voidtreckermods: (voidtrain)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2020-07-13 05:43 am

Onward: Orange

A Stormy Night

The night of day six of Grasshopper begins to get blustery, and rain begins to fall shortly after the sun sets. Just after midnight they are facing a full-on storm. It’s quite interesting to watch, for those who need a break from investigating. Especially up on the top floor, where the glass roof gives a good view; all the instruments are set up to monitor weather patterns and are operating perfectly, a fascinating watch for those interested in such things.

It’s a little noisy, but not too bad for those that want to sleep; it’s just another distraction along with the perpetual light. Still it is, for the most part, a peaceful night.

Lights OUT

Peaceful, that is, until about an hour before dawn on day seven, their third day on-world. A large clap of thunder booms overhead, a massive flash of light brightens even the sky around the station… and something hits the facility so hard that it seems to rock. The lights go out.

Every single light and screen in the building go dark at once. 

It’s only a few moments before the machines whir back to life. Monitors and equipment rebooting, a cascade of beeps and whirrs and start-up tones. The lights, however, do not come back on. Clearly emergency lighting has never been a concern for a people that can see in the dark.

It’s a concern now. From across the facility, everywhere there was an orb, there are now monsters. A lot of monsters. Grey, long limbed and ready to attack.

Luckily for the Voidtreckers, the monsters on the very bottom floor have found something more interesting than hunting them. Within moments, they smash through the grates along the floor, and begin clambering downwards.

Downwards seems to be through some kind of service shaft, though easily big enough to fit a person in. They skitter down into the darkness, if any of Orange try and follow they can. It will be a steep, treacherous descent; they may need to break out that climbing gear to descend safely. 

Something Approaches

Back in the facility, the monsters that didn’t descend are instead attacking anyone they find with mindless savagery. A little while after the attack starts those near the top floor will hear a siren, ringing out into the darkness. It is not constant, rather it peaks and fades. Anyone who goes to investigate will find it comes from a black metal machine on the top floor, its screen showing a now constantly flashing, wavy green line and the words SIGNAL FOUND. As time passes, the green wave on-screen grows taller.
Luckily, they only have to last the remaining hour until dawn and when the sunlight shines through the glass of the facility the monsters shatter. In their place rise familiar orbs. Any monsters on the sub-levels remain active whilst the facility is in darkness.

The alarm subsides during the day. The machine’s wave remains the same size, pulsing only occasionally. Once night falls on the third day (Grasshopper 7), it shrills, and the wave continues to grow.
iamnotgod: Many lines curving off into the distance and entangling, shaded in colors from yellow to purple (Default)

[personal profile] iamnotgod 2020-07-22 01:29 pm (UTC)(link)
The elvish drinking is no news to Webmind, though he does look amused.

Aren't combinations of distilleries and potatoes lethal, though? /joke

"I was warned ahead of time, and given what we now know about void sickness, experimenting seems a very poor way to risk one's health."

Which, admittedly, was annoying, but then none of them had chosen to be Voidtreckers, so!
so_dark_a_road: (many secrets of craft)

[personal profile] so_dark_a_road 2020-07-28 09:15 pm (UTC)(link)
It's possible that Webmind might have come across Curufin reeling through the passageways after sharing ten or twelve bottles of ale with Khardeen?

Does it say that in the Multiversal Poison and Explosives Manual? Must've been on the internet. /another joke

"Oh, right, you were warned about Void Sickness when you arrived on the Voidtrecker Express. Well, I wasn't. So I guess I experimented by accident. But you're too sensible to take such risks."

They hadn't chosen to be Voidtreckers, that's for sure! Maybe it would be sensible not to take extra risks. Curufin is an adventurer and sometimes an idiot, so he's still taking that risk. Hasn't got sick yet.
iamnotgod: Webmind projecting a smile. The robot is wearing an orange hoodie. (A smile!)

[personal profile] iamnotgod 2020-07-28 09:20 pm (UTC)(link)
Believe it or not, it was in a My Little Pony: Friendship Is Magic fic! But that is beyond the scope of this comm, unfortunately.

While he has not encountered Curufin and Khardeen on their rounds, news of the matter wouldn't surprise him either.

"We only received the proper warning recently, not counting books we've purchased over time. And there is no need for flattery, Curufin," he continues, neutral expression finally broken with a wink.

"I suspect the only reason that particular pitfall does not apply to me is that I do not need to sleep."
so_dark_a_road: (flickers of light)

[personal profile] so_dark_a_road 2020-07-28 09:32 pm (UTC)(link)
A fascinating fact found in an MLP production, ROTFL!

News probably gets out when anybody goes stumbling through the carriages, smelling like liquor or wine.

"Funny, I never even saw the warning. I must not have been paying attention. And as for flattery, may I not flatter a friend? It passes the time." He grins when he sees the neutral expression replaced by a wink.

"Wait, what? You don't get Void Sickness because you don't need to sleep?"
iamnotgod: Webmind projecting a smile. The robot is wearing an orange hoodie. (A smile!)

[personal profile] iamnotgod 2020-07-28 09:41 pm (UTC)(link)
"The data has since been stored, if you would like a copy."

Webmind would appreciate Curufin's perspective on it!

"That is, if I do get Void Sickness, it won't be because of that particular need."

Can't win 'em all; he'd still need to spend time on actual worlds on a regular basis, surely.
so_dark_a_road: (green army jacket)

[personal profile] so_dark_a_road 2020-07-29 02:14 am (UTC)(link)
"I would like a copy, actually. A while back, I heard some talk about information being stored, by you, I guess. But I didn't get the details."

Curufin's perspective on flattery is that it actually is a benefit. It lets a person know he appreciates them, even if they don't believe what he says.

"Do you think there's any way that you could get Void Sickness?"
iamnotgod: Webmind projecting a smile. The robot is wearing an orange hoodie. (A smile!)

[personal profile] iamnotgod 2020-07-29 12:21 pm (UTC)(link)
"That was an informational guide on void travel, not the train's own post, but I would be able to get you both sources all the same," Webmind replies.

He effects a pause, even as he's already built the answer in audio clips: "If all that is required is to be exposed to void particles directly during travel, none of us can claim to be immune."

In fact, all that it requires is that one be conscious - which poses concerns about the Voidtrecker Express itself, if it really is the source of those visions people receive before missions.
so_dark_a_road: (in the unmeasured night #3)

Okay if we wrap it here?

[personal profile] so_dark_a_road 2020-08-28 08:50 pm (UTC)(link)
"Thanks, two sources of information about Void travel would be useful to me. I'd appreciate that!" says Curufin.

"Void particles, hmm. I guess that means that you could get Void Sickness. And so could I, although I haven't yet."

That question of the source of the pre-mission visions has never been answered. Curufin would like to know, however.
iamnotgod: Many lines curving off into the distance and entangling, shaded in colors from yellow to purple (Default)

Sure!

[personal profile] iamnotgod 2020-08-28 09:19 pm (UTC)(link)
"If we treat ourselves responsibly, we may never experience it... though without a definitive end to our journey, that possibility seems slight."

A grim thought to consider, as this normal train travels on...