voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-03-13 09:48 am

Swirling Consequences Start

On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”

A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.

However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.

We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.

The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.

The video ends.

I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."

They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.

Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”



SWIRLING CONSEQUENCES: START



WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS

QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS





ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.

Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.

The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.

"Oh good. You’re here!"

Looking over, voidtreckers will spot a young girl at the edge of the clearing.

"Ma said we should expect some void heroes any day now. She’s put some stew on."

And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.

“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER


  • The inn has a large and open floor, the entrance close to where a fire crackles, chairs and a table beside it. To the right are places for eating, and kitchen doors that lead in and out, while to the left is where a counter separates another route to the kitchen, and to the family's own private quarters. By here too are the stairs leading up into the bedrooms, with some also available on the ground floor.

    There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.

  • The problems are everywhere it seems. Farms need help, dralite chicks need rescuing, and their parents reassured before they go on a murderous revenge spree. Voidtreckers can stay or plan or jump right into things - the forest and scrublands are the closest to reach with both behind the inn, while the farmlands will take half a day to reach. Alabany will mark on the maps where to go for the farmsteads, or ones she knows about, and allow her inn to be used as an intiial base.

  • For those whose skills lie more in cooking and maintaining camp, she will happily take their help in the kitchens, or suggest They go down to the nearest farmsteads and lend a hand there. It'll take about half a day on foot to reach the nearest few, but many hands are needed. They will have better tools for moving debris and making repairs; she has a few, but not enough for everyone, and she'd rather they be used around the forest if anywhere. She needs those!

  • Albany will warn about the dralites, and to plug your ears if you're going through the forest. Their screeching can stun and slow people even at a distance, and with everyone worked up, it makes it hard to get through. They happen to like bugs, and a fruit called matts - similar to dates, fruits that grow off certain small trees in the forest.




  • YELLING HEIGHTS: FOREST
    Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.

    The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.

    High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
  • Dralites can be found scattered around this forest, big and small - Albany will tell them as much. The youngest are easy to locate, unable to fly, and make a lot of noise. Slow-moving and dragging their heavy wings, they need help moving with any speed. They can be found alone, or attracting the attention of the great chinchillas or monkeys (who see them less as prey, and more as something to bully and take out their frustrations on).

  • Some will accept help from the first person that approaches them, jumping on them and wrapping their wings around their neck or head, clinging on and accepting them as their ride. They will need to be returned to their nests, and will reject any nests that aren’t theirs. It'll be very similar to escorting a toddler, often throwing screeching fits if they don’t think their helper is trying hard enough, which can make it difficult for people to move around.

  • They are hard creatures to please, even so more the adults who are furious that their nests have been disturbed. As large as a sheep with larger wings and powerful talons they might just swoop down and grab smaller unsuspecting voidtreckers and carry them to their nests as workers to help fix them. Some of these adults may be near their nests, or will be seen swooping around above-head at startling speeds, searching for their young.

  • There are eggs that have gone missing too. A place they can hatch safely is essentia, since they can easily become pray or be snatched by the monkeys who live in the forest and steal from the inattentive.

  • As well as helping the dralites, there are herbs that can be collected here. Purple Stars are leaves that grow at the top of tall trees. These can be found deeper into the forest, and are different from the other trees by their branches only growing at the very top, their bark stripy. They will need to be climbed, or flown up to - not getting startled by adult dralites is essential, or becoming target practice to the monkeys. They have rocks.

  • Deep in the most dampest sections of the fores, Fruit Cups grow in a tangle around spider plants, that will ensnare the unwary into it’s sticky grip. For every few flowers, there's a wide trapping of the spider plants, vines impossible not to get stuck to. But as difficult as they are to collect, they are useful, and the potions they make will be handy to the communities that require help. Some voidblobs have gotten trapped here too, and they'll become active once people get close.



  • YELLING HEIGHTS: SCRUBLANDS
    Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.

    The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.

    Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
  • The farmers' plans are to bring the grazing animals back down to the lower ground and to their farms, but they'll need help clearing up paths and guiding them off the mountain and back to their farmsteads. Not only will it mean moving debris and locating animals, it will also mean protecting them from the predators in the area - and other trouble.

  • The horned goats, often a worry on these slopes, have grown even more aggressive. They ram into herds and farmers alike, even attempting to send them rolling. They need driven off, away from the herds. The chinchillas are also more aggressive, running rampage through the hills and attempting to down the livestock and to take them back to their nests.

  • There will also be sightings of the voidblobs for the more unfortunate, dubbed such by the locals. Gelatinous and luminescent, they are a mess of what were likely multiple creatures that have been fused together, patches of fur and teeth and claws held together with thick veins of colour. They attack indiscriminately and without reason, and are difficult to take down, never responding to blows of any type. You only know when they're taken out by when they stop moving - otherwise, they will continue.

  • During the first night there is a disturbance on Ciyesia. Trees are felled, the mountain seems to rumble and more animals flee, spilling panicked down the mountain to the farm lands below. For whatever aid is giving to the area on the first day, this event causes more damage to the surrounding areas.



  • LOWER LANDS: FARMLANDS
    Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.

    While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.

    And the biggest trouble will be reaching it.

    Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
  • Though moving the herds closer to the farms is a sensible idea that doesn’t mean the farmlands themselves are safe. Landslides have cut communities off, some of the chinchillas and horned goats have made their way down the mountain and angry dralites stalk the plains looking for their young.

  • The shaking of the earth and the landslides have caused damage and debris. Trees have been felled bolders moved, barns and houses have been damaged. There’s a big clean up operation required. Farmers have wheelbarrows and shovels and Albany has some more that can be borrowed. It will require a team effort to clear the roads and make sure essential supplies get where they are needed.

  • Most of the farms and villages have protections in place, but they are overstretched and exhausted. Villagers take turns patrolling, protecting the herds and the people from creatures should they be goats, chinchillas or the new and terrifying void blobs.

    Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.

  • Making the herbal remedies will mean finding the right people for it, but locating the villages is a good bet. Tinctures and teas are the best method, boiling the plants and breaking them down over hours. Even if you're not experienced, people being around to help monitor the pots and bottle them will be helpful. The craggle leaf are good as they are to feed upset livestock, but also as medicine, for helping against the voidstorm's headache-inducing effects.




  • FROM THE VOID...

  • DISPLACED PEOPLE: Once or twice a year, people can be found in the Yelling Heights, wandering around dazed and confused, hailing from a whole other world. Since these storms have begun there have been at least two a day, perhaps more that have yet to be found. They have no memory of arriving, some might not even have memories of who they are, or where they come from.

    For now they need found, gathered in once place and care given to them.

  • VOIDBLOBS: The voidblobs, as they have been dubbed by those who have seen them, are truly monstrous creatures. Perhaps once multiple creatures they have been fused together, a mess of fur and teeth and claws held together with thick veins of colour these creatures have one instinct and that is to kill.

    They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.

  • VOIDTEARS: For now, it's Red Team's task to find these tears and secure a perimeter on them - a difficult enough job that will take the first few days of the mission. They aren’t visible except in the storms, and so finding them requires braving them, where the wind sings with void music, rain pouring with hail, and a strong sense of unease growing until it too unbearable to endure. But the exact point of the tears must be found: a spot where the kaleidoscope of colours shines down onto any under it, only visible in that area.

  • STORMS: These are scattered around the lands, never moving despite the clouds that do. In the storms, the voidtears pulse with colour. Being near them is uncomfortable, and there is always the risk of a voidblob coming through. Being near the voidtears for too long even outside of voidstorms will lead to headaches, and so it is wise to rotate who is guarding them.

  • THE FIRST NIGHT: Late into the first night, there will be loud noises, the earth rumbling and a worrisome show of lights as the full moon hangs in the sky above. There may be word from fellow voidtreckers what's going on, but either way, this disturbance will bring out trouble into the night, breaking fencing and some buildings that were on their last legs.


  • OOC NOTES
    OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Mission Rewards

    This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!

    An extra list of prompts for ideas, arranged by team (click):

      RED TEAM
  • You've either wandered into a group of voidblobs or see some approaching. They're annoying on their own, but as a group, they can cause serious damage.
  • The voidstorms are easy to find by the literal storms they bring, but the tears themselves? They're a pain to, only visible once you're right under them. How will your character persevere in the search? Flying, if you can, might seem the quickest option, but a closer level to the sky seems to make the headaches and disorientation worse.
  • You've somehow been convinced into fixing up a fence during watching the perimeter. Yes yes, that's important, but the area is clear for now, and what if an animal gets loose? More hands will get this done quick.

    • BLUE TEAM
  • What kind of people will you find out there in the wild? Someone desperate for an offer of aid, or someone suspicious, distrusting? Are they even human, or some other race - or sentient object?
  • The dralites aren't good at in any way but wailing. But their eggs are unique, obsidian in appearance. So if you see a monkey carrying any such thing, or see one being carried by a great chinchilla - that's no lucky lump of goal. That's your way of calming down the ticking time bombs of angry parents.

    • PURPLE TEAM
  • Farm work isn't your chore, but the farmers need all their herds before they go anywhere, so you're getting involved whether you want to or not.
  • Make a good impression on the farmers, and they're likely to help you out. Need to borrow tools? Or can you convince the farmers to let you and your friends borrow some, passing them onto the people who need them?

    • ORANGE TEAM
  • Herb collection is hard enough with tall trees and spider plants but watch out for the monkeys who want to steal the prize.
  • Once herbs are collected they can be made into potions. They aren't too difficult to make and Albany has recipes if asked.
  • Herbs aren't the only things monkeys want, there's a group converging on a dralite nest, those eggs look very shiny.

    • ALL TEAMS
  • Distance is a real concern. Who will go where, where are places and people in need? Scouting is a good idea, and so is organising who will be best, where. ... or, you can just go and do your own thing.

    Image Sources: Top header - Tavern - Farmlands - Void coours
  • averyusefultray: (Default)

    [personal profile] averyusefultray 2022-04-12 04:20 am (UTC)(link)
    "Often the logistical challenge is fighting over a larger area." She's still not quite clear on why there are two combat heavy teams, but Red does tend to do more individual work.

    "We all have things that we're best suited to. Even if they seldom give me anything to fly." Why they'd bring a pilot like her for missions like these was another one of those eternal train mysteries.
    myblueskies: (of course!)

    Re: forest

    [personal profile] myblueskies 2022-04-12 05:01 am (UTC)(link)
    "A little bit! Um it doesn't keep things cold but it's like a fridge in that it makes food appear in it. Except just cute food. Not any food like a fridge!"

    Still a magic food summoning box though.
    seacub: (who put baby in the trash)

    [personal profile] seacub 2022-04-12 01:17 pm (UTC)(link)
    ...Nothing left of your home? [he asks, his voice quiet, if not even empathetic.]

    ...Sometimes...helping isn't about fixing what you lost. ...It's...about finding something else you can keep going for, [the boy admits.]
    blitzcheer: (hiya hiya waaaaheyyyy)

    it's ok! hope your family will be well

    [personal profile] blitzcheer 2022-04-12 03:00 pm (UTC)(link)
    [ ...was it telling Ronan where to go? It's a brief thought, but regardless, Tidus will ask with a sheepish hint: ]

    Okay, cool. You...mind if I follow you 'til you get there? Just to see how these guys act.

    [ He puts his hands out. ]

    Or I hear one cry close by.
    invigorates: on a Friday night. I can relate (Default)

    [personal profile] invigorates 2022-04-12 03:53 pm (UTC)(link)
    She smiled and nodded appreciatively. What a good boy.

    Lioriley remained seated for a few seconds longer, clearly amused by the obvious energy Romeo seemed to have, and considered his proposal. Probably good to give him something to do, she supposed. "I certainly would not say no to some assistance. Can you gather your bowl and any others that need washing? I will meet you in the kitchen."
    invigorates: (You gotta try this dude; it sucks!)

    [personal profile] invigorates 2022-04-12 03:55 pm (UTC)(link)
    "For long distance communications, yes. Messenger pigeons did well enough within city walls if one could not meet in person."

    She nodded in agreement. "Indeed. It certainly helped that so many here were eager to teach as well."
    Edited 2022-04-12 15:55 (UTC)
    nell_of_soulwood: (Laughing covering mouth)

    Re: forest

    [personal profile] nell_of_soulwood 2022-04-12 07:45 pm (UTC)(link)
    "Oh," Nell said, running that over in her mind. "I'd sure like to see that! It sounds awful handy!"

    Any magic food thing sounds pretty amazing to Nell.
    irrationally: (but now i know it's going to take)

    [personal profile] irrationally 2022-04-12 09:21 pm (UTC)(link)
    .. I just want to go back to Wonderland.

    [ Not that he's saying anything wrong here. She could consider moving on to another world. Seeing if she could go home with someone else. Alice knows that there are people on this train who wouldn't mind that in the slightest.

    But.. she fought so hard for Wonderland. She fought so hard to be happy there, and then to have that taken away from her just as she had reached her goal..

    It's too cruel. ]


    But I have no body left to go back there.

    [ That's the crux of the entire problem, and the reason why she's saying he can't help her. After all, who is Emporio to suddenly conjure a new body for someone out of thin air? He can do more than most kids his age, sure, but that is beyond his scope, she's sure. ]
    happyends: (lies in the palm)

    [personal profile] happyends 2022-04-12 09:29 pm (UTC)(link)
    "So.. um.."

    She's a little slow. Not because she can't grasp what the other is saying here, but mostly since Madoka is trying to think about whether or not this is appropriate to ask as she's asking it.

    Nell offered up this much information herself, so maybe she wouldn't mind Madoka asking about it, she thinks..?

    "Can you feel.. anything? As long as it's connected to the ground in a way? You just.. feel it?"
    persona_non_ratta: (Default)

    [personal profile] persona_non_ratta 2022-04-13 12:09 am (UTC)(link)
    Bruno himself wasn't filled with much confidence. But he was even less confident about facing a group of angry dralites. So fleeing and invisibility it was.

    Faux counted down from three, and Bruno felt a faint static tingle pass over his body. It reminded him vaguely of the feeling in the air before he started calling up a vision, but somehow less ominous. And Faux's warm hand on his shoulder almost immediately began to feel extra warm, bordering on hot, even through his clothing. There wasn't time to think about it just then though, as the screeching was too close for comfort. They had to move.

    He nodded before remembering that Faux couldn't see him, though maybe he could feel some movement from his shoulder. "Right," he said quietly. "Here we go...!" and with that he started running, trusting Faux to keep up. He dodged around trees and clumps of sticky bushes, keeping the basket clutched against his chest to avoid losing its contents. Splashed across an ankle-deep stream, then ducked under a protruding branch on the other side; it wasn't much of a duck for him, but Faux would have to duck a good bit more to slip under. Fortunately he at least slowed down a bit there, a necessity due to crossing the slippery stones in the streambed but still, hopefully Faux was paying attention.

    And all the while he was leading them on, Bruno was trying very hard not to think about how he couldn't actually see his feet. Because- expected or not- that was still really freaky. "Doing OK back there?", he asked over his shoulder when he got a breath to. Faux's hand was definitely feeling hot on his shoulder now, and he hoped this didn't signal something wrong with the other man.
    gundamofthedesert: (smiling)

    [personal profile] gundamofthedesert 2022-04-13 12:17 am (UTC)(link)
    Quatre looked back over at the tiny creature and couldn't help but chuckle, covering his mouth with one hand as he watched the little thing dance around. It was certainly enjoying itself. And the goat was enjoying itself too as it was finally able to get more grass.

    "I know right. I didn't think it would be that stubborn when I decided to do this. If Trowa were here, he would have been able to move the goat no problem." He sighed. "At least it didn't try to attack me."
    motherofresistance: (Small smile)

    Re: Mercy Mission

    [personal profile] motherofresistance 2022-04-13 03:31 am (UTC)(link)
    Yes, they'd all done quite enough distorting reality for awhile. Best to keep things steadier if possible, until things on-world settled down.

    All in all, it didn't take them long to find someone with the requisite hammer and nails, and soon the table was sturdy again. Along with several others brought in from elsewhere, she began directing the supplies to begin being unloaded and set out on said tables for distribution. "Didi," Leia said, "could you do a quick count of those ration packs? We don't want to run short." There was certainly a hot meal in the works, but the ration packs would help offset more long-term issues while people got back on their feet, as well as providing quick sustenance in the short term.
    myblueskies: (the world is beautiful!)

    wrap?

    [personal profile] myblueskies 2022-04-13 04:56 am (UTC)(link)
    "Okay miss!" He looked around, gathering his bowl and then going to collect any that had been left by the other voidtreckers.

    The food really had restored his energy so now he was all ready to get back to work and help!
    myblueskies: (the world is beautiful!)

    Re: forest

    [personal profile] myblueskies 2022-04-13 04:58 am (UTC)(link)
    "It is very handy! I got it from a mountain spirit!" He smiled.

    "We went to a bath house and it was all old and dusty and needed so much work so we all worked really hard and cleaned it up until it was sparkling! Then when the mountain spirit who owned it came back he gave us all presents!"

    It had been a had weekend, but a fun one!
    sizedoesntmatter: (pic#14784156)

    [personal profile] sizedoesntmatter 2022-04-13 10:02 am (UTC)(link)
    I don't recall you showing me anything like a curry. But that sounded like a nice little bonding experience between you two.

    [It was odd how cooking can do that really.]

    But hey a little cooking time is never a bad idea.
    truesmiles: (61)

    [personal profile] truesmiles 2022-04-13 11:46 am (UTC)(link)
    "I have noticed that about the people here. It's quite nice really. But then again when you go to different worlds it's always possible you will be treated kindly and get help." He wasn't going to say the opposite can happen as well though.

    "I wonder if it's because they are just use o this by now or something."
    luckydragonsfoot: (nyh-)

    [personal profile] luckydragonsfoot 2022-04-13 01:08 pm (UTC)(link)
    Eeeeeehhhh...I don' think they are..?

    [At the very least, the sounds of chaos are starting to decrease.] Oi, you need a break lemme know, I'll field anything that comes our way if they do follow us..!
    nell_of_soulwood: (Default)

    [personal profile] nell_of_soulwood 2022-04-13 07:14 pm (UTC)(link)
    "If I can connect to the woods or earth, yes," Nell said. "It's easier in my own woods because I have such a strong connection to them, but if I work at it I can connect to most places."

    "Not like the train," she clarified. "A place that's alive - on a world."
    nell_of_soulwood: (Default)

    Re: forest

    [personal profile] nell_of_soulwood 2022-04-13 07:17 pm (UTC)(link)
    "Oh my," Nell said with awe. "That sounds amazing! A mountain spirit, you said?"

    She wondered if all mountains had spirits. She'd never thought to look before.

    "I guess you all did a wonderful job of getting the bath house cleaned up!"
    flatteries: (you wear your comfortable shoes)

    [personal profile] flatteries 2022-04-13 07:53 pm (UTC)(link)
    The guy shakes his head.

    "Don't worry. I would've stopped if it had tried to do that."

    Sure, Inigo might not be strong enough to physically carry around a big goat like that, but when it comes to fighting.. well, it's not like he hasn't often fought animals much bigger than this one. He isn't afraid of one goat, especially when it comes to protecting a friend.

    "That's why you got me around, you know? I'm not going to let anything happen to you if I can help it." Especially since Quatre doesn't seem like he can fight as well for himself without the equipment he had back home. And if there's anything Inigo has always dedicated himself to, it's protecting those less capable of doing so themselves.
    happyends: (and bring forth the light)

    [personal profile] happyends 2022-04-13 09:33 pm (UTC)(link)
    I.. It's okay..

    [ It's decidedly not okay. Madoka truly is trying her best, which is probably why she's saying it's okay. She wouldn't want him to slow down and get pelted with rocks just because she can't keep up, so she just has to keep running.

    But it's pretty obvious that said running is getting harder and harder for Madoka. She's panting and wheezing as she's moving, like she could just fall over any moment now. And yet the tiny girl is still trying so hard to keep going all the same. ]


    W-We should be safe first, before we can take a break..
    happyends: (lies in the palm)

    [personal profile] happyends 2022-04-13 09:33 pm (UTC)(link)
    The alive part makes sense, considering what Nell is saying about woods. On the other hand, the train itself is.. kind of alive.. but maybe it's different, because it doesn't seem to be a natural thing, and is instead something that was probably made by someone..?

    .. Madoka tries to keep her thoughts away from the train, since that only makes things feel complicated. She shakes her head - lightly, since the baby Dralite is still on there - and tries to focus again.

    "Is that a power you've always had, miss Nell?"

    It sounds like it, given that she's even speaking about what it was like in her own woods. That must meant she could already do this before she ever showed up on the train.
    flameinthedarkness: (Skull 01)

    [personal profile] flameinthedarkness 2022-04-14 12:47 am (UTC)(link)
    Idia's expression flattened off even more than normal, muttering to himself rather than Washington, "I'm not some brainless brute." Really, don't insult him like that! Idia brings up a blue holographic screen in front of him and taps away at it a few times, his computer projecting highlighted targets across the tree for his aim. A swirl of green energy sprung forward and started to circle around the skull,

    Before shooting outwards and through the trees, it almost blending in with it's own appearance of vines and leaves. It's not taking out huge chunks, but more calculated, aiming for the very tips of branches for where those flowers grew, slicing through the wood just short of the flowers so they dropped down to the forest floor.

    From his hovering position Idia's lip curled up a bit at the results his computer feed back to him. Ughh, not a perfect score, he managed to cut through a few of the flowers. He's sure they will still work, but it was more for himself and testing his skills. What a waste, he could beat that score if he had more time...
    myblueskies: (the world is beautiful!)

    Re: forest

    [personal profile] myblueskies 2022-04-14 03:56 am (UTC)(link)
    "Yes! He gave us all breakfast and then we all had presents!"

    He nodded. "We worked so hard! It was so much scrubbing! But it looked so nice when we were done so all the gods could come and relax!"
    renegadeprince: (annoyed 05)

    [personal profile] renegadeprince 2022-04-14 07:44 am (UTC)(link)
    Ah, well that explains two things; why the cat was here, and why Washington was really here. Vegeta looks down to the cat as she complains up at him, unsure if she deserves pets consider she's acting as a spy. He's not sure what a 'familiar' is, but if she's a cat, he knows there was little you could do about controlling them, his hand returning to her back to pet her.

    "So you came for answers." Vegeta sums up bluntly, considering if he really owes Washington or anyone those answers. Would it come out eventually? ...maybe. Was it better to get ahead of that happening? Vegeta has no idea.