Designation:Yondu Udonta - Blue Team Voidcraft:VoidTrecker Express
Mission Report Void date:Quicksand 13 System No.:#5739 Summary of Events:Commander Orlaith informed us that there were void ripples.
We set up at the Weary Wanderer Inn. Had an incident where a crew member was affected by the environment and had himself a real bad time, but he and his family did their solid best to keep it in check.
Crew went on rescue missions first, mostly, and engaged in supply collection. Prioritized refugees and civilians over Dralites which led to some chick casualties, but I think the call was the correct one.
Proceeded to shut down void tears and set up defenses against aggressive animals.
Reception from locals:Recieved no opposition from locals. They were cooperative in defensive construction efforts which sped up the process. Threats encountered:Recieved opposition from chinchillas, goats, aggressive dralite parents, and mutated chimera void vomit creatures. Anomalies and Interference:void tears, refugees
Any other comments or queries:What causes the bio-fusions related to the void tears? Requesting more information on that and the effects on life in general, especially mammals.
Can Blutz wave readings be added to the SCA as a possible health alert for sensitive parties? Allergy alarms as example.
Would like to request basic mission kits that include some kind of multitool and knife, thin rope cord, small first aid that won't set off locals in low power missions, bottle with filter, glowsticks, and hardy tape.
Would like to request some additional medical transport gear. Hover technology applied so that smaller crew can push larger injured to safety if required. Some of our crew is still very young, very small, and often assigned to low-combat assignments of helping the wounded.
Please list any other voidcraft present so that reports can be correctly cross referenced.Nothing that was visible. If anything else was there it was using cloaking.
no subject
Voidcraft: VoidTrecker Express
Mission Report
Void date: Quicksand 13
System No.: #5739
Summary of Events: Commander Orlaith informed us that there were void ripples.
We set up at the Weary Wanderer Inn. Had an incident where a crew member was affected by the environment and had himself a real bad time, but he and his family did their solid best to keep it in check.
Crew went on rescue missions first, mostly, and engaged in supply collection. Prioritized refugees and civilians over Dralites which led to some chick casualties, but I think the call was the correct one.
Proceeded to shut down void tears and set up defenses against aggressive animals.
Reception from locals: Recieved no opposition from locals. They were cooperative in defensive construction efforts which sped up the process.
Threats encountered: Recieved opposition from chinchillas, goats, aggressive dralite parents, and mutated chimera void vomit creatures.
Anomalies and Interference: void tears, refugees
Any other comments or queries: What causes the bio-fusions related to the void tears? Requesting more information on that and the effects on life in general, especially mammals.
Can Blutz wave readings be added to the SCA as a possible health alert for sensitive parties? Allergy alarms as example.
Would like to request basic mission kits that include some kind of multitool and knife, thin rope cord, small first aid that won't set off locals in low power missions, bottle with filter, glowsticks, and hardy tape.
Would like to request some additional medical transport gear. Hover technology applied so that smaller crew can push larger injured to safety if required. Some of our crew is still very young, very small, and often assigned to low-combat assignments of helping the wounded.
Please list any other voidcraft present so that reports can be correctly cross referenced. Nothing that was visible. If anything else was there it was using cloaking.