voidtreckermods: (voidtrain)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-12-11 10:04 am

The Waking of Neran

"Good morning Voidtreckers and passengers. Today is day twenty one of the month of Orchestra. We will be arriving in System #78961112094711 later today and the dressing carriage is open for your use."

It is indeed, with thick winter coats, hats, scarves and gloves in all sizes. There are also some bags suitable for carrying food, for anyone who wants to add to the festival food with more food!

They have the morning to prepare before another announcement.

"Shortly arriving in System #78961112094711. The weather is extremely cold, voidtreckers and passengers should wrap up warm and wear their SCA's at all times. Arriving in ten, nine, eight, seven, six, five, four, three, two, one."

The train shakes as they leave the void and they will see dark skies with glowing flecks of light falling down around them. It's only a glimpse before there is rock to both sides as they enter the landing area.

The Waking of Neran



... ARRIVAL TO OSIGA
THE VOIDTRECKER EXPRESS PULLS INTO AN OPEN HIGH-STACKED PARKING STATION, FILLED ALREADY BY A VARIETY OF VEHICLES. Darkness and the cold spills into where they pull in, lights and signs around to guide the Voidtreckers who exit the craft where they need to go, elevator and teleporting systems available to choose from.

For those turn their gaze to where the cold comes, they will see a view of the world: a landscape of mountains lit in burning bright blue. Like Christmas and city lights, they can be seen in the far distance, and the sky too glows with a shimmering, falling blue. It looks like a slow rain, while farther up, the twinkling of actual stars can be glimpsed.

This will be their view of the world for three Osiga days - 210 hours, give or take.

The lower floor widens into a train-like station, shuttles ready to take them into Osiga proper in short five minute rides. They just need to figure out they need to scan their SCAs at the turnstiles, which will beep with approval, and send a map to their SCA of the grotto.

With a handy dot to their hotel.

... THE IRUE GROTTO

HOTEL. THE EXTERIOR OF THE HOTEL IS STONY, A WALL OF UNEVEN ROCK WITH SLITS FOR WINDOWS CLIMBING UPWARD. It gives off a sparse, cold impression, but the interior is anything but. Inside the floors are smoother, a carpet in the middle of a lobby, and the walls are decorated with colourful paints and endless rugs and furs. There's seating, a roaring fire in one corner, and lighting set to a cosy mood.

There's stairs that can be taken, but also elevators. The bedrooms are much the same as the lobby, with paints and furs all around - the furs especially covering the beds, along with hand stitched quilts. In the centre is a fire pit, set with heatstones than wood or coal, and extras in a container by a wall with safety instructions of how to move them (with tongs and gloves).

Outside the rest of the grotto can be seen, a mish-mash of layers closer to a labyrinth. There's curtains for privacy, and also a screen to help blot out the sound.



FOOD & SIGHTS.

NOW, THE IRUE GROTTO CAN BE EXPLORED. The grotto is easy to get lost in, with stone stairs and archways doubling as bridges to lead to different levels, but always with something to see. Museums and art galleries fill most of the lower layers down, a few shops between of traditional trinkets and garments for those who come out interested in taking a piece of Osiga back with them. There are also day classes, with candle-making a big one on the first night.

Water runs through constructed streams, small but always in travel. They fall off into small waterfalls, eventually gathering into pools that always ensure drink is around. But there's also drinking spaces around, wall coves where servers mind the drinks, and people gather around on crouched seating. Privacy isn't a big deal in Osiga; visitors welcomed into conversation freely. The drinks favour the strong, spicy and sweet. Their traditional drinks are a fiery whisky and a sweet creamy milk drink flavoured by spices that taste very much like cinnamon and nutmeg. It is strongly alcoholic though there is a non alcoholic version as well. There are other drinks available of course from other planets but visitors are encouraged in a good natured way to try the good stuff.

And let's not forget the food. Most traditional Osigian dishes are spicy yet sweet, fatty, and largely meat. There are also food baskets all over, filled with wrapped snacks free for taking, or to add your own. Never let your neighbour go hungry. What will you find, dipping your hand in: a treat, or a mistake?



SORS PARKS, OPEN SKIES. THE FARTHER FROM THE HOTELS AND STATION VISITORS GO, THE MORE THE SKY BECOMES VISIBLE, AND WITH IT THE FALLING SNOW. Except this isn't snow, and those who venture out will figure this soon enough. There are sors parks up ahead, hard to miss for how they glow a brilliant blue, tall erratic sculptures shaped like an abstract mess. They're cold, even colder than the rest of the grotto, and near every entrance are wooden racks with coats and scarfs hanging from pegs, a bucket of heatstones to stick in pockets.

Keeping company is better than not. Anyone who goes in alone will find the chill uncomfortable to those who have someone else nearby, SCAs working stronger together. Paths somehow stay free from being covered in the icy mess, and every few yards are grit bins with small bags to put the contents in, instructions as to what to do.

And that's to throw them at the sculptures, into the air, and watch as the hardened ice disperses into a fizzle of lights. The sight is considered beautiful, and especially fun for kids and couples.

... ANAN & THE MINISTRY
It's maybe an hour or so after their arrival when a message comes through the comms on their SCA's.

boop beep boop beep / boop boop boop/ boop boop/ beep//
beep beep / boop beep//
beep beep beep boop/ boop boop boop/ beep beep/ boop beep beep / boop / beep boop beep/ beep/ boop beep boop beep/ boop beep boop/ beep/ beep boop beep/ beep beep beep//


"It didn't close the hack. I think your Voidtrecker Express likes me." Anan sounds almost triumphant. "Glad you all came. I'm at the drinking space next to the Irue Museam of Osigan Art."

For those that wish to go and meet her, they can.


... THE WAKING OF NERAN
NIGHT ONE: REMEMBERING. It's hard to tell when 'night' begins when the world is in darkness and there are more hours in the day then they are perhaps used to. But things begin to wind down a little, the art houses and museums close and the day activities are wrapped up.

People begin making their way to the main streets where the parade will go. Some people may have made candles throughout the day but there are also long candles for sale and 'fire' bearers carrying large torches to light the candles. The main lights are all turned off, plunging the streets into darkness lit only by the candles and the faint distant glow of sors.

The parade itself has large lit floats, literally floating above the ground, the lights are in intricate shapes. There are light dancers- people dressed completely in black to blend in to the night, with ribbons of light doing feats of acrobatics to music- instruments and volcaless voices weaving melodies.

After the parade passes by people move to the streams, where their floating candles that can be lit and sent on their way. There are designated areas for the tall candles to be placed- almost shrine like with areas to pray or think or sing- the helpful guides will assist anyone and are very open to the different ways people from various worlds and cultures may wish to remember their dead.

Afterwards people are encouraged to drink, eat, spend time with the living and swap stories of the dead. Dance and sing. It is upbeat, joyous and the tears are meant to be cathartic.

NIGHT TWO: PERSEVERING. After another day of activities- or resting and recovering from the excess of the night before the grotto again is ready in anticipation. The side of the grotto open to the sky is packed with people, ledges and railings packed with people. Even the buildings on this side of the grotto have opened their doors to allow people up on their roofs to watch the firework display.

Sparklers are sold, as are snacks and drinks and a voice comes through speakers throughout the space.

"NERAN! On this night you fight!" The crowd cheers. "Hear our dedication, return to us! For tonight is a night of COURAGE!"

The crowd cheers again and the fireworks begin. Loud and colourful, beautiful shapes, almost like dances in the sky. It's loud and it's busy but the atmosphere is great, throughout the night within the crowd there are marriage proposals, declarations of new jobs, decisions to travel the void. Bravery and courage abound- helped probably by the strong whisky that is flowing freely.

NIGHT THREE: UNITY. The festival continues, though it's a slightly later start on day three for many who are nursing hangovers, having a well earned sleep in preparation for the final night or just frantically trying to remember what declarations they had made the night before.

But the activities are still happening throughout the grotto- though the guides might advise any obvious voidtravellers that they may wish to nap before 'night' time, especially if they are not used to day/night cycles this long. The final night doesn't stop til sunrise after all and no one wants to miss the sun rising!

As the time comes for the party to start every square and every street is packed, music blares through speakers. Traditional Osigan music mixed with styles and music from other planets in the galexy. The traditional Osigan music has many layers, deep bass instruments that seem to make the ground itself rumble.

There is dancing, led by guides and locals. They are big circle dances, loud energetic and done in unity. There are callers who keep everyone in time and remind them of the steps but it is mostly an exercise in organised chaos.

But very fun organised chaos. There's extra chairs and benches set around for people who would rather watch or need a break from the endless swirl of dancers. There's plenty of water in large barrels for people to help themselves and other drinks are available to buy.

The party goes on for hours but eventually the music stops and there is an announcement that they have an hour left until sunrise. People begin moving out to find the best spots to watch. Up high on the cliffs people spread out rugs and blankets and settle, waiting.

The atmosphere is one of anticipation, people passing around drinks and snacks. Then there is a hush, a cry as for the first time in a month the first ray of light streaks across the sky.

Neran has awoken. The sun has returned once more.

OOC NOTES
OOC post. Ask questions here. The Ministry's testimony form is here
sirentologist: (Science!)

[personal profile] sirentologist 2021-12-17 03:25 am (UTC)(link)
Well, she's certainly not going to grab her hand, but she does at least stick close enough to the woman that she doesn't get lost, because really, she is definitely not going to enjoy getting lost in the crowd again. She's already got an escape route, she is not going to waste that.

She's definitely breathing much easier once she's away from the rest of the people. She's probably supposed to say something to the person who achieved that, right?

"That was...absolutely sufficient." Nailed it.
the_aunt_general: cap from aromanticmara at tumblr (Default)

[personal profile] the_aunt_general 2021-12-17 03:39 am (UTC)(link)
It's a balcony with a stairway back down to the rest of the city. Amaya closes the doors behind them, to shut out the majority of the noise, at least. She turns back as the other woman talks, arching a somewhat bemused eyebrow.

Her hands move, gracefully, signing her reply. Which will turn up as subtitles on the others' SCA, though it can be dubbed as well.

I'm going to take a wild stab in the dark that you don't talk to a lot of things that talk back.

Alchemists. Loopy. All of them.
sirentologist: (Record)

[personal profile] sirentologist 2021-12-17 03:54 am (UTC)(link)
Hm? Oh, well, that is fascinating. She has about a million questions about how that works, but trying to articulate all of them at once is inadvisable, having tried that in the past before. Instead she pauses for a moment before just addressing what was actually said instead of trying to figure out which question to ask first.

"Of course not, why would I bother talking to something that can distract me?"
the_aunt_general: cap from aromanticmara at tumblr (Default)

[personal profile] the_aunt_general 2021-12-17 04:06 am (UTC)(link)
She takes that on board and turns it around a bit to make sure she's got the heft of it before answering - definitely an alchemist, yeah. Any doubt has since been removed. That's the thing about them, it was like the spirits or the gods or whatever demanded a trade. On the one hand, they'd gain the most fascinating knowledge, and achieve great things in many cases - but it was like they had to give away a cog or two as a price. Maybe it was like all those stories about people giving up parts of themselves for wisdom.

Or, she reflect, it could also just be the fumes.

She smiled, a bit lopsidedly, leaning against the balcony before replying.

Because it's a good way to learn things. Sometimes, you ask a question, you get an answer. Better yet, sometimes you get an even more important question in return.
sirentologist: (Default)

[personal profile] sirentologist 2021-12-18 04:40 am (UTC)(link)
Or they went crazy, stranded on a desert planet, alone, for several years. You know. Whichever. Fumes probably also had something to do with it, though. What better way to see what they did? Besides making someone else do it. Willing or unwilling. She's not too picky.

"Or, I could avoid the questions altogether and never have to see another person again. Wouldn't that be wonderful?"
the_aunt_general: (being adorable)

[personal profile] the_aunt_general 2021-12-18 04:45 am (UTC)(link)
Well, sure, if you had a desert planet handy. That'd do in a pinch. Probably better than alchemical fumes.

She shrugged, hands moving again.

What's life without new questions and thoughts, though? And I like people well enough. Usually no more than...two at a time, though. But...

She reached up, tapping her ear before brushing back her hair.

I don't get distracted by things that easily.
sirentologist: (Science!)

[personal profile] sirentologist 2021-12-18 05:46 am (UTC)(link)
"I am perfectly capable of coming up with my own questions, I do not need the dubious assistance of others in that respect." Really, can't you keep up? People are annoying and loud and disgusting.

"Yes, well, I can see how that might be an advantage. Sadly, I can hear perfectly well. Most of the time." When she's not actively trying to not listen to whatever nonsense some stray person has brought to her.
the_aunt_general: cap from aromanticmara at tumblr (side-eye)

[personal profile] the_aunt_general 2021-12-19 01:54 am (UTC)(link)
She watches her lips say that, and shrugs at the end of it with a little half smile.

Maybe I've been lucky in my choice of others, she signs in reply. But she tilts her head at the latter.

So why come to a party?
sirentologist: (Team)

[personal profile] sirentologist 2021-12-22 02:24 am (UTC)(link)
"I was curious as to the nature of this planet. I never intended to attend a party, or be swallowed by a crowd of people." Truly, the bane of her existence, people. And they're always everywhere.

the_aunt_general: cap from aromanticmara at tumblr (pleasant)

[personal profile] the_aunt_general 2021-12-22 03:34 am (UTC)(link)
She nodded. That tracked.

I was hoping to at least get some dancing in. You know, flirt with some pretty ladies. The train offers very little of either. But if you're looking for the nature, I know where to look. I could take you there?

She paused, then continued.

I'd be the only other one there, if we got far enough off the beaten track.