voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-03-13 09:48 am

Swirling Consequences Start

On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”

A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.

However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.

We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.

The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.

The video ends.

I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."

They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.

Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”



SWIRLING CONSEQUENCES: START



WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS

QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS





ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.

Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.

The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.

"Oh good. You’re here!"

Looking over, voidtreckers will spot a young girl at the edge of the clearing.

"Ma said we should expect some void heroes any day now. She’s put some stew on."

And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.

“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER


  • The inn has a large and open floor, the entrance close to where a fire crackles, chairs and a table beside it. To the right are places for eating, and kitchen doors that lead in and out, while to the left is where a counter separates another route to the kitchen, and to the family's own private quarters. By here too are the stairs leading up into the bedrooms, with some also available on the ground floor.

    There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.

  • The problems are everywhere it seems. Farms need help, dralite chicks need rescuing, and their parents reassured before they go on a murderous revenge spree. Voidtreckers can stay or plan or jump right into things - the forest and scrublands are the closest to reach with both behind the inn, while the farmlands will take half a day to reach. Alabany will mark on the maps where to go for the farmsteads, or ones she knows about, and allow her inn to be used as an intiial base.

  • For those whose skills lie more in cooking and maintaining camp, she will happily take their help in the kitchens, or suggest They go down to the nearest farmsteads and lend a hand there. It'll take about half a day on foot to reach the nearest few, but many hands are needed. They will have better tools for moving debris and making repairs; she has a few, but not enough for everyone, and she'd rather they be used around the forest if anywhere. She needs those!

  • Albany will warn about the dralites, and to plug your ears if you're going through the forest. Their screeching can stun and slow people even at a distance, and with everyone worked up, it makes it hard to get through. They happen to like bugs, and a fruit called matts - similar to dates, fruits that grow off certain small trees in the forest.




  • YELLING HEIGHTS: FOREST
    Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.

    The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.

    High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
  • Dralites can be found scattered around this forest, big and small - Albany will tell them as much. The youngest are easy to locate, unable to fly, and make a lot of noise. Slow-moving and dragging their heavy wings, they need help moving with any speed. They can be found alone, or attracting the attention of the great chinchillas or monkeys (who see them less as prey, and more as something to bully and take out their frustrations on).

  • Some will accept help from the first person that approaches them, jumping on them and wrapping their wings around their neck or head, clinging on and accepting them as their ride. They will need to be returned to their nests, and will reject any nests that aren’t theirs. It'll be very similar to escorting a toddler, often throwing screeching fits if they don’t think their helper is trying hard enough, which can make it difficult for people to move around.

  • They are hard creatures to please, even so more the adults who are furious that their nests have been disturbed. As large as a sheep with larger wings and powerful talons they might just swoop down and grab smaller unsuspecting voidtreckers and carry them to their nests as workers to help fix them. Some of these adults may be near their nests, or will be seen swooping around above-head at startling speeds, searching for their young.

  • There are eggs that have gone missing too. A place they can hatch safely is essentia, since they can easily become pray or be snatched by the monkeys who live in the forest and steal from the inattentive.

  • As well as helping the dralites, there are herbs that can be collected here. Purple Stars are leaves that grow at the top of tall trees. These can be found deeper into the forest, and are different from the other trees by their branches only growing at the very top, their bark stripy. They will need to be climbed, or flown up to - not getting startled by adult dralites is essential, or becoming target practice to the monkeys. They have rocks.

  • Deep in the most dampest sections of the fores, Fruit Cups grow in a tangle around spider plants, that will ensnare the unwary into it’s sticky grip. For every few flowers, there's a wide trapping of the spider plants, vines impossible not to get stuck to. But as difficult as they are to collect, they are useful, and the potions they make will be handy to the communities that require help. Some voidblobs have gotten trapped here too, and they'll become active once people get close.



  • YELLING HEIGHTS: SCRUBLANDS
    Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.

    The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.

    Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
  • The farmers' plans are to bring the grazing animals back down to the lower ground and to their farms, but they'll need help clearing up paths and guiding them off the mountain and back to their farmsteads. Not only will it mean moving debris and locating animals, it will also mean protecting them from the predators in the area - and other trouble.

  • The horned goats, often a worry on these slopes, have grown even more aggressive. They ram into herds and farmers alike, even attempting to send them rolling. They need driven off, away from the herds. The chinchillas are also more aggressive, running rampage through the hills and attempting to down the livestock and to take them back to their nests.

  • There will also be sightings of the voidblobs for the more unfortunate, dubbed such by the locals. Gelatinous and luminescent, they are a mess of what were likely multiple creatures that have been fused together, patches of fur and teeth and claws held together with thick veins of colour. They attack indiscriminately and without reason, and are difficult to take down, never responding to blows of any type. You only know when they're taken out by when they stop moving - otherwise, they will continue.

  • During the first night there is a disturbance on Ciyesia. Trees are felled, the mountain seems to rumble and more animals flee, spilling panicked down the mountain to the farm lands below. For whatever aid is giving to the area on the first day, this event causes more damage to the surrounding areas.



  • LOWER LANDS: FARMLANDS
    Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.

    While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.

    And the biggest trouble will be reaching it.

    Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
  • Though moving the herds closer to the farms is a sensible idea that doesn’t mean the farmlands themselves are safe. Landslides have cut communities off, some of the chinchillas and horned goats have made their way down the mountain and angry dralites stalk the plains looking for their young.

  • The shaking of the earth and the landslides have caused damage and debris. Trees have been felled bolders moved, barns and houses have been damaged. There’s a big clean up operation required. Farmers have wheelbarrows and shovels and Albany has some more that can be borrowed. It will require a team effort to clear the roads and make sure essential supplies get where they are needed.

  • Most of the farms and villages have protections in place, but they are overstretched and exhausted. Villagers take turns patrolling, protecting the herds and the people from creatures should they be goats, chinchillas or the new and terrifying void blobs.

    Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.

  • Making the herbal remedies will mean finding the right people for it, but locating the villages is a good bet. Tinctures and teas are the best method, boiling the plants and breaking them down over hours. Even if you're not experienced, people being around to help monitor the pots and bottle them will be helpful. The craggle leaf are good as they are to feed upset livestock, but also as medicine, for helping against the voidstorm's headache-inducing effects.




  • FROM THE VOID...

  • DISPLACED PEOPLE: Once or twice a year, people can be found in the Yelling Heights, wandering around dazed and confused, hailing from a whole other world. Since these storms have begun there have been at least two a day, perhaps more that have yet to be found. They have no memory of arriving, some might not even have memories of who they are, or where they come from.

    For now they need found, gathered in once place and care given to them.

  • VOIDBLOBS: The voidblobs, as they have been dubbed by those who have seen them, are truly monstrous creatures. Perhaps once multiple creatures they have been fused together, a mess of fur and teeth and claws held together with thick veins of colour these creatures have one instinct and that is to kill.

    They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.

  • VOIDTEARS: For now, it's Red Team's task to find these tears and secure a perimeter on them - a difficult enough job that will take the first few days of the mission. They aren’t visible except in the storms, and so finding them requires braving them, where the wind sings with void music, rain pouring with hail, and a strong sense of unease growing until it too unbearable to endure. But the exact point of the tears must be found: a spot where the kaleidoscope of colours shines down onto any under it, only visible in that area.

  • STORMS: These are scattered around the lands, never moving despite the clouds that do. In the storms, the voidtears pulse with colour. Being near them is uncomfortable, and there is always the risk of a voidblob coming through. Being near the voidtears for too long even outside of voidstorms will lead to headaches, and so it is wise to rotate who is guarding them.

  • THE FIRST NIGHT: Late into the first night, there will be loud noises, the earth rumbling and a worrisome show of lights as the full moon hangs in the sky above. There may be word from fellow voidtreckers what's going on, but either way, this disturbance will bring out trouble into the night, breaking fencing and some buildings that were on their last legs.


  • OOC NOTES
    OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Mission Rewards

    This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!

    An extra list of prompts for ideas, arranged by team (click):

      RED TEAM
  • You've either wandered into a group of voidblobs or see some approaching. They're annoying on their own, but as a group, they can cause serious damage.
  • The voidstorms are easy to find by the literal storms they bring, but the tears themselves? They're a pain to, only visible once you're right under them. How will your character persevere in the search? Flying, if you can, might seem the quickest option, but a closer level to the sky seems to make the headaches and disorientation worse.
  • You've somehow been convinced into fixing up a fence during watching the perimeter. Yes yes, that's important, but the area is clear for now, and what if an animal gets loose? More hands will get this done quick.

    • BLUE TEAM
  • What kind of people will you find out there in the wild? Someone desperate for an offer of aid, or someone suspicious, distrusting? Are they even human, or some other race - or sentient object?
  • The dralites aren't good at in any way but wailing. But their eggs are unique, obsidian in appearance. So if you see a monkey carrying any such thing, or see one being carried by a great chinchilla - that's no lucky lump of goal. That's your way of calming down the ticking time bombs of angry parents.

    • PURPLE TEAM
  • Farm work isn't your chore, but the farmers need all their herds before they go anywhere, so you're getting involved whether you want to or not.
  • Make a good impression on the farmers, and they're likely to help you out. Need to borrow tools? Or can you convince the farmers to let you and your friends borrow some, passing them onto the people who need them?

    • ORANGE TEAM
  • Herb collection is hard enough with tall trees and spider plants but watch out for the monkeys who want to steal the prize.
  • Once herbs are collected they can be made into potions. They aren't too difficult to make and Albany has recipes if asked.
  • Herbs aren't the only things monkeys want, there's a group converging on a dralite nest, those eggs look very shiny.

    • ALL TEAMS
  • Distance is a real concern. Who will go where, where are places and people in need? Scouting is a good idea, and so is organising who will be best, where. ... or, you can just go and do your own thing.

    Image Sources: Top header - Tavern - Farmlands - Void coours
  • invigorates: on a Friday night. I can relate (Default)

    [personal profile] invigorates 2022-03-26 11:48 pm (UTC)(link)
    "Rest assured, I will make sure no one ends up 'hangry' while I am here." That was probably supposed to be a joke. Too bad she's bad at changing the tone of her voice to make it obvious.
    miseris_socios: (ah...)

    [personal profile] miseris_socios 2022-03-27 12:17 am (UTC)(link)
    He still smiles a bit anyway. "That's good. I know I and a lot of other people prefer fighting on the front lines, but it's important that someone takes care of everyone, too."
    yondu: animated (3 1 8)

    skipping turn to knock him out

    [personal profile] yondu 2022-03-27 12:59 am (UTC)(link)
    "She's right! He cain't hear her over- Bulma move!"

    He's about to agree with Bulma's assessment, though be incorrect that Bulma could not shout over his roars. But that shouting and sudden warning is abruptly stifled by the wind knocked out of him. The tail veers too close to them in the fight, and he takes the brunt of the damage, being thwapped fully backwards. And it'd have been great if he just rolled down the mountain and to safety or something. But is Yondu that lucky? Nah.

    Bam. Back against the solid trunk of a tree. The last thing he sees are white hot dots in his eyes and the last hope he has is that his lungs keep pulling air after he hits the ground. But he is out even before he flops onto the debris and leaves.
    gathersnomoss: ({h determined)

    [personal profile] gathersnomoss 2022-03-27 02:05 am (UTC)(link)
    "It turns out interdimensional travel is good for me," Zelgadis said. "Or was."

    He does note the spell, and tense until it is clear what spell. As soon as the weather clears, he's gone. It is perhaps telling that conditions are bad enough that he is staying put.
    gathersnomoss: ({h neutral)

    [personal profile] gathersnomoss 2022-03-27 02:06 am (UTC)(link)
    Zelgadis winces. "Done that. Can't recommend unless you can change back to human."
    devilofaboy: (013)

    [personal profile] devilofaboy 2022-03-27 03:41 am (UTC)(link)
    [Ronan was just opening his mouth to say something about rolling in the hay with Kavinsky, but he was interrupted by the other dreamer's backpack bleating. Looking over, he leaned back a little to get a look at the little goat poking her head out.]

    You'll steal anything that isn't tied down, won't you?

    [He arched an eyebrow, reaching over to pet the goat's head, scritching gently. He wasn't immediately sure what to do about this situation. On the one hand, they probably shouldn't steal a goat from this world. But on the other, would anyone actually miss one tiny goat? The answer depended on if it was a pet or just a farm animal or- there were a lot of possibilities.]

    When were you planning on telling me?
    devilofaboy: (015)

    [personal profile] devilofaboy 2022-03-27 03:50 am (UTC)(link)
    [He was blissfully unaware of everything until he caught sight of Tidus. Ronan could tell he was saying something, but he didn't really read lips so he had no idea. Pulling one side of the earmuff away from an ear, he said-]

    What?

    [The Dralite clinging to him peered over his shoulder, maybe suspicious, maybe curious--it was hard to tell. It didn't screech, at least, so that was a plus.]
    blue_ice: (draw)

    [personal profile] blue_ice 2022-03-27 05:02 am (UTC)(link)
    "I'm just envisioning the complaints about an entire space that could be used for passengers used for servers," Kaiba shrugged. He could see it already.

    But he could agree to the tool rework...

    "Some of us have abilities to craft from very little in terms of raw material, to conduct magic transformations that would take weeks the old fashioned way, but I don't. At least not now...unless I could overhaul and rebuild the 3D printer."
    blue_ice: (defective water bottle)

    [personal profile] blue_ice 2022-03-27 05:04 am (UTC)(link)
    "I carry harder tools...so yes, I'd appreciate it." Kaiba offered the egg carefully, hoping this was the right move. "But we need to hurry if at all possible. Eggs need to stay warm."

    He's already starting up the branches, perhaps a bit too risky. He doesn't seem to be checking their stability very thoroughly.
    blue_ice: (asking questions)

    [personal profile] blue_ice 2022-03-27 05:06 am (UTC)(link)
    "It's not always like this," Seto sighed. "Sometimes we get actual tech support. Diverting weapons, breaking programming locks, entering digital systems...but we're back pre-electronic age this week."

    And he hates it, still. He irritatedly snips a few more plants.

    "...bond with the lion? Not that that's surprising, we've had engineers of all types."

    But something about that sentence isn't quite clicking. He blinks, wonders...and gets back to clipping. Hunk will explain if it's important, if not...oh well, he can find out another way later.
    blue_ice: (and that's the tea)

    [personal profile] blue_ice 2022-03-27 05:08 am (UTC)(link)
    Kaiba clings a little desperately---whoa, that's fast---but everyone makes it safely to the nest. Fortunately for both of them, he has abnormally long arms, and he only has to lean over and wobble a little to safely place the egg. He wobbles back on, carefully dropping against Taiki's neck.

    "It's safe now. Thanks."
    ranoutofbuts: (Out and about)

    alas, I have no action icon...

    [personal profile] ranoutofbuts 2022-03-27 05:50 am (UTC)(link)
    As Faux's starting to suspect, Tidus abundance of bravado and energy are exceeding even that of Tron's and his creators combined. He watches as Tidus throws himself off the water disc before Faux can blink. With more caution, Faux follows soon after, eyeing off the poor creature being attacked by the voidblob.

    Before he can get to it though, another pair of voidblobs converge onto Tidus having drawn their attention. A weapon forms in Tidus' confident hand ready to fight the two. One however sees him instead, and starts the chase after him.

    Now rushing towards him, a long set of jaws where a torso should be are snapping wide about as tall as he is. Faux isn't really much of a fighter. Not a direct one anyway. Quickly glancing around, he sees the first voidblob above the fallen goat, and quickly formulates a plan.

    Dashing towards the first voidblob, he lures his own right within the path of the other. As he approaches the thing, he activates his cloak as he leaps over it. The approaching voidblob slams into the other, snapping down with it's jaws with enough force to drag the other away from the prone goat.

    Still cloaked and unseen, he then activates his lightsword from within the baton, plunging it into the top jaw of the attacking voidblob, locking both together. "Suckers!" he mutters, as the two start to attack either other, now unable to dislodge themselves. As he lets go of his sword handle, it becomes visible, so he quickly draws his disk at the ready, reappearing with it in hand.
    persona_non_ratta: (Default)

    [personal profile] persona_non_ratta 2022-03-27 06:43 am (UTC)(link)
    "I hope you're right," Bruno said. "But when it comes to parents and their babies, you never can tell." Whatever amount of logic or intelligence the dralites might have normally, when it came to protecting their families, well... no one was at their most logical in that case.

    "And yeah, that's the problem isn't it? I mean, I could probably leave the chicks here with you, then go see if I can find something, but who knows how long that'd take?" He considered for a moment. They really hadn't thought this out very well, had they? Or at least, hadn't expected that there'd be quite this many chicks in need of help.

    "Maybe we could put something together from all these branches?" There were a number of broken tree branches laying around, most likely a result of the storms that had been going on., and many of them hat wide sprays of leave that would be perfect for the little dralites to cling to, assuming they could be persuaded to.
    persona_non_ratta: (Nervous smile)

    [personal profile] persona_non_ratta 2022-03-27 06:53 am (UTC)(link)
    One thing Faux would learn about Bruno; with him, there's nearly always stress. And this was no exception. He gave his glowing companion a nervous smile, though. "Right, OK...", Bruno said, taking a deep breath. "Thanks for the warning." He mentally lamented that the nearest tree was still a bit to far to knock on wood, but there was no help for it.

    "OK... I can do this. I can do this...", he muttered to himself, before adding at a more normal volume, "Alright; ready."
    persona_non_ratta: (Sad smile)

    [personal profile] persona_non_ratta 2022-03-27 07:00 am (UTC)(link)
    Yeah there really wasn't any getting around it. Bruno wasn't dumb, and if some people had been her for months, or even close to a year, he knew he could likely expect the same. Whether he liked it or not.

    "Yeah, I've noticed," he said. "It's helped, honestly. How nice everyone's been, I mean. I wasn't the most popular guy back home, so that part's actually a nice change, you know?" Granted, things in the encanto were a good bit more welcoming for him currently than they'd been a decade ago, but still, it was nice- if occasionally a bit overwhelming- to have most everyone be so friendly and supportive. Now all he had to do was not screw it up.
    flatteries: (somebody else was saying a prayer)

    [personal profile] flatteries 2022-03-27 08:17 am (UTC)(link)
    "They have blitzball parties in Zanarkand?"

    It's one of these things that probably shouldn't surprise Inigo anymore at this point, since it sounds like pretty much everything there has got some sort of blitzball version from what Inigo has heard.. and from how he likes to exaggerate things in his head.

    It might be why Inigo isn't looking entirely surprised as much as he's just looking surprised while he returns to his shoveling duty. (And really, it feels like a nicer topic to talk about. It's something to think about that's actually happy for once, even if half of this conversation is completely hypothetical.)
    happyends: (my feelings are all i can rely on)

    [personal profile] happyends 2022-03-27 08:36 am (UTC)(link)
    ...

    Hold on a second there.

    "R-Random animal parts?"

    Madoka isn't sure whether or not her vivid imagination is exaggerating here, but she does not like the thought of that. It honestly sounds like something straight out of a horror movie.

    "And those attack people..?"
    sizedoesntmatter: (282)

    [personal profile] sizedoesntmatter 2022-03-27 10:11 am (UTC)(link)
    "Splitting up might be a good idea at least for the sake of asking a lot more people." It also covers a lot more ground so he was more than willing to do that at least.

    With them having reaching the area Yugi went to place down what he had been carrying.

    "I will go speak to those a little further ahead if that is okay?"
    sizedoesntmatter: (105)

    [personal profile] sizedoesntmatter 2022-03-27 10:13 am (UTC)(link)
    Yugi nodded and he was already backing up. Sure the blob was trying to follow but Yugi was sure that he was going to at least be quicker.

    As he looked over he paused slightly. "Want me to make something to carry that easier? I should be able to make a basket or something using my abilities."
    sizedoesntmatter: (84)

    [personal profile] sizedoesntmatter 2022-03-27 10:15 am (UTC)(link)
    You mean in a different way than on the train?

    [It does certainly feel different, which was odd considering they were simply eating.]

    The company helps since we don't always necessarily eat at the same time either.
    apokroteo: (pic#15585600)

    [personal profile] apokroteo 2022-03-27 12:06 pm (UTC)(link)
    Emet-Selch is, of course, well aware of how depleted his comrade has been of late - the losses in his aether can be linked directly to his brief return home and there's a soft, quiet part of him that has no desire to place more of a burden upon his shoulders. Not when he has much aether to spare and the ability to use it well here, given the strange feeling of nostalgic familiarity.

    It is also true that there is no one alive who might match his Aethersight. That leaves him with a little pang in his heart, to think of souls long gone.

    "It should be easy enough, yes," he confirms with a nod of his head. His eyes drag over to Elidibus, taking him in, before he huffs a little. Best to play this as arrogance rather than concern, he thinks, and so he does, stepping away and lifting a hand. "I'll not need your assistance, I assure you. I'm quite capable."

    His hand is in the air, raised, and he quirks an eyebrow.

    "Are you ready?"
    redprayer: (a stranger in a strange strange land)

    [personal profile] redprayer 2022-03-27 12:18 pm (UTC)(link)
    'Because you found your cure?' Rezo thinks.

    "Hm," Rezo says. Dry now, or at least dry enough, he'll be pulling the hoodie back on. He continues, summing up the situation: "So we want someone who has enough power to destroy Shabranigdu, and someone who has enough sensitivity to pick up on his dormant presence. Did you have any other ideas?"

    As he speaks, he unzips his rucksack and begins digging about in it.
    adregem: (STOP RAIDING I MEAN IT)

    [personal profile] adregem 2022-03-27 12:37 pm (UTC)(link)
    "Stop that. No bombs!"

    Way to get Roland to enter the fray. He has a better idea to save them time, before the crazy guy a few meters away starts entertaining wilder ways to do the job. He picks up a pebble close to his foot and makes a show of gripping it inside his left fist to Inigo. Then, puts both hands behind him, away from sight, and presents Inigo with both his fists closed.

    "If you guess where it is, you get the rocks to clear out. Ready? Go."
    rolltoavoidpossession: (awkward)

    [personal profile] rolltoavoidpossession 2022-03-27 12:40 pm (UTC)(link)
    [Ryou's problem is more that he's not skilled at tree climbing in general, and adding hostile monkeys into the mix makes trying to climb the trees a hard no.]

    As long as I can keep my hair, it's fine. [He'd really rather not cut it, so as long as there's a way to get the vines and stickiness out without resorting to scissors, it'll work.]

    Nice to meet you too. My name's Ryou.
    ironchef: (120)

    [personal profile] ironchef 2022-03-27 01:04 pm (UTC)(link)
    "Oh, right. Sorry." He'd gotten excited to talk to another tech expert, because he was like that. He still is a nerd, even if Pidge was far more of one than him.

    "We were pilots- paladins -of mechs meant to protect the universe. They were in the shape of lions, and each one represented a cosmic 'element'. I know, I know that magic stuff seems hokey? But the race that created them had the ideas down pat."

    He sighs at that, though.

    "I've met pre-industrial cultures and had to do these kinds of errands. At least they're not treating these people like they're not too stupid to learn new tools or anything. We're allowed to run ideas by them."