voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-05-19 08:54 pm

What their Eyes See: Finale

It’s been a weird mission. The Voidtreckers have been busy investigating, making headway in mapping and saving citizens from the video games and strange illusionary creatures. Those in the fourth tier have made contacts, followed leads and gotten close to the high and mighty of the criminal underworld.

Yet what exactly is happening here is still unknown. Their new found ally Anan is as stumped as the rest of them, but even so, the hackers and technological knowledgeable voidtreckers have been successful in isolating the virus to study and make an anti-virus. A netpoint network has been set up across the city, and enough access data stolen that they can start throwing everything into the systems and networks across the city.

While the illusions remain a mystery and how they got there, finally the world is purged of the strange virus as the anomalies begin to clear up by noon of day ten. Spectura victims wake up in hospital beds, dazed and confused, while no more sightings of the impossible plague those on the other tiers.


On the morning of day eleven, the once housebound and terrified citizens leave their shelters with the first tendrils of light reaching through the fog surrounding the enclosed city. An exodus of people, from fighters of tier four to elites of tier one, are making their way into the streets...and heading down into lifts and outside, out into the smog-filled wasteland.

“It’s so beautiful,” is heard, a rumbling through the crowd as people smile, laugh or wave into the fog.

”I won.” Fighters from tier four look around in wonderment. Other exclamations, about a blue sky, a greeting to a friend fill the air.

There is a pull. The voidtreckers will feel it too, though to them the world looks and feels no different. This pull is easy to resist, or they can follow and investigate it, attempt to lead citizens back inside the city. It’s not safe in the smog, no one has canisters, but none will heed the warnings.

Nor is there time for better efforts when a crackling sounds in the air, light and colours flashing in the smog, everywhere at once and too quick to get a hold on.

“STOP THWARTING ME!” booms out, and a great force pushes them back while pulling the citizens farther into the wasteland, sand and dirt kicked up in a frenzied storm. The voidtreckers can hear the civilians in the smog, but getting to them will prove harder than they may like.

Grabbing an air canister is highly recommended for those who prefer life.



CIRCLE ONE: THE MAZE

No matter where one leaves the city from, they will find themselves in a maze of walls, of metal sheets, each blending into each other. It feels surreal, as if nothing is quite real, nothing quite solid.

But it is solid. For those voidtreckers who cannot see illusions it will look like they are merely stood in the wasteland of the world. But when they begin to move they will learn those walls are tangible, and those that look close enough will see the same almost-light as the creatures that purple team have been fighting as the source.

For those who are not immune to illusions it is a strange place indeed. No smog to be seen, just high unyielding barriers. The pathways are different colours giving off hues of brightest pink, red, purple, neon green, glowing white, darkest black. Sometimes there are symbols on the walls, Capsule Corp, royal insignia, ravager flames, HYDRA, marks of royalty. They are emblazoned on the walls, the floor, sometimes even in the sky. And the deeper in they get...

    WINDING ROADS
      It's noisy as they move around. As well as the distant noise of the citizens in the distance they can hear an acoustic guitar, erratic piano playing, the sound of bamboo on stone. Or perhaps an eagles cry, a lullaby or a song is heard as they move their way through the maze.

      Objects stand in their way, blocking paths and needing to be moved or destroyed. Larger than life playing cards, red apples, flowers. Spears and daggers hang in the air as does the moon and the sun. Water often cascades through routes, making it difficult to move through or fire creeps up walls, nonthreatening but ever present. There are clouds of butterflies and ravens perched on walls, watching their every move, and the smell of sugar often hangs in the air.

      But it’s better to navigate these turbulent passages with perseverance than violence. Daggers and apples will shatter and slice apart to attacks, creating a way through to begin with - but those that try the method of destruction to solve their problems will find these walls crowding them tighter, rising higher, becoming all the harder to destroy than they were before. They will become trapped, and will need assistance from the outside to untangle them from webs or jails made from crystal.
    STALKING THE STREETS
      It isn’t just the Voidtreckers or locals who wander the maze. Wolves, dogs, zombie sheep and ghost animals mostly mind their own business, sometimes inclined to growl or bahh, but easy to pass. But other times, you may sense that you’re being followed, a presence hovering over you...while another companion will see as well the large shadow shrouding you before a decaying hand grabs at you from above, threatening to send its victim to some other part of the maze if not stopped.

      Monsters also stalk these paths from various realities. The dead will be met in robes of white while others in armours from medieval times. All are fast, unrelenting in their attacks, unconcerned with pain or stopping without being properly slain. Ghouls of all shapes and sizes search for prey, and many more seek victims.

      How they act and how to defeat them may be known to some, but not all. Is it worth the effort to stay and fight illusions, however? Sometimes those illusions don’t give a choice, but in other instances, a person from the city may be found on the ground unconscious, the smog air getting to them. They’ll need help, and fast.


CIRCLE TWO: IS THIS HOME?

Voidtreckers will realise they’ve left the maze when they find themselves in an open field. It spreads out far with vineyards in the distance, a campsite, all of this leading into a forest of childrens board games. While the campsite is not a true campsite as many will realise, it is the first moment everyone will have to come together, to perhaps plan ahead. Air canisters are essential in this environment, and locals have been found needing, unconscious. Backtracking through the maze is a death wish for many, but with the talents of the voidtreckers, setting up a checkpoint here may not be that impossible before going on ahead.

And then, when they finally do…

    FAMILIAR
      It is almost dream-like as they walk, areas changing without them fully crossing the distance needed. One moment they are in a shopping malls food court, the next the interior of a spaceship; streets of palaces, temples, and mansions line up as a mish-mash of glamour, while others offer more humble abodes, taverns, family homes, bakeries. Medieval structures blend into tech bases, maintenance bays and dark rooms. Beautiful gardens, beaches and dusty souks all share space. But as they move through it, they will be tempted towards what is theirs.

      And these can be anything. Ships, palaces, home, and even singular rooms: all of these are seen, doors providing access, doors that draw your character towards it, as if they know what’s on the other side. Spaces personal to the viewer, and with the constant pressure of these illusions, somehow draining to be around, they will find it harder to doubt what they see. Even if their bedroom leads towards a volcano, a blacksmith housing hospital beds right beside it, it will not seem so bizarre to find these natural.
    DEARLY BELOVEDS
      But it’s not only structures that exist in this labyrinth of streets: there are people, animals - family, friends and pets. Beloved mentors, a smiling loved one. The night sky will wash over, the ocean within view; your favourite plush rabbit, a worn jumper. Your favourite song playing, losing you inside this new reality.

      Even people from the Voidtrecker Express are around, whether or not they’re still passengers. Feanor, Zetta, Noctis, Cassie Cage, Jin Ling; Elfnein, Link, Mami, Gyousou, Duo; Senku, Jiang Yanli, Olivia, Bucky Barnes. They walk this plane, friends and lovers of the voidtreckers, coaxing them further into the illusions. Assuring them everything is alright, offering reasons to give in.

      Over all this though, they can still hear the citizens in the distance; their voices sounding more confused, frightened even. To push on the voidtreckers must walk away, ignore these temptations and push on to the third ring.


CIRCLE THREE: TWISTED HEART

For those who manage to get through the second circle, pushing away the temptations of home, they will find themselves back in the smog filled wasteland. But through the smog they will see more, always more. Once again the scenery blurs into impossibilities, from testing labs with padded beds, to other imagery associated with asylums of old, to dark cramped spaces, to hallways raging on fire. They sense fear itself, and even the most stoic will find apprehension digging into them as they make their way forward. Is this their fear? Or is it your own?

It may be hard to discern in this twisted reality.

    MISERY LOVES COMPANY
      This time, as the scenery shifts around them, so does their own sense of self try to match what these places mean. The despair of being lost in darkness, the belief that they can’t be seen by others, all sound fading from their ears. They are on the moon, trapped there for years; at the edge of the vast ocean, on the bank of a river of lava, despair in their hearts. In a wrecked city, their own city destroyed almost beyond recognition. By opposing forces, by weapons of mass destruction.

      They have lost everything. There’s no fixing this.

      A Pandora box of fears have been unleashed, with seemingly no hope. Your worst enemy has been granted a second chance, family stumbling towards you on the verge of death before your eyes; forces that you were meant to be dealing with back home have found you, surely leaving your own world in ruins, from titans to ayakashis.

      Or they might stumble upon a graveyard, stretched out as far as they can see where every name is someone they care about.

      There are even voidtreckers of now and old opposing you: Danny Fenton, Lan Xichen, Darth Vader, Vegeta, Xue Yang. Kerry stands pointing a gun straight at a fellow passenger while shadowy ravens and terrifying dragons swirl in the sky.
All this emotional turmoil will do a number on the voidtreckers, but there is strength in numbers. More civilians have fallen unconscious at this point, and those willing to aid them can take them back to the city. But no matter how the voidtreckers move, they must keep their nerve and hold onto hope as they cross the final hurdles.
sos_pilot: by <user name=cupcake_graphics> (to the front of the line)

Della Duck | OTA

[personal profile] sos_pilot 2021-05-19 10:51 pm (UTC)(link)
Winding Roads

[ Della, who has gone through most of her life finding that hitting things = problem solve is having a difficult time. Because the more she fights back at the objects she sees, the worse her problems get. So she's definitely going to need a hand from a jail or two - but at least this time, she knows it. ]

Hey! Can anybody hear me?! I need a hand! ... or two... or three...

Familiar

[ It's the pull of a mansion that gets her - McDuck Manor, to be more specific. It's tall, impressive, beautiful, and oh so tempting. But Della's genre-savvy enough to know an illusion when she sees one... but that only makes things slightly easier on her. Very slightly. And even then, she'll glance over to whoever is nearest, and ask - ]

Could you do me a quick favor? Could you... slap me across the face? ... Maybe twice over ought to do it.

Misery Loves Company

[ Circle one wasn't easy, but with the help of her friends, she got through it. Circle two was harder, but she also managed to pull through. But Circle Three?

They are on the moon, trapped there for years;

She's in her own personal hell. The ultimate fear that she NEVER left the moon - that everything has been one mass hallucination, her brain snapping after years of isolation.

She's not handling it well.]


NO! NO! NOOO! I GOT OFF! I KNOW I GOT OFF! I'M NOT ON THE MOON ANYMORE! IT WAS REAL! IT WAS HAS TO BE REAL! NOOOOOO!

[ The typically fearless, happy-go-lucky mama duck? Is now on her knees, crying hysterically as she screams, rocking back and forth.]

Wildcard
[ Make your own prompt! ]
redmeguca: (Default)

Misery

[personal profile] redmeguca 2021-05-19 11:18 pm (UTC)(link)
Well, uh, was I there? Because if not, I'd say that's some pretty good evidence for this being an illusion.
sos_pilot: by <user name=cupcake_graphics> (i could die)

[personal profile] sos_pilot 2021-05-20 10:11 am (UTC)(link)
[ The addition of a new voice does help, if only briefly. Della stares at the girl - before grabbing her and shaking her. ]

You ARE real, right?! I didn't make you up!

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sciencegirl: (1 4 9)

Winding Roads

[personal profile] sciencegirl 2021-05-19 11:57 pm (UTC)(link)
[Entrapta can't fight, but she has a little friend that can!]

[Claudette comes charging around the corner, honking a battle charge and her face glowing a bright purple. Once she's up beside of Della she swings her tail to break some of the items away.]

[Entrapta comes along afterwards, reaching into the 'prison' with her hair to help Della get out.]

The structure is defending itself. [Again, if anyone needed to know the obvious? Entrapta is here to give it! Super helpfully.] Are you okay?
sos_pilot: by <user name=cupcake_graphics> (my darling baby boys)

[personal profile] sos_pilot 2021-05-20 10:13 am (UTC)(link)
My knights in shining armor!

[ She doesn't mind being treated like a dummy if it means she gets out of there. ]

I'm a little worn out, but nothing a few minutes can't cure!

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namethattune: (Lost in my train of thoughts)

Misery | Circle 3

[personal profile] namethattune 2021-05-20 12:55 am (UTC)(link)
[It is certainly odd, finding himself on the moon again after so many years, but it is not necessarily a bad thing. Siebren has fond memories here, after all.]

[Della, who is on her knees and screaming, obviously does not.]

[He takes a knee next to her and places a hand firmly on her shoulder, trying to steady her.]


You are not on the moon anymore, and you have not been for some time. This may feel real, but I promise you it is an illusion.
sos_pilot: by <user name=cupcake_graphics> (i could die)

[personal profile] sos_pilot 2021-05-20 10:14 am (UTC)(link)
[ Della gasps for air, staring hard at her friend. She then grabs his hand, trying to feel it - trying to assure herself it's there. ]

YOU are real, right?! Please, tell me the train is real! That I was really there!

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blue_ice: (desperation)

misery

[personal profile] blue_ice 2021-05-20 01:46 am (UTC)(link)
[ Even in this darkness, the strength of their bond leads Seto here. He trudges over to Della's side, reaching for her hand and a slightly different approach. He knows how the loneliness hurt her, he'd felt part of it.

And so he does his best to project his love and concern for her into the bond. ]


This is real. You and I. Best brain buddies, remember?
sos_pilot: by <user name=cupcake_graphics> (i could die)

[personal profile] sos_pilot 2021-05-20 10:16 am (UTC)(link)
[ Della stares up at him, tears on her face. She squeezes his hand - perhaps a bit hard - trying to reassure herself this is all actually happening. ]

The train... the passengers... it all happened, didn't it? Everything - please, tell me, you're actually here!

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mtsilver_conquor: (Umm I didn't do it)

Familiar

[personal profile] mtsilver_conquor 2021-05-20 06:45 am (UTC)(link)
"Uh- Sure?" Eva's not sure why Della's want that, though, so she has to ask. To be sure. "But why?"
sos_pilot: by <user name=noimpulsecontrol> (some exotic booze)

[personal profile] sos_pilot 2021-05-20 11:45 am (UTC)(link)
"Because this is all one big illusion," Della explains a little casually. "And if I focus on it for too long, I'll fall for it."

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outofyourshadow: (pic#14394544)

Misery Loves Company

[personal profile] outofyourshadow 2021-05-20 08:40 am (UTC)(link)
[ Lena understands what it's like to be trapped in the darkness. Even if the realms of darkness had been different, she understands how it feels to be trapped in the emptiness of constant darkness.

Which is why she expands her aura as far as she can, pulling all her magic to chase away the dark as she approaches Della. ]


Yeah, that's right. It is real. You're not on the moon anymore. You made it home.
sos_pilot: by <user name=cupcake_graphics> (look at the stars)

[personal profile] sos_pilot 2021-05-20 12:03 pm (UTC)(link)
[ Della looks up, tears streaming down her face. As Lena gets closer, Della shakily tries to cup Lena's cheeks. ]

You.. you're real too, right? Please, tell me you're real!

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flatteries: (the harvest left no food for you to eat)

winding roads

[personal profile] flatteries 2021-05-20 01:13 pm (UTC)(link)
Della!

[ Inigo definitely looks panicked, the moment he spots her like that. He has no clue what exactly is going on here - any part of this, really - but he's not about to leave her trapped like that. He has to get her out of here, before things go from worse to even worse than that, somehow.

He glances at the crystals she got herself stuck in, eyes wide, gaze frantic. ]


How did you get in there?! [ And more importantly - how does he get her out? ]
sos_pilot: by <user name=cupcake_graphics> (look at the stars)

[personal profile] sos_pilot 2021-05-20 09:41 pm (UTC)(link)
I'm not really sure! I kept hitting everything in sight, but then I kept getting turned around, topsy-turvey... nothing in this place stays the same for a full minute!

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blitzcheer: (/)_(\)

familiar

[personal profile] blitzcheer 2021-05-20 04:33 pm (UTC)(link)
[ Tidus is so trying his best to wear blinders about this place. Not real blinders, but looking left or right of him? Nononono, no thanks. The fact he can feel his body try to relax and be cool with this area is worrying enough, and all these buildings, a mish mash of sights- ]

Huh? [ --he doesn't even notice Della looking straight at one until she speaks up, his gaze raising with the height of the manor. ]

...no. [ No. ] I can hug you. Or shake you instead? Carry you away?

[ Shaking is apparently less mean than slapping. ]
sos_pilot: by <user name=cupcake_graphics> (look at the stars)

[personal profile] sos_pilot 2021-05-20 09:46 pm (UTC)(link)
... All of the above will do nicely.

[ She can always count on you, blonde son. ]

... I know it's not real. I know none of this is real.

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hotheadwarmheart: (Need a hand?)

Familiar (Not exactly what this icon was meant for, but... X3)

[personal profile] hotheadwarmheart 2021-05-21 02:11 am (UTC)(link)
[Lea also sees the illusion of the mansion, but to him, it's unfamiliar. He quirks an eyebrow at Della's request, but nods his understanding.]

OK, if you say so. Sorry in advance for how this is gonna hurt...

[He reaches out a hand and slaps her face, then slaps her from the other side on the way back. He then shakes his hand a bit in the air because beaks are harder than expected and that stings a bit.]

...You OK now?
sos_pilot: by <user name=cupcake_graphics> (it won't be long)

[personal profile] sos_pilot 2021-05-21 10:36 am (UTC)(link)
[ OOF. And OOF again. She rubs her cheeks, feeling sore - sheesh, Lea may look like a twig, but he sure can pack a punch... but she is glad for it. ]

... Yup. Now I'm good. No illusions are gunna get me today!

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theturksway: (068.)

Winding Roads

[personal profile] theturksway 2021-05-21 05:33 am (UTC)(link)
[It may have come as a surprise that Reno wasn't caught in a web of his own. He had learned, at some point, to make use of his high agility instead of attempting to plow through the obstacles. In other words, he had a tendency to climb over, around, or through the debris whenever he could.

He wasn't surprised to find Della caught up though. He chuckled softly and grinned.]


Hey, Downy. How ya doin'?
sos_pilot: by <user name=noimpulsecontrol> (and he'll toot his flute for you)

[personal profile] sos_pilot 2021-05-21 04:31 pm (UTC)(link)
Peachy keen, buddy.

[ Oof, Reno's gunna enjoy this for all it's worth, ain't he. ]

Take a picture, it'll last longer.

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adregem: (uneasy rest.)

Familiar

[personal profile] adregem 2021-05-22 11:13 am (UTC)(link)
[ Roland tilts his head in worry. He doesn't quite move to follow such an instruction, but he is looking at Della more than he's aware of where they are. ]

How about a splash of water instead?

[ Because the last thing Roland wants to do is to hurt her...]
sos_pilot: by <user name=noimpulsecontrol> (some exotic booze)

[personal profile] sos_pilot 2021-05-23 11:12 am (UTC)(link)
[ She rubs her face a bit with a sigh. ]

A long as it's ice cold... and maybe make it ocean water.

[ della HATES the ocean - this must be serious! ]

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najaran: (Startled)

Winding Roads

[personal profile] najaran 2021-05-25 05:02 pm (UTC)(link)
Some one heard you. "Della?!" Najaran's voice called from a bit away. "Hold on! I'm coming... OW!" someone just crashed into a wall. The mask only made that more painful. She turned around tried again, hit another wall.

She's coming, but it might take her a bit. Close enough to hear each other calling out didn't mean much to a directionally challenged klutz in an illusion covered maze.
sos_pilot: by <user name=noimpulsecontrol> (some exotic booze)

[personal profile] sos_pilot 2021-05-25 07:39 pm (UTC)(link)
Della does her best to be patient, but it's not easy.

"This way!" She calls out, trying to help as best she can. "Just follow my voice!"

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