voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-03-13 09:48 am

Swirling Consequences Start

On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”

A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.

However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.

We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.

The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.

The video ends.

I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."

They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.

Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”



SWIRLING CONSEQUENCES: START



WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS

QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS





ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.

Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.

The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.

"Oh good. You’re here!"

Looking over, voidtreckers will spot a young girl at the edge of the clearing.

"Ma said we should expect some void heroes any day now. She’s put some stew on."

And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.

“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER


  • The inn has a large and open floor, the entrance close to where a fire crackles, chairs and a table beside it. To the right are places for eating, and kitchen doors that lead in and out, while to the left is where a counter separates another route to the kitchen, and to the family's own private quarters. By here too are the stairs leading up into the bedrooms, with some also available on the ground floor.

    There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.

  • The problems are everywhere it seems. Farms need help, dralite chicks need rescuing, and their parents reassured before they go on a murderous revenge spree. Voidtreckers can stay or plan or jump right into things - the forest and scrublands are the closest to reach with both behind the inn, while the farmlands will take half a day to reach. Alabany will mark on the maps where to go for the farmsteads, or ones she knows about, and allow her inn to be used as an intiial base.

  • For those whose skills lie more in cooking and maintaining camp, she will happily take their help in the kitchens, or suggest They go down to the nearest farmsteads and lend a hand there. It'll take about half a day on foot to reach the nearest few, but many hands are needed. They will have better tools for moving debris and making repairs; she has a few, but not enough for everyone, and she'd rather they be used around the forest if anywhere. She needs those!

  • Albany will warn about the dralites, and to plug your ears if you're going through the forest. Their screeching can stun and slow people even at a distance, and with everyone worked up, it makes it hard to get through. They happen to like bugs, and a fruit called matts - similar to dates, fruits that grow off certain small trees in the forest.




  • YELLING HEIGHTS: FOREST
    Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.

    The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.

    High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
  • Dralites can be found scattered around this forest, big and small - Albany will tell them as much. The youngest are easy to locate, unable to fly, and make a lot of noise. Slow-moving and dragging their heavy wings, they need help moving with any speed. They can be found alone, or attracting the attention of the great chinchillas or monkeys (who see them less as prey, and more as something to bully and take out their frustrations on).

  • Some will accept help from the first person that approaches them, jumping on them and wrapping their wings around their neck or head, clinging on and accepting them as their ride. They will need to be returned to their nests, and will reject any nests that aren’t theirs. It'll be very similar to escorting a toddler, often throwing screeching fits if they don’t think their helper is trying hard enough, which can make it difficult for people to move around.

  • They are hard creatures to please, even so more the adults who are furious that their nests have been disturbed. As large as a sheep with larger wings and powerful talons they might just swoop down and grab smaller unsuspecting voidtreckers and carry them to their nests as workers to help fix them. Some of these adults may be near their nests, or will be seen swooping around above-head at startling speeds, searching for their young.

  • There are eggs that have gone missing too. A place they can hatch safely is essentia, since they can easily become pray or be snatched by the monkeys who live in the forest and steal from the inattentive.

  • As well as helping the dralites, there are herbs that can be collected here. Purple Stars are leaves that grow at the top of tall trees. These can be found deeper into the forest, and are different from the other trees by their branches only growing at the very top, their bark stripy. They will need to be climbed, or flown up to - not getting startled by adult dralites is essential, or becoming target practice to the monkeys. They have rocks.

  • Deep in the most dampest sections of the fores, Fruit Cups grow in a tangle around spider plants, that will ensnare the unwary into it’s sticky grip. For every few flowers, there's a wide trapping of the spider plants, vines impossible not to get stuck to. But as difficult as they are to collect, they are useful, and the potions they make will be handy to the communities that require help. Some voidblobs have gotten trapped here too, and they'll become active once people get close.



  • YELLING HEIGHTS: SCRUBLANDS
    Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.

    The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.

    Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
  • The farmers' plans are to bring the grazing animals back down to the lower ground and to their farms, but they'll need help clearing up paths and guiding them off the mountain and back to their farmsteads. Not only will it mean moving debris and locating animals, it will also mean protecting them from the predators in the area - and other trouble.

  • The horned goats, often a worry on these slopes, have grown even more aggressive. They ram into herds and farmers alike, even attempting to send them rolling. They need driven off, away from the herds. The chinchillas are also more aggressive, running rampage through the hills and attempting to down the livestock and to take them back to their nests.

  • There will also be sightings of the voidblobs for the more unfortunate, dubbed such by the locals. Gelatinous and luminescent, they are a mess of what were likely multiple creatures that have been fused together, patches of fur and teeth and claws held together with thick veins of colour. They attack indiscriminately and without reason, and are difficult to take down, never responding to blows of any type. You only know when they're taken out by when they stop moving - otherwise, they will continue.

  • During the first night there is a disturbance on Ciyesia. Trees are felled, the mountain seems to rumble and more animals flee, spilling panicked down the mountain to the farm lands below. For whatever aid is giving to the area on the first day, this event causes more damage to the surrounding areas.



  • LOWER LANDS: FARMLANDS
    Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.

    While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.

    And the biggest trouble will be reaching it.

    Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
  • Though moving the herds closer to the farms is a sensible idea that doesn’t mean the farmlands themselves are safe. Landslides have cut communities off, some of the chinchillas and horned goats have made their way down the mountain and angry dralites stalk the plains looking for their young.

  • The shaking of the earth and the landslides have caused damage and debris. Trees have been felled bolders moved, barns and houses have been damaged. There’s a big clean up operation required. Farmers have wheelbarrows and shovels and Albany has some more that can be borrowed. It will require a team effort to clear the roads and make sure essential supplies get where they are needed.

  • Most of the farms and villages have protections in place, but they are overstretched and exhausted. Villagers take turns patrolling, protecting the herds and the people from creatures should they be goats, chinchillas or the new and terrifying void blobs.

    Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.

  • Making the herbal remedies will mean finding the right people for it, but locating the villages is a good bet. Tinctures and teas are the best method, boiling the plants and breaking them down over hours. Even if you're not experienced, people being around to help monitor the pots and bottle them will be helpful. The craggle leaf are good as they are to feed upset livestock, but also as medicine, for helping against the voidstorm's headache-inducing effects.




  • FROM THE VOID...

  • DISPLACED PEOPLE: Once or twice a year, people can be found in the Yelling Heights, wandering around dazed and confused, hailing from a whole other world. Since these storms have begun there have been at least two a day, perhaps more that have yet to be found. They have no memory of arriving, some might not even have memories of who they are, or where they come from.

    For now they need found, gathered in once place and care given to them.

  • VOIDBLOBS: The voidblobs, as they have been dubbed by those who have seen them, are truly monstrous creatures. Perhaps once multiple creatures they have been fused together, a mess of fur and teeth and claws held together with thick veins of colour these creatures have one instinct and that is to kill.

    They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.

  • VOIDTEARS: For now, it's Red Team's task to find these tears and secure a perimeter on them - a difficult enough job that will take the first few days of the mission. They aren’t visible except in the storms, and so finding them requires braving them, where the wind sings with void music, rain pouring with hail, and a strong sense of unease growing until it too unbearable to endure. But the exact point of the tears must be found: a spot where the kaleidoscope of colours shines down onto any under it, only visible in that area.

  • STORMS: These are scattered around the lands, never moving despite the clouds that do. In the storms, the voidtears pulse with colour. Being near them is uncomfortable, and there is always the risk of a voidblob coming through. Being near the voidtears for too long even outside of voidstorms will lead to headaches, and so it is wise to rotate who is guarding them.

  • THE FIRST NIGHT: Late into the first night, there will be loud noises, the earth rumbling and a worrisome show of lights as the full moon hangs in the sky above. There may be word from fellow voidtreckers what's going on, but either way, this disturbance will bring out trouble into the night, breaking fencing and some buildings that were on their last legs.


  • OOC NOTES
    OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Mission Rewards

    This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!

    An extra list of prompts for ideas, arranged by team (click):

      RED TEAM
  • You've either wandered into a group of voidblobs or see some approaching. They're annoying on their own, but as a group, they can cause serious damage.
  • The voidstorms are easy to find by the literal storms they bring, but the tears themselves? They're a pain to, only visible once you're right under them. How will your character persevere in the search? Flying, if you can, might seem the quickest option, but a closer level to the sky seems to make the headaches and disorientation worse.
  • You've somehow been convinced into fixing up a fence during watching the perimeter. Yes yes, that's important, but the area is clear for now, and what if an animal gets loose? More hands will get this done quick.

    • BLUE TEAM
  • What kind of people will you find out there in the wild? Someone desperate for an offer of aid, or someone suspicious, distrusting? Are they even human, or some other race - or sentient object?
  • The dralites aren't good at in any way but wailing. But their eggs are unique, obsidian in appearance. So if you see a monkey carrying any such thing, or see one being carried by a great chinchilla - that's no lucky lump of goal. That's your way of calming down the ticking time bombs of angry parents.

    • PURPLE TEAM
  • Farm work isn't your chore, but the farmers need all their herds before they go anywhere, so you're getting involved whether you want to or not.
  • Make a good impression on the farmers, and they're likely to help you out. Need to borrow tools? Or can you convince the farmers to let you and your friends borrow some, passing them onto the people who need them?

    • ORANGE TEAM
  • Herb collection is hard enough with tall trees and spider plants but watch out for the monkeys who want to steal the prize.
  • Once herbs are collected they can be made into potions. They aren't too difficult to make and Albany has recipes if asked.
  • Herbs aren't the only things monkeys want, there's a group converging on a dralite nest, those eggs look very shiny.

    • ALL TEAMS
  • Distance is a real concern. Who will go where, where are places and people in need? Scouting is a good idea, and so is organising who will be best, where. ... or, you can just go and do your own thing.

    Image Sources: Top header - Tavern - Farmlands - Void coours
  • knifewithnoname: (okay that's not good)

    For Alice

    [personal profile] knifewithnoname 2022-03-15 07:37 pm (UTC)(link)
    A storm had blown in. A void storm that meant rain came with signing and colours and was very weird and uncomfortable. The best thing was to hide in the inn or a barn, or anywhere indoors except it was also the best time to find the tears.

    Finding the tears was red teams job and the quicker they could do it the quicker this mission would be over.

    She stomped through the inn, to gather some supplies. Whatever food people had made and then looked around. She would need some help. Unfortunately. Voidstorms brought void blobs and they were more difficult than she could deal with on her own.

    It's frustrating. Who could she...

    "Alice." She hasn't seen the older girl in a while. She's not in red team. But she likes fighting.
    galactichero: (pic#15184459)

    Wildcard - before the mission

    [personal profile] galactichero 2022-03-15 07:40 pm (UTC)(link)
    Learning that there would be a mission coming soon, T'Challa spent a bit more time in the training car to brush up a bit more on his skills. While he was happy to help where he can, and a part of him was admittedly curious about the kinds of worlds they might visit, the lack of his some of his equipment and weapons might pose some complications.

    At the moment, he could only practice the skills he still had, and time would tell if they would be enough.
    longforgottenpromise: (Kirin)

    dralite eggs

    [personal profile] longforgottenpromise 2022-03-15 08:19 pm (UTC)(link)
    Taiki wasn't completely unsuited to all of red teams task this time, but still was doing a mixture of all the tasks he could do. So he was in the forest, looking for eggs to help move when he saw, or rather heard Kaiba.

    He rushed towards the noise just in time to see the monkeys begin to throw stones.

    "Kaiba!" There's a gust of wind and a kirin beast is flying to the rescue.
    longforgottenpromise: (sad)

    wildcard. Storm

    [personal profile] longforgottenpromise 2022-03-15 08:24 pm (UTC)(link)
    "Here, you will be safe now." He spoke gently to the dralite chick as he untangled it from him and placed it down in the nest looking up at the sky with a frown a roll of thunder and a hum of singing sounded.

    The dralite fussed but it would be safe in the new nest and Taiki could see one of the adult dralite approaching, best to get out of the way. He hadn't gone very far through the forest though when the rain started, bringing with it a sense of great unease, the need to get inside.

    He hurried, pulling his hood over his head even as his hoodie stuck to him with freezing rain.
    longforgottenpromise: (Kirin)

    scrublands

    [personal profile] longforgottenpromise 2022-03-15 08:27 pm (UTC)(link)
    [Taiki had had a similar idea, about it being easier on horseback. Or at least it being easier in kirin form and he was attempting some herding of his own. It wasn't the most successful but he is at least fast in kirin form and can fly, which puts him at an advantage over the sheep.

    There's a small flock, coming down the hill now, about to clash into Ronan's group, pursued by a black horse-deer type creature, horn protruding from its head.]
    myblueskies: (they really are delicious apples!)

    forest

    [personal profile] myblueskies 2022-03-15 08:40 pm (UTC)(link)
    Romeo has made a dralite friend, it is sat on his head, wings wrapped around him and it makes it a bit tricky to walk. But through the wings, as he pushes them as far off his face as he can he spots Nell and grins, skipping up to her.

    He hasn't seen her in a while! He had been so tired after helping anchor everyone he had slept so much! But it's good to see her now.

    "Hello miss Nell! What are you doing?"
    myblueskies: (of course!)

    weary wanderer

    [personal profile] myblueskies 2022-03-15 08:42 pm (UTC)(link)
    "Oh thank you miss!" Romeo is pretty exhausted after a day of running after animals and looking after dralite! They were tricky to help because they screamed so much and clung so hard!

    "This looks really nice! I hope you are looking after yourself too!"

    Because that was important, if she was being this thoughtful about everyone else.
    myblueskies: (this can't be happening...)

    farmlands

    [personal profile] myblueskies 2022-03-15 08:47 pm (UTC)(link)
    Romeo was always looking for ways to help, big or small. He had helped herd animals, helped make food, helped run messages for farmers and ran meals for shepherds up to the hills. He's exhausted but no more than usual for a mission!

    Missions were very tiring!

    He sees the man healing and watches for a moment. "Do you need any help sir?"
    blitzcheer: (DAD PROBLEMS #44845)

    [personal profile] blitzcheer 2022-03-15 08:49 pm (UTC)(link)
    Patrolling? Not really fun in theory, and while Tidus isn't the biggest fan of fighting compared to other people on the train, it at least passes the time. And there's been a few pests around - especially those weird cute-ugly chinchilla things.

    One of which it seems Buttercup's found company with, a sight that slows Tidus down. Should he whistle, try to distract the thing? No, it might jump her if he startles it. But what if...

    The chinchilla doesn't seem keen on moving, but it'll get startled into some movement - shocked, actually, when a sudden small bolt of lightning comes down from above it, zapping it. Not a strong spell, and Buttercup might get surprised too. But one is likely to recover quicker than the other, and to that one, Tidus has encouraging words:

    "Kick its fur, B!"

    Yeah!!!
    blitzcheer: (very gud thinker)

    [personal profile] blitzcheer 2022-03-15 09:09 pm (UTC)(link)
    Know what this is probably not a good time for? A mind nagging.

    A mind nagging with Tidus all over it. It's not a power that Tidus has deliberately used much; having his hiccups for those few days around the platform stop, and then the goofs calming (thankfully).

    But, he's making use of it during this mission, and there's an urgent feeling that comes with the 'mind call'. Urgent, and something about food for dralites in the request to come over where Taiki is.

    You can't just put Tidus on ignore, can you buddy?? There's so many dralite over there. So many dralite that deserve yummy food so they shut up.

    (please, this is urgent because he's hugging a heavy basket of fruits to himself and he doesn't want to let it touch the ground in case it doesn't come over with him!!)
    flatteries: (nobody here is perfectly fine)

    [personal profile] flatteries 2022-03-15 09:20 pm (UTC)(link)
    .. oh no. Sweet Naga.

    Inigo knows what happens when Tidus gets like this. When one moment he's just grumbling like usually - and in his full right to do so, considering just how much of their initial work seems to have come undone through whatever exactly happened - and then suddenly shuts up.

    And then says something like that. Something so suspicious. Inigo knows what that means.

    It means Tidus has got an idea, and probably a wild one.

    "Uh.. sure?" Look, Inigo is willing to agree with a bro, but he's also a little hesitant here. After all, he can't help but wonder: "What would you even use to do that though?"

    Inigo definitely shoots A Look in Roland's direction as he says it though. D-Dad, you make sure to check the Responsibility Levels going on with this plan, okay. Inigo can't say no to a bro, that's your god-given old man power, not his!
    redprayer: (a stranger in a strange strange land)

    [personal profile] redprayer 2022-03-15 09:45 pm (UTC)(link)
    “Worry not,” Rezo says mildly. “I share your lack of interest.” He had enough of being hauled around when he was in a jar, thank you. Although he doesn’t actually expect Zelgadis would drag him off if Rezo collapsed from his own stupidity.

    He moves over to the stove; if Zelgadis hasn’t lit it yet, he’ll take a moment to open the door, check that it’s stocked, and cold cast a small fire spell to light it. Otherwise, he’ll lean his staff up against the wall and work on fiddling his wet hoodie off.

    (Zippers are still weird and Rezo handles the one on his hoodie very carefully, like he’s expecting it to break if he does something wrong.)
    blue_ice: (looking down)

    [personal profile] blue_ice 2022-03-15 10:00 pm (UTC)(link)
    "Not me," Kaiba grouses. He was still clutching the egg, taking a few blows in the hopes of getting it to safety. He'll succeed at something if it kills him.

    At the warning, he crouches low and bites back a hiss. Be quick, whoever you are. Please.
    redprayer: (little fiends on halloween)

    [personal profile] redprayer 2022-03-15 10:00 pm (UTC)(link)
    “Do not worry,” Rezo assures her, “I am better at handling myself than it may seem.”

    Perhaps on another occasion Lioriley’s comment might have been taken as more of a barb, but it’s a pleasant day in spite of the chaotic circumstances. He can tuck his usual gloom aside and take it as only a simple comment.

    “Both, actually, although the latter is a higher priority. I’ve also volunteered to help with clearing the roads.”

    Really, he just wants to do everything and anything he can.
    blue_ice: (Default)

    [personal profile] blue_ice 2022-03-15 10:02 pm (UTC)(link)
    Seto can only sigh sympathetically. "I'll be an extra pair of hands, but that's all."

    He glances around the hall for a moment. "Any plans on where to go yet?"
    blue_ice: (side eye)

    [personal profile] blue_ice 2022-03-15 10:03 pm (UTC)(link)
    Seto's definitely not looking forward to any of this...like, at all.

    "In this case we were summoned to fix the train's damage...but I wonder if it believes we don't have enough brainpower to handle tech support."
    blue_ice: (staredown)

    [personal profile] blue_ice 2022-03-15 10:04 pm (UTC)(link)
    "Taiki?" Seto recognizes the voice and relaxes just a little, but he's still bracing himself. He ducks under whatever brush he can to keep the egg safe from the rocks, dragging himself across mud and branches. Maybe he can find a safe nesting place down here.

    ...well, he does find another egg. That one gets tucked in his arm too.
    invigorates: both of my nuts? (are you fucking shitting all over)

    [personal profile] invigorates 2022-03-15 10:25 pm (UTC)(link)
    "Oh, I-" she verbally stumbled then - a rarity for her -, cheeks growing warm upon realizing her idle comment could have been taken more personally than intended. "I was merely making an observation on what I was told by others. I did not mean to imply any inability on your part." If he was as good at magic as he said he was, he could give her a run for her money.

    Hoping that would suffice and she would no further make a fool of herself, Lioriley refocused on the half broken path of dirt before them. "That is good to hear - with any luck, we will see this place back to how it is meant to be - and find those displaced a means to return."
    cureofmanyworlds: (Default)

    [personal profile] cureofmanyworlds 2022-03-15 10:31 pm (UTC)(link)
    "Thanks!" Nozomi said, pushing the goat back, moving it back to where it had been. "Trust me, I enjoy having it..."
    redprayer: (little fiends on halloween)

    [personal profile] redprayer 2022-03-15 10:42 pm (UTC)(link)
    Rezo recognizes the sound of the young man’s voice, although he takes a moment to stay facing up the mountain, listening for any angry goat noises before responding.

    Once he’s assured that the goat has been properly routed, Rezo lowers his staff and turns towards Tidus.

    “I have dealt with more formidable opponents in the past,” Rezo admits, “But those were often unusual circumstances. I just try to help others with their problems wherever I find them, regardless of the size of their problems.”

    So yes, sometimes he fends off monsters and mazoku, but just as often he’s handing out hangover remedies and healing sick kittens. Or, he had been. The last few years of his life had been more focused on research than anything else.

    “All that aside, Tidus, how have your labors been going?”
    redprayer: (i will not be part of your designs)

    [personal profile] redprayer 2022-03-15 10:55 pm (UTC)(link)
    Rezo withdraws from a previously-limping ewe. His first instinct is to wave the boy off, but he hesitates. He might have things well in hand, but it could be going faster…

    “If you’re offering to be of assistance, I could use a pair of eyes.”

    He explains:

    “Between the earthquakes and wild creatures causing a ruckus, plenty of livestock have been injured. Do you think you could help examine these animals? Just watch them for any signs of injury and sickness, and bear in mind that most animals will instinctively hide their weaknesses.”
    weisexual: (Default)

    [personal profile] weisexual 2022-03-15 11:34 pm (UTC)(link)
    He holds up his pouch that he has already placed several loads inside of. The fact that this man also apparently as the same ability will make this much easier.

    He gives a nod in response. He would normally be more used to working alone but this kind of mission is best done quickly in a group. "We will be able to help more this way."

    Both by carrying as much as they can while also working together.
    weisexual: (Default)

    [personal profile] weisexual 2022-03-15 11:37 pm (UTC)(link)
    He holds up the pouch he is assuming that Yondu is indicating. He definitely have this bag that holds way more then the typical knapsack that they are given. Far more convenient for helping a lot of people.

    He sets it down so that he can start putting the supplies into it. "We can help more people this way."
    weisexual: (Default)

    [personal profile] weisexual 2022-03-15 11:41 pm (UTC)(link)
    "I have more already." He has a bag tucked in his sleeve that is able to hold more then a few loads of items. He made sure to fill that before he took another load in his arms. He is used to doing a lot of strength exercises to he barely notices what he is carrying.

    "I will be going to the next area that needs it."

    He won't force the other to go with him if he needs time to recharge but Lan Wangji feels the need to help as many as possible while they are given the chance to do so.
    unrecovered: (Face: Like you're on the Office)

    [personal profile] unrecovered 2022-03-15 11:50 pm (UTC)(link)
    Well, we don't!

    [They can bitch about how intel seems to come at a premium around here later - right now, they need to kill this thing and not die.]

    [His eyes flicker around the clearing - they're far away enough from trees and structures that he might be able to try something.]


    Get some distance - I have an idea!