VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-03-13 09:48 am
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Entry tags:
- !mission seventeen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- clu [au-crau],
- fai d flourite [ou],
- inigo [ou],
- kairi [ou],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- rezo greywords [ou],
- romeo [crau],
- taiki [ou],
- the iron bull [ou],
- tidus [ou],
- vegeta iv [crau],
- yugi mutou [ou],
- ~x~bucky barnes [crau],
- ~x~senku ishigami [ou]
Swirling Consequences Start
On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.The video ends.
However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.
We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.
The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
SWIRLING CONSEQUENCES: START
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.
Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.
The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.
"Oh good. You’re here!"
Looking over, voidtreckers will spot a young girl at the edge of the clearing.
"Ma said we should expect some void heroes any day now. She’s put some stew on."
And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.
“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER
There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.
YELLING HEIGHTS: FOREST
Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.
The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.
High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
YELLING HEIGHTS: SCRUBLANDS
Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.
The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.
Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
LOWER LANDS: FARMLANDS
Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.
While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.
And the biggest trouble will be reaching it.
Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.
FROM THE VOID...
For now they need found, gathered in once place and care given to them.
They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.
OOC NOTES
This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!
An extra list of prompts for ideas, arranged by team (click):
- RED TEAM
- BLUE TEAM
- PURPLE TEAM
- ORANGE TEAM
- ALL TEAMS
Image Sources: Top header - Tavern - Farmlands - Void coours
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Then his eyes were widening again, and he was slowly floating down to the ground in shock. She was alive--he could sense her, and now see a hint of her cradled in the giant hand. Oh thank kami--she was getting through to him.
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Bulma might have lost her footing with the way the ground shudders around her if not for Vegeta's very big ... hand? paw? in a sense cocooning her. The noise of his fist hitting the ground stifles the shriek of surprise she looses, too, though she's mostly just thrilled to not be a pile of goo on the ground that used to resemble Bulma Briefs.
Thankfully the shock of being lifted in to the air doesn't seem to take any wind out of her sails.
The moment that she's aware of where she is... she's right back at it.
"This is not what I asked for!"
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He gives a sharp shake of his head, trying to force it back deep into his mind, closing his one good eye while he did, and when he reopens it he looks around as if seeing the location for the first time. "Where are we?" He knows he had thrown himself away from the cabin, and it didn't look like that area, he can sense them off in the distance. Good, they had kept him away from them.
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The rifle's back in its shoulder sling. For now, anyway.
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"You first!" She's happy that he's actually speaking words at least, instead of roaring in her face. It's a happy sign, and she's trying not to get ahead of herself even as she cracks a smile at him. Vegeta is back, even somewhat.
"System #5739.. thankfully you got away from the train." A little sigh, and she shifts ever so slightly, trying not to wince at the way her body feels sore after that whole massive hand grabbing her up thing. She's sure he didn't mean it, so she won't complain for the moment. "I'm glad you're back to yourself some."
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Though the mention of Yondu quickly brought Vegeta back to the fact he was missing, looking around as he paused to sense out his ki... which was rather low right now. "Get him back. I'll have to stay here until the morning." As tempting as it was Vegeta wasn't going to destroy this planet's moon just to transform back. It was a pain, but there wasn't much he could do about it.
Or so he thought, continuing to talk, "You should all head back, I have control of i-" Which was interrupted with what was almost a sound of pain from Vegeta, something suddenly feeling very wrong within him, or at least not anything he's felt before or expected. Maybe some consequences of the mix of Oozaru and Super Saiyan, he's really not sure, but right now, "Trunks!" A bark out to his son, almost as a command to get Bulma if anything happened.
Before a flash of bright light, and a moment later there is no more Oozaru standing there. Instead Vegeta is back to his normal size, though... certainly not his normal form, having lost his hold on Bulma with the sudden size change. Quickly getting over the shock of it, he snapped his arms out to catch her again as she dropped. What the hell just happened?!
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She DOES need answers, though. And she's coming down to ground level to get them.
"...alright, I wasn't told about THAT. Did you know you could...uh, whatever the fuck it is you've got going on right now? What do we call this, a weregibbon?"
She gestures in the general direction of whatever the fuck his deal is.
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"I wasn't told about it either Cassie."
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"Did you want some company?" Yes, Bulma is offering to camp out with Vegeta to make sure he has some company for his night alone, despite how dangerous that may be. If anything, she'd just shown she is ever more powerful when it comes to Vegeta, considering she'd been able to at least somewhat call the giant ape to heel. Or at the very least shout him down, which is basically the damn same.
.. At least until Vegeta's transforming again, and the very solid feeling of his hand beneath her disappears in a moment's notice, and Bulma is left to flail and (of course) scream as she drops.
Thankfully Trunks is fast to catch her, and Bulma takes a moment to catch her breath, momentarily green around the gills at the sudden drop. The questioning about Vegeta, and all these different forms, though... it's a great opportunity to draw her mind away from thinking of how she could've been splat on the ground at the moment.
"Wasn't there that uh.." A pause, as Bulma snaps her fingers. "That uh.. golden ape legend?"
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Then those questions. "I... have no idea. I've never heard of any tales regarding... this." Vegeta looking over himself to see those changes. He can certainly feel it though. It's like... somewhere between Super Saiyan and Oozaru. Not like God form, there was that rage that came with Oozaru in the background, that need to destroy and fight... but not to the same extent as what he had just been through. The fur and clothing change was also strange, "It's almost like fusion." He muttered out, considering the change in outfit the fusion dance produced.
Vegeta turned his attention back to Bulma, a slight nod of his head as he considered it, though still mostly distract by... this. "I am not sure... even with that, it never mentioned something like this happening." ...did that make him the first with this? Did he finally get a one up on Goku?! And that idiot isn't even around to rub his face in it!
"...we should head back." Yondu needed help, and Vegeta... needed to work out what... what was happening.
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"This, uh...Saiyan Shower Drain Destroyer form."
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"I'm fine." Bulma reassures as Vegeta reaches for her, making sure she's steady on her feet (she's still not used to drops like that, after all) before thanking Trunks for grabbing her. Of course he would, but still.. she doesn't miss that he goes above and beyond to take care of her and make sure she's well and not a smushed bug on the ground.
Vegeta brings up fusion and Bulma's face scrunched some in both thought and confusion, willing to entertain it, but.. it's not really the same in the strictest sense so far as she could tell. "Fusion.. but how? Fusing the Oozaru with something less.. giant ape?"
Look, she's stretching here, but she's trying.
"There's either a dance or a set of earrings that can fuse two people together into a combination of both. With your father and Goku, it's either Vegito or Gogeta." So far, anyway.
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As for his fusion comment, Vegeta first answers Bulma, "I was thinking more the change of clothing... but... yes, it's almost like that." That... actually feels like a good way to put it, a fusion between Oozaru and Super Saiyan. As for Trunks' question, that was more complicated to go into, at least right now, though Bulma's overview of it was a good start. "I'll explain it in detail to you later." Another time when they weren't on mission nor dealing with the fallout of what just happened.
For now, "Trunks, can you take your mother back?" Vegeta would grab Yondu, after checking he was stabilized enough to move. He's about to move off to do so, then stops for a moment, before, "Thank you. All of you." If they hadn't been here... thing would had gotten very messy.