VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-02-12 07:08 am
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Entry tags:
- !event,
- cassie cage [ou],
- clef [crau],
- devero [ou],
- idia shroud [ou],
- inigo [ou],
- jin ling (mdzs) [crau],
- kairi [ou],
- koumyou sanzo [ou],
- little one [ou],
- najaran [ou],
- sonya blade [ou],
- spark [crau],
- thanatos [ou],
- trunks brief (future) [ou],
- vegeta iv [crau],
- xion [crau],
- yugi mutou [ou],
- zelda (oot) [ou],
- ~x~k'zeka tia [ou],
- ~x~senku ishigami [ou],
- ~x~shen qingqiu [au]
No Place Like Home: Outside
NO PLACE LIKE HOME: OUTSIDE
HOME SWEET HOME

You're somewhere familiar, or just - the last place you remember being before your life became tethered to the Voidtrecker Express. A field, a city, a kingdom, or perhaps even a space station. You should be nowhere, yet you find yourself somewhere, despite all odds.
People - if there are people - don't at first notice you; but attract enough attention to yourself, and that will all change. Friends, family - are they near, a phonecall away? It's either everything you wanted or everything you imagined (for good or worse), and it could seem unbelievably real. But it is real - you're off the train, back somewhere you know.
...If only.
You're moving away from where you arrived, for whatever reason. Who wouldn't? You may be far from home, have business elsewhere, or want to go sightseeing. It's time to return to - and live - your life, and that doesn't include sticking to one place.
But you'll find that when you reach a point, the world becomes...foggy. A fog that you hadn't seen in the distance before it appears, and when you walk through it, you'll find yourself in a place some have already found themselves in.
Because for some passengers, there was nowhere for them to return, and so the barriers lead only to fog, and then straight back onto the platform. The Voidtrecker Express may be stationed, or there may be a blanket of fog where it should be; sometimes, it can be caught trying to leave the station, only to come back a few minutes later. The doors are shut tight, and the windows are obscured, showing nothing inside.
Those who came from somewhere can go back, should they go through the turnstiles again. And if they want, they can take people along with them, too...
But sometimes, they go to a world no one knows. They go through the barriers into nothing, a black emptiness. Not space, for those that know space, and it doesn't seem to be the void either. But it is a void, devoid of anything at all. Just a darkness so complete they will not be able to see anything at all, they will only know their companion is there through touch and sound. How they are breathing, how they are living at all, is a mystery; one probably answered only by the SCA on their wrist.
Being there brings an unease deep down inside them. This place is not natural, not somewhere that they should exist in. Not a place that should exist at all. Luckily they are never there for more than a few moments before they return once more to the station, fog covering them like a safety blanket.

A DIFFERENT CORNER: LOCATIONS
In the first couple of days (whatever that means, when time doesn't match up between most places), the only way to move to another's tethered location is by them leading another there. But after that, individuals will show up in other locations when they reach close to the distance limit. Indeed as time goes on everything gets a lot less stable. They may know their five miles perfectly but still one step to another leads them back to the platform. Attempting to return to their world leads them somewhere else entirely.
And there's quite a few places to end up.
SETTLEMENTS
- Buddhist Temple, China ( Koumyou Sanzo | TL )
- Rebel Camp, Lothal ( Hera Syndulla | TL )
- Homestead, Knoxville, Tennessee, USA ( Nell Ingram TL )
- Capsule Corp ( Trunks | TL )
- School Grounds, College ( Idia Shroud | TL )
- City Ruins, beach ( Najaran | TL )
- Hakkei Palace, Tai ( Taiki | TL )
- Gusu Lan, mountain sect (China) ( Lan Jingyi | TL)
- Lotus Pier, riverside, China ( Jiang Cheng | TL )
- The Endless Abyss, Hell ( Shen Qingqiu | TL )
- Hyrule Castle Town ( Zelda | TL )
- Haven Palace ( TL )
COMMUNITIES
- Spaceport ( Yondu | TL)
- Mobile Station Base ( Kiyoiri )
- Arkwood, Town (Ryo | TL )
- Techstead, Town ( Devero | TL )
- Tatsumi Port Island ( Ken Amada )
- Mor Dhona / Town, Mountain, Lakes ( K'zeka Tai | TL )
- Hyrule Field & Lon Lon Ranch ( Link | TL )
- Ishigami Village, Japan ( Senku Ishigami | TL )
- Aether Paradise/Artificial Island/Natural Preserve ( Katsuya Jonouchi )
- Nautilus ( Spark/Clef TL Clef | TL Spark )
- The Underworld, Hades ( Zagreus and Thanatos | TL )
- Sanctuary ( TL )
CITIES & KINGDOMS
- Saillune City ( Zelgadis | TL )
- New Mantle, City ( Ruby Rose | TL )
- Brooklyn, New York City, USA in 2017 ( Jake Peralta | TL )
- Azabu-Juban District, Minato-ku, Tokyo, Japan ( Usagi Tsukino | TL )
- Hau'oli City ( Eva Iden'no | TL )
- Gauig City ( Little One/Buttercup | TL )
- Kyoto, Japan ( Masumi Sera | TL )
- Shinjuku, Japan ( Yosuke Otoha | TL )
- Kingdom, Evermore ( Roland Crane )
- Garlemad, Kingdom ( Zenos | TL )
- Kingdom of Knothole ( Mina Mongoose | TL )
- Domino City ( Yugi Muto | TL )
- Amnity Park ( Danny Fenton | TL )
- Garlemald ( TL )
- Lothal ( TL )
- Los Angeles ( TL )
- The First - Crystarium and Lakeland ( Elidibus | TL )
OOC NOTES
OOC post. Ask questions here.
LOCATION TOPLEVELS: Since it'll be easier for players to engage with settings presented by those offering them, when we see a toplevel for one of the above locations put up, we'll add it to the list! We've also included the OOC comments for settings to the side, so any questions can be left with the player, as well as extra details. Please always speak with the player first if you intend to do anything drastic to the setting!
A REMINDER: Time of log is Poi 22-25, but time within worlds can last up to a maximum of two weeks. Minimum is whatever you want it to be.
During Poi 22 and 23, characters will need to be led to a location to be able to access it. From Poi 24, people will show up in locations regardless of invitation.
The second half of the event will go up during 20th to 25th February (Poi 26-28). But as always, play around in here and do as you like!
If your character's setting isn't above, link us to it in the Questions post, along with your toplevel! We'll add it.
LOCATION TOPLEVELS: Since it'll be easier for players to engage with settings presented by those offering them, when we see a toplevel for one of the above locations put up, we'll add it to the list! We've also included the OOC comments for settings to the side, so any questions can be left with the player, as well as extra details. Please always speak with the player first if you intend to do anything drastic to the setting!
A REMINDER: Time of log is Poi 22-25, but time within worlds can last up to a maximum of two weeks. Minimum is whatever you want it to be.
During Poi 22 and 23, characters will need to be led to a location to be able to access it. From Poi 24, people will show up in locations regardless of invitation.
The second half of the event will go up during 20th to 25th February (Poi 26-28). But as always, play around in here and do as you like!
If your character's setting isn't above, link us to it in the Questions post, along with your toplevel! We'll add it.
no subject
Though he has a courtesy to simply look down at the steets surrounding the building rather than at the landscape of the city one can witness. That will wait until she's properly there to show it to him.
But the Ascian can feel the air and smell more up here. The stuffy courtyard, the dim smoke-filled tavern common area; those memories are a sharp contrast to the feel of the winds, whether born from the desert or sea or both, as they keep the heat fresh and the humidity from settling unpleasantly in the lungs.
Just this short transition changes so much from the smells of the slums. But such is the way of mortal civilization. Elidibus watches but doesn't help as the child makes her way toward him. Well, it's not as if he'd not act if she did happen to slip. But he observes her skill without that expectation.
no subject
"The sea do be being that way, if you do be going any other way you will be finding the desert." She wrinkled her nose. "Well no. You will be finding the platform. You can no be getting out the city."
She looked at him with a small smile. "And this way to be being honeycakes."
no subject
Which now he does, casting his gaze to the vista of Gauig spread below them.
"I need not go beyond the city to experience it as you have, child," comes the reasoned answer. And perhaps there is a faint smile of assurance. She had told him after all, that she'd never herself had that chance before the train. To go sailing out into the unknown ocean or find what happens if you were to travel across the desert and search for its end. So what if he sees or could see the world in a different way than the little one?
He's here to see the view she wanted to share with him, looking out over the city from the rooftops. Perhaps it's not sunrise or sunset but this is still pleasant. And the breeze is nice.
While he might be hunting for signs in the aether that the train's problem with setting them free might be part of the environment they're returning to- or at least if there's any disturbances- Elidibus does take the time to absorb the sight as it appears to any mortal gaze. Civilizations on another star have... much in common with ones he is familiar with.
And while he might still judge what little he can remember of his own beloved people and city as 'superior' to anything mortals could build in their limited ways, the Ascian has often had time to respect what they are capable of creating with only their hands and ingenuity.
Looking down as the girl speaks, his interest is swayed away from the sight to this other matter of important Gauig culture (according to her). Food is food but 'honeycakes' don't really describe much. A cake with honey? Cake glazed with honey? Pancakes covered in honey? Or is it sweet like honey?
"Pray lead the way then. I look forward experiencing them." This is even true. He certainly looks interested.
no subject
"You do be being in for a treat." She told him and then set off, leading the way. There's a lot of scrambling involved as she makes her way over the rooftops but she is nimble and these are clearly well trodden paths, she knows what she is doing.
It doesn't take long before she pauses. They are in a slightly better area now, still not wealthy but there are more solid shops, with store fronts rather than carts and makeshift temporary stalls.
"Here." She pointed, a very nondescript looking bakery, the shopkeeper busy serving a steady line of customers.