VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-01-11 05:58 am

Fierce New World- Mission Start!

"Good Morning passengers. Today is day six of the month of Jelly." The voice echoes through the train as passengers wake up in their beds. Not long afterwards their SCA’s glow with the colour of the void and a holographic image will appear.

Preparation and Arrival

They have a short time to prepare for their mission, enough time to read their briefs, make decisions, meet in their teams and gather anything they may need.

A few hours later there is another announcement. "Shortly arriving on System #2207385. All passengers get ready to disembark. Next stop world #2207385. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."

The train judders as it leaves the void, the colours from the windows turn into the blackness of space but quickly white as the train descends into the entrance of the biosphere.

The doors of the train open and passengers can enter the large white-walled holding bay. Currently, they are the only vehicle inside. There are four large doors around the bay each labelled with where they lead. Spring, Summer, Autumn and Winter.

The doors open easily, and their SCA’s show a basic route, though the non-linear nature of the sectors mean that obstacles will need to be navigated. While they are in a closed world, there is a day and night cycle: the panels far up above are designed to make it seem like there is a natural sky, brightening and dimming every ten hours.

Red/Summer

Empty Streets

Wide streets divide sealed-off factories and manufacturing pods that tower up towards the ‘sky’. It is hot here, though the fumes from the factories are vented out, leaving the air breathable if overly warm.

Sometimes the pods are not yet finished, empty shells that can be sheltered in. There are also stations for living, with plumbing and basic amenities scattered through the sector. Places to rest as they move towards the center and the Great-Summer that they seek.

Helpmates

Where factories are still being built they will find Helpmates, operating machinery or moving materials.

They will not pause in their tasks for long but are programmed to answer questions so can be drawn into a conversation. Or, if the Voidtreckers are unfortunate, they will find those that are malfunctioning turning on them as they approach.

They aren’t too difficult to fight, but can do some damage with the machinery if they manage to take a Voidtrecker by surprise. They can be fought with weapons or magic, or for those that think to use the panels they can be shut down outright.

Wild Weather

Though warm, the corridors remain a constant temperature that is not too unpleasant for people. For the most part. Unfortunately, due to the malfunctioning state of things routes may become impassable. Boiling air, freezing blasts, electricity crackling across a pathway.

Their SCA’s do a good job of warning them, allowing them to change direction or shelter in nearby buildings.

Purple/Autumn

Exploring

The Autumn sector is the least complete of the sectors, with shells of habitation pods and not much else. No one is expected to live here until nearing the end of construction, and so the pods are unfurnished, many missing doors, some missing internal walls.

Outside the streets are wide and clearly made to be pleasant to walk on; it is airy, bright and spacious, if a bit eerie due to the quiet.

There are panels on the walls, to call Helpmates to appear. Here they are primarily for helping citizens, giving directions and offering aid.

Malfunctions

Since there are more helpmates there is more risk of them malfunctioning. They attack with or without weapons, using any tools they can pick up to attack. They can be fought with weapons or magic, or for those that think to use the panels they can be shut down.

They won’t chase people into the houses, their privacy programming preventing them from doing so.

Turned Around

The roads seem simple, built in a grid pattern around the houses. However, whatever is going wrong here is affecting the very streets themselves. Sometimes there will be a wall where there wasn’t before or roads go in circles. Sometimes they find themselves at a dead end, trapped until structures shift again.

Their SCA’s do their best to keep up but it can take a while for them to reroute and by the time they do, that path might be blocked too!

Blue/Spring

Patchwork Forest

The Spring sector houses the hydroponics and pastoral sections. It alternates between grazing land and more heavily forested areas with rows of pine-like trees in a checkerboard pattern, with empty plots interspersed. Walkways divide each square, but all squares appear able to move about as required, as though on a conveyor system.

There are clear walkways to avoid stepping on any newly growing plants. In the grazing land live flocks of camelid creatures resembling alpacas with blueish wool, on average a metre and a half tall at the shoulders. Helpmates appear here as if on a timer to feed the animals and tend to plants.

Destruction


If the Helpmates here malfunction they attack anyone nearby, cause havoc to any farming equipment and frightening the animals.

They can be fought with weapons or magic, or for those that think to use the panels they can be shut down. The panels here are less obvious than they are in the more urban sectors, low to the ground, looking almost like energy panels. But once they know what to look for they will be able to use them to shut down the Helpmates.

Stampede

Frightened animals are likely to flee and unfortunately in this case it means rampaging across the grazing land to the newly growing trees.

They will need to be calmed, returned to their grazing lands and the plants restored. Or it might be that the Voidtreckers can stop the Helpmates before the creatures get too spooked.

Orange/Winter

Exploring

The Winter sector’s primary concern is life support. Huge banks of air scrubbers form artificial cliffs, while other sections are tanks filled with water in varying stages of processing or recycling.

The paths here are a lot narrower than they are in other areas, sometimes requiring moving between pipes or scrambling over layers of railing.

There doesn’t seem to be any easy or straightforward path through the sector, their SCA takes them on wild winding routes through the machinery.

Help or Hindrance

The fluctuating temperatures here are causing problems with many of the pipes, several sections are flooded, others are in danger of being so.

There are patch kits in easily opened panels, designed to be used by the helpmates and indeed there are many helpmates out.

But some are less helpful, those that are malfunctioning are more likely to cause more damage than they are there to fix. They will attack any one who tries to interfere with them. They can be fought with weapons or magic, or for those that think to use the panels they can be shut down.

Patch Job

Once the malfunctioning Helpmates are dealt with the pipes still need to be fixed. The patch kits do not have any instructions but are simple enough that anyone with a basic knowledge of how to fix things should be able to figure them out- though the more knowledge and expertise they have the better the fix!

For those that don’t, many of the jobs will need more than one person and so for those that don’t mind taking instructions they will find an extra pair of hands is always welcome.
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-01-18 04:43 pm (UTC)(link)
"The name of young palmamis is pimis, but a name for worlds that use the name alpacas is a cria. Both are around eighteen to twenty pounds in weight when they're born. Do you know the lifespan of an alpaca?"

It seems like the Helpmate is going to fill their walk over to the alpacas with more of this fact talk... but they will come to a stop soon!
hisblueskies: Blond-haired boy stares slightly off-center, concerned look on his face. He is outside. (A mission!)

[personal profile] hisblueskies 2021-01-19 01:58 am (UTC)(link)
"... Twenty-five years?"

It is absolutely a guess, but Alfredo next says, "And, if I may, sir - xir?"

Somehow sir doesn't suit a Helpmate as well as a human - maybe it would prefer ma'am outright? - but he charges forth regardless, "Do you know what worlds came together to construct this dome? Why did they bring the palmamis here?"

Maybe tying it back to the original topic would help, somehow.
happyends: (lies in the palm)

[personal profile] happyends 2021-01-19 10:39 pm (UTC)(link)
What is this, Do You Want To Be A Millionaire?! An edition of the show that's oddly alpaca-themed? Madoka wonders if maybe someone programmed these Helpmates to spew helpful facts like this.. Maybe in case the people who end up coming here would end up bored..?

Still, even though Madoka doesn't dislike the alpaca talk, she knows that what Alfredo is bringing up is a lot more helpful to their situation, so she's rather glad for the shift in conversation.

Or well, the potential shift, anyway. She has no idea what the Helpmate may say. So Madoka just keeps walking on, staying quiet so to not distract the helper from the question.
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-01-20 02:54 pm (UTC)(link)
The question interrupts the Helpmate before it can give its useful fact of the second. It appears unperturbed however, coming to a stop and facing the pair as best as it can.

"This biosphere is a collaborative effort between Sumar and Omotah, using their workforces and genius to give birth to this wonderful new home. The palmamis of our system help produce fertiliser that aid in growing the plants that we use, and their wonderful wool is used in many types of trade. Please visit the Autumn sector and ask for stores selling clothing made locally."
hisblueskies: Blond boy with candle, smiling (Candle)

[personal profile] hisblueskies 2021-01-21 01:28 am (UTC)(link)
Huh. Now that is useful.

"Thank you for telling us," Alfredo says, tamping down on the urge to bow on top of that.

"And we'll remember that, though I don't know when we'll get to visit the... Autumn sector."
happyends: (lies in the palm)

[personal profile] happyends 2021-01-21 10:18 pm (UTC)(link)
"Autumn.. I think that's where Tidus and the purple team went!" Look, Madoka can't help but first think of the purple team members she actually knows, okay. "Maybe we can ask them about the stores?"

Because Madoka is kind of curious now. Are they really selling things here, even though it looks like there's no people around? Would there be anything useful they could take back to the train?

She tries to shove the thought to the back of her mind though, curious about something else after the things the Helpmate mentioned.

"T-Thank you though..! Although I'm a little curious.. Why did they build this new home? Was there no more place for more people at the old home?"
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-01-22 01:24 pm (UTC)(link)
"We're sorry," the Helpmate replies to Madoka's questioning, being the one to bow its head in apology. "We do not understand. Can you repeat the question?"
hisblueskies: Blond-haired boy stares 1/4 stage left, neutral expression. (Frown)

[personal profile] hisblueskies 2021-01-22 04:02 pm (UTC)(link)
Alfredo perks up, looking altogether more concerned now than he'd been at the start of this conversation.

"Why did they - the Sumar, the Omotah - want to make this place?"

It hardly seemed like the sort of project anyone would start on a whim, let alone two entire different species!
happyends: (lies in the palm)

i never got a notif for this, i'm so sorry!!!

[personal profile] happyends 2021-01-26 10:51 pm (UTC)(link)
Wow, Helpmate, what was so weird about that question, huh!!

(Maybe Madoka isn't the type who's really good at entering concise inquiries into search engines either, sue her..)

But she'll stay quiet for now, instead listening for the answer.
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-01-30 10:30 am (UTC)(link)
There's a second, as if the Helpmate is processing the question, before it speaks up, tone as friendly yet neutral as always.

"Sumar and Omotah are planets who know the importance of maintaining a healthy relationship between the land and fauna of their own planets. When the first worlds of this system came together and signed the final agreement that led to the construction of this new home, there was no question that the Sumars and the Omothins would come together to ensure Great-Spring's success. Even now, these two planets work closely to approve any changes made."
hisblueskies: Blond-haired boy leaning on windowsill, hands apart. (Leaning on Windowsill)

[personal profile] hisblueskies 2021-01-30 04:54 pm (UTC)(link)
"That's... good to know? Thank you," Alfredo says, curiosity and concern warring in his mind.

"When was the last time they were in contact with the Great-Spring, or the other sectors?"

If all changes to this place had to be approved, how much of the current troubles here were known to them?

"Madoka? Anything else you want to ask?"
happyends: (better than the rest)

[personal profile] happyends 2021-01-30 10:02 pm (UTC)(link)
For the record, Madoka is so glad that Alfredo is here. Because it feels very much like she's in history class over here - and with a specific part of history being described that she can't seem to parse very well at all. Something about two worlds.. making an agreement and building this place? Yet it feels like there's so many details missing.

The girl definitely thinks Alfredo sounds like he gets it though, so she's just going to rely on that. Thanks for being the resident smart friend, Alfredo.

"Um, I'm just curious about where we could find this Great-Spring.." Isn't that what they were supposed to look out for? Madoka has no idea what it even is in the first place.