VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-03-26 04:46 am
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Entry tags:
- !mission eleven,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- devero [ou],
- entrapta [ou],
- inigo [ou],
- kairi [ou],
- koumyou sanzo [ou],
- little one [ou],
- madoka kaname [ou],
- persephone [ou],
- piccolo [ou],
- rapunzel [ou],
- reno [ou],
- romeo [crau],
- seto kaiba [ou],
- taiki [ou],
- thanatos [ou],
- tidus [ou],
- trunks brief (future) [ou],
- vegeta iv [crau],
- yondu udonta [ou],
- yugi mutou [ou],
- ~x~a-qing [ou],
- ~x~asriel dreemurr [ou],
- ~x~demyx [ou],
- ~x~ken ichijouji [ou],
- ~x~kumoko [ou],
- ~x~mami tomoe [ou],
- ~x~merwen [ou],
- ~x~raven [ou],
- ~x~roland crane [ou]
The Will to Fight: Conclusion
The battles rage loud and ferocious at the gates of the city and off in the ruined wastelands of Erda, and on the walls a struggle of a different kind occurs. The team who stayed behind at the towers are small but determined as they move stoically across the walls to right the stones that have become misaligned, even as their friends battle not too far away.
The city begins to hum. It's a quiet hum, not loud enough to be heard out where the others are fighting but it vibrates even through stone. The recovering monks assure them that it is done, the wards are back up and no demon will be able to enter the city.
Eventually the battle is won, all three battles. The demons fought back and killed, a major blow to their gate system that will keep them back for hopefully a long time. Those waiting in the caverns return to the city and by the time they get there the illusions are gone. Everyone can see the world for what it really is.
But despite the ruins of their world the people are relieved, the adrenaline of the fight coursing through their veins and the mood is one of hope. They will build again, their people will survive.
All Voidtreckers please return to the Voidtrecker Express. Departure will be in a few hours
It has landed not too far from the city, cloaked to make it unnoticeable to the citizens, for all the good that does. No one has been particularly subtle this last week. People can begin regrouping, packing up the camp and getting any wounded not already healed to the train.
However roughly half an hour later another message appears on their SCA.
Passenger Persephone has requested we remain on system System #86525656412355 for an additional day to further assist the people of Erda. The Voidtrecker Express will depart on the morning of Day Fifteen of the month of Kazoo.
The train remains where it is, so the voidtreckers can use its facilities. There is definitely a lot that can be done to assist those of this world and the citizens will welcome any helping hands.
After an extra day they finally depart, returning to the void once more.
(OOC Note: Once the wards are up any characters who are demonic in nature will not be able to enter the city either!)
The city begins to hum. It's a quiet hum, not loud enough to be heard out where the others are fighting but it vibrates even through stone. The recovering monks assure them that it is done, the wards are back up and no demon will be able to enter the city.
Eventually the battle is won, all three battles. The demons fought back and killed, a major blow to their gate system that will keep them back for hopefully a long time. Those waiting in the caverns return to the city and by the time they get there the illusions are gone. Everyone can see the world for what it really is.
But despite the ruins of their world the people are relieved, the adrenaline of the fight coursing through their veins and the mood is one of hope. They will build again, their people will survive.
All Voidtreckers please return to the Voidtrecker Express. Departure will be in a few hours
It has landed not too far from the city, cloaked to make it unnoticeable to the citizens, for all the good that does. No one has been particularly subtle this last week. People can begin regrouping, packing up the camp and getting any wounded not already healed to the train.
However roughly half an hour later another message appears on their SCA.
Passenger Persephone has requested we remain on system System #86525656412355 for an additional day to further assist the people of Erda. The Voidtrecker Express will depart on the morning of Day Fifteen of the month of Kazoo.
The train remains where it is, so the voidtreckers can use its facilities. There is definitely a lot that can be done to assist those of this world and the citizens will welcome any helping hands.
After an extra day they finally depart, returning to the void once more.
(OOC Note: Once the wards are up any characters who are demonic in nature will not be able to enter the city either!)
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She thinks back to what they were doing when she arrived. "How long can your webs hold for?"
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"Setting them up to be fixed permanently," Ken supplements. Wormmon nods. After how the battle.....ended up going......he wants to be a helpful Digimon!
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"I'll help look," Ken volunteers. Wormmon is awfully close to the ground. And sometimes he might have trouble reaching some places. But if Ken and Wormmon work together.....!!
They can keep the city safe!
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But there had been enough. He has seen enough.
".....We've rebuilt before."
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Ryloth didn't really get much of a chance after the CLone Wars, after all.
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Nothing is ever wholly good or bad. People aren't either. The world is so much larger than the him of a year ago had thought.
"Ken-chan, using the webs was smart, huh?" Wormmon asks as he walks alongside his partner, scoping out buildings with Hera. "Even without evolving, I'll protect you!"
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"We're all lucky to have Wormmon here."
She notices a spot where his specific talents could be useful. "That looks like it might come down."
Sabine would definitely pick it out as a place to set charges.
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Wormmon is lost in a haze involving the words We're all lucky to have Wormmon here, but snaps out of it upon being called by The Boy.
"I got it, Ken-chan! STICKY NET!!!"
Splort. Hm. Not enough.
Wormmon will waddle around, firing STICKY NET as many times, and from as many angles, as it looks like this job requires. It is not graceful, but it...achieves....the goal....
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"That's not going anywhere." She gives a pleased nod. "Do you know what they'll need to get it back off? Or is it just a lot of scrubbing?"
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They've run into this issue once before on this mission. But now it ends up being (mostly) helpful, since it will keep things from falling until they can get fixed. Wormmon feels a little better.
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It's solid.
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"It's true," Ken admits. "As a result, some physical laws work differently for him."
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She crouches down to take another look at Wormmon. "You look pretty solid."
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"Digimon remain mysterious," Ken summarizes. "But one thing's certain: Wormmon is alive. He's a living being."
And he will never, ever forget that about Digimon again.
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Feeling alive. "Ezra would be fascinated..."
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because otherwise who the hell knows why he makes BOING noises when he runs."Is that your friend?" Wormmon asks.
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How does a digital monster feel in the Force? That she has no way of knowing with her Jedi off in another world.
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Wormmon knows a version of this feeling. "Ken-chan's shown me many things too. I'm so happy I'm his partner Digimon!"
"....If you'd like, we can tell you more while we work," Ken offers. He doesn't want to be That Person who ruins everyone else's fun, but he also would like to contribute as much as he can, to make up for not yet being able to fight.
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She looks down the street. "There's a lot of larger buildings that way we should check. You can tell me about your world on the way."
fade to black and assume she knows about digimon now? since new event etc
It's such a good feeling.