VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-03-26 04:46 am
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Entry tags:
- !mission eleven,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- devero [ou],
- entrapta [ou],
- inigo [ou],
- kairi [ou],
- koumyou sanzo [ou],
- little one [ou],
- madoka kaname [ou],
- persephone [ou],
- piccolo [ou],
- rapunzel [ou],
- reno [ou],
- romeo [crau],
- seto kaiba [ou],
- taiki [ou],
- thanatos [ou],
- tidus [ou],
- trunks brief (future) [ou],
- vegeta iv [crau],
- yondu udonta [ou],
- yugi mutou [ou],
- ~x~a-qing [ou],
- ~x~asriel dreemurr [ou],
- ~x~demyx [ou],
- ~x~ken ichijouji [ou],
- ~x~kumoko [ou],
- ~x~mami tomoe [ou],
- ~x~merwen [ou],
- ~x~raven [ou],
- ~x~roland crane [ou]
The Will to Fight: Conclusion
The battles rage loud and ferocious at the gates of the city and off in the ruined wastelands of Erda, and on the walls a struggle of a different kind occurs. The team who stayed behind at the towers are small but determined as they move stoically across the walls to right the stones that have become misaligned, even as their friends battle not too far away.
The city begins to hum. It's a quiet hum, not loud enough to be heard out where the others are fighting but it vibrates even through stone. The recovering monks assure them that it is done, the wards are back up and no demon will be able to enter the city.
Eventually the battle is won, all three battles. The demons fought back and killed, a major blow to their gate system that will keep them back for hopefully a long time. Those waiting in the caverns return to the city and by the time they get there the illusions are gone. Everyone can see the world for what it really is.
But despite the ruins of their world the people are relieved, the adrenaline of the fight coursing through their veins and the mood is one of hope. They will build again, their people will survive.
All Voidtreckers please return to the Voidtrecker Express. Departure will be in a few hours
It has landed not too far from the city, cloaked to make it unnoticeable to the citizens, for all the good that does. No one has been particularly subtle this last week. People can begin regrouping, packing up the camp and getting any wounded not already healed to the train.
However roughly half an hour later another message appears on their SCA.
Passenger Persephone has requested we remain on system System #86525656412355 for an additional day to further assist the people of Erda. The Voidtrecker Express will depart on the morning of Day Fifteen of the month of Kazoo.
The train remains where it is, so the voidtreckers can use its facilities. There is definitely a lot that can be done to assist those of this world and the citizens will welcome any helping hands.
After an extra day they finally depart, returning to the void once more.
(OOC Note: Once the wards are up any characters who are demonic in nature will not be able to enter the city either!)
The city begins to hum. It's a quiet hum, not loud enough to be heard out where the others are fighting but it vibrates even through stone. The recovering monks assure them that it is done, the wards are back up and no demon will be able to enter the city.
Eventually the battle is won, all three battles. The demons fought back and killed, a major blow to their gate system that will keep them back for hopefully a long time. Those waiting in the caverns return to the city and by the time they get there the illusions are gone. Everyone can see the world for what it really is.
But despite the ruins of their world the people are relieved, the adrenaline of the fight coursing through their veins and the mood is one of hope. They will build again, their people will survive.
All Voidtreckers please return to the Voidtrecker Express. Departure will be in a few hours
It has landed not too far from the city, cloaked to make it unnoticeable to the citizens, for all the good that does. No one has been particularly subtle this last week. People can begin regrouping, packing up the camp and getting any wounded not already healed to the train.
However roughly half an hour later another message appears on their SCA.
Passenger Persephone has requested we remain on system System #86525656412355 for an additional day to further assist the people of Erda. The Voidtrecker Express will depart on the morning of Day Fifteen of the month of Kazoo.
The train remains where it is, so the voidtreckers can use its facilities. There is definitely a lot that can be done to assist those of this world and the citizens will welcome any helping hands.
After an extra day they finally depart, returning to the void once more.
(OOC Note: Once the wards are up any characters who are demonic in nature will not be able to enter the city either!)
no subject
She pats the bundle of hay she's sitting on, as if to tell the other girl to come sit down next to her. Might as well get comfortable while talking like this, huh. ]
And how do you feel about that? What the demons were doing.
[ Since if Alice has learned anything, it's that this girl's feelings about these sort of things are Complicated. Or at least not as straightforward as 'stop the bad guys'. ]
no subject
I do no be knowing. They did be killing all the humans, but I do be thinking the humans did be doing a good job at killing them back. So why do we be being on the human side? Because they did nearly be losing?
[Dangerous questions maybe, but this is Alice. So it is maybe alright.]
no subject
[ She'll acknowledge that. That's how it works with kids after all, right? You have to show positive reinforcement for when they say or do good things? And Alice thinks that questioning the status quo is a very important skill to have, no matter your age. ]
I'm not sure anyone would have a direct answer for that. Perhaps it is exactly that, because they were on the losing side. Perhaps it is because the demons were the aggressive side, and were invading someone else's land. But it's not exactly as if they were.. [ Her voice trails off, before meaningfully emphasizing ] eloquent enough to share their motivations with us.
no subject
Yes and we did no really be asking them. We did just be killing them.
[Which was fine. That was the job.] I do be wondering if people would be being so happy if we did be being on the demons side. If the train had been telling us to be helping them wipe out the humans.
[Not really the trains style honestly. But...]
no subject
[ There's no doubt about that in Alice's mind. Some people on the train are rather.. unique. There's at least one guy who was totally okay with killing a child. Would those people mind having to wipe out humans? ]
But I do think others would throw a bit more of a fuss. [ Alice wonders which side of that she'd fall on. It'd depend on the nature of the humans in question, she supposes, since she hasn't had much trouble murdering bad humans before.. ] Perhaps one day the train will throw us into a regular war that has humans on both sides of the conflict.
[ The space mission didn't count, okay, that one was weird. Alice is thinking a more normal ground war. ]
no subject
Maybe. It would be being interesting I do be thinking.
[Then again, if it was a world like hers. It was one thing to fight against actual monsters and demons. But if she was put on the side of 'good' and told to fight regular 'evil' humans. Could she do that?]
no subject
But when she releases it, it's as a laugh. ]
You just want to see people arguing, don't you? [ Or, well, even if that isn't what the girl was going for, it sure is what those words sound like. Enough so to amuse Alice. ]
no subject
Maybe. But no if they did be going all stupid about it.
no subject
[ Judging by that face. It leans towards 'usually dumb', doesn't it. ]
And.. hm, well, I suppose you aren't exactly wrong about that. [ Alice has heard her fair share of really dumb arguments too. Especially over the ICPs. ]
no subject
So it probably do be being good that we do just be killing monsters.