VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-02-20 06:09 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !event,
- allen walker [crau],
- esteban drake [ou],
- inigo [ou],
- jin ling (mdzs) [crau],
- kairi [ou],
- lan sizhui [ou],
- little one [ou],
- romeo [crau],
- shadow link [crau],
- sonya blade [ou],
- taiki [ou],
- thanatos [ou],
- tidus [ou],
- yugi mutou [ou],
- ~x~bucky barnes [crau],
- ~x~jin ling [crau],
- ~x~k'zeka tia [ou]
No Place Like Home: The Return
NO PLACE LIKE HOME: THE RETURN
a silence broken...

"All attempts at returning those who left have failed. This voidcraft cannot do it alone. It is lucky that unlike those that have left before them, I can still sense them.
But I cannot bring them back alone. This is perhaps too advanced for Voidtreckers, but you have done the improbable before. You say you wish to help. This is how you help."
But I cannot bring them back alone. This is perhaps too advanced for Voidtreckers, but you have done the improbable before. You say you wish to help. This is how you help."
Their SCA's light up with a message. Or rather, a series of instructions:
In the unlikely event a tether gets stranded on a liminal space platform or between their own world and the platform space, you should, in the first instance, contact the Void technicians who monitor their non-travelling self. However, in the case they cannot be reached or there is a mass displacement of tether, an anchoring procedure can be carried out.There is an additional note at the end, in different font.
Ideally, this will involve two fully tethered individuals to retrieve the lost tether. One should be a stationary anchor. They should be outside of their void craft, if possible, and in physical contact with it. The second should be a roaming anchor reaching to draw the tethers back. In situations of mass tether displacement the stationary anchor can hold mutiple roaming anchors but it is recommended to not exceed five. In this situation, it is recommended that anchors rotate between stationary and roaming.
To start an anchoring of this kind, those anchoring should activate their anchoring program. Those staying station should reach out to the tethers of those they plan to steady. This might cause some emotional upheaval, and they will need to stay steady, especially if connecting to more than one roaming tether. Roaming anchors then must hold the person they search for in their thoughts and move towards them. It is recommended that the lost tethers activate their emergency beacon to facilitate being found and returning but this is not a necessity.
Once the roaming anchor has found the lost tethers they must keep hold of them and guide them back towards their craft, the stationary tethers must draw them back, pulling them through.
... a short-lived dream

For those who will roam, their minds become filled, visualising light, void, voices and chaos; their bodies feel less stable, like they might unravel if not careful. But for those who will stay, when they touch the Voidtrecker Express, they will feel more stable, grounded. The fog shifts, but the world moves around them without pulling them in.
Thinking of the person they wish to keep stable, a mental and emotional link will be established, and they will feel each other as the roaming anchor sets off to find their missing crew.
Outside the train...
For those that had left - either by choice or by strange happenings - they have found themselves back at their anchor point during Poi 26, regardless of where they were before. For those unfortunate enough not to have a world to return to, or those who were stuck between in the first place, they will find themselves alone, in a fog filled space where no matter how far they walk, nothing greets them.
All those in fog or back in their world receive the same message from their SCAs.
RETURNERS: FLEETING HAPPINESS
But it's likely before the message arrived, that something wrong has been noticed by those outside the void. More than the bizarre ability to travel between existences, an inability to move far from where they appear. Back at their anchor points, they may notice - in time - colours sometimes flash across the sky, streaking through clouds or making trails in a night sky. At first not much, something to be easily dismissed but it builds. People talk, wonder at what is happening.
For the colours aren't the only thing. Across worlds, in cities, kingdoms, villages, underworlds and space stations, people are dreaming. Bright colours, vivid dreams. Prophets spring from nowhere, people claim to know the future or to have seen the past. Some talk of places and worlds they could not have seen.
Perhaps at first it can be explained away, there are always such people. But more people talk, from urchin children to commanders, people dream and the colours dance.
For the colours aren't the only thing. Across worlds, in cities, kingdoms, villages, underworlds and space stations, people are dreaming. Bright colours, vivid dreams. Prophets spring from nowhere, people claim to know the future or to have seen the past. Some talk of places and worlds they could not have seen.
Perhaps at first it can be explained away, there are always such people. But more people talk, from urchin children to commanders, people dream and the colours dance.
ANCHORERS: A STEADY HAND
While the stationeries will feel grounded, they aren't blind to what's happening to their roamer. It's as if they're both linked, intimately, meshing together, and they will need to work to keep their feelings separate; hearing each other's thoughts, their feelings. Images of what the other thinks and memories shared between them.
And then there is the search for their teammates, amongst the multiple of realities. Existences move past the roamer, threatening to lose them in the mess, but they must persevere, keep their thoughts on the individual, their stationary anchor to help them. Until finally, they appear - in a world they perhaps know, don't, the kaleidoscope colours of the void faint above their heads.
Speak to each other, keep each other focused, certain, and find who you came to save.
And then there is the search for their teammates, amongst the multiple of realities. Existences move past the roamer, threatening to lose them in the mess, but they must persevere, keep their thoughts on the individual, their stationary anchor to help them. Until finally, they appear - in a world they perhaps know, don't, the kaleidoscope colours of the void faint above their heads.
Speak to each other, keep each other focused, certain, and find who you came to save.
BOTH: HOLDING ON
Searching for individuals, the anchorers will find themselves at a character's anchor point; if they haven't moved far from here or another world, it will be easy to locate them. Now is the time to convince them to come back, and then the eventual work of doing so.
It can be in agreement, or force. Taking a hold of the person, the anchorer can pull them into the mass of chaos. Just like when they helped the guests return to their worlds from the false Diagad, all parties become battered by images, voices. Voices like sirens; 'Just stay,' the voices encourage. 'Just let go and drift into the chaos. It will be easier.'
But they must be strong, move towards their anchor and towards the craft. The crossing doesn't take too long, perhaps ten minutes each way, and once they get to the craft the person they are rescuing glows gold and vanishes. The anchors will know instinctively that they are safe on the train.
And indeed, the rescued will find themselves within the luggage carriage - exhausted, but safe.
It can be in agreement, or force. Taking a hold of the person, the anchorer can pull them into the mass of chaos. Just like when they helped the guests return to their worlds from the false Diagad, all parties become battered by images, voices. Voices like sirens; 'Just stay,' the voices encourage. 'Just let go and drift into the chaos. It will be easier.'
But they must be strong, move towards their anchor and towards the craft. The crossing doesn't take too long, perhaps ten minutes each way, and once they get to the craft the person they are rescuing glows gold and vanishes. The anchors will know instinctively that they are safe on the train.
And indeed, the rescued will find themselves within the luggage carriage - exhausted, but safe.
TRAIN: AN INEVITABLE RETURN
Exhaustion is something all parties will experience, once everyone is returned to the train and the adrenaline wears off. Those who anchored will be hit with a total exhaustion, leaving them unable to do much more than eat and sleep for a few days. Those rescued won't be as bad, but if they decide to join in with the efforts, they'll too face the soul-tiring experience that other anchorers are.
There's likely to be efforts, to help soothe people over this time. And as people return to their life on the train, they will see the marks of the last few days for those who stayed behind. Broken ceramics, books out of order in the library; the ICPs in the standard coach, storage, sports and games carriages broken, and some damage to furniture.
But for the scars brought on by this event, surely, they will heal - eventually.
There's likely to be efforts, to help soothe people over this time. And as people return to their life on the train, they will see the marks of the last few days for those who stayed behind. Broken ceramics, books out of order in the library; the ICPs in the standard coach, storage, sports and games carriages broken, and some damage to furniture.
But for the scars brought on by this event, surely, they will heal - eventually.
OOC NOTES
OOC post. Ask questions here. New second part OOC post here.
First phase of the event took place during Poi 22 to 25; the second phase takes place during Poi 26 to 28 (20-25th February).
VISITING WORLDS: While during Poi 26, it will be possible to go back to wherever they were, or other spaces. However, they will have increasing difficulty doing this, and will feel themselves getting more lost if they try world hopping too much over the next 3 (void) days. It's like something is trying to pull them back, or pull them, but into nowhere.
SCAs: The SCA's comms will not be active at this time.
First phase of the event took place during Poi 22 to 25; the second phase takes place during Poi 26 to 28 (20-25th February).
VISITING WORLDS: While during Poi 26, it will be possible to go back to wherever they were, or other spaces. However, they will have increasing difficulty doing this, and will feel themselves getting more lost if they try world hopping too much over the next 3 (void) days. It's like something is trying to pull them back, or pull them, but into nowhere.
SCAs: The SCA's comms will not be active at this time.
kaiba | anchor | ota
Kaiba's already done single anchoring, and he'd been prepared for that, but the extra dimension of pairing with someone else has him slightly wary. He's not sure he's in enough control of his emotional state to hold it all back in an anchor pair right now, but for everyone's sake, he needs to try.
He's paused at the door to steel himself, and perhaps seek a partner.
"...this might be chaotic." Understatement of the week.
rescues
Seto's going off a combination of his own memories and Lioriley's list, trying to call to mind every face he knows. There's some emotion he can draw on to find them, right? It's painful, pushing through all the chaos swirling around him and holding himself together, but he's on a mission. People need him.
If he should find a crew member, he'll yell out. "Over here! Everything's destabilized, we have to go!"
As serious as the words are, there's a glimmer of relief that people are alive. But he's determined to save them.
...and the non-rescues
As the procedure goes on, Seto remembers something he'd learned during their past anchoring test. He'd been able to walk so tantalizingly close to other worlds, is it possible he'd be able to latch onto former crew who'd likely become void ghosts too?
He'll try to recruit a stationary anchor. "Do you know how many rescues we have left? Wondering if I have time to try something."
sleepy reunions
Eventually, Seto is forced to rest. He'd thrown himself too hard at the problem early on, as usual, and he's almost unconscious by the time he lumbers back onto the train. He's draped across a chair, barely moving, but just barely awake.
He might manage to lift a hand in greeting. "You made it."
rescues
"Seto?" He moves towards the voice, ignoring the sudden pull he feels to stay and reaches out his hand, struggling to move towards the voice. Something must have gone wrong... he can't imagine Seto had put together a craft this quickly.
no subject
He pushes forward as much as he can, seizing Ken's hand the moment he's in reach. He might be squeezing just a little too tight. But before they step into the chaos he takes a moment to take Ken's face in...relieved to see him, but also worried about what might've happened in such a creepy place.
"Hold onto my hand no matter what. If you let go, you'll become a void ghost."
no subject
"Got it. I won't let go." He moves towards Seto, ignoring a girl's voice floating out from the darkness.
"Ken... you belong here, with us." A boy's voice, harsher. "You're just going to leave us? I thought you said you were going to take care of us."
"I'm not - I'm going to find a way to fix what's going on with you!"
no subject
Seto holds tight as they walk, his love and worry flowing freely. It had been a terrible few days, after all, and he can't let Ken slip away again.
no subject
"I'm sorry... I'm sorry everyone..." He sniffs, until another boy's voice comes across, faint but warm.
"Go, Ken. I'll help keep them safe." "Mina... to?" He looks around and nearly stops in shock, but Seto keeps drawing him forward. "... Okay. I trust you."
no subject
"You'll be back. We just need to keep working."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
rescues
Wait, go? You mean go back? [It's not completely unexpected, between her inability to leave Kyoto without winding up back at the platform and the void colours in the sky, but it's still not what Masumi wanted.]
no subject
[ Seto is pointedly ignoring everyone else in this hotel lobby. He'll never see them again anyway. ]
no subject
[She's seen the sky alright, but had hoped things would resolve. Clearly not.]
...Is there time to go say goodbye to my brother? I can't leave without telling him I have to go again.
[She can't up and vanish on her family, not after coming back. Even if she's told no, she'll probably make a run for it to tell them what's happening anyways.]
no subject
If I get a signal from my anchor we have to go. But until then...
no subject
[There is so much relief in her voice as she thanks Kaiba. This is a chance she never got back when the train first took her, to say bye and tell people where she's going.]
Let's go, then. I assume there's not much time to hang around here. [She'll lead the way up to the room, in silence at the thought of leaving all over again.
Notably, Masumi forgets to make any effort to try and keep Kaiba out of the room, meaning that if he comes in, he'll see her brother alright, along with a roughly middle school aged girl.]
no subject
[ Kaiba watches quietly. He's figured out by now that he won't be noticed if he doesn't speak, so he can simply observe. Probably. But there might be a weird tall shadow in the room. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Rescues
He didn't even notice when his earring started to glow. It was only when he heard a very familiar voice that he finally snapped out of it and turned around.
"Destabilized? I guess that explains the weird stuff going on." He had noticed, but at the time couldn't really figure out what was going, so that made sense.
no subject
He hurries forward in the familiar town, intent on escaping quickly and avoiding any awkward confrontations with another self or people he knows.
"What do you mean? What happened here?"
His attention's fixed on Yugi, concern clear in his eyes.
no subject
"We should go though."
no subject
They have time to communicate it all. The anchor will draw them closer together, with a little mental connection. Which scares Seto, but love supersedes all. He hopes Yugi feels that.
"But did you find what you were looking for here?"
no subject
Being asked if he found what he was looking for juts brought it back right afterward.
"Uh... yeah. I did."
no subject
"...do you want to talk? I won't pressure you, but I should warn you that emotions tend to be heightened and leak out during anchor travel."
He'll wait for the go-ahead to walk further into the void, just in case.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Rescue
"Axel?" she called, her voice smaller than usual despite her voice being raised. She was fighting not to be subsumed.
no subject
"No. But follow me if you want to get back to him. Going home didn't work, we all need to go back," Seto insists, raising his voice a little. He knows how hard it is to be noticed when you don't belong in a certain world.
no subject
no subject
He pushes forward, calling, searching. Where?
no subject
As it was, she didn't understand what he was saying. For once she understood all the words individually. Or at least thought she did. But together, they made no sense.
And there were other... voices? Trying to convince her to stay, let go of everything.
But... Axel.
Really trying to get back to Axel was all she was clinging to. She tried to move towards the voice that had offered to help.
They drew closer, her hand finding his, and then... voices from her past would flow to him. Xion's voice, begging for another chance. Then a male voice, cold as ice, quiet but cruel. "We can't afford to expend any more chances on you. You were a mistake we never should have made."
As if she heard the voices as well, and maybe she did, she whimpered, drawing further from Seto, and from the cruel voice that had spoken between them. She pulled her hand free and began to retreat further into the void.
no subject
"No one gets left behind. Not this time," he growls, desperately reaching out again. "Come this way if you want to see Axel."
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)