinchillas or the new and terrifying void blobs.

    Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.

  • Making the herbal remedies will mean finding the right people for it, but locating the villages is a good bet. Tinctures and teas are the best method, boiling the plants and breaking them down over hours. Even if you're not experienced, people being around to help monitor the pots and bottle them will be helpful. The craggle leaf are good as they are to feed upset livestock, but also as medicine, for helping against the voidstorm's headache-inducing effects.




  • FROM THE VOID...

  • DISPLACED PEOPLE: Once or twice a year, people can be found in the Yelling Heights, wandering around dazed and confused, hailing from a whole other world. Since these storms have begun there have been at least two a day, perhaps more that have yet to be found. They have no memory of arriving, some might not even have memories of who they are, or where they come from.

    For now they need found, gathered in once place and care given to them.

  • VOIDBLOBS: The voidblobs, as they have been dubbed by those who have seen them, are truly monstrous creatures. Perhaps once multiple creatures they have been fused together, a mess of fur and teeth and claws held together with thick veins of colour these creatures have one instinct and that is to kill.

    They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.

  • VOIDTEARS: For now, it's Red Team's task to find these tears and secure a perimeter on them - a difficult enough job that will take the first few days of the mission. They aren’t visible except in the storms, and so finding them requires braving them, where the wind sings with void music, rain pouring with hail, and a strong sense of unease growing until it too unbearable to endure. But the exact point of the tears must be found: a spot where the kaleidoscope of colours shines down onto any under it, only visible in that area.

  • STORMS: These are scattered around the lands, never moving despite the clouds that do. In the storms, the voidtears pulse with colour. Being near them is uncomfortable, and there is always the risk of a voidblob coming through. Being near the voidtears for too long even outside of voidstorms will lead to headaches, and so it is wise to rotate who is guarding them.

  • THE FIRST NIGHT: Late into the first night, there will be loud noises, the earth rumbling and a worrisome show of lights as the full moon hangs in the sky above. There may be word from fellow voidtreckers what's going on, but either way, this disturbance will bring out trouble into the night, breaking fencing and some buildings that were on their last legs.


  • OOC NOTES
    OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Mission Rewards

    This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!

    An extra list of prompts for ideas, arranged by team (click):

      RED TEAM
  • You've either wandered into a group of voidblobs or see some approaching. They're annoying on their own, but as a group, they can cause serious damage.
  • The voidstorms are easy to find by the literal storms they bring, but the tears themselves? They're a pain to, only visible once you're right under them. How will your character persevere in the search? Flying, if you can, might seem the quickest option, but a closer level to the sky seems to make the headaches and disorientation worse.
  • You've somehow been convinced into fixing up a fence during watching the perimeter. Yes yes, that's important, but the area is clear for now, and what if an animal gets loose? More hands will get this done quick.

    • BLUE TEAM
  • What kind of people will you find out there in the wild? Someone desperate for an offer of aid, or someone suspicious, distrusting? Are they even human, or some other race - or sentient object?
  • The dralites aren't good at in any way but wailing. But their eggs are unique, obsidian in appearance. So if you see a monkey carrying any such thing, or see one being carried by a great chinchilla - that's no lucky lump of goal. That's your way of calming down the ticking time bombs of angry parents.

    • PURPLE TEAM
  • Farm work isn't your chore, but the farmers need all their herds before they go anywhere, so you're getting involved whether you want to or not.
  • Make a good impression on the farmers, and they're likely to help you out. Need to borrow tools? Or can you convince the farmers to let you and your friends borrow some, passing them onto the people who need them?

    • ORANGE TEAM
  • Herb collection is hard enough with tall trees and spider plants but watch out for the monkeys who want to steal the prize.
  • Once herbs are collected they can be made into potions. They aren't too difficult to make and Albany has recipes if asked.
  • Herbs aren't the only things monkeys want, there's a group converging on a dralite nest, those eggs look very shiny.

    • ALL TEAMS
  • Distance is a real concern. Who will go where, where are places and people in need? Scouting is a good idea, and so is organising who will be best, where. ... or, you can just go and do your own thing.

    Image Sources: Top header - Tavern - Farmlands - Void coours
  • happyends: (lies in the palm)

    1

    [personal profile] happyends 2022-03-16 07:06 am (UTC)(link)
    "We can team up!" Madoka pipes up.

    You know, not like she's got any ulterior motives. Not like she wants to spend as much time with Ple Two here as possible or anything.. Especially after the kind of rough last mission, and then the awkward events of only a week or two ago.

    It'd be nice to spend some time with her girlfriend, and hope that this mission doesn't get too far out of hand.

    "You can help spot people, and then I can help talk to them!" Not that Ple Two couldn't do the latter by herself, but.. well, Madoka has that certain puppy-eyed charm to her that makes people listen to what she's saying more, right.
    happyends: (better than the rest)

    the muddy aftermath

    [personal profile] happyends 2022-03-16 07:07 am (UTC)(link)
    [ Technically Madoka is here to help the poor animals.

    .. but it seems like said poor animals aren't the only ones who could use a little help here, huh. Despite the fact that a muddy version of Katsuya lying there wasn't something Madoka expected to find here, it's not like she's just going to leave him there without doing anything.

    So before Katsuya knows it - or perhaps before he can be completely ignored and keep some of his dignity as he might have wished - there's already a fussy girl at his side, tugging on his dirty arm. ]


    I-I don't think it's a good idea to keep lying around here..

    [ Sure, this world might not be as dangerous as some they've visited, but it's still definitely not just sunshine and rainbows.

    Quite literally not that, considering all the storms. ]
    renegadeprince: (annoyed 05)

    [personal profile] renegadeprince 2022-03-16 07:12 am (UTC)(link)
    Vegeta's been regaining his energy during the day in preparation for actually being helpful for the rest of the mission; eating, sleeping, and taking time to meditate and try and calm his mind. It's... difficult, the events of last night has shaken it up and he was struggling to find the same place he had been used to training.

    However, when a pot of food is put down in front of him, he's not going to turn it down, though he does wait as Devero got himself seated, a brow raised silently as he looked over at the other man and his question. Then a sigh and turning to the food. "Saiyans who have an intact tail are capable of transforming into what is called an Oozaru, or Giant Ape. I had been planning to find a suitable location to test it out on since I regained my tail, however I got," His jaw tightening as he gritted his teeth, hating to admit how much he had failed. "Careless. I had fallen out of practice of being mindful of a planet's moon cycle, and I got caught up in this one."
    unrecovered: (Face: Like you're on the Office)

    [personal profile] unrecovered 2022-03-16 07:13 am (UTC)(link)
    He gets a breathy mrah in response, as Athena is still focusing on purring to help him recover. She boops his nose again - twice in a row, gently but insistently - then pulls her paw back and tucks it back under her. Seriously, don't get up yet. She's still working, and you could probably use a little more sleep.
    redprayer: (Default)

    [personal profile] redprayer 2022-03-16 07:15 am (UTC)(link)
    "Very good."

    Rezo will likewise start studying the herd, listening for restless movements, uneven footsteps or breathing, or strange noises. He approaches a few separately, and even casts a recovery spell on one of the older ewes. Rezo's no farmer, but he's traveled rural areas and white magic works on animals as well as humans.
    adregem: (heh. i expect that of you.)

    [personal profile] adregem 2022-03-16 07:48 am (UTC)(link)
    He knows Tidus can easily hold his own when it comes to missions like this, tried and tested as they are, but Roland still can't help but feel a tinge of heightened pride and respect for what he hears. He nods, smiling.

    "Then you better keep them on speed dial, pro. Nice work." A beat. "One of us can turn into a dragon? Huh. That's...new." Not unheard of, given the nature of the void, multiverses, or even just magic in general. Still! It's enough to give him pause.

    "Anyway. It looks like we have our game plan. I have a map with a couple of farmers who already have a relationship with the people from this side of town. We can start there. Give me a second to copy the map."

    Why he isn't relying on the tech that he is is no mystery to anyone who knows Roland even remotely, but it's also a wonder that he doesn't whip out his cellphone at this juncture to take a picture for easier reference. Instead, he's bent over the table again, copying each line and curve with relatively mastery. It takes him no time at all to make a duplicate map, marked with strategic X's, on a separate roll of parchment.

    truesmiles: (165)

    [personal profile] truesmiles 2022-03-16 07:49 am (UTC)(link)
    "It seems like the many here do like to make sure people are taken care of." At least in Fai's case certain things he doesn't need to do as often as others and still be perfectly fine. But he will from time to time will indulge in things he doesn't necessarily need, but still misses.

    "We haven't, I think the train being the way it is and the amount of people makes it hard to be introduced to everyone. But as for me, I'm Fai."
    truesmiles: (214)

    [personal profile] truesmiles 2022-03-16 07:54 am (UTC)(link)
    Fai checked there positioning for the time being before extending the nails on his left hand to become a claw before slashing at the branches they were throwing the rocks from. It was quick enough that they didn't react quick enough and fell to the ground.

    "That should give us enough tome to gain enough distance." he said as he finally started to move away, nails back to normal.
    truesmiles: (03)

    [personal profile] truesmiles 2022-03-16 07:59 am (UTC)(link)
    "Like most recipes they have measurements and only mention the items needed in the instructions." So basically Fai is currently skimming through it and still understand what is needed quickly. Every now and again he looked at what was around them.

    "Yeah we have everything. So that's good. Means we can start, but first thing we need is..." he said going over to grab a bowel.
    blitzcheer: (in the endddd)

    [personal profile] blitzcheer 2022-03-16 08:21 am (UTC)(link)
    Roland, not going for tech? It makes sense in this circumstance, at least. Their own SCA maps weren't as useful as they could be, and Albany was handing out the maps like candy. It sounds like too that Roland's already been talking and getting useful details, and Tidus wasn't going to dismiss taking any of that.

    Instead, he rests against the table, hands and arms propping him up as he watches him.

    "I'll make a call-out and see who'll be better at helping with the clearing the roads, once we see how bad they are -- superpowers, and that." You know, 'cause there's a difference between 'good at shovelling' and 'good at moving great weights'. "I don't wanna waste my time clearing anything if someone else can do it with a snap." A snap of their fingers, by the click that Tidus gives his own there.

    "But, might be good to just get out there and see how things go, then do a check-in later."
    blitzcheer: (ur not me mam)

    [personal profile] blitzcheer 2022-03-16 08:27 am (UTC)(link)
    Hey, no shame there. Tidus certainly didn't know anything about construction, so he just smiles, nod.

    "Alright - then let's clear a path through here first, and we can bring the brains in later!" One job at a time. And Tidus can help around here too, even if it's not able to move large weights. He's got a shovel, working on gathering the smaller mess for their pile.

    "This'll be a lot easier once everyone's got a way of moving around."
    blitzcheer: (woo woo naee)

    [personal profile] blitzcheer 2022-03-16 08:59 am (UTC)(link)
    Sorry, chinchin. You might've had a chance, but if it comes between Buttercup getting injured or a pest, Tidus knows who he wants to see be safe. The ensuing situation isn't one he can get involved in, not easily - and he'll let the young girl do what she has to, either if she gets it to scarper or takes it out.

    But he's gotten closer, not crowding, but ready to jump in if she needs it.
    Edited 2022-03-16 09:00 (UTC)
    adregem: (the pledge of a second life.)

    [personal profile] adregem 2022-03-16 09:15 am (UTC)(link)
    Yes, please. That would be a big help.

    [ He offers her his map, and lingers close. ] There are four groups of us from the same delegation. You can tell who we are with the colors we wear: red, orange, blue, and purple. Let us know if there's anything else we might need to know to make the job a bit easier on the people of this world.

    [ Roland hums quietly. ]

    Are there any worst case scenarios we need to be aware of?
    mynameisallen: (Glance ★ With my heart on the trigger)

    [personal profile] mynameisallen 2022-03-16 09:23 am (UTC)(link)
    "Same with the used to lots of fighting." Though in his world fighting was more trying to save souls that were trapped. Fighting still happened in other places he ended up in but not as much.

    "But I understand people wanting to go home and I'm sure one day that will happen without something like this happening." At least for those who are able to anyway.
    adregem: (if you stay with me again)

    [personal profile] adregem 2022-03-16 09:23 am (UTC)(link)
    He sets aside his favorite blade, one that mimicked the glow of the night sky itself, falling stars alight in its sheen, upon noticing a pair of eyes on his person. Roland nods to him, setting aside the task for the moment.

    "Hey. New to the train?" He asks, a small smile on his youthful looking face. "Got everything you need for your gear?"
    paopuofyourlife: (64)

    [personal profile] paopuofyourlife 2022-03-16 09:39 am (UTC)(link)
    I guess having that power is god for feeding them at least.

    [Not too many though or else she would of course get tired and then be useless.]

    I know other kinds of magic and I know basic sword skills due to my keyblade. Also great at crafts.
    paopuofyourlife: (32)

    Re: Monkey Trouble

    [personal profile] paopuofyourlife 2022-03-16 09:41 am (UTC)(link)
    "Please don't actually do that though..." Kairi muttered. As much as today she choose violence she still didn't want an actual forest to get destroyed. But she figured she was bluffing so her wording made it implied that it was possible Nozomi was actually going to do it.

    And they seemed more hesitant at least.

    "We will slowly move away and leave you alone if you do the same"
    blitzcheer: (UGGGH!!!!)

    [personal profile] blitzcheer 2022-03-16 09:56 am (UTC)(link)
    Is being quizzical enough for Tidus's new budding romance power? Sure, when Taiki's seeking an answer - and that answer comes, in the form of Tidus --

    -- still somehow losing his balance by the sudden shift in location, a small Tidus yelp as he stumbles under his own feet. The basket - a long one, woven - tumbles with him, apples and strawberries rolling all over the place as Tidus lands on his side, his shoulder hitting hard against a tree root.

    "Owww.... guuhhhh..."

    Just give him... a second....
    blitzcheer: (know what that means?)

    [personal profile] blitzcheer 2022-03-16 09:59 am (UTC)(link)
    Tell me about the magic! There's a lot out there - let's see if anything you know'll be good for any of the jobs.

    [ Wind magic? Moving things?! The possibilities are endless! ]
    goingthroughaphase: (pic#13971677)

    Naptime

    [personal profile] goingthroughaphase 2022-03-16 10:01 am (UTC)(link)
    Kitty hadn't really had a chance to talk with Molly for a while, and had been meaning to catch up with her. So when she sees the younger girl seeming to sway a little on her feet as she comes over, she leaves her own work to check on her.

    "Hey, Molly. How are you holding up?"
    goingthroughaphase: (pic#13971678)

    Fencing

    [personal profile] goingthroughaphase 2022-03-16 10:09 am (UTC)(link)
    Kitty was also a bit out of her depth here - she had helped build things before, sure, but not a fence. She wasn't even entirely sure where to start, but the farmers at least were helping her with that, directing her to carry building materials and tools around.

    Seeing the other girl, Kitty headed over with some posts for making the fence. "Hey, Ruby," she said, setting the posts down nearby.
    blitzcheer: (no promises there)

    [personal profile] blitzcheer 2022-03-16 10:16 am (UTC)(link)
    "If you need a hand, you know you can call on me." Said all charmingly, heroic! Isn't Tidus such a good pal.

    Oh, but also- "Don't know if I told you, but the power I had back in that fake world's started working. I can go wherever someone wants me." Oh. "Well, if they're there. I'm still trying to get the hang of it, but let's try it sometime! ... once we have the transgates set up."

    Because guess who is going to avoid walking long distances as much as possible - this guy!
    blitzcheer: (huffy duffy puffy)

    [personal profile] blitzcheer 2022-03-16 10:31 am (UTC)(link)
    "If I don't get an ocean, you don't get a bear!" A fair trade, one that Tidus sounds very adamant over. And why shouldn't he!! He said it's one of the nicest - not the most perfect.

    If only.

    Instead, they have grit and dirt completely filling the space between two mounds; what will be easier to clear up than to make an entire new road for. Tidus digs in his shovel with a grunt, a fresh batch of dirt to be put in their wheelbarrow.

    "What about those tiny...chinchinnery things? They're furry."

    And therefore, close enough to a bear.
    blitzcheer: (star player you know!)

    [personal profile] blitzcheer 2022-03-16 11:13 am (UTC)(link)
    Hmmm. Leave to go ask questions while this guy goes and investigates, orrrr...

    ...

    "Let's go together!" Yeah!! "If it's just strange but normal for the area, then it'll be fine, right? But if it isn't, then we'll find something!"

    Isn't that logical? Or there's more to it, as Tidus brings his hands together behind his head, then stretching them upward; a grin stretching on his face.

    "Plus, that sounds like way more fun. Let's stretch our digits and code and muscles!"
    blitzcheer: (ummmooo)

    [personal profile] blitzcheer 2022-03-16 12:15 pm (UTC)(link)
    Tidus laughs, eyes on where Molly set the boulder down, but then turning on her. "It's okay for some people, like you! Miss Big Invisible Muscles!"

    But it's fun, nothing else, and after a beat- "Thanks. This is one of the paths we'll need - take a shovel when the rocks get too small to bother moving by hand. Just don't try throwing anything too small around!"

    Decent sized rocks? Alright. Grit and dirt? A mess waiting to happen!