VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2019-11-10 08:21 pm
Entry tags:
- !mission three,
- edge [ou],
- inigo [ou],
- leaf [au],
- little one [ou],
- madoka kaname [ou],
- romeo [crau],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~danny phantom [ou],
- ~x~dread thunderstorm [ou],
- ~x~elfnein,
- ~x~feanor [ou],
- ~x~jessie custer [au],
- ~x~joscelin fitzthomas [crau],
- ~x~kaito kuroba [ou],
- ~x~kumoko [ou],
- ~x~lightning farron [ou],
- ~x~raven [ou],
- ~x~sarai thunderstorm [ou],
- ~x~tony stark [ou]
Race Against Time: Ongoing Mission
Once the training is over people can get to work pretty quickly, there is plenty to be done both out in the world and back at the hub for those not too keep on jumping straight in to a strange volcanic planet with creatures that probably want to eat them.
Hub
The underground hub is a centre of activity. It turns out there isn't all that much fuel for shuttles to get back up to the space station so trips are rationed, they will hold villagers and lindusi until they have full shuttles and then send them up. So the hub is busy with scientists, lindusi in holding pens and as the week goes on villagers who may not be too impressed with the evacuation.
There is food, usually large pots of soup that can be reheated whenever people are around. Though some heavier meals are provided at set times the people leading the evacuation are keen not to let any of their helpers, or those they are rescuing, starve.
Sleeping rooms hold bunk beds, usually around eight a room but as the hub fills up space gets limited. Sharing beds or sleeping on the floor may become necessary.
For those hanging around the hub as the week goes on there is plenty to do, small jobs, entertaining village children, logistics, communication. Or they can find a quiet place to rest before going back out on their mission.
Red
The skies are heavy with debris, both from space and the volcanic ash and rocks from the planet itself. The fighter craft are not difficult to pilot but nor are they easy. They cannot be piloted by one person, unless that person has four arms and space in the cockpit is tight for two people.
It's difficult work and it is probably good for everybody that the craft only fly for six hours before recharging, it means they have to work in shifts, and rest when they are not in the sky. The pilots from the world are generally friendly, if very focused.
Purple
Flying bubble pods around what seems like an apocalyptic wasteland may seem surreal and that's before they even get to the villages. The villages are mostly underground, bunkers where groups of people shelter. There are a range of ages. Some villages come easy, some do not. Diplomacy is key.
Watch out for falling rocks, rogue lindusi and angry villagers, all are threats that have to mitigated. As the week goes on the villagers get more stubborn, the earthquakes get more frequent and the villagers that are waiting to be taken off world get more impatient. It's a tough job.
Orange
The lindusi are scattered across the island. Mostly as far away from volcanoes as possible though there are a few that seem too curious for their own good.
The trucks to hold the lindusi in are kept in a central point in an area whilst the groups go out to try and round as many up as possible. The voidtreckers are encouraged to stick together as they don't know the area or threats very well.
Blue
The Blue team are to protect the scientists, both those collecting plants and other life samples and those with Orange rounding up Lindusi. Once they have the hang of the shield devices it's just a case of sticking close by, keeping both eyes open and being quick to activate shields whenever there is a threat.
There are plenty of threats, it's one thing this island has in abundance.
Hub
The underground hub is a centre of activity. It turns out there isn't all that much fuel for shuttles to get back up to the space station so trips are rationed, they will hold villagers and lindusi until they have full shuttles and then send them up. So the hub is busy with scientists, lindusi in holding pens and as the week goes on villagers who may not be too impressed with the evacuation.
There is food, usually large pots of soup that can be reheated whenever people are around. Though some heavier meals are provided at set times the people leading the evacuation are keen not to let any of their helpers, or those they are rescuing, starve.
Sleeping rooms hold bunk beds, usually around eight a room but as the hub fills up space gets limited. Sharing beds or sleeping on the floor may become necessary.
For those hanging around the hub as the week goes on there is plenty to do, small jobs, entertaining village children, logistics, communication. Or they can find a quiet place to rest before going back out on their mission.
Red
The skies are heavy with debris, both from space and the volcanic ash and rocks from the planet itself. The fighter craft are not difficult to pilot but nor are they easy. They cannot be piloted by one person, unless that person has four arms and space in the cockpit is tight for two people.
It's difficult work and it is probably good for everybody that the craft only fly for six hours before recharging, it means they have to work in shifts, and rest when they are not in the sky. The pilots from the world are generally friendly, if very focused.
Purple
Flying bubble pods around what seems like an apocalyptic wasteland may seem surreal and that's before they even get to the villages. The villages are mostly underground, bunkers where groups of people shelter. There are a range of ages. Some villages come easy, some do not. Diplomacy is key.
Watch out for falling rocks, rogue lindusi and angry villagers, all are threats that have to mitigated. As the week goes on the villagers get more stubborn, the earthquakes get more frequent and the villagers that are waiting to be taken off world get more impatient. It's a tough job.
Orange
The lindusi are scattered across the island. Mostly as far away from volcanoes as possible though there are a few that seem too curious for their own good.
The trucks to hold the lindusi in are kept in a central point in an area whilst the groups go out to try and round as many up as possible. The voidtreckers are encouraged to stick together as they don't know the area or threats very well.
Blue
The Blue team are to protect the scientists, both those collecting plants and other life samples and those with Orange rounding up Lindusi. Once they have the hang of the shield devices it's just a case of sticking close by, keeping both eyes open and being quick to activate shields whenever there is a threat.
There are plenty of threats, it's one thing this island has in abundance.

hub (open to anyone) & the villages (purple)!
[ Having proclaimed himself to be a master entertainer, Inigo has volunteered to move back and forth to accompany the villagers they're evacuating to the hub and then go back to pick up more. It means he sure is doing an overload of work, but honestly, Inigo wouldn't be Inigo if he wasn't secretly working himself to the bone.
Sometimes it gets a little much though. Like right now, for example, when he's trying to entertain a group of kids that have been evacuated to this place, only to have the group suddenly turn on him and start having fun with him in their own way. If you happen to be in the hub too and spot him, you may see Inigo with at least two children climbing his back and another one having grabbed his legs, with a small group of children cheering them on. ]
Ah, please-- Hang on a moment!
[ Someone please come rescue the brave warrior.. ]
(b: the villages)
[ Or maybe you're also on the purple team, out in the underground villages and trying to convince the people to leave. It's what Inigo is doing right now - he seems to be talking with a man taller than him, but even without overhearing them it's obvious from their body language that the man isn't going to give in to what Inigo is trying to convince him of, no matter how friendly Inigo's trying to smile.
Suddenly the boy turns his head, looking around, and that's when he spots you and quickly waves you over. ]
Ah..! Please, do lend me a hand over here for a second..!
B
"How might I help you gentlemen, then?" She includes the other man in her sweet-natured and charming smile, and offers them both a bow, tail twitching slightly as Sarai straightens.
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"Thank you. I was just trying to convince this gentleman over here--" He gestures in the direction of the man, figuring keeping up Sarai's figure of speech is probably the best for now. Catch more flies with honey and all that. "-- that it truly is in his best interest to leave, but he doesn't seem fully convinced."
That might be the understatement of the year, judging by how grumpy the guy looks next to a (semi-nervously) smiling Inigo.
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Ready! Set! Go! [He began running and sure enough the two little ones clambered off Inigio to race after him. He tries to run a way that doesn't involve them crashing into anyone!]
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He still lingers on the spot though since he wants to make sure the kids are still alright. Including the one that lead the two away from him. So he just stands there, watching Romeo and the kids running around. ]
Oh--! Watch out for that guy over there! [ He says as one of the little kids is about to run into a man. ]
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Are you alright? Did you get hurt?
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But then Romeo.. jumps. Like, really far. It makes Inigo do a double take, rubbing his eyes as if they're what's malfunctioning here and making him see things.
But then he decides there's more important priorities here right now, and instead he quickly steps over to Romeo and the boy. ]
Are you both alright? [ Romeo just got the brunt of that charging little kid force, after all. ]
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I'm alright sir! Is the man okay? [That had been close!]
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(Well, he's also just glad that everyone involved seems alright, but.. that slight ego nursing can't hurt either, okay.) ]
Yes! No doubt thanks to your quick and noble acting. [ Hey, he doesn't mind handing out some praise in return either. ] You were going for it so quickly-- that's quite impressive for someone your age, you know!
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Are you alright sir? They were climbing all over you!
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[ Says the guy who literally openly looked like he was struggling with it until the very moment Romeo helped him out.. But he can't admit that and look totally uncool in front of someone younger than him, alright. So he just lies through his teeth with a smile. ]
It seems they must just have gotten bored waiting around here, hence why they resorted to using me as a toy instead.
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[He looked over at them.] But I think they liked you! Did you help rescue them, sir?
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Yes, I've been helping bring the villagers over here. [ Including those kids. Who then made him their personal playground equipment. ] .. How about you? You're on one of the other teams, right? Or have you been staying back here?
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[ And since Inigo truly can't hold back, he reaches out to ruffle Romeo's hair. He doesn't even sound patronizing as much as he sounds way too overly jovial. ]
It sounds like we truly are making a difference in this place.
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I think we are! I hope we manage to get everyone to the space station. I wonder where they will go from there though, I hope they can find a new home.
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It seems like a big place, so I'm sure there's a new home somewhere out there just waiting for them. Then they can all start living normally again instead of just sitting out their time until the end of this place.
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I think it is really big! And there's bound to be a nice planet for them to live on! One with blue skies and green grass and not lots of volcanoes!
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[ Or.. well. More like "positive", but this kind of positive talk is definitely what Inigo wants to reinforce in other people. Compliments are an easy way to do that, right? ]
You can help me keep an eye on the kids while you're here, right? I'm sure this situation must be quite overwhelming to them, but I also think they would be happy to distract themselves with a playmate slightly closer to their own age.
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If you happen to be around here the next time we bring some more kids over, I'll let you know.
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[He smiles.] Maybe we can organise everyone to play a big game together, so they all stay out of trouble!
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[ Especially since it wouldn't be too hard to find trouble if you'd go looking for it around here.. ]
There are a lot of places to hide if you'd want to play hide and seek with them, but on the other hand, I don't think we want to end up accidentally losing one of them in the middle of the game.
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And you probably know enough games to keep them entertained, right?
(no subject)