VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-03-13 09:48 am
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Entry tags:
- !mission seventeen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- clu [au-crau],
- fai d flourite [ou],
- inigo [ou],
- kairi [ou],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- rezo greywords [ou],
- romeo [crau],
- taiki [ou],
- the iron bull [ou],
- tidus [ou],
- vegeta iv [crau],
- yugi mutou [ou],
- ~x~bucky barnes [crau],
- ~x~senku ishigami [ou]
Swirling Consequences Start
On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.The video ends.
However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.
We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.
The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
SWIRLING CONSEQUENCES: START
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.
Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.
The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.
"Oh good. You’re here!"
Looking over, voidtreckers will spot a young girl at the edge of the clearing.
"Ma said we should expect some void heroes any day now. She’s put some stew on."
And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.
“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER
There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.
YELLING HEIGHTS: FOREST
Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.
The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.
High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
YELLING HEIGHTS: SCRUBLANDS
Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.
The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.
Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
LOWER LANDS: FARMLANDS
Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.
While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.
And the biggest trouble will be reaching it.
Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.
FROM THE VOID...
For now they need found, gathered in once place and care given to them.
They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.
OOC NOTES
This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!
An extra list of prompts for ideas, arranged by team (click):
- RED TEAM
- BLUE TEAM
- PURPLE TEAM
- ORANGE TEAM
- ALL TEAMS
Image Sources: Top header - Tavern - Farmlands - Void coours
Ronan Lynch | Orange | OTA
i. The Weary Wanderer
[After disembarking from the train, Ronan followed the group to the inn, looking over the maps of the area and figuring out which issues he wanted to tackle first. He wasn't very interested in gathering herbs or assisting with helping people directly (he was sure there were plenty of others who were better suited for those things), but the things that involved animals had his attention more than the rest.
After mapping out a plan of attack, he tucked himself into a corner of the room, out of the way, more or less out of sight, and dreamed. Nothing extraordinary seemed to happen, but after he straightened up again he had a pair of what seemed to be regular black earmuffs. Anyone was welcome to approach him as he looked them over, turning them this way and that in his hands.]
ii. Yelling Heights; forest
[The Dralites were something else, that was for sure. They weren't super strange compared to some of the other things he'd seen, so he didn't really bat an eye at their appearance. He approached one of the young ones with caution, talking in a low, calm voice, earmuffs looped around his neck but not yet over his ears.]
Easy there. I'm here to help you, got it? Don't bite my face o-
[Before he could finish his sentence, the baby Dralite leaped at him, scrambling up his back and clutching at his neck and shoulders. Though he hated himself for it immediately after, Ronan jumped. As soon as he realized the Dralite wasn't actually attacking him, he scowled.]
So that's how it's going to be, huh?
[Reaching up, he pulled his earmuffs on, a task that was harder now that the Dralite was clinging to him, but he succeeded in the end. The earmuffs blocked out all sound, so if you wanted his attention you'd best move where he could see you, first.]
iii. Yelling Heights; scrublands
[Ronan had grown up on a farm. He'd lived around animals his whole life. Herding animals wasn't the easiest task in the world but he knew what he was doing. He got the sheep clustered into a group first and then started the arduous task of guiding them back to the farm where they belonged.
Every now and then, one of them spooked or got the bright idea to try and make a break for it, which brought the whole operation to a halt, more or less, while Ronan looped around to gently herd the sheep back with its fellows. The task would have been easier on horseback or with a partner, but seeing as how he was currently on his own, he was doing his best.]
iv. Lower Lands; farmlands
[Ronan looked like a mess. And he smelled like animals. Goats, specifically. Probably because he was currently carrying three of them with another trotting along at his ankles. There was a goat in a sling on his back and he carried a baby goat in each hand, cradled against his chest.
He'd rescued all of them from different predicaments, either trapped in holes or stuck in mud or- you get the picture. Despite the mess and being covered in mud and dirt though, he looked almost at home.
One of the goats in his hands bleated, little tail wiggling.]
I know. I'm taking you back to your family; you'll see them soon.
scrublands
There's a small flock, coming down the hill now, about to clash into Ronan's group, pursued by a black horse-deer type creature, horn protruding from its head.]
no subject
But that aside, they were about to have a problem. He tried to redirect his own herd of sheep before disaster of any type could strike, but- a couple of his sheep broke off from the group at the sight of the others.]
God fucking-
[He swore under his breath, jogging to try and cut the sheep off before they got too far.]
no subject
Sorry! I didn't see you... [His mouth doesn't move but it's clear enough where the voice is coming from. He is large enough to be a physical block at least, if any of his sheep don't get the message to turn.]
no subject
It's fine. You look like you've been handling them pretty well.
[Sometimes, Ronan wished he could fly. Not just for herding sheep but because if he had wings he might never come back down.]
no subject
Yours look very calm as well.
So sorry about the delay!
I've got some experience with herding animals.
[This was the longest trek he'd ever made while herding, though. Things were going surprisingly well, really. Probably more because the sheep were being well behaved than because Ronan was some kind of herding saint.]
My family's got a farm.
no worries!
[Very useful for this mission.]
Which way were you heading?
i
But other people always seem so confused about it. Plenty of people on the train have commented about how strange it is for her to do that kind of thing.
And yet.. here she is. Staring across the people in the inn, spotting Ronan doing the exact thing that seems so crazy to other people.
It makes her slowly approach him through the crowd. ]
Just got those out of nowhere?
[ Alice doesn't sound shocked as she says it though - for the above listed reasons. Instead she sounds kind of nonchalant about it, her face pretty much the same permanent grumpface she was wearing the last time they spoke. ]
no subject
[He should probably have been more worried about secrecy but after everything he'd been through it was getting harder and harder to care. It felt like half the world back home knew what he could do and was trying to hunt him down. Once upon a time, he would have never dreamt around other people. He wouldn't have trusted himself not to bring back something extra, but...things felt a little easier here. Maybe it was knowing he had Kavinsky on his side or maybe it was just this place in general.
He wasn't even bothered by her grumpface; he had the same thing going on most of the time, himself. Long silences and unflinching stares were two of his best weapons, paired often with words that cut like a knife. But he'd been pretty mild on the train so far. No one had really won his ire. Yet.
Popping the earmuffs on for a moment, he snapped his fingers next to his ears, nodded in satisfaction, and took the earmuffs off again.]
I figured if I'm going to be dealing with those Dralites I'd need a leg up.
no subject
If not just because she's fairly convinced that some people are going into the forest to try and deal with those things totally unprepared. She knows her fellow train passengers. She knows how often so many of them just get into completely unnecessary trouble. ]
It seems not many people on this train can do that though.
[ And - as if to demonstrate - Alice does the same thing. Not that she makes earmuffs appear, though. Instead her hand is empty one moment, and then the next moment there's an umbrella in it. ]
Most of the people get surprised when I do this. [ Hence why she was so interested in Ronan doing the same. It's different compared to what she usually deals with. ]
no subject
He stared at her hand, at the umbrella. He didn't look particularly surprised but he felt it. Not many people could make things just appear like that. She wasn't a dreamer, she was...something else. He didn't know what; he only knew of dreamers, psychics, and demons. This was none of the above.]
How'd you do that?
no subject
She stares at him for a moment, and then makes the umbrella disappear again. If not just since it's so busy in here, and she doesn't want to accidentally poke someone's eye out with it. It'd be a pain to deal with the aftermath of that. ]
I just.. do it.
[ She doesn't even sound like she's saying that to be difficult - it's just the truth, in Alice's eyes. ]
Why, is that not just how you do it too?
So sorry about the delay, had to travel out of state for a family emergency
Still- he wasn't the only one here to worry about. Not that he necessarily thought people would turn against him here, but it was still a possibility.
He shrugged.]
There's a little more to it for me. I have to fall asleep, first.
[Sometimes he wished it was as easy as 'I just do it' but also- that would be horrifying. If he could just bring things into existence by wanting or thinking about them, without being asleep? Who knew what kinds of horrors he'd accidentally inflict on the world.]
oh sheesh, i'm so sorry to hear it! :( please don't worry about it!
ii; forest
But he finds the pair, if with a wince and grimace. ... a pair he doesn't actually realise where the dralite is, until he finally notices it around the back of Ronan's neck. ]
Ronan--? [ Speaking of, that's a face Tidus hasn't seen for a while. Oh, wait, let him speak louder! ] HEY! YOU KNOW WHERE THEY NEED TO GO?
no subject
What?
[The Dralite clinging to him peered over his shoulder, maybe suspicious, maybe curious--it was hard to tell. It didn't screech, at least, so that was a plus.]
no subject
You know where you're taking them? [ He tries again; not stepping closer, since the dralite being quiet? That's a good thing. And right now, there's no need to. ] I heard we're supposed to be helping them to nests, or something? I just got here, soo-
[ So. He's kind of winging this (badly) right now. ]
So sorry about the delay, had to travel out of state for a family emergency
The little guy is telling me where to go.
[Not literally, but when the dralite wasn't kicking up a fuss, Ronan figured he was going the right way. It helped that the nests were pretty big and easy to see, too.]
I figure it knows which nest it belongs in.
[So...he was kind of winging it, too.]
it's ok! hope your family will be well
Okay, cool. You...mind if I follow you 'til you get there? Just to see how these guys act.
[ He puts his hands out. ]
Or I hear one cry close by.
post-farmlands
I should really get a prize for not making any jokes about rolls in the hay, farmboy.
[Which is just about the point that K's backpack bleats a few times. And she's smart enough that it only takes her a minute or two to figure out how to stick her little black head out around the flap. It's the runt they'd rescued that had apparently wandered out when a board in the pen had been knocked loose. Ronan had gotten K to hold her, and apparently that had spiraled into outright goatnapping.
He doesn't look the least bit guilty about it.]
no subject
You'll steal anything that isn't tied down, won't you?
[He arched an eyebrow, reaching over to pet the goat's head, scritching gently. He wasn't immediately sure what to do about this situation. On the one hand, they probably shouldn't steal a goat from this world. But on the other, would anyone actually miss one tiny goat? The answer depended on if it was a pet or just a farm animal or- there were a lot of possibilities.]
When were you planning on telling me?
no subject
Guess so. Stolen you, haven't I?
[But his tone is fond, if anything. He's a thief and he knows it; he definitely doesn't seem to object to Ronan calling him on it. And somehow having Ronan's attention, his focus, his affection- it certainly feels like stealing something in that way he likes most. The goat in question definitely seems to approve of the way that Ronan scritches at her small head.]
And I was gonna tell you when we got to the inn. I was sorta hoping you'd help me make sure we had food for her.
[Or well, he thinks it's a girl, anyway. He hadn't done an in-depth examination, but her brothers had seemed to have little horn stubs.]
She was hiding in the Mitsubishi. And she seems lonely. I mean, look at her.
[How can you say no to that little goat face, Ronan? Not that Kavinsky was asking permission. But he also didn't want Ronan's disapproval, especially when given the close quarters on the train, it wasn't like he'd be able to hide a goat for very long. So maybe it was a little like asking.]
no subject
That's different.
[Was it, though? Had Kavinsky stolen his heart? Or had Ronan given it willingly? What were they? Things felt...complicated but not at the same time. He'd chosen Kavinsky, but some part of him still yearned for Adam. That was the complicated part.
He heaved a sigh, like feeding a goat was a lot of trouble to go through. Or maybe it was the 'she was hiding in the Mitsubishi' part. It was still endearing though to know K had hauled animals around in that car.]
Yeah, I'll help you feed her.
no subject
He just- with Ronan not cutting into him with his own sharp edges, he was willing to let himself be affected, a little bit softer.
He didn't expect him to be over Adam all at once, either. Even if he would have like it. He knew it would take time, but he got to have this anyway. Something that stretched between them, like in his best dreams. That connection he'd been desperate for, that he knew there was the potential for. Hand on skin not just in his dreams. And now he got to steal the slightest whisper of a kiss, just his lips against the line of the other boy's jaw before he was taking a step back.
He might not have his plastic mansion in the suburbs, but he had Ronan. And he felt richer for it than he ever had in Henrietta.]
Thanks. My dad wasn't big on pets, so I've never done this before.
[He says it like it's nothing, but there's a buried tragedy there that bleeds from the words. But he's sure that he can take care of her, especially if he can gently cajole Ronan's farmboy expertise onto his side.]
no subject
He leaned into it a little when Kavinsky kissed him on the jaw, eyelashes fluttering for a moment. He never got tired of the simple things, the simple touches and easy contact, whether it was chaste or sexual or whatever. He'd lost so much. He couldn't lose this, too.]
A lot of people haven't taken care of goats.
[He could have asked what K's dad was like, what he was big on, but- he had a feeling he knew what kind of person the other dreamer's father was and he didn't want to dig up any bad memories or feelings.]
We mostly had cows, but I've had a few goats before, too.
[So he knew what they ate and things like that.]
It's not too complicated.