VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-07-14 07:28 am
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Entry tags:
So Familiar a Gleam: Ongoing

JUST Ā̸̛͇̹̈́͌͐͛̐̋͝Ǹ̵̠͍̲̘͈̮͈̺͔̤͙̳̓̔͑͌̒̓̃́̄̚͘Ớ̶̻̱̄̓͆͂̈́̄̔͋͌̽̀̕͘T̵͙͍͓̻̩͙̻͙̹͎̫̘͇̱̈́̌̓͝ͅH̶̭̻͇̰͈̯̦̹̦̗͐̒́Ẽ̵̡̡̘̳͉͇͚̼̗̣̩͎̞̏͒̈́̏͂̈͝Ř̴̠͋̐͘ NORMAL DAY
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"Jinnjar citizens. Unfortunately, all train travel will be closed due to issues on the lines. Members of the Voidtrecker Express have been located around the city, and are deploying trickery to agitate and confuse us. We ask any volunteers at this time to help us locate any suspicious objects and people, and to restrain them. For the f̴̘̯̰̦̺͖̔͌̋̃ũ̴̢̖̦͙̩̼̺̪͚͍̥͈̜̝͋̌̒̊̚ẗ̶̪̺͕̤̯̞̤͓̝́̑̄̎̊̕future of our city!" |
A TL;DR notes version of days/prompts: (click to show)
EVENT BASICS:
DAYS 5 & 6:
- By now, some people have broken out of their fake lives while some haven't. Tension is rising in the city as people are led to believe this is by the Voidtreckers, which some will believe due to illusions and messing with one's heads is believed to be one of their many tactics.
- Some oddities are occurring with travel, and glimpses of how the city is made beginning to show. The streams of colour - the void - are getting brighter. Electronics are not working well. Some monster sightings are seen, but not to a large degree.
- The prompts here are light to give characters and players time to ICly coordinate, as Voidtreckers are being more actively hunted. Some faces are known. You know who you are, troublemakers.
- The world is really starting to go a bit wild now, with more things disappearing, animals on the loose and more monster sightings.
- By the end of day eight most people have realised the truth though those who are very susceptible to mind control or very stubbornly wanting to believe in this world will still be trapped, believing this is the Voidtreckers doing.
- There are monsters to fight, people to keep calm and a plan to make.

The media shows pictures of potential suspects, some Voidtreckers, some not; a man with the same face as two others, one who made a show by creating ice in the middle of the street. Your face may be shown, but don't worry - they're asking people not to play vigilante.
That'll surely keep people behaved.
[ TRAVEL REVIEW. ] As if it couldn't get more frustrating, most of the trains are down. Air taxis are still available for short journeys, yet some people have the bizarre occurrence where they end up in the wrong spot, and even remember going in this wrong direction...but never say anything about it. Those using the tele-pads will also find themselves not always arriving where they should, or worse, suffering intense headaches, swirling colours behind their eyes, their thoughts jumbled for as long as ten minutes before it passes.
You might want to walk.
[ MAKING DO. ] Still, with all the chaos, many are trying to live. You have a life here, no matter what some other force is trying to make you believe,
- For our HEROES: The cinema has rethought its showings due to the worrying happenings of the last few days. Clearly a boost in morale is needed and so they have pulled out some of the great films of the past. Action films that show heroes beating the bad guys, disaster films where the good guys beat the aliens, stop the natural disaster or thwart the secret agency looking to take down civilisation from the inside, at the last minute. Even the childrens films have taken on a pro-hero and triumphant air.
It's not quite distraction though, how could it be when every film has a warning before and after. REMEMBER TO REPORT ALL SUSPICIOUS ACTIVITY TO DFORCE and WE HOPE YOU ENJOYED THE SHOW. REMEMBER TO WATCH YOUR SURROUNDINGS AS CAREFULLY AS YOU DID THE SCREEN. - Fun Park: It's for the kids, but one of the largest arcade parks has a special discount on everything to anyone who come visit. It's even advertised across the news: For half the price, get amazing fun and even better food! Kids younger than eight or from the orphanages get free access everywhere!
It's time not to think too hard, and to ignore the trouble! Play laser tag, racing cars or get a high score on the dance mat! - Encroaching Dangers: Something new is beginning to happen, as the city continues to shift. It starts at night, those that stay out past when the streets go quiet might see a shadow, might hear a growl.
Rumours and reports start to spread about monsters on the street.

DAY SIX: HELP FROM INSIDE

But... For those Voidtreckers who have already regained their memories that little droid seems familiar indeed. As do the sounds that punctuate the music.
beep beep beep boop | boop
boop boop beep | boop boop boop
boop boop | boop boop boop | boop boop boop | boop beep | boop beep beep | beep beep boop | beep beep beep | boop
boop beep boop beep | beep boop | beep beep boop beep | beep
boop boop boop | beep boop beep | boop beep beepp | beep | beep boop beep
boop beep | beep beep boop | boop | beep boop beep | beep beep | boop | beep | beep boop
Of course it might not be anything, just weird droid sounds that haven't been fully edited out of the video.
[ MOONDUST CAFÉ. ] It might be that they figured out the message or, it might be that a friend is dragging them to the cafe. But for those that make their way there, they will find the Moondust Cafe is a bustling cafe on the edge of a park, near local transport links.
For those that say the right words, a slightly bored looking teenager manning the counter waves them to a side door. "Best sit downstairs, service will be quicker."
Downstairs has a fair number of tables and booths and is lit by coloured lighting making everything look a little obscure. There's soft music playing, not loud enough to make it impossible to hear each other but enough to make it a little harder for evesdroppers.
Mingle, discuss. This is probably the closest to a safe space there is.
[ LOST & LOST. ] You may have spotted it already - that is, spotted what's missing. There's been the pets, the birds in the sky, a pen or apple or wrench from the garage. But now, with every single bad thing going on, more is starting to disappear. Machines stop working, from air conditioning, freezers, your Jinnjar MP3 player, to TVs and more.
And in some business buildings, even entire rooms are gone, their floors empty of more than the door you opened to find this out. Even the heroes seem worried and they quickly clear any affected areas, chasing away bystanders and sealing off whole wings of office blocks.
None of them have answers though, except that this must be the Voidtreckers doing. After all who else but that group could have power enough to do such damage?

DAY SEVEN & EIGHT: UNRAVELLING
[ OVEREXPOSURE. ] Everything is starting to escalate. The headaches are getting regular the more you're outside, buildings are starting to go missing around the outskirts. People see parts of the city flickering, and when they reach certain sections of the city, they find they can't go beyond it.
Life tries to go on, but as more areas of the city begin to be sealed off and considered dangerous, even those who are most stubborn about pretending everything is normal can see that is is not.

And they aren't all that's there. Twisted creatures are becoming more common on the streets of Diagad. Creatures that look almost like animals but warp and twist between them, one moment a bear the next it has horns and then it is a wolf. But no matter how they look those claws and teeth are bad news for everyone.
[ CRUMBLING, CRUMBLING. ] By day eight whole streets are disappearing. homes, houses. people need to be moved in closer around the congress sector. Colours crackle through the sky like lightning and the world shakes often.
It's not just the infrastructure but the memories of those in the city. Dreams have come realities and all but the most stubborn have begun to realise that this world is not their own. They are from another place. What is going on? Why are they in this city? Who are these people who are their 'family'?
Confusion and anger are growing in the streets and it is perhaps time for the Voidtreckers to come out of the shadows.
Alvin Murphy | Z Nation | Red Team
By now he knows, he's just been hanging with it because he doesn't particularly have the want to bother with it. It was an easy ruse to play along with, but this is too much. It's that that makes him drop his clipboard and barcode scanner right there on the concrete and just walk off. He's done! He's out! Bye bye!
By the time he finds someone on the sidewalk, he's in back in the trappings of a black suit with a red shirt, his theme being fully on. "Look, I've played along with some powerful dick's bullshit before? But I know when to get out. This is 'getting out' time."
He runs into a corner store to get away from them, shoving a magazine rack in front of the door. Then backs away slowly as the bipedal snake headed whatsits gather outside, looking in through the window menacingling.
Murphy stares through the window, before spreading his arms and shouting a dramatic, "The fuck?!"
"...Wait are you the guy from the podcast?" whispers a mortified teenager from behind the register, glancing between him and the window. "Big fan."
"....Thank you?!" replies Murphy, before he starts looking for weapons that he can improvise. This is what he gets for not just having his sword cane on him.
Let Loose
No, she is mad that now she has to deal with monsters roaming the streets for no apparent reason except to be annoying. And worse than that, the people yelling and screaming and making a righteous racket. Not that the animals are any quieter, but they're at least more interesting than people. And some of their appearances are horrifically intriguing.
Somehow, she is both relieved and disappointed that her own powers returned when her actual memory did. At least she knows how to control these ones, but she'd felt...weirdly close to Lilith when she'd been Phasewalking instead, even if she hadn't known who Lilith even was. And that is an oddly emotional thought that she immediately quashes. No time for emotion, she needs to find some quiet.
Seeing as she can't take much more, she pauses for a moment as her eyes and tattoos flash blue light, and her ethereal white wings lift her off the ground and out of reach of the monsters and people crowding around beneath her. Right now all she wants is to get back to the train, but as she moves through the air and down the road, she grabs any machines she can, and abandons all subtlety to simply throw them as hard as she can psychically manage at anything in her way.
And then she sees a familiar flash of red out of the corner of her eye. She's tempted to just leave him there, but her better nature wins out and she drops to the ground while simultaneously taking out the giant...bird...things.
She doesn't try to open the door. She's not that stupid. He's probably ready to strike at whatever walks in the door without even looking, so instead she stands outside and calls into the building.
"I suppose you'll be wanting a rescue."
no subject
"But- but you didn't pay?!"
"I guess I didn't!" he says as he comes out to join her, not even stopping to consider it because, c'mon, he's been through this kinda chaos before. And he will absolutely pull the improvised flame thrower move if he has to.
"So when did you get back to yourself?"
no subject
"We can discuss it at more length later, our current priority should be escaping the screaming. Oh, and also finding safety, I suppose. Is the train nearby?"
no subject
He can already see something big and abhorrent rampaging at the end of the street. So he does what he does best.
He grabs someone and bites them. Right on the back of the neck. They shove him off and lift their hands, energy forming in the palms.
This lasts all of three seconds before he nods down the street and mutters, "Kill it." It's a command that immediately turns the person's aggressive attention away from him and sends them running after the creature.
Murphy wipes his mouth with the back of his hand. "Okay let's go the other way."
no subject
She will, however, eagerly observe as Murphy bites a random passerby and then sends them off on their merry way to kill monstrosities. And she has all sorts of questions about that.
"Oooh that is fascinating. Can you do that to anyone? Are there any ill effects? Is it something you learned or inherited? Oh, can you tell them to do anything you'd like or are they still subject to their own will?"
no subject
Which means that fucker better live or it's gonna bother him a lot. But, you know, not bother him enough not to bite him.
"Also it comes with exchanging bodily fluids soooo..." He's not really tried with Tannis but her level of psychic might just maintain a connection and nothing more. No control possible. He's figured it doesn't work much on some 'special' humans anyway.
no subject
She's about to ask what body fluid has to do with it and how that works and ooo could that be weaponized there seems to be a lot of opportunity around here for that--until the realization of what he actually means slaps her across the face.
"Oh. Oh. Well I suppose that will have to be an experiment for another day."
She's not even fazed. It actually sounds like fun.
no subject
He spreads his hands.
"You know. Fair warning. But yeah, I've used it on a large number of people before. I can only establish connections with a dozen or so at a time or I start running out of juice. And it's hard to control a group. Takes a lot of work."
no subject
Let Loose
Demyx really isn't the violent type. Not naturally.
He has, however, been simmeringly pissed for awhile now, even before the mission.
This might be evident when his gorgeous sitar is used to whack the thing before it even hits the ground, knocking it a good ten feet before it collapses in a heap. It does not get up.
He whistles. "What d'you think, worth a hundred points?" He askes with a grin.
no subject
"Seems like it. I'd give you a prize but I'm short on stuffed animals."
He is still lacking a weapon though, and that sucks. "I need to get a gun or a sword. Or a baseball bat. Or a piece of rebar. I'm just fighting with dreams and prayers at this point, I'll be honest." He says as he exits the shop.
He didn't want to be stuck in a fistfight with an ostrich snake.
no subject
"Gun, sword, baseball bat...okay." He grins and thinks for a moment and tilts his head.
"Follow me, there's a weapon's shop couple blocks that way. I can get in and out no problem." If this strange entity is going to give him invisibility, it's going to be sorry.
no subject
"So you think the person who set this all up is running out of juice or somethin'?" he asks as he follows.
no subject
That was his current guess. "Or something like darkness is getting out of control on him and swallowing things up." He added, a nod to his life experience.
no subject
He waves dismissively.
"Alright, weapons, weapons... I'll also take a hardware store if this has been picked clean."
no subject
There was a sporting goods store nearby and he vanished from sight. Without much finesse, he broke the window by the doorknob and slunk in.
He wouldn't be seen again until moments later when he reappeared behind Murphy with a grin and a bat. "Good enough?" It was good, sturdy wood.
no subject
No, no they weren't. Even this shit is easier. He doesn't have Addy's skill with it but he takes it and gives it a test swing. Little approving lip jut. Nice.
"Alright, you lead. I'll follow and help dispense the beatings. I have no plan." He'd rather hide and ride this out but that doesn't feel like much of an option.
no subject
"I bet it would hurt more, but you know, not the kind of magic I can help with."
The invisibility was pretty cool though, that was a neat little acquired skill, thanks to the illusion.
The sound of breaking glass broke through the regular cacophany of the world around him. "This way!" He started to run.
no subject
Besides the oppressive headache, he occasionally gets a psychic burst from the city. Someone's mind and powers returning to them so he feels their wave of confusion. He'd enjoy the background noise being there again if it weren't for the hateful sky demon causing him a real headache.
Murphy follows at a lanky jog, bat in hand, fixing it in a tighter grip in case he needs to run in swinging.