voidtreckermods: (symbol)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-10-13 06:02 am

Enemy Unknown: Comms

Talk to All

Talk to Team

Talk to Individual


For the third option, a list of passengers appears and names can be searched for by letter. Anyone who has been working to try and make communications happen on their own devices will find those linked in to this network- though it is still only possible to use voice. If they have headphones from the music room they can make it so they work like earpieces.

The comms are a bit crackly. They cannot reach those who have vanished.
yondu: (1 5 1)

[personal profile] yondu 2021-10-18 09:53 pm (UTC)(link)
Somethin' doesn't have to be all that complicated. 'Patrol, surround, shoot at sound'. The invisible thing is givin' 'em a lotta strat advantage.

Spread some salt to warn me when they was comin', an' it worked but they didn't leave much in the way of prints I could tell nothin' about.
longforgottenpromise: (confused)

[personal profile] longforgottenpromise 2021-10-19 04:11 am (UTC)(link)
Oh. [That's not something he would have thought about. He's not in the position of being hunted by invisible monsters often.]

That was a good idea, it's a pity it didn't work so well.
yondu: animated (2 8 7)

[personal profile] yondu 2021-10-19 05:29 am (UTC)(link)
Yeah. Most all the evidence we gathered so far is "an absence of" rather than "some of this".

Process of elimination is hard when you're eliminating from a million possibilities. I guess as long as we ain't findin' a mess or wayward SCAs then our folks are probably doin' alright somewhere.
longforgottenpromise: (confused)

[personal profile] longforgottenpromise 2021-10-21 07:15 pm (UTC)(link)
"Yes. We can only hope."

Because if he doesn't keep hope then he will fall into despair. Because he has no idea where his friends are.

But he will find them.