VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-07-14 07:28 am
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Entry tags:
So Familiar a Gleam: Ongoing

JUST Ā̸̛͇̹̈́͌͐͛̐̋͝Ǹ̵̠͍̲̘͈̮͈̺͔̤͙̳̓̔͑͌̒̓̃́̄̚͘Ớ̶̻̱̄̓͆͂̈́̄̔͋͌̽̀̕͘T̵͙͍͓̻̩͙̻͙̹͎̫̘͇̱̈́̌̓͝ͅH̶̭̻͇̰͈̯̦̹̦̗͐̒́Ẽ̵̡̡̘̳͉͇͚̼̗̣̩͎̞̏͒̈́̏͂̈͝Ř̴̠͋̐͘ NORMAL DAY
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"Jinnjar citizens. Unfortunately, all train travel will be closed due to issues on the lines. Members of the Voidtrecker Express have been located around the city, and are deploying trickery to agitate and confuse us. We ask any volunteers at this time to help us locate any suspicious objects and people, and to restrain them. For the f̴̘̯̰̦̺͖̔͌̋̃ũ̴̢̖̦͙̩̼̺̪͚͍̥͈̜̝͋̌̒̊̚ẗ̶̪̺͕̤̯̞̤͓̝́̑̄̎̊̕future of our city!" |
A TL;DR notes version of days/prompts: (click to show)
EVENT BASICS:
DAYS 5 & 6:
- By now, some people have broken out of their fake lives while some haven't. Tension is rising in the city as people are led to believe this is by the Voidtreckers, which some will believe due to illusions and messing with one's heads is believed to be one of their many tactics.
- Some oddities are occurring with travel, and glimpses of how the city is made beginning to show. The streams of colour - the void - are getting brighter. Electronics are not working well. Some monster sightings are seen, but not to a large degree.
- The prompts here are light to give characters and players time to ICly coordinate, as Voidtreckers are being more actively hunted. Some faces are known. You know who you are, troublemakers.
- The world is really starting to go a bit wild now, with more things disappearing, animals on the loose and more monster sightings.
- By the end of day eight most people have realised the truth though those who are very susceptible to mind control or very stubbornly wanting to believe in this world will still be trapped, believing this is the Voidtreckers doing.
- There are monsters to fight, people to keep calm and a plan to make.

The media shows pictures of potential suspects, some Voidtreckers, some not; a man with the same face as two others, one who made a show by creating ice in the middle of the street. Your face may be shown, but don't worry - they're asking people not to play vigilante.
That'll surely keep people behaved.
[ TRAVEL REVIEW. ] As if it couldn't get more frustrating, most of the trains are down. Air taxis are still available for short journeys, yet some people have the bizarre occurrence where they end up in the wrong spot, and even remember going in this wrong direction...but never say anything about it. Those using the tele-pads will also find themselves not always arriving where they should, or worse, suffering intense headaches, swirling colours behind their eyes, their thoughts jumbled for as long as ten minutes before it passes.
You might want to walk.
[ MAKING DO. ] Still, with all the chaos, many are trying to live. You have a life here, no matter what some other force is trying to make you believe,
- For our HEROES: The cinema has rethought its showings due to the worrying happenings of the last few days. Clearly a boost in morale is needed and so they have pulled out some of the great films of the past. Action films that show heroes beating the bad guys, disaster films where the good guys beat the aliens, stop the natural disaster or thwart the secret agency looking to take down civilisation from the inside, at the last minute. Even the childrens films have taken on a pro-hero and triumphant air.
It's not quite distraction though, how could it be when every film has a warning before and after. REMEMBER TO REPORT ALL SUSPICIOUS ACTIVITY TO DFORCE and WE HOPE YOU ENJOYED THE SHOW. REMEMBER TO WATCH YOUR SURROUNDINGS AS CAREFULLY AS YOU DID THE SCREEN. - Fun Park: It's for the kids, but one of the largest arcade parks has a special discount on everything to anyone who come visit. It's even advertised across the news: For half the price, get amazing fun and even better food! Kids younger than eight or from the orphanages get free access everywhere!
It's time not to think too hard, and to ignore the trouble! Play laser tag, racing cars or get a high score on the dance mat! - Encroaching Dangers: Something new is beginning to happen, as the city continues to shift. It starts at night, those that stay out past when the streets go quiet might see a shadow, might hear a growl.
Rumours and reports start to spread about monsters on the street.

DAY SIX: HELP FROM INSIDE

But... For those Voidtreckers who have already regained their memories that little droid seems familiar indeed. As do the sounds that punctuate the music.
beep beep beep boop | boop
boop boop beep | boop boop boop
boop boop | boop boop boop | boop boop boop | boop beep | boop beep beep | beep beep boop | beep beep beep | boop
boop beep boop beep | beep boop | beep beep boop beep | beep
boop boop boop | beep boop beep | boop beep beepp | beep | beep boop beep
boop beep | beep beep boop | boop | beep boop beep | beep beep | boop | beep | beep boop
Of course it might not be anything, just weird droid sounds that haven't been fully edited out of the video.
[ MOONDUST CAFÉ. ] It might be that they figured out the message or, it might be that a friend is dragging them to the cafe. But for those that make their way there, they will find the Moondust Cafe is a bustling cafe on the edge of a park, near local transport links.
For those that say the right words, a slightly bored looking teenager manning the counter waves them to a side door. "Best sit downstairs, service will be quicker."
Downstairs has a fair number of tables and booths and is lit by coloured lighting making everything look a little obscure. There's soft music playing, not loud enough to make it impossible to hear each other but enough to make it a little harder for evesdroppers.
Mingle, discuss. This is probably the closest to a safe space there is.
[ LOST & LOST. ] You may have spotted it already - that is, spotted what's missing. There's been the pets, the birds in the sky, a pen or apple or wrench from the garage. But now, with every single bad thing going on, more is starting to disappear. Machines stop working, from air conditioning, freezers, your Jinnjar MP3 player, to TVs and more.
And in some business buildings, even entire rooms are gone, their floors empty of more than the door you opened to find this out. Even the heroes seem worried and they quickly clear any affected areas, chasing away bystanders and sealing off whole wings of office blocks.
None of them have answers though, except that this must be the Voidtreckers doing. After all who else but that group could have power enough to do such damage?

DAY SEVEN & EIGHT: UNRAVELLING
[ OVEREXPOSURE. ] Everything is starting to escalate. The headaches are getting regular the more you're outside, buildings are starting to go missing around the outskirts. People see parts of the city flickering, and when they reach certain sections of the city, they find they can't go beyond it.
Life tries to go on, but as more areas of the city begin to be sealed off and considered dangerous, even those who are most stubborn about pretending everything is normal can see that is is not.

And they aren't all that's there. Twisted creatures are becoming more common on the streets of Diagad. Creatures that look almost like animals but warp and twist between them, one moment a bear the next it has horns and then it is a wolf. But no matter how they look those claws and teeth are bad news for everyone.
[ CRUMBLING, CRUMBLING. ] By day eight whole streets are disappearing. homes, houses. people need to be moved in closer around the congress sector. Colours crackle through the sky like lightning and the world shakes often.
It's not just the infrastructure but the memories of those in the city. Dreams have come realities and all but the most stubborn have begun to realise that this world is not their own. They are from another place. What is going on? Why are they in this city? Who are these people who are their 'family'?
Confusion and anger are growing in the streets and it is perhaps time for the Voidtreckers to come out of the shadows.
no subject
There's a distance between him and the pair, the person beneath more visible through the monster attacking them than much else. He doesn't have the time to get close, but he can make something else reach that distance faster, and builds in a hand as he runs a sphere of water, managing the size of a football.
A football that Tidus lets drop and kicks with a grunt, magic and speed slamming into the beast and throwing it across the ground. That's going to be painful, but it wouldn't be a monster if it was that easy to ruin its night. It's moving, squirming and likely to get back up soon as Tidus yells out, "Hey! Get up and run!"
If away or to him, whatever this guy wanted to do. All Tidus wants is them to get away from trouble!
no subject
Dennis is still struggling with the beast when it's hit by something and he's suddenly not being considered for a snack. A familiar voice yells at him and he finds the owner with a quick look around.
"Tidus!" And no he doesn't just remember him as the guy he murdered video game zombies with. That's his buddy, his pal! Taking his advice he does book it, towards Tidus, but turns to look back at the monster as it gets back up, not at all happy.
"You don't know how happy I am to see you, mate." He could kiss you, etc etc. Not really, but in theory.
no subject
Yo, is that Dennis boy?! That's a face Tidus can be happy to see, but with that monster still around, he knows this isn't the time for chit-chat, though he wants to ask if he's alright. But Dennis speaks first, and the monster is rising - and that's something that needs to be dealt with, before it deals with them.
"Glad to see you didn't become that thing's snack!" He brings out his blade, the sword materialising with a gold colouring into his hand. The monster's already running towards them, and Tidus - with the direction, "Stay back!" - runs in to meet with it, blade at the ready. When they get close, it jumps over him, and Tidus reacts with a spin, his blade coming to meet with claws. But it has more, recovers in a way to push Tidus back to avoid the swings that are attempting to break Tidus's guard.
He could probably find an opening soon - but if Dennis wants to do more than stand, and try to distract the creature in this instance, we don't want to take away Dennis's chance.
no subject
Tidus is the action boy here and he definitely takes the initiative in the fight. As the monster keeps pressing the attack, Dennis knows he can't just stand there and do nothing. So he'll whistle sharply, to try and get it's attention.
"Oi, shithead!"
no subject
Who knows what actually gets its attention - actually, it was definitely the whistle - but it moves on automatic, swiping with claws for a possible opponent that it thinks it was alerted to. But Dennis isn't there, and before it has time to swing back around-
A blade plunges through it, evoking a death cry. It pokes through the other side, and takes a few pulls for Tidus to get it back out; the monster not immediately dropping but attempting to throw around its claws in an erratic, but ultimately hopeless attack.
Before then dropping, bleeding out a dark, blue goo.
"Ugh."
Don't mind Tidus's sound of disgust, and taking a moment to rest on his brotherhood sword here, catching his breath.
no subject
Sure is frustrating that he still can't do much fighting wise, but at least he can be a distraction. Which thankfully works! Tidus is quick to dispatch the beast and Dennis makes a face of disgust at the blood.
"Fuck, really gotta get me weapon I can magic out at any time." He'll grumble as he over, stepping around the blood.
"Thanks for the rescue, now I owe both you and Inigo." He'll give a friendly pat pat against Tidus' arm.
no subject
"Geez, where'd these things come from? Don't remember any of these things being around when my head was a mess."
That is, living another life.
no subject
"Dunno, but hoping there ain't too many more where this came from." Unfortunately he gets the feeling that will indeed be the case. That seems to be the theme with missions. It always gets much worse towards the end.
"So you're not like... you ain't gonna turn me in for being a voidtreker yeah?" Just want to clarify, they're on the same page.
no subject
"No way, that's the last thing we need. Some people tried that from the train and from wherever." He waves a hand with the 'whatever'. "Don't know how it worked. But I'm not interested in rotting in a jail when everyone's head is wrong. We need to get people seeing right again."
That's his plan. He wants to keep away from the fuzz as much as possible.