VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-09-11 05:34 am
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Entry tags:
- !mission eight,
- 47 [ou],
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- clef [crau],
- emporio alniño [ou],
- inigo [ou],
- katsuya jonouchi [au-crau],
- kitty pryde [ou],
- lea [crau],
- little one [ou],
- madoka kaname [ou],
- masumi sera [ou],
- najaran [ou],
- persephone [ou],
- piccolo [ou],
- ple two [ou],
- rapunzel [ou],
- reno [ou],
- romeo [crau],
- s'reee [crau],
- seto kaiba [ou],
- silvia leafe [au],
- sonya blade [ou],
- spark [crau],
- taiki [ou],
- tidus [ou],
- trunks brief (future) [ou],
- xion [crau],
- xue yang [ou],
- yugi mutou [ou],
- ~x~10 vigilant gaze purges the horizon,
- ~x~a-qing [ou],
- ~x~adora [ou],
- ~x~ai haibara [ou],
- ~x~alfredo martini [ou],
- ~x~brynhilde pendragon [ou],
- ~x~chie satonaka [ou],
- ~x~cloud strife [ou],
- ~x~colden rollins [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~della duck [ou],
- ~x~dyme graydon [ou],
- ~x~elfnein,
- ~x~enna alchiba [ou],
- ~x~gen asagiri [ou],
- ~x~gladiolus amicitia [ou],
- ~x~glorfindel [ou],
- ~x~hikaru aosora [ou],
- ~x~itsuki myoudouin [ou],
- ~x~kumoko [ou],
- ~x~kurosaki ichigo [ou],
- ~x~minako aino [ou],
- ~x~natsuno yuuki [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~noctis lucis caelum [au-crau],
- ~x~ran mouri [ou],
- ~x~roland crane [ou],
- ~x~saku gyousou [ou],
- ~x~sakura [ou],
- ~x~satou kuroneko [crau],
- ~x~senku ishigami [ou],
- ~x~takato matsuda [ou],
- ~x~tangle the lemur [ou],
- ~x~thorne.tcai [ou],
- ~x~tohru mutou [ou],
- ~x~trowa barton [ou],
- ~x~tsubomi hanasaki [ou],
- ~x~wei wuxian [ou],
- ~x~wen qing [ou],
- ~x~wester mazaki [au],
- ~x~yuri tsukikage [ou],
- ~x~zidane tribal [ou]
Adventure On!
"Good Morning passengers. Today is day six of the month of Horseshoe." The voice echoes through the train as passengers wake up in their beds. Not long afterwards their SCA’s glow with the colour of the void and a holographic image will appear.
Preparation
The dressing room is indeed open as promised. The dressers and wardrobes are full of many different clothes. Shirts, tunics, skirts, dresses, robes, cloaks, leggings and even an array of fancy hats.
The cloaks are notable in that they look like standard fantasy cloaks but are completely waterproof, much like a modern jacket and they will keep them warm and dry. There are also a good selection of furs for those travelling into the tundra as well as some leather armour, both for protection against monsters and fire.
There are an array of tents- in more neutral colours, a lot simpler than the tents they have used before as well as some basic pots and pans for cooking. There are a range of bags and pouches for carrying any essentials!
They are a few hours before arrival and so there is plenty of time to prepare before the announcement. "Shortly arriving on world 5382110341. All passengers get ready to disembark. Next stop world 5382110341. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."
Arrival: Royal Lake Hill
The train jolts and shudders as it leaves the void. It descends quickly and lands with a small bump. The doors open, it is a bit of a jump from the train to the ground but they land on soft grass. Anyone looking back at the train will find it almost not there… Unless they focus very hard it will seem just like a shimmer in the air, passengers jumping from nowhere.
They are a short walk from what seems like a small town, surrounded by walls. The gates are manned but the large group of people only get a quick glance before they are nodded in.
They get a few curious glances as they enter the town proper. It is not exceptionally busy, indeed everyone out and about are older or small children, who dart around unafraid of the strangers, staring openly at times.
A market place spans the square, predominately selling food, stalls are actually small huts, the front part open to the street for custom and a back room that is presumably used for sleeping. Some, like the blacksmiths are more solid with multiple rooms.
Each voidtrecker will have a dot on the map on their SCA showing them to the inn that their team should head towards. If they ask around they will learn that there is indeed a call to for adventurers at three of the town’s inns and they are to report there in early evening. As it is still early morning they have almost the whole day to explore, enjoy being in a town full of people and, for those who are keen, earn some spending money.
Whatever they end up doing with their day it is obvious when evening is approaching by the stalls beginning to be packed up, the streets quieting as people went home for their dinners. The inns are easy enough to find, even for those that didn’t find them earlier in the day.
Orange
Recruitment
Ducks in a Bucket is at the western gate. It is quiet, usually a tavern used by adventurers, the custom has dried up with all the adventurers protecting the kingdom. It is filled with large wooden tables and sturdy stools, not a fine dining establishment in any way but it has a friendly air to it.
Not long after they arrive a woman in a long cloak arrives. "I am here to hire adventurers. You will be aware, I am sure, of the blight storm that hit the kingdom. Many people across the land have been effected. Many areas are out of the crystals needed to restore those who have been blighted and there are rumours the army is in short supply as well. We require you to travel to the Singing Woodlands to harvest the crystals from the calla lilies that grow there. I have an image if it is needed."
Here she takes out a small scroll and passes it around, it is a painting of a simple, dark purple calla lilie.
"The huma have agreed to transport the collected crystals to the areas that need it. Unfortunately the land itself has been blighted and has become unstable, floating into the air. We can provide you each with two flight potions to help you travel up into the woodlands."
She holds out a bag to pass around, there are exactly enough potions for each person to take two despite the face she couldn’t possibly have known who was going to turn up to head the call.
"Please be warned that transportation magics have not been working in blighted areas and so you will be taken to the ground below. If you accept this quest please get ready to gate."
A moment later there is a flash of light and any who want to will vanish from the tavern.
Arrival
They will arrive on a grassy verge, in front of them is a canyon of dirt. If they look up they will see the land that should be filling it. In chunks the forest is floating on a series of islands stretching high up into the clouds.
Many of the islands feel too high to reach in ten minutes but there are a couple of lower ones that might be good places to aim for.
The potion works swiftly, making those who drink it feel lighter, all they need to do is jump and they are floating, moving in the air is easy, they can walk up as if on a ramp or swim through the air currents if they are feeling a bit more adventurous.
The islands themselves are teeming with life, plants of all kinds grow there and as they reach the lower islands they will see the huma birds and hopefully spot some of those calla lilies.
Purple
Recruitment
The Lion's Mane is the largest tavern in town. It has some customers, sitting in groups and drinking. There is a musician in the corner playing a lively tune and sat on a central table is an official looking man with a scroll case and a worried expression.
"Anyone." He cleared his throat, "Anyone who has come to be hired… As an adventurer please gather around. Now. Now. Can everybody hear me? Yes? Right. Well I am sure as you know the blight… Yes? Yes! Well there are some clusters of villages up near the dusty rivers, I can show you on this map..."
He unfurls a scroll, which shows a large expansive land mass. He points to an area in the far west. "They have a golem problem, their own golems that is. Turned on them." He shook his head, "Crystal magic, very susceptible to blight. They need some help, clear the area, purify the crystals. That sort of thing. You’ll probably be there a few days."
He rolled up the scroll. "I can’t gate you into the villages, earths all blighted. But I can get you close."
He did a quick head count. "If you don’t accept the mission please step back. Ready?"
He opens a gate, a few gates, and everyone who accepts vanishes from the tavern.
Arrival
They arrive in a small clearing in a wood. It is quiet, with not even the sound of birdsong. Trees are all around them though anyone checking their SCA will see that the village is indeed close.
A moment later there are footsteps, a young boy, no older than ten bursts into the clearing. He reels backwards at the figures, surprised to see them but then seems to realise that they are, for the most part, human.
"Quick! Come quick! The village!"
He turned on his heal and heading no call ran back the way he came. For those that follow the route leads them through thick overgrowth, there is clearly an easier way, to a small village.
A small village with a large golem and a large troll stomping through it. People are cowering in houses or behind walls as the troll swings its club back and forth, smashing things in its wake.
Red and Blue
Recruitment
The final tavern is The Thrice Struck Tree. It is small, dark and has a heavy air to it. There are a couple of customers, sat silently with mugs of ale in front of them. They give the voidtreckers suspicious glances.
They may wonder if they are in the wrong place but after a few moments a young woman in a smart looking uniform, dark blue tunic, shiny boots, enters. "Adventurers? I am captain Sienna of Irivar’s third guard. We have reports coming from the southern lands. The blight has depowered the crystals separating the frozen tundra from the fire lands. A disaster could occur if the are not recharged. They must be taken into the central fire mountains heart. It is a fair journey and the crystals must be carried. Please, for those that known the secrets of it do not attempt to place the crystals into the spaces between for easier transportation, it would be disastrous." She gave them a serious look before continuing.
"Furthermore the creatures of the area are reporting that the Glacial Sovereign has not been seen since the blight hit." She shook her head, looking worried. "You must find their guardians, the crystal wolves and attempt to regain contact with the sovereign." She paused again.
"Both the sprites of ice and fire have been corrupted by the blight and the area is very dangerous. I can gate you to the border and from there you must split, please decide amongst yourselves who is best to journey into fire and who is suited to the cold. I will give you a moment to be ready."
It is indeed only a moment before she opens the gate. Any who choose to travel will vanish from the tavern.
Arrival
They arrive in a strange place indeed. To the east there is black rock, lava streams and mountains billowing with smoke. To the west is white, icy bridges connecting land and glaciers. Far in the distance there is what seems to be a swirling mass of snow.
And right where they are is… a mess. Melted ice and frozen ash mixed together into a slippery sludge that sticks to their shoes and makes movement interesting.
But movement may be necessary as it seems their gate has taken them to a place surrounded by two packs of fire dogs and a few regular wolves. All look surprised at the sudden influx of people but it doesn’t take them long before the blighted creatures move in to attack.
Splitting
Once they are safe from wolves and dogs the teams can split. The crystals red need to collect are obvious, set out at even distances from each other. Red team are to head east, into the volcano range, Blue are to head west into the tundra.
Good luck void warriors!
Preparation
The dressing room is indeed open as promised. The dressers and wardrobes are full of many different clothes. Shirts, tunics, skirts, dresses, robes, cloaks, leggings and even an array of fancy hats.
The cloaks are notable in that they look like standard fantasy cloaks but are completely waterproof, much like a modern jacket and they will keep them warm and dry. There are also a good selection of furs for those travelling into the tundra as well as some leather armour, both for protection against monsters and fire.
There are an array of tents- in more neutral colours, a lot simpler than the tents they have used before as well as some basic pots and pans for cooking. There are a range of bags and pouches for carrying any essentials!
They are a few hours before arrival and so there is plenty of time to prepare before the announcement. "Shortly arriving on world 5382110341. All passengers get ready to disembark. Next stop world 5382110341. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."
Arrival: Royal Lake Hill
The train jolts and shudders as it leaves the void. It descends quickly and lands with a small bump. The doors open, it is a bit of a jump from the train to the ground but they land on soft grass. Anyone looking back at the train will find it almost not there… Unless they focus very hard it will seem just like a shimmer in the air, passengers jumping from nowhere.
They are a short walk from what seems like a small town, surrounded by walls. The gates are manned but the large group of people only get a quick glance before they are nodded in.
They get a few curious glances as they enter the town proper. It is not exceptionally busy, indeed everyone out and about are older or small children, who dart around unafraid of the strangers, staring openly at times.
A market place spans the square, predominately selling food, stalls are actually small huts, the front part open to the street for custom and a back room that is presumably used for sleeping. Some, like the blacksmiths are more solid with multiple rooms.
Each voidtrecker will have a dot on the map on their SCA showing them to the inn that their team should head towards. If they ask around they will learn that there is indeed a call to for adventurers at three of the town’s inns and they are to report there in early evening. As it is still early morning they have almost the whole day to explore, enjoy being in a town full of people and, for those who are keen, earn some spending money.
Whatever they end up doing with their day it is obvious when evening is approaching by the stalls beginning to be packed up, the streets quieting as people went home for their dinners. The inns are easy enough to find, even for those that didn’t find them earlier in the day.
Orange
Recruitment
Ducks in a Bucket is at the western gate. It is quiet, usually a tavern used by adventurers, the custom has dried up with all the adventurers protecting the kingdom. It is filled with large wooden tables and sturdy stools, not a fine dining establishment in any way but it has a friendly air to it.
Not long after they arrive a woman in a long cloak arrives. "I am here to hire adventurers. You will be aware, I am sure, of the blight storm that hit the kingdom. Many people across the land have been effected. Many areas are out of the crystals needed to restore those who have been blighted and there are rumours the army is in short supply as well. We require you to travel to the Singing Woodlands to harvest the crystals from the calla lilies that grow there. I have an image if it is needed."
Here she takes out a small scroll and passes it around, it is a painting of a simple, dark purple calla lilie.
"The huma have agreed to transport the collected crystals to the areas that need it. Unfortunately the land itself has been blighted and has become unstable, floating into the air. We can provide you each with two flight potions to help you travel up into the woodlands."
She holds out a bag to pass around, there are exactly enough potions for each person to take two despite the face she couldn’t possibly have known who was going to turn up to head the call.
"Please be warned that transportation magics have not been working in blighted areas and so you will be taken to the ground below. If you accept this quest please get ready to gate."
A moment later there is a flash of light and any who want to will vanish from the tavern.
Arrival
They will arrive on a grassy verge, in front of them is a canyon of dirt. If they look up they will see the land that should be filling it. In chunks the forest is floating on a series of islands stretching high up into the clouds.
Many of the islands feel too high to reach in ten minutes but there are a couple of lower ones that might be good places to aim for.
The potion works swiftly, making those who drink it feel lighter, all they need to do is jump and they are floating, moving in the air is easy, they can walk up as if on a ramp or swim through the air currents if they are feeling a bit more adventurous.
The islands themselves are teeming with life, plants of all kinds grow there and as they reach the lower islands they will see the huma birds and hopefully spot some of those calla lilies.
Purple
Recruitment
The Lion's Mane is the largest tavern in town. It has some customers, sitting in groups and drinking. There is a musician in the corner playing a lively tune and sat on a central table is an official looking man with a scroll case and a worried expression.
"Anyone." He cleared his throat, "Anyone who has come to be hired… As an adventurer please gather around. Now. Now. Can everybody hear me? Yes? Right. Well I am sure as you know the blight… Yes? Yes! Well there are some clusters of villages up near the dusty rivers, I can show you on this map..."
He unfurls a scroll, which shows a large expansive land mass. He points to an area in the far west. "They have a golem problem, their own golems that is. Turned on them." He shook his head, "Crystal magic, very susceptible to blight. They need some help, clear the area, purify the crystals. That sort of thing. You’ll probably be there a few days."
He rolled up the scroll. "I can’t gate you into the villages, earths all blighted. But I can get you close."
He did a quick head count. "If you don’t accept the mission please step back. Ready?"
He opens a gate, a few gates, and everyone who accepts vanishes from the tavern.
Arrival
They arrive in a small clearing in a wood. It is quiet, with not even the sound of birdsong. Trees are all around them though anyone checking their SCA will see that the village is indeed close.
A moment later there are footsteps, a young boy, no older than ten bursts into the clearing. He reels backwards at the figures, surprised to see them but then seems to realise that they are, for the most part, human.
"Quick! Come quick! The village!"
He turned on his heal and heading no call ran back the way he came. For those that follow the route leads them through thick overgrowth, there is clearly an easier way, to a small village.
A small village with a large golem and a large troll stomping through it. People are cowering in houses or behind walls as the troll swings its club back and forth, smashing things in its wake.
Red and Blue
Recruitment
The final tavern is The Thrice Struck Tree. It is small, dark and has a heavy air to it. There are a couple of customers, sat silently with mugs of ale in front of them. They give the voidtreckers suspicious glances.
They may wonder if they are in the wrong place but after a few moments a young woman in a smart looking uniform, dark blue tunic, shiny boots, enters. "Adventurers? I am captain Sienna of Irivar’s third guard. We have reports coming from the southern lands. The blight has depowered the crystals separating the frozen tundra from the fire lands. A disaster could occur if the are not recharged. They must be taken into the central fire mountains heart. It is a fair journey and the crystals must be carried. Please, for those that known the secrets of it do not attempt to place the crystals into the spaces between for easier transportation, it would be disastrous." She gave them a serious look before continuing.
"Furthermore the creatures of the area are reporting that the Glacial Sovereign has not been seen since the blight hit." She shook her head, looking worried. "You must find their guardians, the crystal wolves and attempt to regain contact with the sovereign." She paused again.
"Both the sprites of ice and fire have been corrupted by the blight and the area is very dangerous. I can gate you to the border and from there you must split, please decide amongst yourselves who is best to journey into fire and who is suited to the cold. I will give you a moment to be ready."
It is indeed only a moment before she opens the gate. Any who choose to travel will vanish from the tavern.
Arrival
They arrive in a strange place indeed. To the east there is black rock, lava streams and mountains billowing with smoke. To the west is white, icy bridges connecting land and glaciers. Far in the distance there is what seems to be a swirling mass of snow.
And right where they are is… a mess. Melted ice and frozen ash mixed together into a slippery sludge that sticks to their shoes and makes movement interesting.
But movement may be necessary as it seems their gate has taken them to a place surrounded by two packs of fire dogs and a few regular wolves. All look surprised at the sudden influx of people but it doesn’t take them long before the blighted creatures move in to attack.
Splitting
Once they are safe from wolves and dogs the teams can split. The crystals red need to collect are obvious, set out at even distances from each other. Red team are to head east, into the volcano range, Blue are to head west into the tundra.
Good luck void warriors!
no subject
"I've done the math." He quipped back. "You'd be fine." His grin was somewhat wicked.
no subject
He's mostly still being dramatic, but.. on the other hand, some of his friends back home threatened him with stuff like this all the time. Inigo is starting to wonder if his chance of not ending up on the ground a little sooner than anticipated is really a little less than 100%.
But it's mostly still dramatic fun. It's cool. It's fine. He's fine. This is fine.
"And when you kill me, I'll still shout how much I care about you! And then you'll have to live the rest of your life knowing that is the last thing I ever said to you before you stole my life away from me!"
no subject
He was grinning, when the giggling had passed and he actually looked relaxed.
Senku flopped back down on his back, looking up at the sky, thoroughly amused.
"Fine, I won't push you off the roof, if you stop spewing sap at me." He looked like he was in a much better mood.
no subject
But.. Senku actually giggled. He seems so happy, and that feels like an accomplishment to Inigo. At least, even with some of the stuff he screws up really badly, there may be one or two things he can still do right.
So he ducks his head, smiling a bit, though with a near-sad edge to it.
"Is me saying I'm glad you're my friend really all that bad? Friends are important, you know. You have to make sure to treasure them while you have them."
no subject
"But." He said, glancing at Inigo's expression and then back at the sky. "I'm not the kind of guy who likes that kind of thing. Never have. Sappy stuff just isn't my thing." He waved his hand slightly, dismissively.
He was more likely to engineer something his friend wanted or needed, over giving honeyed words he was just uncomfortable with, it was just his way.
no subject
Inigo starts, then stops. He knows that Senku doesn't really mean anything by it other than trying to explain something about himself, but Inigo can feel anxiety starting to bubble up in his stomach all the same. It just hits a little too close to home, it touches a nerve that's still a little too raw after having that awkward encounter with Tidus earlier today.
Maybe this is the second friendship he's screwing up, and so early on already. Because he's sappy, and pushy, and an idiot who doesn't consider other people's feelings before his own.
He can feel his head starting to spin out of control, and Inigo knows he needs to get out of this situation right now. Before he makes anything worse.
"Yes, that-- makes sense! Everyone is different." He smiles, but it's really forced, and then stands up a moment later. His words start to come more and more quickly, kind of rushed. "Um, I'm going to head down and get to the inn to see what they want to talk to us about.. But I'll see you around, alright? Enjoy your roof time!"
no subject
Some people, rolled their eyes at him. Some people continued to tease him. Others complained he was cold and distant. He'd never had someone try and get away from him.
He looked openly confused by the turn in the conversation, but he couldn't for the life of him imagine what caused it. He pressed his lips together. They'd been teasing each other and enjoy each other's company, and suddenly Inigo needed to get away from him?
He wasn't always the most attuned to how other people felt, but this wasn't subtle at all, with the way even the inflection in this voice, he was trying to run.
"Can you..." Senku asked, because he couldn't figure out the puzzle on his own. "Clue me in as to what I just did to offend you?" He'd kind of been on his best behaviour. He wouldn't stop Inigo, of course.
This was why interpersonal relationships were a pain to him.
no subject
But that isn't right. It wouldn't be fair towards Senku, not when the other is asking such a genuine and almost oddly vulnerable question. And Inigo is well aware that if he'd escape now for the sake of burying his feelings, he'd just feel incredibly guilty about this.
So he doesn't leave yet. But he doesn't answer right away either, since it's so difficult to answer. What can he say here, how can he explain this without giving away every single one of his pathetic feelings?
"I.." He starts, before seemingly deciding that whatever he had in his head wasn't good enough. Inigo shakes his head and starts again. "You didn't do anything, Senku. It's fine."
Except everything is the opposite of fine with Inigo right now.
"I'm just.. sorry. I know I'm very sappy, and that other people aren't, and that I-- I should stop pushing myself onto others." (Talking outside of Tidus's door every day despite the other only wanting some space--)
Despite what his mind tells him, he's just rambling now, throwing everything out there that he wanted to keep to himself. "I'm very sorry if I made you uncomfortable."
no subject
When Inigo said he didn't do anything, he found that hard to believe, but he could also not want to tell him which seemed just as likely. He mostly wanted the data so he would have some kind of reason to point to when he imposed whatever this problem was on Gen.
"You did." Senku said bluntly, because that's who he was. "But a lot of things make me uncomfortable and that's not...I guess you're not the worst about it?" He was offering that as some kind of measure of comfort.
"I don't know what to tell you about interacting with people. In case you hadn't noticed, I've got no real idea how to do that." He was pretty sure that everyone noticed. "But you don't seem any different to most people?"
Was that at all...helpful?
no subject
Whatever answer he was expecting, it certainly wasn't any of this. And the worst part is that Inigo can tell that Senku is trying. Even though he can feel his anxiety growing and growing, he can still tell reality apart from his own worries enough to know Senku doesn't mean it badly.
But that way of wording things.. Sweet Naga. Yes, yes, Inigo has noticed, thanks...
"I mean, I'm.. not sure you should tell people they're not the worst.."
Because it still means they're bad. Which is something Inigo's insecurity and worry right now really can't take. He can already feel the familiar sting in his eyes, the warning that tears are approaching. And he can't be here while he cries. He just can't.
"Look, I'll-- I will discuss this with you. Some other time. I really have to go right now."
Or he'll look like a crying mess in front of someone who has absolutely zero idea how to handle that.
no subject
None of it precluded his desire to be friends with Inigo, and if he didn't want to respect his boundaries, he wouldn't be the only friend he had that did that.
He blinked at the criticism, responding quickly to it without thinking. "It's true, you aren't."
Senku did not exactly understand the problem with speaking a truth that maybe someone wasn't ready for.
He wasn't going to force Inigo to stay. He still looked confused, certainly, but also resigned that he had completely done something wrong. Senku put his hands behind his head and laid back down to look at the sky some more.
He didn't know why he'd tried, it hadn't helped, it hadn't fixed anything, if anything, it had made it worse. He should've just gotten Gen to fix things in the first place. Although he was looking rather expressionless, he did feel frustrated with his lack of success, and understanding of how to fix things, and he would have to come up with some way to do something before Inigo decided he wasn't worth being friends with.
"Alright," was the only thing Senku said, permitting Inigo to leave unimpeded.
no subject
But if he's learned anything, it's that him staying makes things worse. That he says dumb things he can't get back.
So Inigo turns the moment he can feel the tears fully starting to appear in his eyes, before Senku can see it.
And then he leaves without saying a word. He can always apologize to Senku for being such a crappy person some other time. Much later. For now he just needs to go cry somewhere no one will find him.