VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-03-17 05:51 am
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Entry tags:
- !mission eleven,
- alice liddell (am) [ou],
- allen walker [crau],
- beetlejuice [ou],
- cassie cage [ou],
- clef [crau],
- devero [ou],
- inigo [ou],
- koumyou sanzo [ou],
- little one [ou],
- piccolo [ou],
- thanatos [ou],
- tidus [ou],
- trunks brief (future) [ou],
- xue yang [ou],
- ~x~demyx [ou],
- ~x~prompto argentum [ou],
- ~x~raven [ou],
- ~x~roland crane [ou],
- ~x~willow amarina [ou]
The Will to Fight: Ongoing: Red and Purple
Dawn Attack
It's been a busy few days of fighting demons, attacking keystones and fighting both on the demon and human planes. On the morning of day nine of the month of Kazoo a gate opens close to the base camp that the two teams have made.
It seems the demons have decided to focus on this unexpected threat, because it is a sizable force, with a number of the large demons. They march towards the camp with single-minded focus, the opportunity to stop these unwanted defenders taking precedence over their desire to destroy the city.
The advantage to the landscape being as ruined as it is, is that there isn't much to stop the lookouts from seeing this force headed towards them. A gate opening is not subtle. There should be enough time to make sure the defenders are ready.
Scouting Ahead
Once that skirmish is won those on the Red team will find their SCA's beeping, with an exclamation point far out to the east.
A group of demons is congregating at the location indicated. Investigate why, defeat the demons and close any gates nearby.
It will take a while to get there and there is plenty to do on the way for those that follow the exclamation point. Roaming packs of demons, gates to be closed. Exhausting work, especially for those going in and out of the demon gates.
Protecting the City
Once it is clear that these defenders are not going to be easy to wipe out, the attacks on the city itself get more frequent. The demons have changed tactics: rather than sending in large groups they open many small portals, sending small strike teams to harry and target individuals.
Some of the attacks are clearly meant as traps: they open the gates in or very close to the city, to lure the Voidtreckers in to where they will be affected by the spell. Ranged attacks may be useful here.
It's been a busy few days of fighting demons, attacking keystones and fighting both on the demon and human planes. On the morning of day nine of the month of Kazoo a gate opens close to the base camp that the two teams have made.
It seems the demons have decided to focus on this unexpected threat, because it is a sizable force, with a number of the large demons. They march towards the camp with single-minded focus, the opportunity to stop these unwanted defenders taking precedence over their desire to destroy the city.
The advantage to the landscape being as ruined as it is, is that there isn't much to stop the lookouts from seeing this force headed towards them. A gate opening is not subtle. There should be enough time to make sure the defenders are ready.
Scouting Ahead
Once that skirmish is won those on the Red team will find their SCA's beeping, with an exclamation point far out to the east.
A group of demons is congregating at the location indicated. Investigate why, defeat the demons and close any gates nearby.
It will take a while to get there and there is plenty to do on the way for those that follow the exclamation point. Roaming packs of demons, gates to be closed. Exhausting work, especially for those going in and out of the demon gates.
Protecting the City
Once it is clear that these defenders are not going to be easy to wipe out, the attacks on the city itself get more frequent. The demons have changed tactics: rather than sending in large groups they open many small portals, sending small strike teams to harry and target individuals.
Some of the attacks are clearly meant as traps: they open the gates in or very close to the city, to lure the Voidtreckers in to where they will be affected by the spell. Ranged attacks may be useful here.
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He did, really, but he'd fight them if he had to.
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"I think going back and getting some rest and food in us might be a smarter move."
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Demyx did tug on his sleeve and backed away slowly, before they got seen, at least until the point they could walk at a faster pace back towards the camp.
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"Ah..how lucky do you feel?" Because luck does play a factor in it as he pulls out the little pair of dice that Hua Cheng gave him.
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"I mean, I guess?" He wasn't sure.
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"Is it keyholes?" That might be a strange question...
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Might seem backwards to go rushing into the enemy to get away from it but it might actually be exactly what he needs.
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"Sure!" Demyx said a little cheerfully. "I mean, it'll probably be fine, right?"
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"This should take us right to the camp." As long as they have a little luck.
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He could handle that if he had to.
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"Look like we made it."
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Please, Xie Lian, nothing too complicated, he wasn't that kind of guy.
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"It's basically like a teleporting array within the dice. A different door could open depending on which number you roll."
Which means they could have possibly ended up back on the the battlefield depending on what he rolled.
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Luxord wasn't around though. He'd never had that much of a problem with him, as far as Nobodies went, but they weren't friend or anything.
"Cards too."
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"At least now we have a chance to rest and get some of our strength back before going out there again." And didn't have to fight their way through monsters to get there.
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He did so enjoy those.
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"I am sure you will sleep very well after all this activity."