VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-03-13 09:48 am
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Entry tags:
- !mission seventeen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- clu [au-crau],
- fai d flourite [ou],
- inigo [ou],
- kairi [ou],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- rezo greywords [ou],
- romeo [crau],
- taiki [ou],
- the iron bull [ou],
- tidus [ou],
- vegeta iv [crau],
- yugi mutou [ou],
- ~x~bucky barnes [crau],
- ~x~senku ishigami [ou]
Swirling Consequences Start
On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.The video ends.
However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.
We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.
The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
SWIRLING CONSEQUENCES: START
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.
Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.
The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.
"Oh good. You’re here!"
Looking over, voidtreckers will spot a young girl at the edge of the clearing.
"Ma said we should expect some void heroes any day now. She’s put some stew on."
And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.
“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER
There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.
YELLING HEIGHTS: FOREST
Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.
The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.
High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
YELLING HEIGHTS: SCRUBLANDS
Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.
The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.
Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
LOWER LANDS: FARMLANDS
Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.
While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.
And the biggest trouble will be reaching it.
Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.
FROM THE VOID...
For now they need found, gathered in once place and care given to them.
They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.
OOC NOTES
This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!
An extra list of prompts for ideas, arranged by team (click):
- RED TEAM
- BLUE TEAM
- PURPLE TEAM
- ORANGE TEAM
- ALL TEAMS
Image Sources: Top header - Tavern - Farmlands - Void coours
Emporio Alniño | OTA | Red/Purple
[Such is something Emporio can be heard muttering as he and whoever else he travels with first break through the forest on the first day. It's been a long walk even with any magical or technological help, and while the transgates will make things simpler once established, they all still have to get there to begin with- and Emporio wasn't about to sit around waiting for that.
Not when he'd determined himself most useful on the proactive end of combat this time.] We also have to look out for...voidblobs?
[That one is a statement left hanging in the air.
...at least until much later.
When it comes to the goats and chinchillas, Emporio has a good amount of luck- sending Weather Report after them with gusts of wind, literally carting them to better areas. But then-]
Th...that's a void blob..!?
[So he shouts while Weather tries somewhat in vain to just freeze one down. Emporio might need a hand here!]
[NIGHT 7 | INN]
[It's the middle of the night when it happens. The sound of rumbling, distant through the air. Of a storm raging, trees cracking under the strength of natural force. Emporio shoots up in the middle of the night with an almost shuddering gasp, but manages to quiet himself at the sound.
Even so, he can't help but whisper- not enough to wake any, but certainly loud enough for any already awake themselves to hear-] ...What...was that..?
[DAYS 8-10 | VOIDTEAR SEARCHING]
[Ultimately after the storm there's not much to do save continue on with their task. The most brutal of them being the simple locating- and securing- of the Void Tears in the area. The stormy weather around them is brutal indeed- but Emporio makes heavy use of Weather Report, even as the strain makes him grind his teeth. He can only manage localized control-
But at the very least, he does his best to ease the rain and wind- clearing the air so that they can keep searching the area there. For-]
There-!
[The tear, perhaps? Or instead yet another Voidblob in the way?]
[WILDCARD - Emporio will be working with Red and Purple missions primarily, focusing on searching for Voidtears most of all- with other tasks addressed as he encounters them. Have at!]
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The word voidblob conjures up an imagine and when she sees the first one it's... close... She wrinkles her nose.]
We should be shooting it.
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I can try to freeze it and slow it down, but I don't have any real way to actually shoot it properly though!
[He's of course going through the motions to do just that already- the longer it takes to get to them, the better a chance they have of taking it out without getting injured. He could certainly try some compressed air or similar as a 'bullet', but that runs a nasty risk when he's not used to aiming it.]
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[It gave her what gun she needed for the situation, so maybe it would work even as they don't know what kind of gun was needed.
Shooting it would be difficult but it would be easier if Emporio could freeze it.
Maybe he could be useful today.]
me: hey i wonder if there's a song called head gun,
[He's. Not going to comment on the fact that she's calling it a head gun but at least she's using it!!
The freezing at least is working- it's drawing a heck of a sweat from Emporio, but it's doing it. The problem, though-]
Kgh...I definitely can't get all of this..! It's too...unstable, I think- there's too much that isn't...from the same thing!
Re: me: hey i wonder if there's a song called head gun,
[Right? If the train has sent them to fight unkillable monsters she's going to be mad.
She reached up and pulled out a gun, it was big at least. She has no doubt it would be useful.
She moved, so she could aim at the creature without hitting Emporio. She pulled the trigger, staggering slightly as lots of bullets began firing out.]
like a moron i googled it, the answer is no though
sad times
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the hubris of children...
indeed. Wrap?
Sounds good! -ties off-
yep!
voidtear searching
But in this case she knows she has to. Because she can tell from Emporio's face, from pretty much his everything, that this is hard for him. Just keeping the storms at bay just a little bit is taking so much out of him, and that's just about the only thing that can motivate Alice to actually go out there and help.
No one should have to suffer for that dumb train's sake. For that dumb train's dumb missions' sake. ]
Seems like one. [ Alice replies. Perhaps a bit more terse than usually. The dark circles around her eyes somehow look even darker than usually right now for some reason. ]
Let's not rush towards it. [ Because she isn't too sure if Emporio can take that on top of everything else that's going on with him right now. ] We will approach it carefully.
[ She pauses for a moment, seeming to think. ]
Can you hold off the storm and help with that thing at the same time? [ She imagines not. ] If not, I shall try to close it on my own.
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At Alice's suggestion, he balks- that very thought on his mind.] I don't think I can hold it off forever- but when I was asking about the Voidtears, they were really firm about locating and securing the perimeter instead of trying to close them...I think it's something that's going to take more than just the two of us, otherwise...
[Emporio grimaces whoever, as he looks around.] ...Even just that much is going to be hard though....can you hear anything around us? Any 'voidblobs' that might have come out?
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[ Is this a very productive attitude?
.. maybe. Maybe not. Emporio is right that it's much better to deal with these things with a group of people, after all. But Alice can't help it. She was already reluctant to do this mission in the first place, and that certainly hasn't changed now she's actually wandering around in this storm.
If anything, it's only draining her motivation to do anything further. ]
Then I am going to close them. [ She says it as if it's just that simple. But there's no cocky overconfidence about her.
Just stubborn anger trying to override all of the hurt inside of her. ]
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[Alice might be stubbornly angry, but Emporio is stubbornly serious. He reaches out despite his draining energy to grab at her arm, shaking his head.] The important thing is still staying safe- for everyone to stay safe.
They said this is a job for small groups for a reason- that we have to focus on setting up a perimeter and marking these locations for a reason- we can't just risk ourselves trying it alone.
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But she allows this to happen. It shows that, despite her mood and everything else, she still cares enough about Emporio to let him.
Even if the rest of her reaction might not show as much. She frowns, her voice icy. ]
I am already dead. What more should I stay safe for at this point?
CW: Talk of death, general similarity to suicide prevention
cw continuing through here
CW should be considered until noted otherwise at this point
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this thread took such an emotional turn and i love it but also i hate it sobs
sorry emporio, you tiny good bean ;;
clutches my heart...
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stares at Stone Ocean and stares into space
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CW: Spoilers for End Stone Ocean, reference to Character Death
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ties this off here, cries over the other thread
VOIDTEAR SEARCHING
[He sees Emporio out, though, and this is his first chance to really talk to him. So he jogs over to join him.]
Hey, kiddo. How about an extra pair of eyes.
[He's not sure if he's looking for people or voidblobs or voidtears but whatever. Better working together, right? Plus it's a chance to say something to him.]
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[Well hello again- Emporio visibly brightens at the sight of Yondu, or at least until he takes in the other's visible exhaustion. Considering the nature of the mission so far, it seems a little...out of place. The boy nods though, and gestures ahead.] Yeah..! I've been looking for those 'voidtears' we have to close...we can't do it without help if it's just the two of us, but we can at least keep track of where they are, or clear the area I thought...
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[He catches up to Emporio then, settling in to walk near him with his hands tucked into his overcoat pockets.]
So, when I went home, I still didn't wanna talk to nobody but I wanted to know how they was doin'. Started lookin' up news stuff. Social holos. That kinda thing. And apparently at some point this stone fell right into Stakar's lap, with some boy talkin' to 'im.
Thought I might venture a guess and say thank ya for that.
[Because he's pretty sure that Emporio was the only boy that cared enough about the situation to do that, and he's not been used to anyone speaking up on his behalf.]
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[And so, they walk.
And then talk. For a moment Emporio is simply listening- he had stayed on the train after all, so it's neat to hear about how the positive end of the experiences had gone. But then...
Emporio goes a bit red, ducking a bit under his hat.] I...
...it just felt important. ...You seemed so sure about so much but...you were good to me, and good to others on the train, [he manages quietly.] ...It felt like...there couldn't possibly be 'no one' who missed you. Like there had to be someone who would want to know that...you were somewhere out there.
...is...
[The boy swallows, unable to look up.] ...Was that okay..?
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[Yondu doesn't sound mad in the slightest. Maybe a little sad, but not mad.]
It might be selfish of me, but it was good hearin' that he missed me. I think he confused you with someone else but ya convinced him that I weren't all that bad. I think he still thought I was dead just... y'know... on another plane? Well I guess he ain't wrong but-
[Yondu just shrugs then, giving up on that particular track of words.] It also meant somethin' to me. Ain't used to people lookin' out for me in that way. So... y'know, you ever need somethin'-
[He's not good at repaying kindnesses in normal fashion.]
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Inn
[He looks up abruptly as Emporio suddenly sits up, then crosses the room to take a seat next to him.]
I don't know, but it looks like it's pretty far away. We should be okay here.
[He can't guarantee that - he has absolutely no idea. It's a reassurance he doesn't feel, but he can still try.]
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...It feels like how hurricanes did, and yet... ...different...
[Hurricanes while inside a concrete structure, mind. The prison was fairly secure against the elements, that much was certain. Especially from inside the ghost room.]
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It's like a thunderstorm with no rain. Just...sound and fury.
[And then Yondu's message comes over the SCAs, and Ryo blinks as it sinks in.]
Or...that.
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[.....................................huh?]
...Or...'that'. But does that mean Yondu is out there now? [he whispers, fright entering his voice.]
Inn
He will however, detach Gen from him so he can get up and sneak over to a window. ]
Doesn't sound like a storm to me, but this is a different world.
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...It sounded like when something hits in a hurricane, [he manages after a moment.] ...But there's nothing else.
[Like a strike, rather than anything constant.]
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[ He's looking around and listening and Emporio is right. The winds aren't picking up, nor does there appear to be rain or hail. The sky still looks clear as it did when he snuck in to go to bed. ]
Maybe we should investigate?
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[He's scared, but even so...the boy chews his lip.] With or without a storm at least...I could probably make sure we were safe enough to see what happened with Weather, [the boy adds, fingering his pouch.] ...And I've carried another person with me on my glider before.
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[ Senku is not afraid. Although he doesn't normally say when he is, he has a few tells, but they're not present at the moment. What he is doing right then is sneaking out of the room.
Emporio need not worry however, Senku walks with the speed of a turtle. ]
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stares at vegeta and sweats
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oh man i never get to whip out this icon
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ties this off... :|a