VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-07-21 06:04 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !mission thirteen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- devero [ou],
- katsuya jonouchi [au-crau],
- koumyou sanzo [ou],
- lapis lazuli [crau],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- romeo [crau],
- taiki [ou],
- thanatos [ou],
- trunks brief (future) [ou],
- vegeta iv [crau],
- xue yang [ou],
- ~x~freeza [crau]
So Familiar a Gleam: Finale

YOU R̴̨̬̗̞̺̖̣̱͌̋̅͊͒̃͘Ų̴̨̨̦͎̭̥̰͍̞͙̲̰̞̭̎̆̓͂́͒̑͌̆̉̕͝Î̶̲͖͙͍̮̮̯̭͘͝N̵̡̢̢̛̛͔̳̲͚̙͕̘̠̞̈͊̂̋̆ͅÉ̸͖̟̻̯̪̭͉̭͖̱̙̠̺͎̥̿D̸̥́͒̈́̔̓̅̋͛̉̀͒̇̚̚ MY WORLD
A TL;DR notes version of days/prompts: (click to show)
EVENT BASICS:
DAYS 8-9 (M11-M12):
- Buildings had begun to disappear during days 7&8, facilities and even whole streets begin vanishing. There are signs of crumbling infrastructure everywhere they look.
- In the early morning of Day 9 (M12), the cracks in the city - in this illusionary world - finally spread. The void sky above shines brightly in its colours. Chaos - also referred to as the Entity, or That Guy - is heard screaming of vengeance against the Voidtreckers, blaming all that has happened onto them. It shows what happened to the original Diagad: It was destroyed by blocky shapes in the sky that came down and destroyed it, while Chaos itself fell into the void.
There is also some light mind torture, as a treat, to really wake people up. Memories, visions of their past assail them. This is the sort of stuff the voidtreckers have been training against and it's a good time for them to put all that work to the test. - Anan's group then takes over any electrical device still left. She explains that they have a way to get the non voidtreckers (4th wall characters and npcs) home and also a way to temporarily seal the world. The entity takes offence at this and the screens smash. The entity appears as a cyclone of crackling colourful energy.
- Illusionary creatures are sent around to find and attack Voidtreckers, but they're also going after 4th wallers/NPCS. There's also monsters from other worlds leaking through, real monsters. People will have to move around more carefully, as going out on the streets is dangerous.
- However, there's word that buildings are disintegrating/disappearing farther out from the centre sector. People see where the city limits are as the illusion of there being more to the city has completely faded.
- Their SCA's begin to work fully, including comms. Of course not everyone was wearing their SCA when they got pulled and the 4th wallers don't have one so it will be up to those who do to make sure everyone is kept in the loop.
- The main tasks are as follows.
- 1. Protecting people from attacks. Monsters have appeared, but people are also still brainwashed. Some even start to take on chaos features, streaks of colours dancing under the skin. These are so far gone it might be best to render them unconcious rather than trying to talk them round.
2. The non-voidtravellers need to be evacuated. As Anan explains, the 'unhooking' must be done by those with an SCA. Those that are evacuating people from the city will not be able to take part in the boss fight. Please note that those unhooking will suffer some effects afterwards and it will take them a good week or so to recover their full strength.
The city has many many people, so it is perfectly fine for the played 4th wallers to be the last to evacuate if they wish to take part in other things first!
3. The evacuation area needs protecting. Though the entity will hopefully be occupied by the main battle there will still be monsters targeting the area. Anan will encourage those who can fight to guard and those who are not strong combatants to take the role of evacuating people.
4. Getting people through the city- the city is unstable though there are strange creatures, almost children, partially animal who seem to be formed of the chaos all around them. However far from cruel they act as guides, mostly focusing on the children or those with pure hearts, helping them to safety.
5. Taking on the entity. There are two boss battle threads! Here and Here

"YOU. YOU WISH TO RUIN MY WORLD. TO TEAR IT ASUNDER, BREAK AND CRUMBLE AND INCINERATE ITS EXISTENCE AGAIN. AGAIN AND AGAIN AND AGAIN. I WATCHED IT. THE END OF DIAGAD, PURPLE SKIES, THE CHILDREN WHO LAUGHED IN JOY, THE SMILES I BROUGHT TO LIFE. THE REASON I WORKED AND WOKE AND WHAT KEPT ME GOING EACH AND EVERY DAY. MY EXISTENCE. MY BEING.
FALLING. FALLING. FALLING. I FELL AS IT CAME, BLACK TERROR WITH A HUNGER. HOW DID THE CHILDREN CRY? DID THEY SUFFER? I CAN HEAR THEM ALL, I CAN IMAGINE THEM. SEE IT. THE POSSIBILITIES, THE MAYBES, THE TRUTH. THE WORLD-- MY BEAUTIFUL DIAGAD, OH! THE VOID HAS BLESSED AND CURSED AND DAMNED AND DESTROYED AND BROUGHT TO ME A CHANCE TO SAVE IT THIS TIME, I WILL SAVE DIAGAD, I WILL HEAR THE CHILDREN LAUGH AGAIN, NO ONE WILL DESTROY MY CITY AGAIN. NO ONE, NO THING, IT WILL BE BEAUTIFUL AND SAVED AND IT WILL PROSPER FOREVER.
ALL WHO HARM US! ALL WHO STOP OUR RETURN! I WILL FIX WHAT HAS BEEN BROKEN. NEVER AGAIN SHALL YOU YOU VOIDTRECKERS HARM MY WORLD AGAIN. TWISTING AND RUINING OUR HOME NO MORE NO MORE I WILL END YOU."
The spiel comes in the early morning of Merriment 12, their ninth day on this strange world, though morning and night are indistinguishable now with the void-scarred sky burning above Jinnjar. Little exists of the sectors but the education and political district, and everyone has had to take shelter in its buildings, on cold tiled floors and with few blankets. There is no waking comfortable, feeling at ease. The city continues to crumble, and the citizens turned into the Entity's Heroes never quit their search and harassing of people who may be secret Voidtreckers, regardless of the ruinous world around them.
And then it speaks. The Entity's voices wakes everyone, enters into dreams, reality and the fake undefinable between one another. Scenes switch from one to another. A sky. Purple, serene and calm. A feeling of great contentment. But then come the shadows. Dark clouds filling the sky, blotting out that most perfect sky. A scream. No, a thousand screams. A world of screams echoes in every ear. A shadowed figure falling into the void. Pain erupts through the body, the mind, madness and grief suffocating every sense, every fibre of the being, and more attempts to fill and drown each and every person in Diagad. There is grief, there is love, there is despair. A longing and desperation that can never be fulfilled that cries out.
Once it's over, many have collapsed from the experience, and there are screams of those scared for their lives. Go out into the streets if you haven't already, and you will see the streets breaking, buildings being pulled like cubes, splitting people and trapping them. And there is a surge that hits people - Voidtreckers, others - with a brainwashing that makes them think of only one thing:
NO MORE. END. WE WILL END THE VOIDTRECKERS.

In amongst all of this chaos screens switch on. Any screens left working in buildings, on buildings, peoples phones. All show a young woman, a droid sat on her hair, metal legs curled around her head.
"Malin?"
A woman's voice. "Yes, go Anan. Now."
"LISTEN UP!" Anan isn't as loud as the booming voice echoing through the city, but she makes herself clear. "We need to evacuate and seal this world. It is falling apart." Stating the obvious, perhaps.
"We can temporarily seal it and we think there is a way to get the others back to their worlds. I know you Voidtreckers have had no training and this is advanced and really dangerous but everyone who is not a void traveller is in a lot of danger."
In truth, even the void travellers were in danger, but she doesn't want morale to be too low.
"Anyone willing to help meet me in the big park. You'll know it, it's the only park left!"
'HOW DARE YOU! HOW DARE YOU THWART ME. NO. NO. YOU DON'T. THIS IS MY CITY. MINE NOT YOURS. NOT YOURS TO DESTROY.' There's a huge crack as the sky itself seems to crack apart as colours twist and turn, a cyclone that forms at the edgez of the city, slowly beginning to devour it.
Over the camera Anan looks visibly shocked, terrified even, lost for words. An older man with reddish greying hair steps towards her, putting a big hand on her shoulder.
"Focus Anan. Voidtreckers. We do not ask it lightly. Please those that can, fight. Buy us time to set the seals. Buy time for those with no void craft to evacuate."
The screens flicker in colour before it cracks into static.
'NONE OF YOU WILL SURVIVE.'
And then it speaks. The Entity's voices wakes everyone, enters into dreams, reality and the fake undefinable between one another. Scenes switch from one to another. A sky. Purple, serene and calm. A feeling of great contentment. But then come the shadows. Dark clouds filling the sky, blotting out that most perfect sky. A scream. No, a thousand screams. A world of screams echoes in every ear. A shadowed figure falling into the void. Pain erupts through the body, the mind, madness and grief suffocating every sense, every fibre of the being, and more attempts to fill and drown each and every person in Diagad. There is grief, there is love, there is despair. A longing and desperation that can never be fulfilled that cries out.
Once it's over, many have collapsed from the experience, and there are screams of those scared for their lives. Go out into the streets if you haven't already, and you will see the streets breaking, buildings being pulled like cubes, splitting people and trapping them. And there is a surge that hits people - Voidtreckers, others - with a brainwashing that makes them think of only one thing:

In amongst all of this chaos screens switch on. Any screens left working in buildings, on buildings, peoples phones. All show a young woman, a droid sat on her hair, metal legs curled around her head.
"Malin?"
A woman's voice. "Yes, go Anan. Now."
"LISTEN UP!" Anan isn't as loud as the booming voice echoing through the city, but she makes herself clear. "We need to evacuate and seal this world. It is falling apart." Stating the obvious, perhaps.
"We can temporarily seal it and we think there is a way to get the others back to their worlds. I know you Voidtreckers have had no training and this is advanced and really dangerous but everyone who is not a void traveller is in a lot of danger."
In truth, even the void travellers were in danger, but she doesn't want morale to be too low.
"Anyone willing to help meet me in the big park. You'll know it, it's the only park left!"
'HOW DARE YOU! HOW DARE YOU THWART ME. NO. NO. YOU DON'T. THIS IS MY CITY. MINE NOT YOURS. NOT YOURS TO DESTROY.' There's a huge crack as the sky itself seems to crack apart as colours twist and turn, a cyclone that forms at the edgez of the city, slowly beginning to devour it.
Over the camera Anan looks visibly shocked, terrified even, lost for words. An older man with reddish greying hair steps towards her, putting a big hand on her shoulder.
"Focus Anan. Voidtreckers. We do not ask it lightly. Please those that can, fight. Buy us time to set the seals. Buy time for those with no void craft to evacuate."
The screens flicker in colour before it cracks into static.
'NONE OF YOU WILL SURVIVE.'

A DISJOINTED REALITY
[ FALLING CITY. ] The city has been torn apart, fragments of roads, buildings and structures floating in a horrible mess. Friends and comrades split apart, some trapped in rooms that once had exits, or with no way out than to fall to nowhere. Pieces may stitch back together again at random, but with the same unpredictably, tear apart.
And if it couldn't get any worse, those core lights buzz around the environment, searching for individuals. They will do anything to hinder our heroes: turn into monsters from their minds, attempt to encase them inside illusions of their fears; even try to make them see pathways that don't exist, to make them fall into nothingness.
But for those who honed their resistances against illusions, this time may be different from the last. And with some experimenting, or just some lucky wishful thinking at the right time - some will find they can bend the illusions to do as they want, if just for a while. Stitch back together pathways so they can be crossed over, or make a weapon appear where it's needed.
It requires concentration, will be exhausting with too much use, but still - when isn't an axe or road on call handy?
[ HINDRANCE OR HELP. ] But it isn't only the core lights and environment they need to worry about. There are monsters coming out of the void - monsters they may recognise, monsters they may not. But unlike those of illusions, these are real, monsters - mechanical, ghostly, flesh and blood, something else entirely - slipping through from other worlds to rampage here.
There are also civilians, those who remain brainwashed, going after the Voidtreckers with powers of their own: telekinesis, pyromancy, superstrength and endurance, and so forth. Their skill levels vary, but the strongest of all are those who features have become twisted, chaotic. Streaks of colours dance under the skin, and they listen to no reason but their own. The entity - no their god, Chaos, is remaking the world. Remaking it the way it should have always been.
Strangely, but luckily, not everyone is harmful. Amongst those out there are a peculiar sight: a short hybrid between child and woodland-creature. They're keen to help, particularly anyone young or good of heart. They will help to lead them to safe shelters - the safe-houses made by Voidtreckers, the protected rooms all that are left. They may even interrupt the core lights from harming youngsters, knocking and shattering them, and then staying close to the youngster.
[ THE EVACUATION. ] For those who manage to make their way to the park, Anan is there, looking grim. One good thing though, as voidtreckers rush towards the entity or get ready to protect those helping evacuate this world- those with SCA's will see them burst into life, comms online.
The evacuation area needs protecting. Those acting as beacons aren't able to fight for themselves and the evacuation process is intense, slow and there are many many people in this city. The main entity is distracted but the monsters are drawn towards this gathering of people. Holding them back is vital to this plan working.
It's going to take everything the voidtreckers and their new friends have, to pull this plan off.
no subject
"I can fly and give us the advantage of height to locate the others. However, doing so brings me closer to the lights." By now Alice must know that bright lights hurts Thanatos a lot. "If you help me look in the air, I can limit my time so close to it."
Look for the rest of the VoidTreckers, look for people who need help, look for obstacles to avoid, and so on.
no subject
"Don't be stupid," he says. It's not entirely said in a way that sounds like she's snapping at him, but the words are firm, like she's not going to give him room to argue against this. "You shouldn't put yourself into danger just for something we can do while traveling on the ground by foot. If we walk around for a bit, surely we'll see where everyone has headed soon enough."
no subject
Too bad Alice's White Rabbit isn't here to give them direction to start with if they are going by foot. A loud crash then fills the air somewhere behind them. Thanatos looks at Alice. Start in the direction away from that?
no subject
So without saying an extra word about the sound, she just starts running in the opposite direction, trusting Thanatos to follow her. It's not like wandering around separately is going to be much better than going together, after all.
"No matter what we do, we have to make sure to stay away from those.. those soldier people, or police people, whichever they are. They have been after us all this time, and I don't trust them to give up even in this situation." With chaos everywhere.
no subject
"I don't trust them either, but some of our own are among them." Under the illusion, of course. "We'll need to do something about them."
Hopefully, someone else can do something because Thanatos can bring people somewhere, but he has a horrible track record for breaking people out of illusions.
no subject
Aka hit people first, ask questions later.. If they were regular enemies then Alice would have very little trouble with smashing their heads in, but she's grown too fond of people on the train - whether she admits it or not - to actually do it to most of the people there.
.. with one or two exceptions.
"Doesn't the evacuation option on our SCAs work? We could just forcibly send them back." Look, it's just more efficient than trying to argue with people who don't want to listen!
no subject
"We risk escalating the situation. There is no guarantee that will break the illusion, and we'll be sending compromised people to unsuspecting passengers."
Not everyone leaves on the mission, and with such reduced numbers and skills, those who stayed on the train won't have the resources to deal with a sudden influx of people. There's no way to contact them either. They could send VoidTreckers back before them, but there is still a shortage of help. For both sides.
i'm so sorry, dw apparently thought i didn't need this notif!
"The situation is escalating either way." Regardless of whether or not they do that. Not that she's necessarily saying it's a good plan, but.. well, the people who are still under the spell of the entity doing this to them are going to be a pain to deal with here regardless. Especially if they're getting aggressive under the influence, just like-- "Some of the civilians here already attack us on sight."
No worries. I know how DW is ;;;;
Thanatos shifts to be taking the lead as they move in this direction. "I am used to being attacked by those who do not understand. Stay behind me."
no subject
That causes some silence from Alice. Partially in surprise, because it's still so, so odd to have people bothering to protect her. It's not the first time on the train, certainly, but it's for sure more than anyone has ever done back home.
It's weird. And a little uncomfortable, knowing that someone else would be willing to get hurt for her sake.
So it's all she can say at first, still partially stuck in the surprise as they move.
"You will get hurt."
no subject
There's little room for argument because there isn't any in Thanatos's mind. He's all too familiar with mortals dying through his work as a psychopomp for the House of Hades and as Death Incarnate.
"Your concern is unnecessary. I have encountered worse."
no subject
Not that it's a full protest. After all, with the way Alice is, a full protest would for sure involve her pushing herself ahead of him. She's not subtle enough to not argue back with words if she was really trying to full on stop this plan.
Instead she's still just gauging the situation. Thinking about it. How much of a threat is this situation to someone like Thanatos, an actual god? Alice isn't too sure.
no subject
The true threat to the god is all emotional: attacks towards heart still too newly realized to properly defend itself. The only strategy his has is to shut down and hyper-focus on doing work.