VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-03-13 09:48 am
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Entry tags:
- !mission seventeen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- clu [au-crau],
- fai d flourite [ou],
- inigo [ou],
- kairi [ou],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- rezo greywords [ou],
- romeo [crau],
- taiki [ou],
- the iron bull [ou],
- tidus [ou],
- vegeta iv [crau],
- yugi mutou [ou],
- ~x~bucky barnes [crau],
- ~x~senku ishigami [ou]
Swirling Consequences Start
On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.The video ends.
However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.
We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.
The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
SWIRLING CONSEQUENCES: START
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.
Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.
The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.
"Oh good. You’re here!"
Looking over, voidtreckers will spot a young girl at the edge of the clearing.
"Ma said we should expect some void heroes any day now. She’s put some stew on."
And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.
“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER
There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.
YELLING HEIGHTS: FOREST
Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.
The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.
High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
YELLING HEIGHTS: SCRUBLANDS
Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.
The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.
Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
LOWER LANDS: FARMLANDS
Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.
While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.
And the biggest trouble will be reaching it.
Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.
FROM THE VOID...
For now they need found, gathered in once place and care given to them.
They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.
OOC NOTES
This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!
An extra list of prompts for ideas, arranged by team (click):
- RED TEAM
- BLUE TEAM
- PURPLE TEAM
- ORANGE TEAM
- ALL TEAMS
Image Sources: Top header - Tavern - Farmlands - Void coours
no subject
[His whining is not helping! The monkeys don't appear to be chasing, no, but they have a good arm! To that end, another rock has beaned Katsuya right on the noggin.]
OW!
C'MON!!! [He whines, despite trying to block Madoka from the stones himself.] I was th' one stuck in mud..!!
no subject
.. though she also can't just stand there and watch as the other is pelted with rocks. Madoka thinks about what she can do here for a moment, and then she releases Klefki. ]
K-Klefki, please, help us! Stop them..!
[ See, that's the upside of Madoka's little sentient keyring.
Even though it might not be permanent, it freezes the monkeys in place, their tiny arms raised, holding rocks.
But they can't throw them for now. ]
no subject
[Out comes the ponyta, shaking her head.]
Give us some shield cover!
[They gotta get outta here! They gotta BOOK IT!!]
no subject
And yet. And yet, Madoka still lingers for a moment. Seeming indesicive, mostly glancing between him and the Ponyta.. ]
.. Can she run and use the shield at the same time..?
[ Look, Madoka knows very little about Pokémon abilities outside of her own, okay! And she doesn't just want to leave poor Kaseri behind! ]
no subject
[There is a sharp whinny from behind them, accompanied by hoofbeats.]
I mean...'S mostly a shield?
[....
They're going to have rocks thrown at them again aren't they.]
no subject
We have to think of something else..!
[ Before Kaseri gets hurt.
Because Madoka will never forgive anyone in this situation if the pony gets it. ]
M-Maybe we can throw them off our trail somehow!
no subject
[Hey! Don't call him out on that! It's not going to make him feel any better when this beautiful little pony handles his mission while he and Tidus eat dirt!!] NYyyyUHHHH...
Red-Eyes, you try somethin'! [He shouts, his shadow stretching out behind him to join the fray.
Ultimately what that amounts to is a lot of awkward smacking at things, but he's a great meat shield for rocks right?
Yeah.]
Yeaaaah that'll do it..!!
[Shameless!! That one's even half of you, Katsuya!!]
no subject
But that sure means that she has no idea what Katsuya just did. She can only hear some odd, odd sounds behind them, and she's not sure how to place those.
Hence the concerned look she throws in the other's direction. ]
I-Is everything okay back there now?
[ What is even happening there. ]
no subject
Do not look back there Madoka. They mustn't speak of it. Hopefully Klefki takes the chance to come back as well.]
Errrr..yeah prob'ly!
Let's uh....
[There are no words for whatever the heck is going on back there!] Let's jus' focus on gettin' outta here!
no subject
And with both of their adorable companions back with them, there's no reason for Madoka to not run as fast as she can.
She doesn't even know where they're running. Anywhere is fine, as long as it's away from those monkeys. ]
I.. I just hope they won't chase us..
[ Please, there's only so much a little girl like Madoka can run before her legs will just straight up give out, okay! She was no PE class champion! ]
no subject
[At the very least, the sounds of chaos are starting to decrease.] Oi, you need a break lemme know, I'll field anything that comes our way if they do follow us..!
no subject
[ It's decidedly not okay. Madoka truly is trying her best, which is probably why she's saying it's okay. She wouldn't want him to slow down and get pelted with rocks just because she can't keep up, so she just has to keep running.
But it's pretty obvious that said running is getting harder and harder for Madoka. She's panting and wheezing as she's moving, like she could just fall over any moment now. And yet the tiny girl is still trying so hard to keep going all the same. ]
W-We should be safe first, before we can take a break..
no subject
[A glance back, and he scoots ahead a bit specifically to stoop down with his arms held behind him.] Look- hop on, yeah? I can carry both you an' Kaseri 'f I gotta, trust me!
[.............uh.
Can...he?!]
no subject
And yet Madoka doesn't even think of it. Like she just has so much inherent trust in Katsuya that she doesn't think for even a moment that he couldn't carry her if he tried - or that he would offer it if he wasn't capable of living up to it.
No, her concern - which leaves her staring at him with wide eyes and faintly pink cheeks - lies elsewhere entirely. ]
A-Are you sure you don't mind?
[ Of course it's the same worry as always.
It's just worry about being a bother. Especially if she's not the only thing he has to carry! ]
i've seen fans explain jou as 'imagine if bruce lee joined your team but only used cards' and tbh...
[And he may actually be right! The blond is nothing if not weirdly strong.
...But it's definitely going to be awkward running through the woods while also carrying a small pony under one of his arms.]
what can't he do tbh!!!
[ There's still a tiny bit of hesitation, because Madoka truly can't imagine not being an inconvenience under the current circumstances - but at the same time she's much too meek to protest a plan that someone else is showing this much confidence in it.
So rather than saying anything more, the girl just moves. Katsuya is already in the ideal position for her to be able to hop on.. so that's exactly what she does. Moving to climb onto the other's back, wrapping her arms around his shoulders tightly to make sure she's holding on well enough to not suddenly drop off his back.
There, time to go..! ]
I'm gonna tie off here so I can hopefully grab a fresh start in may if that's ok? ;u;
How hard can it be to run away from monkeys after all, right? Whoever is outside this forest is in for a hell of a sight, and Katsuya himself is liable to face plant after the fact for entirely different reasons, but it's fine.
Fine.]