voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-03-13 09:48 am

Swirling Consequences Start

On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”

A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.

However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.

We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.

The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.

The video ends.

I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."

They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.

Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”



SWIRLING CONSEQUENCES: START



WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS

QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS





ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.

Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.

The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.

"Oh good. You’re here!"

Looking over, voidtreckers will spot a young girl at the edge of the clearing.

"Ma said we should expect some void heroes any day now. She’s put some stew on."

And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.

“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER


  • The inn has a large and open floor, the entrance close to where a fire crackles, chairs and a table beside it. To the right are places for eating, and kitchen doors that lead in and out, while to the left is where a counter separates another route to the kitchen, and to the family's own private quarters. By here too are the stairs leading up into the bedrooms, with some also available on the ground floor.

    There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.

  • The problems are everywhere it seems. Farms need help, dralite chicks need rescuing, and their parents reassured before they go on a murderous revenge spree. Voidtreckers can stay or plan or jump right into things - the forest and scrublands are the closest to reach with both behind the inn, while the farmlands will take half a day to reach. Alabany will mark on the maps where to go for the farmsteads, or ones she knows about, and allow her inn to be used as an intiial base.

  • For those whose skills lie more in cooking and maintaining camp, she will happily take their help in the kitchens, or suggest They go down to the nearest farmsteads and lend a hand there. It'll take about half a day on foot to reach the nearest few, but many hands are needed. They will have better tools for moving debris and making repairs; she has a few, but not enough for everyone, and she'd rather they be used around the forest if anywhere. She needs those!

  • Albany will warn about the dralites, and to plug your ears if you're going through the forest. Their screeching can stun and slow people even at a distance, and with everyone worked up, it makes it hard to get through. They happen to like bugs, and a fruit called matts - similar to dates, fruits that grow off certain small trees in the forest.




  • YELLING HEIGHTS: FOREST
    Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.

    The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.

    High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
  • Dralites can be found scattered around this forest, big and small - Albany will tell them as much. The youngest are easy to locate, unable to fly, and make a lot of noise. Slow-moving and dragging their heavy wings, they need help moving with any speed. They can be found alone, or attracting the attention of the great chinchillas or monkeys (who see them less as prey, and more as something to bully and take out their frustrations on).

  • Some will accept help from the first person that approaches them, jumping on them and wrapping their wings around their neck or head, clinging on and accepting them as their ride. They will need to be returned to their nests, and will reject any nests that aren’t theirs. It'll be very similar to escorting a toddler, often throwing screeching fits if they don’t think their helper is trying hard enough, which can make it difficult for people to move around.

  • They are hard creatures to please, even so more the adults who are furious that their nests have been disturbed. As large as a sheep with larger wings and powerful talons they might just swoop down and grab smaller unsuspecting voidtreckers and carry them to their nests as workers to help fix them. Some of these adults may be near their nests, or will be seen swooping around above-head at startling speeds, searching for their young.

  • There are eggs that have gone missing too. A place they can hatch safely is essentia, since they can easily become pray or be snatched by the monkeys who live in the forest and steal from the inattentive.

  • As well as helping the dralites, there are herbs that can be collected here. Purple Stars are leaves that grow at the top of tall trees. These can be found deeper into the forest, and are different from the other trees by their branches only growing at the very top, their bark stripy. They will need to be climbed, or flown up to - not getting startled by adult dralites is essential, or becoming target practice to the monkeys. They have rocks.

  • Deep in the most dampest sections of the fores, Fruit Cups grow in a tangle around spider plants, that will ensnare the unwary into it’s sticky grip. For every few flowers, there's a wide trapping of the spider plants, vines impossible not to get stuck to. But as difficult as they are to collect, they are useful, and the potions they make will be handy to the communities that require help. Some voidblobs have gotten trapped here too, and they'll become active once people get close.



  • YELLING HEIGHTS: SCRUBLANDS
    Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.

    The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.

    Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
  • The farmers' plans are to bring the grazing animals back down to the lower ground and to their farms, but they'll need help clearing up paths and guiding them off the mountain and back to their farmsteads. Not only will it mean moving debris and locating animals, it will also mean protecting them from the predators in the area - and other trouble.

  • The horned goats, often a worry on these slopes, have grown even more aggressive. They ram into herds and farmers alike, even attempting to send them rolling. They need driven off, away from the herds. The chinchillas are also more aggressive, running rampage through the hills and attempting to down the livestock and to take them back to their nests.

  • There will also be sightings of the voidblobs for the more unfortunate, dubbed such by the locals. Gelatinous and luminescent, they are a mess of what were likely multiple creatures that have been fused together, patches of fur and teeth and claws held together with thick veins of colour. They attack indiscriminately and without reason, and are difficult to take down, never responding to blows of any type. You only know when they're taken out by when they stop moving - otherwise, they will continue.

  • During the first night there is a disturbance on Ciyesia. Trees are felled, the mountain seems to rumble and more animals flee, spilling panicked down the mountain to the farm lands below. For whatever aid is giving to the area on the first day, this event causes more damage to the surrounding areas.



  • LOWER LANDS: FARMLANDS
    Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.

    While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.

    And the biggest trouble will be reaching it.

    Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
  • Though moving the herds closer to the farms is a sensible idea that doesn’t mean the farmlands themselves are safe. Landslides have cut communities off, some of the chinchillas and horned goats have made their way down the mountain and angry dralites stalk the plains looking for their young.

  • The shaking of the earth and the landslides have caused damage and debris. Trees have been felled bolders moved, barns and houses have been damaged. There’s a big clean up operation required. Farmers have wheelbarrows and shovels and Albany has some more that can be borrowed. It will require a team effort to clear the roads and make sure essential supplies get where they are needed.

  • Most of the farms and villages have protections in place, but they are overstretched and exhausted. Villagers take turns patrolling, protecting the herds and the people from creatures should they be goats, chinchillas or the new and terrifying void blobs.

    Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.

  • Making the herbal remedies will mean finding the right people for it, but locating the villages is a good bet. Tinctures and teas are the best method, boiling the plants and breaking them down over hours. Even if you're not experienced, people being around to help monitor the pots and bottle them will be helpful. The craggle leaf are good as they are to feed upset livestock, but also as medicine, for helping against the voidstorm's headache-inducing effects.




  • FROM THE VOID...

  • DISPLACED PEOPLE: Once or twice a year, people can be found in the Yelling Heights, wandering around dazed and confused, hailing from a whole other world. Since these storms have begun there have been at least two a day, perhaps more that have yet to be found. They have no memory of arriving, some might not even have memories of who they are, or where they come from.

    For now they need found, gathered in once place and care given to them.

  • VOIDBLOBS: The voidblobs, as they have been dubbed by those who have seen them, are truly monstrous creatures. Perhaps once multiple creatures they have been fused together, a mess of fur and teeth and claws held together with thick veins of colour these creatures have one instinct and that is to kill.

    They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.

  • VOIDTEARS: For now, it's Red Team's task to find these tears and secure a perimeter on them - a difficult enough job that will take the first few days of the mission. They aren’t visible except in the storms, and so finding them requires braving them, where the wind sings with void music, rain pouring with hail, and a strong sense of unease growing until it too unbearable to endure. But the exact point of the tears must be found: a spot where the kaleidoscope of colours shines down onto any under it, only visible in that area.

  • STORMS: These are scattered around the lands, never moving despite the clouds that do. In the storms, the voidtears pulse with colour. Being near them is uncomfortable, and there is always the risk of a voidblob coming through. Being near the voidtears for too long even outside of voidstorms will lead to headaches, and so it is wise to rotate who is guarding them.

  • THE FIRST NIGHT: Late into the first night, there will be loud noises, the earth rumbling and a worrisome show of lights as the full moon hangs in the sky above. There may be word from fellow voidtreckers what's going on, but either way, this disturbance will bring out trouble into the night, breaking fencing and some buildings that were on their last legs.


  • OOC NOTES
    OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Mission Rewards

    This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!

    An extra list of prompts for ideas, arranged by team (click):

      RED TEAM
  • You've either wandered into a group of voidblobs or see some approaching. They're annoying on their own, but as a group, they can cause serious damage.
  • The voidstorms are easy to find by the literal storms they bring, but the tears themselves? They're a pain to, only visible once you're right under them. How will your character persevere in the search? Flying, if you can, might seem the quickest option, but a closer level to the sky seems to make the headaches and disorientation worse.
  • You've somehow been convinced into fixing up a fence during watching the perimeter. Yes yes, that's important, but the area is clear for now, and what if an animal gets loose? More hands will get this done quick.

    • BLUE TEAM
  • What kind of people will you find out there in the wild? Someone desperate for an offer of aid, or someone suspicious, distrusting? Are they even human, or some other race - or sentient object?
  • The dralites aren't good at in any way but wailing. But their eggs are unique, obsidian in appearance. So if you see a monkey carrying any such thing, or see one being carried by a great chinchilla - that's no lucky lump of goal. That's your way of calming down the ticking time bombs of angry parents.

    • PURPLE TEAM
  • Farm work isn't your chore, but the farmers need all their herds before they go anywhere, so you're getting involved whether you want to or not.
  • Make a good impression on the farmers, and they're likely to help you out. Need to borrow tools? Or can you convince the farmers to let you and your friends borrow some, passing them onto the people who need them?

    • ORANGE TEAM
  • Herb collection is hard enough with tall trees and spider plants but watch out for the monkeys who want to steal the prize.
  • Once herbs are collected they can be made into potions. They aren't too difficult to make and Albany has recipes if asked.
  • Herbs aren't the only things monkeys want, there's a group converging on a dralite nest, those eggs look very shiny.

    • ALL TEAMS
  • Distance is a real concern. Who will go where, where are places and people in need? Scouting is a good idea, and so is organising who will be best, where. ... or, you can just go and do your own thing.

    Image Sources: Top header - Tavern - Farmlands - Void coours
  • redprayer: (you don't want to know me anymore)

    [personal profile] redprayer 2022-03-24 03:58 pm (UTC)(link)
    “Yes, although I’d have to make it a short distance away first. If I disrupt the terrain nearby I’m afraid I might risk injuring the animals further.”

    And the longer they wait before healing, the more likely it is that it will be too late to save it, since it smells like something down there is losing blood.

    “If I can reach the animals first I can stabilize them, even if we can’t get them out from under the rubble. But if I can’t reach them through the rubble then we’ll have wasted valuable time.”

    So there’s the dilemma: Remove the rubble first, and risk it taking long enough to lose some sheep, or see if Rezo can stabilize the sheep right away- with the chance that they’ll only find out he can’t get close enough to do so.
    yondu: animated (3 1 0)

    [personal profile] yondu 2022-03-24 04:19 pm (UTC)(link)
    "Oh yeah, I didn't actually figure. I'm just jokin' 'cause this train puts us some shit we didn't do nothin' to deserve and had no wantin' to have." That WangJi did nothing to deserve it is a given, really.

    "It ain't cramps from the suitcase I'm worried on. I don't know ya well, but you're still crew. You don't leave your camrade's wantin'." As long as he knows he has some back-up.

    In any case, he's glad to set off in the direction of hauling these supplies.

    "I saw someone usin' debris to fix up some roads, too. Not a bad plan. I ain't strong enough to make super quick work of it but if I can find a team later workin' at it I might pitch in."
    redprayer: (little fiends on halloween)

    [personal profile] redprayer 2022-03-24 04:32 pm (UTC)(link)
    "Of course. There are only a few left, so it shouldn't take long."

    Pretty much just a handful remain before he'll be done.
    redprayer: (feeling like a fool again)

    [personal profile] redprayer 2022-03-24 04:51 pm (UTC)(link)
    A shiver goes through him before he can repress it as the cold hits his leg, but as with the hand, at least it’s a brief experience.

    “It wasn’t as unpleasant as remaining trapped would have been,” he points out, taking a step back. Certainly, he would not have wanted to wait there for some peckish wildlife to find them.

    Clear of the treacherous vines, Rezo takes a moment to enjoy the freedom, but he still accepts the shears when he feels them bump against his knuckles. “I do. I believe we can make actual progress now that we’re no longer having an adventure.”
    invigorates: what with you being an incompetent sack of shit. (I didn't think you had it in you.)

    [personal profile] invigorates 2022-03-24 05:06 pm (UTC)(link)
    Lioriley pointedly made sure not to comment on how being so close to Rezo might not have seemed so terrible if they weren't trapped. Ahem.

    She chuckled and stepped back enough to give him some breathing room, attempting to fix her hair while walking toward her own discarded shears. She decided, while she stood near where the tool had fallen, to tie her hair up and out of the way this time — on the off chance she happened to topple into another patch of vines, at least she wouldn't yank any more out. Hopefully.

    "Let us hope so. We have more to do and no need to waste time tangling with webs." She agreed, soon setting back to work in the patch of plants she had managed to clear of dangers. "Tell me if you happen across anymore, and I will be sure to freeze them." if he didn't take care of them himself at this point.
    stabgremlin: (95)

    [personal profile] stabgremlin 2022-03-24 05:30 pm (UTC)(link)
    "I see. I'll keep that in mind."

    Glass or raw metal. Should be doable, he thought. He also wondered if he eventually could get his hands on his datapad from home, even if it would likely be a while- when it came to devices with patterns on them, his datapad had more than most given it was what he used at home whenever he was designing something new to add to his arsenal.

    Slip around quietly though. Listening in. Break into places he didn't belong in.

    "Being slippery is a survival tactic where I'm from. Plenty of people who can make your head explode like an overripe melon with a thought and all."

    Overcoming that had taken guns and explosives and knives at times. But Aden had always favored knives when it came down to it, and always found a way to slip close enough to his target to slip a blade up between their ribs, and very few people ever saw it coming until it was too late.

    His tone was equally conspiratorial, of course, ensuring that their conversation would stay between the two of them.

    "But yes, I'd say that I'm better than most when it comes to that."
    redprayer: (i want to be more than this devil)

    [personal profile] redprayer 2022-03-24 05:36 pm (UTC)(link)
    Rezo is, perhaps fortunately for Lioriley, entirely oblivious.

    Her chuckle manages to coax a smile from him and he listens to her rustling about in the remains of the spider plant for a moment before rejoining her.

    “I may just borrow your strategy next time, but thank you.”

    He gets to work without complaint, reassured that at least they’ve gotten through one disaster relatively unscatched. And more importantly, that they know what to do if it happens again.

    For the next little while, Rezo is content to work his way through the patch, snipping and stashing the blooms away until he has a nice little pile in his sack. Presently, when he stops being able to find any more, he straightens, turning in the direction he can hear Lioriley moving about.

    “Do you see any other flowers,” he asks, “Or do you suppose we’re done here?”
    invigorates: (i hear flower crowns are popular rn)

    [personal profile] invigorates 2022-03-24 05:47 pm (UTC)(link)
    "Of course."

    Lioriley stayed close for those first few minutes - and only once she was certain neither of them would be in dire need of assistance again, did she wander off a few feet away to cover more ground and gather as many flowers as she could.

    She shook her head and stood, adjusting the pack on her shoulder. "Not that I can see currently. Would you still be willing to search further in for those purple star leaves? I understand if you would rather return after our bit of fumbling."
    stabgremlin: (83)

    [personal profile] stabgremlin 2022-03-24 05:49 pm (UTC)(link)
    That was indeed a sufficient distraction.

    Aden was quick to move in, of course, not about to waste the chance he'd been given. In a battle of strength between a person and a wild beast, the beast had a tendency to win when it dragged out too long.

    While the goat struggled for control even in its shaky state, Aden was quick to slip close, knife in hand- jabbed up into the goat's neck, apparently finding its mark judging by how quickly the animal went down as a result.

    It wasn't pleasant work. But at least it was fast, and without much suffering.

    And hopefully it should be worth something too. Surely there'd be someone who could make use of it for meat or fur or even those horns, Aden figured. First thing's first though, as he pulled the knife out so he could wipe it off, gaze turning to Tidus, giving him a quick glance over to see if he could spot any obvious injuries.

    "You okay, kid?"
    redprayer: (for your selfportraits sign another name)

    [personal profile] redprayer 2022-03-24 06:06 pm (UTC)(link)
    Hearing her stand, Rezo moves to put away his own supplies. “Fumbling?” he says, trying his best to look innocent. “I cannot recall what you speak of.”

    And now that he’s probably confused the poor woman with his terrible attempt at a joke, he moves over to her side. “I think we have more than enough time to hunt for some star leaves.”
    wewillwewill: (Elidibus-faintsmile)

    [personal profile] wewillwewill 2022-03-24 06:07 pm (UTC)(link)
    No, no... NO.... yes. We're there!

    It is a shame. But Elidibus is saving that energy for emergencies and combat necessity. Whether or not he can pull it off is moot. He brings them to a place where they can look at the blob without being immediately spotted. But it's definitely wobbling forward with... purpose? Or at least alert for the possibility of something to act agressively at.

    "Let's not set it on ourselves," The Ascian advises mildly. "If it provokes the creature the creature to turn toward us instead of away, we'd have to fight while it's attempting to tear one of us apart."

    One of the advantages of these things seems to have been that it largely fixates on whatever it is targeted regardless of what attacks it. When that happens to be 'something else' it's easier to dispatch before it reaches the goal.

    "Though how you describe it now. I wonder if it only prevents something from approaching. Can it be moved after activated? Perhaps instead of something stationary, attaching it to a branch that you could discard and run if it proves ineffective." After all the storms there should be plenty of debris laying around.

    "We would be able to test if we can steer it, then."
    invigorates: both of my nuts? (are you fucking shitting all over)

    [personal profile] invigorates 2022-03-24 06:11 pm (UTC)(link)
    Wait. Did he really not remember? "With the— oh." As per usual, it would take her far too long to understand that he might have been teasing — pretending that the whole thing hadn't happened. And when she did she blushed, embarrassed twofold by the reminder of the moment and the fact that she was so bad at catching jokes she might have sounded like an idiot. Just end her already.

    A nod — then remembering that he wouldn't see the motion, a muttered: "O-Of course. Let us be on our way, then." if she wasn't sure she had to stick close to him for both their sakes, she might have scurried off right then to give her a few seconds head start to compose herself. Alas. She stayed beside him as they headed further into the scrublands.
    redprayer: (little fiends on halloween)

    [personal profile] redprayer 2022-03-24 06:36 pm (UTC)(link)
    His eyebrows raise at her flustering, though he smiles. Generally, when people miss his jokes, it’s because they assume he’s too serious a person to make them. In Lioriley’s case, it seems that she’s the serious one. Or rather, not so much serious as straightforward. He hasn’t known her long, but he thinks that word suits her better. Straightforward.

    Whereas Rezo is all twists and turns and crooked pathways.

    Taking pity on her, he changes the subject as soon as they start strolling off. “The trees we’re looking for are supposed to lack branches near the bottom, correct?” That, at least, is something he can search for.
    nell_of_soulwood: (Default)

    [personal profile] nell_of_soulwood 2022-03-24 06:43 pm (UTC)(link)
    "The Church mostly avoided it to stay under the government's radar," Nell explained. "If they coulda used more energy or bought more stuff without the government finding out or getting their personal information, they would."

    She stirred for a moment, thinking about herself. "Have to say, I guess I've been like that myself. Not sure why, except it's the way I was raised."
    nell_of_soulwood: (Hopeful)

    Re: forest

    [personal profile] nell_of_soulwood 2022-03-24 06:44 pm (UTC)(link)
    "Oooh!" Nell clapped quietly in delight. "He does like them! I wasn't sure if he would or not!"
    invigorates: what with you being an incompetent sack of shit. (I didn't think you had it in you.)

    [personal profile] invigorates 2022-03-24 06:47 pm (UTC)(link)
    Thank all the gods for that subject change. Lioriley cleared her throat before speaking, once again nodding out of habit.

    "Correct. Making it all the more difficult for us to obtain our prize. If you are willing to use your levitation spell, I could easily watch for any potential threats - such as dralites or monkeys that may wish to hinder us."
    blue_ice: (standard pose)

    [personal profile] blue_ice 2022-03-24 06:59 pm (UTC)(link)
    "Move left!" Kaiba clarified. "There might be a nest. I see another egg."

    He ducks low, avoiding another stone, and certainly hopes he's right.
    blue_ice: (richer than god)

    [personal profile] blue_ice 2022-03-24 07:01 pm (UTC)(link)
    "...I could design a harness for it." He's already pulling things out of his bag, struggling with the idea of how to fashion it. He could shred his hoodie, but that doesn't seem like the best idea with how cold it is.

    "Any ideas?"
    redprayer: (a stranger in a strange strange land)

    [personal profile] redprayer 2022-03-24 07:34 pm (UTC)(link)
    Talk of the levitation spell does remind him of a slight inconvenient quirk of the spell.

    “I should warn you, the levitation spell is designed only to be used on the caster. If you’re hoping to harvest the trees yourself, you will need to hold onto me long enough for us to get up there.”

    He expects they can work something out if Lioriley’s reluctant to do so, but at this point he’s fairly sure she won’t be horrified by the thought.
    invigorates: (Watch Dogs ruined a lot of things.)

    [personal profile] invigorates 2022-03-24 07:46 pm (UTC)(link)
    Just when she thought she was free of potentially embarrassing scenarios. Not that it had to be - but given their luck so far...

    "'Twould be quicker if we are both harvesting the leaves." And he wouldn't be floating up, literally blind, while she watched from down below for dangers. All she had to do was get onto a branch and go from there. "That should be fine, so long as you are comfortable with doing so."
    redprayer: (little fiends on halloween)

    [personal profile] redprayer 2022-03-24 08:04 pm (UTC)(link)
    “It is no trouble at all,” he assures her. In fact, he’s had to carry plenty of people in the past, including swordsmen in full armor. By comparison, he thinks holding onto Lioriley won’t pose a problem. Even if monkeys start throwing rocks at them.

    This day is just full of bizarre hazards, isn’t it?
    blitzcheer: (do the thing yuna!!)

    [personal profile] blitzcheer 2022-03-24 08:04 pm (UTC)(link)
    "Huh... that's really different." It's making him thoughtful, imagining it. But as he does, it does bring an obvious question.

    "Why don't the Church like the government? Is there something up with them?"
    apokroteo: (pic#15330849)

    [personal profile] apokroteo 2022-03-24 08:06 pm (UTC)(link)
    The way Emet-Selch looks at Pahja, a raised brow that has an air of frustration, is likely enough to let anyone know his frustration with her cryptic commentary for now. There'll be time enough later to get into the semantics of it - and he's not entirely certain he wants to know - but there is work to be done.

    Much to his upset, of course.

    "Yes, yes, we're all glad to see one another and the introductions are marvellous. I am the esteemed Emet-Selch and I would like to have this matter done and dealt with before it gets even more out of hand." It's not as if he really cares about wasting time - from what he has heard from others there is an abundance of it to waste here - but he has a reputation to maintain.

    Especially if Elidibus is going to continue to introduce him with near enough his proper title.

    "It can be done easily enough." He lifts his hand, almost ready to do a quick little snap. "A tracking mechanism of some kind, yes? That seems easily done."
    blitzcheer: (no promises there)

    [personal profile] blitzcheer 2022-03-24 08:08 pm (UTC)(link)
    I wish I didn't have to think about it. [ Heh heh. There's a grin that tugs the side of his mouth. ]

    Learning magic would've been easier if I didn't need to think about it! Then again... somehow, learning to move faster was easy for me. But knowing how to move fast's easier than knowing how to make lightning.

    [ In his very smart opinion! ]
    invigorates: (what a fuckin' douchebag.)

    [personal profile] invigorates 2022-03-24 08:18 pm (UTC)(link)
    The whole world was, apparently. Lioriley had to wonder how chaotic dealing with dralites and giant chinchillas might have been and if she dared to ever find out.

    "I will be sure to be swift once we are there, then. Oh-" perfect timing. Not far off the spotted a few trees with significantly less branches near the bottom than those they had been passing. "We are close."