VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-07-13 05:43 am
Entry tags:
- !mission seven,
- masumi sera [ou],
- quatre raberba winner [ou],
- seto kaiba [ou],
- taiki [ou],
- tidus [ou],
- zelda (oot) [ou],
- ~x~alice liddell [ou],
- ~x~arataka reigen [ou],
- ~x~curufin [crau],
- ~x~dyme graydon [ou],
- ~x~feanor [ou],
- ~x~minako aino [ou],
- ~x~samata mahto [ou],
- ~x~webmind [ou],
- ~x~wester mazaki [au]
Onward: Orange
A Stormy Night
The night of day six of Grasshopper begins to get blustery, and rain begins to fall shortly after the sun sets. Just after midnight they are facing a full-on storm. It’s quite interesting to watch, for those who need a break from investigating. Especially up on the top floor, where the glass roof gives a good view; all the instruments are set up to monitor weather patterns and are operating perfectly, a fascinating watch for those interested in such things.
It’s a little noisy, but not too bad for those that want to sleep; it’s just another distraction along with the perpetual light. Still it is, for the most part, a peaceful night.
Lights OUT
Peaceful, that is, until about an hour before dawn on day seven, their third day on-world. A large clap of thunder booms overhead, a massive flash of light brightens even the sky around the station… and something hits the facility so hard that it seems to rock. The lights go out.
Every single light and screen in the building go dark at once.
It’s only a few moments before the machines whir back to life. Monitors and equipment rebooting, a cascade of beeps and whirrs and start-up tones. The lights, however, do not come back on. Clearly emergency lighting has never been a concern for a people that can see in the dark.
It’s a concern now. From across the facility, everywhere there was an orb, there are now monsters. A lot of monsters. Grey, long limbed and ready to attack.
Luckily for the Voidtreckers, the monsters on the very bottom floor have found something more interesting than hunting them. Within moments, they smash through the grates along the floor, and begin clambering downwards.
Downwards seems to be through some kind of service shaft, though easily big enough to fit a person in. They skitter down into the darkness, if any of Orange try and follow they can. It will be a steep, treacherous descent; they may need to break out that climbing gear to descend safely.
Something Approaches
Back in the facility, the monsters that didn’t descend are instead attacking anyone they find with mindless savagery. A little while after the attack starts those near the top floor will hear a siren, ringing out into the darkness. It is not constant, rather it peaks and fades. Anyone who goes to investigate will find it comes from a black metal machine on the top floor, its screen showing a now constantly flashing, wavy green line and the words SIGNAL FOUND. As time passes, the green wave on-screen grows taller.
Luckily, they only have to last the remaining hour until dawn and when the sunlight shines through the glass of the facility the monsters shatter. In their place rise familiar orbs. Any monsters on the sub-levels remain active whilst the facility is in darkness.
The alarm subsides during the day. The machine’s wave remains the same size, pulsing only occasionally. Once night falls on the third day (Grasshopper 7), it shrills, and the wave continues to grow.
The night of day six of Grasshopper begins to get blustery, and rain begins to fall shortly after the sun sets. Just after midnight they are facing a full-on storm. It’s quite interesting to watch, for those who need a break from investigating. Especially up on the top floor, where the glass roof gives a good view; all the instruments are set up to monitor weather patterns and are operating perfectly, a fascinating watch for those interested in such things.
It’s a little noisy, but not too bad for those that want to sleep; it’s just another distraction along with the perpetual light. Still it is, for the most part, a peaceful night.
Lights OUT
Peaceful, that is, until about an hour before dawn on day seven, their third day on-world. A large clap of thunder booms overhead, a massive flash of light brightens even the sky around the station… and something hits the facility so hard that it seems to rock. The lights go out.
Every single light and screen in the building go dark at once.
It’s only a few moments before the machines whir back to life. Monitors and equipment rebooting, a cascade of beeps and whirrs and start-up tones. The lights, however, do not come back on. Clearly emergency lighting has never been a concern for a people that can see in the dark.
It’s a concern now. From across the facility, everywhere there was an orb, there are now monsters. A lot of monsters. Grey, long limbed and ready to attack.
Luckily for the Voidtreckers, the monsters on the very bottom floor have found something more interesting than hunting them. Within moments, they smash through the grates along the floor, and begin clambering downwards.
Downwards seems to be through some kind of service shaft, though easily big enough to fit a person in. They skitter down into the darkness, if any of Orange try and follow they can. It will be a steep, treacherous descent; they may need to break out that climbing gear to descend safely.
Something Approaches
Back in the facility, the monsters that didn’t descend are instead attacking anyone they find with mindless savagery. A little while after the attack starts those near the top floor will hear a siren, ringing out into the darkness. It is not constant, rather it peaks and fades. Anyone who goes to investigate will find it comes from a black metal machine on the top floor, its screen showing a now constantly flashing, wavy green line and the words SIGNAL FOUND. As time passes, the green wave on-screen grows taller.
Luckily, they only have to last the remaining hour until dawn and when the sunlight shines through the glass of the facility the monsters shatter. In their place rise familiar orbs. Any monsters on the sub-levels remain active whilst the facility is in darkness.
The alarm subsides during the day. The machine’s wave remains the same size, pulsing only occasionally. Once night falls on the third day (Grasshopper 7), it shrills, and the wave continues to grow.

Lights Out
Until a figure emerges from the darkness, duel disk on their arm as they rapidly slap down and change cards too fast to follow. They raise their hands as a galaxy of light forms beneath Kaiba's feet shouting, "TWO SOULS, LIGHT AND DARK, MERGE IN THE INTERSECTION OF DIMENSIONS TO FORM TRUE CHAOS! PRINCE OF REVOLUTION, RESURRECT IN THE GALAXY'S RADIANCE! RANK-UP MAGIC PARADOX EVOLUTION FORCE: DARK REQUIEM XYZ DRAGON!"
And from the portal beneath Kaiba's feet emerges a large (only horse-sized in this environment, but with those wings it certainly seems large enough) dragon, which rushes forward to begin savaging the monsters. The figure, with a hauntingly familiar voice, rushes towards him. "KAIBA! Are you alright?"
Re: Lights Out
Kaiba is thrown by one monster into another, struggling in their claws until a surge of light from the ground prompts them to drop him. He swings the briefcase while they're stunned, making space, and staggers to his rescuer.
"Wester? I'm fine, just---here---"
He shines his SCA light behind them to ward off sneak attacks.
"Need any more cards?"
reminder that wester has super strength
"-fine. You?"
no subject
"You're...not to be messed with."
He sounds impressed, even. He keeps a respectable distance, but the concern is still there.
"Did that damage your disk?"
no subject
no subject
"Everything's about violence with them. Hmph. The one peripheral that wasn't on my list."
But the next revision will fix that, at least on his personal disk. He sets about finding every monitor that still works, activating as much light as he can to buy them a reprieve. When he's exhausted his options, he digs through his deck, withdrawing Dragon's Orb and Krystal Dragon and turning them over.
"Need any more lights for the field?"