VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-04-18 11:02 am
Entry tags:
- !event,
- 47 [ou],
- allen walker [crau],
- duo maxwell [ou crau],
- inigo [ou],
- khardeen [ou],
- leaf [au],
- little one [ou],
- madoka kaname [ou],
- najaran [ou],
- overlord zetta [crau],
- piccolo [ou],
- ple two [ou],
- rapunzel [ou],
- romeo [crau],
- seto kaiba [ou],
- taiki [ou],
- yugi mutou [ou],
- ~x~brynhilde pendragon [ou],
- ~x~bucky barnes [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dyme graydon [ou],
- ~x~elfnein,
- ~x~gladiolus amicitia [ou],
- ~x~glorfindel [ou],
- ~x~ignis scientia [ou],
- ~x~joscelin fitzthomas [crau],
- ~x~kaito kuroba [ou],
- ~x~leviathan [ou],
- ~x~may parker [ou],
- ~x~nita callahan [crau],
- ~x~orisa [ou],
- ~x~sarai thunderstorm [ou],
- ~x~the doctor (11) [ou],
- ~x~trowa barton [ou],
- ~x~webmind [ou],
- ~x~wen qing [ou]
Event: Abort! Part One
Until now there has been one mission in every month. The practice in Apple and since then one for each month. So for those that have been on the train for a while they will be extremely surprised when on the twenty fifth day of the month of Egret their SCA’s glow gold and a hologram appears. Another mission.
Strange or not preparations need to be made, the voidtreckers are needed, strange timing or not.
Preperations
As promised the dressing room is open once again and there is a collection of leggings, shirts and tunics. All are in bold, differing shades of team colours and are made of sturdy material. There are a couple of cloaks, like those they wore in the goblin world they look medieval in style but will keep rain off as well as a modern raincoat.
As usual they have about an hour of preparation time, to gather supplies, get changed and help those who need more help disguising themselves to do so.
Arrival
”We are now approaching world#27462947582. Warning: Exit from void in ten, nine, eight, seven, six, five, four,” Hopefully even those who are new know to hold on or sit down by now. ”Three, two, one.” A jolt and a lurch and the void from outside the windows disappears to show green grass and a blue sky.
The Voidtrecker Express has landed in a small dip between two hills. Tall enough to mostly hide it and once everyone who wishes to disembarks it vanishes.
The voidtreckers, on climbing the hill, will find they are inside the city walls, just. Here it is mostly farmland still but as they move towards the centre there are more houses and things become more crowded and bustling. The city is big enough that an influx of strangers doesn’t turn many heads.
Their SCA has a map, red team’s has a marker for the northern gate, purple’s show the position of guard posts. Orange and Blue’s shows the main gates that lead out into the kingdom beyond.
Red Team
Getting to the northern gate doesn’t take all that much time and they are let out without much fuss, though fair warnings about the monsters out there. It is clear that though this city is nominally guarded and walled, it has been a long time since there has been war here and people can come and go as they wish.
The desert is, much as can be expected. It is more a scrub land rather than rolling dunes of sand but the land is cracked and dry. They have to move at least an hour away from the city before they come across any monsters at all.
When they do they are strange almost-boar looking creatures. They are vicious and will attack on sight, charging with huge tusks and teeth that are far too sharp to belong to a natural creature. They are clearly intelligent, even if they don’t seem to have language. But they never come across more than five at once and there doesn’t seem to be any movement of them towards the city.
Purple Team
The guard posts are only have a few guards there at any one time. Though questioning any of them the voidtreckers will learn that there are other guards in the city, ready to come to the defence of the walls if the alarm is ever sounded. Those on the walls are there to keep watch.
It might take a little bit of persuading but there isn’t a huge problem with purple team being allowed up onto the walls. As long as they don’t seem to be causing or bringing trouble.
The surrounding countryside is clear. To the north is the desert but to the east, west and south there are rolling hills of green. The kingdom that this city is part of.
For them it is a few hours of tedium and anticipation. Watching the landscape, waiting for a threat. The other soldiers are curious enough that they could be coaxed into conversation or a game of dice.
Blue Team and Orange Team
It is very difficult to convince a city full of people who have not known danger in a long time that they have to pack up and leave.
There are difficult shop keepers, confused farmers, worried parents.
Some are able to be ready quickly and so can follow the Blue team out of the southern gates. It might take more than one group, with a few blue team going with each one. The kingdom isn’t particularly dangerous but who knows when that may change. Keeping everyone together and moving will be the challenge here.
For Orange team there are plenty of logistical problems to get stuck into. Animals need moving, people need help packing or wrangling small children. Older people need help finding carts to ride.
Not to mention the very stubborn ones who will take a lot of persuading. Those who were on the goblin world have had practice in this already of course, and hopefully have tips to share.
(OOC: Information about this event is here)
Strange or not preparations need to be made, the voidtreckers are needed, strange timing or not.
Preperations
As promised the dressing room is open once again and there is a collection of leggings, shirts and tunics. All are in bold, differing shades of team colours and are made of sturdy material. There are a couple of cloaks, like those they wore in the goblin world they look medieval in style but will keep rain off as well as a modern raincoat.
As usual they have about an hour of preparation time, to gather supplies, get changed and help those who need more help disguising themselves to do so.
Arrival
”We are now approaching world#27462947582. Warning: Exit from void in ten, nine, eight, seven, six, five, four,” Hopefully even those who are new know to hold on or sit down by now. ”Three, two, one.” A jolt and a lurch and the void from outside the windows disappears to show green grass and a blue sky.
The Voidtrecker Express has landed in a small dip between two hills. Tall enough to mostly hide it and once everyone who wishes to disembarks it vanishes.
The voidtreckers, on climbing the hill, will find they are inside the city walls, just. Here it is mostly farmland still but as they move towards the centre there are more houses and things become more crowded and bustling. The city is big enough that an influx of strangers doesn’t turn many heads.
Their SCA has a map, red team’s has a marker for the northern gate, purple’s show the position of guard posts. Orange and Blue’s shows the main gates that lead out into the kingdom beyond.
Red Team
Getting to the northern gate doesn’t take all that much time and they are let out without much fuss, though fair warnings about the monsters out there. It is clear that though this city is nominally guarded and walled, it has been a long time since there has been war here and people can come and go as they wish.
The desert is, much as can be expected. It is more a scrub land rather than rolling dunes of sand but the land is cracked and dry. They have to move at least an hour away from the city before they come across any monsters at all.
When they do they are strange almost-boar looking creatures. They are vicious and will attack on sight, charging with huge tusks and teeth that are far too sharp to belong to a natural creature. They are clearly intelligent, even if they don’t seem to have language. But they never come across more than five at once and there doesn’t seem to be any movement of them towards the city.
Purple Team
The guard posts are only have a few guards there at any one time. Though questioning any of them the voidtreckers will learn that there are other guards in the city, ready to come to the defence of the walls if the alarm is ever sounded. Those on the walls are there to keep watch.
It might take a little bit of persuading but there isn’t a huge problem with purple team being allowed up onto the walls. As long as they don’t seem to be causing or bringing trouble.
The surrounding countryside is clear. To the north is the desert but to the east, west and south there are rolling hills of green. The kingdom that this city is part of.
For them it is a few hours of tedium and anticipation. Watching the landscape, waiting for a threat. The other soldiers are curious enough that they could be coaxed into conversation or a game of dice.
Blue Team and Orange Team
It is very difficult to convince a city full of people who have not known danger in a long time that they have to pack up and leave.
There are difficult shop keepers, confused farmers, worried parents.
Some are able to be ready quickly and so can follow the Blue team out of the southern gates. It might take more than one group, with a few blue team going with each one. The kingdom isn’t particularly dangerous but who knows when that may change. Keeping everyone together and moving will be the challenge here.
For Orange team there are plenty of logistical problems to get stuck into. Animals need moving, people need help packing or wrangling small children. Older people need help finding carts to ride.
Not to mention the very stubborn ones who will take a lot of persuading. Those who were on the goblin world have had practice in this already of course, and hopefully have tips to share.
(OOC: Information about this event is here)

no subject
"I think it sounds like a nice place. And I also think that every place out there has both good and bad sides." So that's not the problem. Honestly, even if life there would be more difficult than what she's been doing back home, Madoka really wouldn't mind it. "And being with you, and papa, and everyone else.. that'd be fun too."
All that is easy to think of, at least. But it's the part after that makes her pause.
"But if the train gave me the choice to go anywhere I want.. I think I'd still probably go home. It's just.. If I didn't go back, it'd feel like I was just running away. Even now it kind of feels like I abandoned everyone."
no subject
"I get where you're coming from though. And I don't blame you. Home is important, no matter what's happening there."
no subject
She's thinking about it even as Gladio speaks on, and since Madoka would rather just not think of it at all, she manages to smile just a tiny bit and try to joke instead.
"You can't call me miss Madoka in front of mama and papa though if you'd meet them. They'd think it's weird."
no subject
no subject
It's hard to tell whether that's a genuine reaction or whether Madoka is still trying to keep things light for his sake. It's probably still both, but much more of the former than the latter, because now she's just imagining it and oh god.
"They'd definitely think it's weird even if you did explain it!" Not really. Madoka's mother would most likely think it's hilarious, but that's not the point here. "You can't do that to me, mister Gladio!"
no subject
"But I'm patient...I know one day you'll feel comfortable around me where you can do that. I can wait." His smile had softened now. He wasn't teasing her, not really. Gladio honestly believed that one day Madoka would trust him enough that she wouldn't feel the need to be polite with him. Sure, he could have taken the easy way and done what the others had and gotten her to drop the 'mister' for 'uncle', but that was just swapping one for the other. He wanted her to be able to call him by name. He wanted her to be able to make that choice herself. Not have it foisted upon her.
So he would wait. And occasionally he would tease her and call her 'miss', but that was only fair, right?
no subject
"You.. don't think that I'm not comfortable with you, right..?" Because it'd make her feel bad. She definitely doesn't want to give off that impression. "Because that's not the case at all! You're really sweet, and really smart, and you say such nice and insightful things to me.. You've been really helpful with my problems before, and it kind of makes me feel like I can talk to you about those kinds of things."
She's entrusted him with a lot more than she has with most people, after all. And she even fell asleep against him when he offered to let her stay that one time. She wouldn't do any of those things if she wasn't comfortable with him.
"The 'mister' thing.. i-it probably sounds strange, but it doesn't have much to do with that, I think.. It's a problem with me, not with you." Because she lacks self esteem. There's no way Madoka can allow herself to be impolite with people when she doesn't think she has the right to be. It's hard to tell whether she consciously realises to that extent that that's the problem.
no subject
"Like I said. I'm patient." He smiled for her, a gentle smile. "But I think you're very sweet as well. Very sweet and very kind. And you've helped me just as much. So I can wait..." And one day, he didn't know when, but one day she would say his name without worrying about being polite.