VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-05-09 06:48 am
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Entry tags:
- !mission twelve,
- cassie cage [ou],
- devero [ou],
- entrapta [ou],
- inigo [ou],
- jaisyn solo [au],
- kitty pryde [ou],
- lan sizhui [ou],
- lapis lazuli [crau],
- little one [ou],
- madoka kaname [ou],
- romeo [crau],
- seto kaiba [ou],
- taiki [ou],
- thanatos [ou],
- tidus [ou],
- trunks brief (future) [ou],
- yondu udonta [ou],
- ~x~adam parrish [ou],
- ~x~bucky barnes [crau],
- ~x~casper leblanc jr [crau],
- ~x~curufin [crau],
- ~x~jon snow [ou],
- ~x~lena sabrewing [ou],
- ~x~mami tomoe [ou],
- ~x~merwen [ou],
- ~x~raven [ou],
- ~x~roland crane [ou],
- ~x~rui ninomiya [ou],
- ~x~shen qingqiu [au],
- ~x~siobahn chereshei [ou],
- ~x~v [ou]
What their Eyes See: Start
"Good Morning Voidtreckers, today is day five of the month of Llama." The voice echoes through the train as passengers wake up in their beds. Not long afterwards their SCA’s glow with the colour of the void and a holographic image will appear.
Preperation and Arrival
As usual they have a couple of hours before arrival to ready themselves for the mission ahead. As promised the dressing carriage is open for them to find suitable clothing. Trench coats, a lot of leather, a lot of black with neon colours thrown in here and there. There is a lot of choice in a variety of sizes so everyone is bound to find something to fit. Hopefully something they like, though some passengers may be more comfortable with the fashion choices than others.
A couple of hours after the announcement of the mission the voice speaks again. "Shortly arriving in system #93426194992. Arriving in ten, nine, eight, seven, six, five, four, three, two, one." The train shakes as it leaves the void, colours fading to be replaced to a grey thick smog outside the windows.
The train bumps slightly as it hits rails, snaking its way towards the city before entering a tunnel. A few moments and they come to a stop, the doors open onto a platform. Stepping out into the station the first thing to hit them is noise, it sounds like there are ten different advertisements blaring, someone or something is playing loud music. There's a lot of flashing signs, screens with advertisements, bright lights that change colour for no real apparant reason. Heavy on the senses as they make their way to the gates.
They will find that their SCAs allow them through the barriers and into the wider train station, which is somehow even louder. It is busy as well, people hurrying from place to place. There are signs declaring this to be Tier Three, Home of Manufacturing. as well as signs pointing the way to lifts, to take them to other tiers.
Tier One
Mapping
For those travelling up to tier one the first thing they will notice when they leave the lift is, it is a lot quieter up here. Peaceful even, there are people around, all looking official and busy. None will pay the Voidtreckers any mind unless they are acting particularly suspicious.
The air feels better here, probably because the whole tier is encased with a dome that they will be able to see as they enter, coming from a lift near the edge of the tier. The buildings are all harsh dark metal, almost uniform in design. The streets are clean and there has been an attempt at greenery with some shrubs and simple plants.
The buildings all need to be accessed using their SCA's. Their SCA maps show them where the buildings are but give no information about them, nor do they have maps of inside. Once the voidtreckers enter they will find that their maps fill in as they explore.
There are plenty of different buildings, offices, labs and meeting rooms. There are also a lot of security staff and anyone acting too suspiciously will be approached and questioned. Hopefully they have a plan, blend in or sneak around.
Flickers
Sometimes though that is a little harder, they might enter a room to find themselves on their old street, in a world they have visited before on the train or somewhere else that is decidedly not here. These illusions get more common as time goes on and people will begin seeing the illusions of others or find the two scenes merging together.
Voidtreckers who are immune to illusions will not see these strange visions and those who are particularly strong willed will be able to fight them off. Once people know they are illusions they can focus through them to see reality even if it is overlaid with what their minds want to see. It will take a lot of concentration to stay focused and get an accurate map.
Tier Two
A Mystery
The lift here brings them out into a glass covered corridor. Outside the glass the air is thick with smog but the filtration systems means that the air seems fine inside, especially with their SCA's helping out. Outside the tunnels they will be able to see the lights of hovercars zipping around and the silhouettes of buildings. Office blocks and large houses make up this sector. Large billboards blare out advertisements at all hours, neon lights shining through the smog.
The atmosphere of the sector is one of fear, people hurry about their business, keeping an wary eye on their surroundings. The newcomers won't get too much scrutiny but people are likely to be very wary if approached or questioned.
But they will talk once they guage them to not be a threat. Murders. Six people dead, from inside their own houses. Locked doors, security systems, all for nothing. Is it a serial killer? But the reports suggested an animal attack? From what animals?
Getting access to the houses will take some negotiating or breaking and entering. The bodies themselves have been cleared by law enforcement, caution tape still up to keep out any nosy public.
The rooms the bodies were found in were all rooms that used holograms as decoration and the voidtreckers will realise when they enter them that these holograms seem a lot more realistic than some of the others they might have seen in their stay in the sector so far.
Creatures
As they talk to people, or overhear gossip they will hear more about animal attacks. Someone swears they saw a lion prowling the streets. A hovercar crashed and the driver swore they had been attacked by an eagle. Neither of those creatures live in the city. Neither of those creatures exist on this world anymore.
But the Voidtreckers will quickly learn there is something to these rumours, especially as dark falls, the feeling they are being hunted. A paw tread, a tail disappearing around a corner. As days go on they may get attacked by a bear, a tiger or perhaps a creature from their own world, one that should not exist here at all...
Tier Three
A Crisis
Leaving the station brings them into crowded streets, air thick with smog, Up above them is the floor of the plate above, set with bright lights to offset the lack of natural light getting through. Billboards and screens blare advertisements, traders yell their wares. Life is fast and swirls around them as they step out into the streets.
Here also there is an air of worry. The talk is all of Spectura, kids unconcious after playing video games, hospital overflowing. Spectura's fault, there are calls for accountability, claims of sabotage. No person gives the same story and it becomes clear that most people don't know what has happened but almost everyone knows someone who has been affected. Fear, blame, tensions are high.
But life must go on, the factories never stop, people can't not work and with so many people unconscious people have to pick up the slack. The whole sector feels at breaking point.
If they try and buy Spectura systems they will not be stopped though they will need to sign a waiver, to take on all responsibility for what might happen to them if they go into the system.
Spectura
There are a whole range of games to look through, though the two most popular ones where the majority of players can be found are an open-world farming MMO called AgriTopia VI Ultimate, with bright landscapes and calming diegetic music, and Aegis Force, a tournament team shooter with short battle scenarios and smaller maps.
Those entering the system will fall unconscious in the real world and as they enter the problem will be pretty obvious straight away. Red vines, covering everything, tangling trees, creeping up buildings, coming straight for them to attack.
Anyone who gets overwhelmed by them will be stuck, unable to move or progress. It is possible to fight them off and for those voidtreckers who have faced the vines before they will find their soothing powers will work here as well.
People are tangled throughout many different games and once they are freed will need some help to find the next save point or exit. They need to help plant the final hundred potatoes, or team up to take down the level boss or solve the next puzzle, keep the vines away and free as many people as they can.
Tier Four
A Way In
As they leave the lifts they will find this tier is dark, dim lighting barely penetrating the smog. Homes are makeshift and all on top of each other. The streets are crowded, loud and people don't stop to chat. It is incredibly claustrophobic, with large support columns, exposed wires and large pipes running alongside and over the 'roads'.
Here there are plenty of stores selling anything and everything, certainly not above board. Credits are sometimes accepted but more often store keepers will prefer to trade in barters, food is popular. Anything that isn't nutri slime or the even worse unbranded basic version.
Bars and other seedy establishments are open all hours, neon signs beckoning. It is here that they will find the entry points to the fighting rings.
People don't talk about it openly but you look big enough, mean enough or dramatic enough then it will be slipped into conversation. Have you heard? Winners get a dream come true.
The fights are a mix of one on one and group fights. All terms are negotiated before hand with an overseer and fights are to the yield. The crowd wants a show and so dramatics are encouraged.
What was that?
The rumours about people going berserk are spoken in whispers. No one really knows what has gone on. A few fights have gotten out of control, a couple of fighters broke down after fights, at least one has quit for good. Most spoken about is The Crimson Fist. The best fighter in the ring who two days prior just left. Left the city with no protective gear, no word to anyone. No one knows what happened to them.
As the voidtreckers get further into their fights they will begin to realise something strange is going on. That opponent you are facing? They now look like your worst enemy, or perhaps your best friend, your lover. Sometimes you're no longer in the city but in a place of fond memories or your worst nightmares. Fights can very quickly go south when your opponent believes you their greatest foe.
Advancing the ranks now seems like it might be more difficult than first it appeared.
Preperation and Arrival
As usual they have a couple of hours before arrival to ready themselves for the mission ahead. As promised the dressing carriage is open for them to find suitable clothing. Trench coats, a lot of leather, a lot of black with neon colours thrown in here and there. There is a lot of choice in a variety of sizes so everyone is bound to find something to fit. Hopefully something they like, though some passengers may be more comfortable with the fashion choices than others.
A couple of hours after the announcement of the mission the voice speaks again. "Shortly arriving in system #93426194992. Arriving in ten, nine, eight, seven, six, five, four, three, two, one." The train shakes as it leaves the void, colours fading to be replaced to a grey thick smog outside the windows.
The train bumps slightly as it hits rails, snaking its way towards the city before entering a tunnel. A few moments and they come to a stop, the doors open onto a platform. Stepping out into the station the first thing to hit them is noise, it sounds like there are ten different advertisements blaring, someone or something is playing loud music. There's a lot of flashing signs, screens with advertisements, bright lights that change colour for no real apparant reason. Heavy on the senses as they make their way to the gates.
They will find that their SCAs allow them through the barriers and into the wider train station, which is somehow even louder. It is busy as well, people hurrying from place to place. There are signs declaring this to be Tier Three, Home of Manufacturing. as well as signs pointing the way to lifts, to take them to other tiers.
Tier One
Mapping
For those travelling up to tier one the first thing they will notice when they leave the lift is, it is a lot quieter up here. Peaceful even, there are people around, all looking official and busy. None will pay the Voidtreckers any mind unless they are acting particularly suspicious.
The air feels better here, probably because the whole tier is encased with a dome that they will be able to see as they enter, coming from a lift near the edge of the tier. The buildings are all harsh dark metal, almost uniform in design. The streets are clean and there has been an attempt at greenery with some shrubs and simple plants.
The buildings all need to be accessed using their SCA's. Their SCA maps show them where the buildings are but give no information about them, nor do they have maps of inside. Once the voidtreckers enter they will find that their maps fill in as they explore.
There are plenty of different buildings, offices, labs and meeting rooms. There are also a lot of security staff and anyone acting too suspiciously will be approached and questioned. Hopefully they have a plan, blend in or sneak around.
Flickers
Sometimes though that is a little harder, they might enter a room to find themselves on their old street, in a world they have visited before on the train or somewhere else that is decidedly not here. These illusions get more common as time goes on and people will begin seeing the illusions of others or find the two scenes merging together.
Voidtreckers who are immune to illusions will not see these strange visions and those who are particularly strong willed will be able to fight them off. Once people know they are illusions they can focus through them to see reality even if it is overlaid with what their minds want to see. It will take a lot of concentration to stay focused and get an accurate map.
Tier Two
A Mystery
The lift here brings them out into a glass covered corridor. Outside the glass the air is thick with smog but the filtration systems means that the air seems fine inside, especially with their SCA's helping out. Outside the tunnels they will be able to see the lights of hovercars zipping around and the silhouettes of buildings. Office blocks and large houses make up this sector. Large billboards blare out advertisements at all hours, neon lights shining through the smog.
The atmosphere of the sector is one of fear, people hurry about their business, keeping an wary eye on their surroundings. The newcomers won't get too much scrutiny but people are likely to be very wary if approached or questioned.
But they will talk once they guage them to not be a threat. Murders. Six people dead, from inside their own houses. Locked doors, security systems, all for nothing. Is it a serial killer? But the reports suggested an animal attack? From what animals?
Getting access to the houses will take some negotiating or breaking and entering. The bodies themselves have been cleared by law enforcement, caution tape still up to keep out any nosy public.
The rooms the bodies were found in were all rooms that used holograms as decoration and the voidtreckers will realise when they enter them that these holograms seem a lot more realistic than some of the others they might have seen in their stay in the sector so far.
Creatures
As they talk to people, or overhear gossip they will hear more about animal attacks. Someone swears they saw a lion prowling the streets. A hovercar crashed and the driver swore they had been attacked by an eagle. Neither of those creatures live in the city. Neither of those creatures exist on this world anymore.
But the Voidtreckers will quickly learn there is something to these rumours, especially as dark falls, the feeling they are being hunted. A paw tread, a tail disappearing around a corner. As days go on they may get attacked by a bear, a tiger or perhaps a creature from their own world, one that should not exist here at all...
Tier Three
A Crisis
Leaving the station brings them into crowded streets, air thick with smog, Up above them is the floor of the plate above, set with bright lights to offset the lack of natural light getting through. Billboards and screens blare advertisements, traders yell their wares. Life is fast and swirls around them as they step out into the streets.
Here also there is an air of worry. The talk is all of Spectura, kids unconcious after playing video games, hospital overflowing. Spectura's fault, there are calls for accountability, claims of sabotage. No person gives the same story and it becomes clear that most people don't know what has happened but almost everyone knows someone who has been affected. Fear, blame, tensions are high.
But life must go on, the factories never stop, people can't not work and with so many people unconscious people have to pick up the slack. The whole sector feels at breaking point.
If they try and buy Spectura systems they will not be stopped though they will need to sign a waiver, to take on all responsibility for what might happen to them if they go into the system.
Spectura
There are a whole range of games to look through, though the two most popular ones where the majority of players can be found are an open-world farming MMO called AgriTopia VI Ultimate, with bright landscapes and calming diegetic music, and Aegis Force, a tournament team shooter with short battle scenarios and smaller maps.
Those entering the system will fall unconscious in the real world and as they enter the problem will be pretty obvious straight away. Red vines, covering everything, tangling trees, creeping up buildings, coming straight for them to attack.
Anyone who gets overwhelmed by them will be stuck, unable to move or progress. It is possible to fight them off and for those voidtreckers who have faced the vines before they will find their soothing powers will work here as well.
People are tangled throughout many different games and once they are freed will need some help to find the next save point or exit. They need to help plant the final hundred potatoes, or team up to take down the level boss or solve the next puzzle, keep the vines away and free as many people as they can.
Tier Four
A Way In
As they leave the lifts they will find this tier is dark, dim lighting barely penetrating the smog. Homes are makeshift and all on top of each other. The streets are crowded, loud and people don't stop to chat. It is incredibly claustrophobic, with large support columns, exposed wires and large pipes running alongside and over the 'roads'.
Here there are plenty of stores selling anything and everything, certainly not above board. Credits are sometimes accepted but more often store keepers will prefer to trade in barters, food is popular. Anything that isn't nutri slime or the even worse unbranded basic version.
Bars and other seedy establishments are open all hours, neon signs beckoning. It is here that they will find the entry points to the fighting rings.
People don't talk about it openly but you look big enough, mean enough or dramatic enough then it will be slipped into conversation. Have you heard? Winners get a dream come true.
The fights are a mix of one on one and group fights. All terms are negotiated before hand with an overseer and fights are to the yield. The crowd wants a show and so dramatics are encouraged.
What was that?
The rumours about people going berserk are spoken in whispers. No one really knows what has gone on. A few fights have gotten out of control, a couple of fighters broke down after fights, at least one has quit for good. Most spoken about is The Crimson Fist. The best fighter in the ring who two days prior just left. Left the city with no protective gear, no word to anyone. No one knows what happened to them.
As the voidtreckers get further into their fights they will begin to realise something strange is going on. That opponent you are facing? They now look like your worst enemy, or perhaps your best friend, your lover. Sometimes you're no longer in the city but in a place of fond memories or your worst nightmares. Fights can very quickly go south when your opponent believes you their greatest foe.
Advancing the ranks now seems like it might be more difficult than first it appeared.
no subject
His gaze shifted back to the game as the display shifted, listening to Yondu as he started to track the patterns in the glitches again. When Yondu mentions that people twinkle out like lights V's expression grew tired and worn with a resignation that suggested that he was familiar with that kind of reality.
"Night City don't give immortality to just anyone. Gotta buy it, like anythin' else, and even if you got the money for it? Arasaka owns you, just like they own everythin' and everyone else. The corporations 'n their shitheads walk all over anythin' lesser 'n let people die in the streets. People like me growin' up were worth less'n the shit on the sole'f their shoe. Wasn't 'til I started makin' a name for m'self 'n had money that I was worth consideration by anyone. This place 'n Night City don't seem too different."
There's a moment of quiet before V spoke again.
"I hope we can at least figure out how to be friends again. Be a bit awkward if we're both stuck in such a confined space 'n one'f us hates the other." V was definitely a glass half empty kinda guy when it came to anything regarding himself.
"I get that. Think you should do whatever you think's right, but don't think a friendship'd be ruined over that so long you respect his boundaries if he said no." Might make things awkward for a bit, but that would probably pass. Probably. V wasn't entirely sure, he could count how many real friends he'd had on one hand.
"Hm? Oh, Lara doesn't do any hacking. She's more like a life manager. Really, here, more like my data manager." A soft chuckle.
His voice grows quieter as he thinks through it out loud. "With the ports that leave the game and to the greater network I could theoretically get out'f the game 'n start scrapin' the data pool for information on prisons... But don't know the network specifics..." His voice grew more audible as he spoke more directly to Yondu.
"Less inclined to focus all my effort on it 'cause I'd like to try'n unravel this virus, but I can figure out how to break out'f the game and set a virus'f my own to search for that information 'n send me whatever it finds." V dropped one knee to the ground so that he was kneeling rather than crouching, resting one arm on the table.
"Should be able to get m'self connected to the network here so it can communicate with me'r Lara whenever it finds somethin' 'n then I can keep workin' on pickin' this virus apart to figure out how to destroy it. There anythin' else you'd want to search for 'n dig up while I'm at it?"
no subject
He makes a noise. "Alright, well. I hate to put it this way, but if I can get into the personal property at the hospital I can maybe grab a coupla phones what used to belong to some of the victims they got under. So we can use them for location stuff. I know how to jailbreak an' fiddle with location shit so luckily you don't gotta worry about that bit."
He just can't do any sort of deep hacking. The basics he can pull off pretty easy.
"Alright.. well I got a couple people I been switchin' out with so I can try an' go out an' get you anything else y'all might need."
He pauses, though. Just because someone's listening, he can't pass up the rare opportunity. People who bother are rare unicorns.
"We're in this kinda place. He's a classy scientist who I'm pretty sure could eat all the sugar in the world an' just get a nicer ass 'cause he's blessed with ungodly Netherland metabolism. I'm a janked up former slave turned thief. I mean, I know I'm-"
He knows he's more than that? He quirks his mouth to the side. The words don't come out. He wears that one identity so well that the whole rest of him is hard to consider. And it's not just a small part, every rational fiber of him knows. He's a protector as much as he's a cold-blooded killer. He's sensitive for how scared and callous and ruthless he's capable of being. He's got big goals about tough priceless scores but he is equally pleased by a sentimental trinket like a chicken, a frog, or a ceramic windmill.
Classism has hammered itself in his head over the decades. A slave doesn't watch an owner's daughter for a little too long. A Ravager doesn't get to stay in a sweet smelling bed on nice linens until morning. It's a deep-rooted fear, one he doesn't want to think Siebren would subscribe to, but it's more like it's dug itself into his brain.
The sentence ends in a grunt.
"Whatever, I'll worry about it later." He pats V's arm heavily and gets up out of the chair. "How about you sit for a while. I'll go get ya some food an' some drink. Ain't got much better'n water but it's not that slime, anyway."
no subject
"Can write somethin' up 'n try'n track detes on all that down. Not really familiar with the net here, not really familiar with how they got security, 'n we don't got a lot'f time here 'fore we delta so can't promise to get many detes on it. I'll try, though. Good news is should have somethin' from Atlanta similar to what I need here so shouldn't take long to write up, at least." Idle considerations.
He had admittedly chuckled when Yondu mentioned klepping electronics from the victims. He knew he likely shouldn't be chuckling at it, but the idea that one of the good ol' team leads was promoting stealing simply tickled V in a Night City sort of way. The whole thing was fucking macabre.
"Shouldn't be too much trouble, imagine I can rope in a little help on it if I have any trouble. Shouldn't be too tough to put together for ya though." A thoughtful pause. "It's nothin' I need, but if y'got your hands on a laptop? Make my life a little bit easier, but doesn't fuck me to go without."
A small smile, amused. "Dutch. If he's from the Netherlands he's Dutch."
That smile faded and V could just about laugh at the situation Yondu was in. Not in a derisive way, but in a sort of bitter amusement. The two of them semeed to be similar to each other in a couple of ways. It was interesting to V how the two of them dealt with it differently, but that would likely be due to the differences in their stories rather than the similarities.
"Y'know, we're kinda similar. Wasn't raised a slave, but was... Grew up in the streets. Worth less'n the shit on the bottom'f some corpo's heel." That should paint enough of a picture. To keep going would be some sort of self serving motion to try and garner pity from the older man, and pity was something he hated.
"Goin' after a man who's so far above my station I... There's a time in my life I couldn't imagine even lookin' at Ker in person even from a distance, much less wakin' up next to 'im. Where I was from didn't make a difference to him. What mattered was who I was then. He saw in me what most don't bother lookin' at."
A soft, scared man who had been mistreated for years and simply wanted to be loved, but was terrified of it all the same. A man who'd lay down his life for those he considered his, and stand up for what mattered most despite the nature of his work and the way he could coldly depersonalize himself from his actions. A man who had never been given a gift but would give everything he had just to be told someone cared for him.
Every waking moment of that relationship was waiting for some other shoe to drop. Who knew V'd make it a self-fulfilling prophecy.
V was surprised at the clap on the arm, looking back to Yondu with an expression like he'd been pulled out of some reverie. "Sure." V stood up straight and stretched, then chuckled as he took roost in the chair. "Slime's better'n what I ate growin' up, but that's a story for when you get back if you want."
Changed some wording.
He stretches in a way that forces shit to crack loudly and then goes over to their stash of food. Returns with some of that special bread and fruit and cheese for V and sandwich meat rolled up like a fucking fruit roll-up for himself.
"Dutch?" he asks between bites. Well, Kree come from Hala so he guesses that names do that kinda thing every once in a while. Still, he never saw 'Dutch' coming. He mutters it again to himself, trying to commit it to memory, and watches the screen from where he's standing.
"I can get ya a laptop when I'm gettin' the Spectaura gear. I ain't plannin' on goin' too crazy taking stuff, just enough to get us what we're lookin' for."
He scarfs the rest of the piece of meat he was eating.
"..Somethin' real fucked up? Centaurians don't wander off-world too much so I was kind of a rare thing. I cost a lotta money. I passed between a few owners in my time 'cause of it, between the species an' how they rigged me up. I was valuable. I couldn't stand bein' around them folks, but in my head I still got it all mixed up that I need to be worth keepin'."
He shakes his head, still hating the discord that creates.
"Like I said, I get it. That guy came off as a real class act immediately. Not many fellas can start fillin' their face full of vodka an' hit you right off as good company. He did that." At least it sounds like they have... he doesn't know, history doesn't burn 'em any more.
no subject
"I know, don't make sense. Don't know why they're called Dutch. Probably something from some distant history." He took a bite of cheese with a shrug. "Didn't go to school. Couldn't say."
V nodded at the promise of the laptop and the explanation that Yondu didn't wish to steal too much from them. V could understand that: he had always made it a point to take as little as possible. He wasn't a fan of fucking over people that didn't deserve it, but he also was willing to take if he needed something.
"Get not wantin' to take too much. Thanks."
V picked at the food carefully as Yondu continued. It was clear in the restraint of his movements that he was doing his best not to absolutely inhale the food Yondu gave him. He knew it was unsightly and, well, Mama Welles taught him better than that. It was hard, though.
"I... I don't got real much to say. You said it: that's real fucked up." V knew that there were incidents of kids being rounded up in Night City to be sold off into less favorable rings of work, never to know freedom again, but he wasn't one that got caught in that. V had a vague recollection he might have killed someone for trying, but the past was so fuzzy.
"Can't imagine what that's even like." He almost couldn't imagine being considered anything of worth. Kerry had almost impressed the idea onto him in a way that made it stick, but clearly not enough to keep him alive. In some fucked up way there was a mild envy that V had: he would never be something for show, never be worth anything. He would forever just be some kid off the streets worth less than some trash along the highway.
Talking about Kerry was still difficult for him even if things seemed to be on the up and up. "I... I just hate this limbo. Wish I knew how this fight ends."