VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-08-15 06:51 am
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Entry tags:
- !event,
- 47 [ou],
- alice liddell (am) [ou],
- allen walker [crau],
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- edge [ou],
- inigo [ou],
- katsuya jonouchi [au-crau],
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- lea [crau],
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- quatre raberba winner [ou],
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- tidus [ou],
- xion [crau],
- xue yang [ou],
- yugi mutou [ou],
- zelda (oot) [ou],
- ~x~10 vigilant gaze purges the horizon,
- ~x~a-qing [ou],
- ~x~ai haibara [ou],
- ~x~aziraphale [crau],
- ~x~brynhilde pendragon [ou],
- ~x~bucky barnes [ou],
- ~x~cassie lang [au],
- ~x~colden rollins [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~della duck [ou],
- ~x~dyme graydon [ou],
- ~x~elena [ou],
- ~x~elfnein,
- ~x~enna alchiba [ou],
- ~x~fingon [ou],
- ~x~gerome [ou],
- ~x~gladiolus amicitia [ou],
- ~x~glimmer [ou],
- ~x~glorfindel [ou],
- ~x~guy cecil [ou],
- ~x~itsuki myoudouin [ou],
- ~x~joscelin fitzthomas [crau],
- ~x~kumoko [ou],
- ~x~kurosaki ichigo [ou],
- ~x~lightning farron [ou],
- ~x~mami tomoe [ou],
- ~x~minako aino [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~noctis lucis caelum [au-crau],
- ~x~orisa [ou],
- ~x~peter parker [ou],
- ~x~prompto argentum [ou],
- ~x~roland crane [ou],
- ~x~saku gyousou [ou],
- ~x~samata mahto [ou],
- ~x~satou kuroneko [crau],
- ~x~senku ishigami [ou],
- ~x~sleepy ash [ou],
- ~x~tangle the lemur [ou],
- ~x~trowa barton [ou],
- ~x~tsubomi hanasaki [ou],
- ~x~uta [crau],
- ~x~victor creed [au],
- ~x~webmind [ou],
- ~x~wei wuxian [ou],
- ~x~wester mazaki [au],
- ~x~whisper the wolf [ou],
- ~x~willow amarina [ou],
- ~x~xander woods [ou],
- ~x~zidane tribal [ou],
- ~x~zuko [ou]
Event: Healing Waters
"Good morning passengers, it is day twenty three of the month of Grasshopper. All passengers of the Voidtrecker Express require rest. Next stop Jema’grethy Island. All passengers prepare to disembark."
It is a very strange morning message that rings through the train on the morning of day twenty three but as the passengers of the Voidtrecker Express wake their screens glow with the colour of the void and a holographic screen pops up for them to read.
World #2554098133741: A world once inhabited by an ancient civilisation and now preserved as a historical site, nature reserve and well-being retreat. It is famous for its relaxing hot springs, calming atmosphere and beautiful beaches.
It is a popular void-traveller destination, particularly among void missionaries as a place to rest and recuperate after difficult missions.
The Voidtrecker Express will spend three days here, arriving today and leaving on day twenty six of the month of Grasshopper. The dressing carriage is open for your convenience.
It is time for a holiday it seems!
Preparation
For those who go to explore the dressing carriage they will find a variety of beachwear and wetsuits. One cupboard has a pile of tents and groundsheets in all four team colours.
One cabinet is exclusively filled with beach towels, in a kaleidoscope of colours, designs and patterns. Another is filled with different shapes and sizes of plain towel dressing gowns. There is even a cabinet with buckets, spades and small rock-pooling nets.
It seems they are in for quite an adventure.
Arrival
"Shortly arriving on World #2554098133741. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."
The train lurches and rattles as it leaves the void they will get a glimpse of silver-purple sky and a beautiful ocean below.
However some passengers might be a little more than distracted, one staring at that table for a second too long, another seeming lost in thought for a couple of seconds, a longer than normal pause in a sentence. They see a vision, a glimpse of a life that is not their own. Not all at once, but here and there as the train descends to the island.
But then it is gone and things are back to normal. Just in time, as they come to land.
Jema’grethy Island
The train has landed on a grassy ridge, overlooking a beautiful beach of white sand and the ocean beyond. It is warm, but not too hot, a cool ocean breeze cutting through the heat making it pleasant. Behind them is a grassy plain, changing to forest in the distance. There is the sound of birdsong in the purple sky. To the west the land is more craggy, the silhouette of a fortress in the distance. In a word, it is idylic. A sense of peace permeates the island.
A little more worrying is the volcano-like structure in the north. But even a quick glance will show it is not a typical volcano. There is no smoke and the liquid slowly running down it in rivulets is pink and blue.
Exploring the passengers will find beautiful beaches, ragged cliffs to walk and caves to explore. Where it is more craggy the beaches are made of pebbles- perfect for rock pooling.
The place has no people, but it is clearly maintained. The eastern beaches have racks of shallow boats, both canoes and one- or two-person sailing dinghies. There is also a small building in which scuba gear is stored, along with several waterproofed manuals and instructional literature.
Ruins of ancient houses are scattered across the island, but the main settlement is built into a rocky section in the north-west that has been secured with ropes and stairways cut into the cliffs, perfect for scrambles and hikes.
There are no living quarters, but there are sheltered sections with basic toilet facilities marked as camping grounds in five different sections of the island - by the hot springs, within the ruined fortress, beside the harbour, on the eastern beaches, and on the northern face of the mountain.
Hot Springs
To the west are the hot springs. They have both outdoor and indoor areas; the indoor areas being wooden loghouse saunas, changing rooms and storage sheds, whilst the outdoor areas are a tiered series of pools spilling down the side of the mountain and shaded by brightly flowering trees. The waters are hot, mineral-rich and soothing.
Perfect for overly stressed, world weary Void heroes...
(OOC: More setting information is here, please feel free to go wild with the setting and have a fun and relaxing time. You can use this post as a catch all for your holiday or make your own posts on
middleofsomewhere. More information about how the memory event is structured is here!)
It is a very strange morning message that rings through the train on the morning of day twenty three but as the passengers of the Voidtrecker Express wake their screens glow with the colour of the void and a holographic screen pops up for them to read.
It is a popular void-traveller destination, particularly among void missionaries as a place to rest and recuperate after difficult missions.
The Voidtrecker Express will spend three days here, arriving today and leaving on day twenty six of the month of Grasshopper. The dressing carriage is open for your convenience.
It is time for a holiday it seems!
Preparation
For those who go to explore the dressing carriage they will find a variety of beachwear and wetsuits. One cupboard has a pile of tents and groundsheets in all four team colours.
One cabinet is exclusively filled with beach towels, in a kaleidoscope of colours, designs and patterns. Another is filled with different shapes and sizes of plain towel dressing gowns. There is even a cabinet with buckets, spades and small rock-pooling nets.
It seems they are in for quite an adventure.
Arrival
"Shortly arriving on World #2554098133741. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."
The train lurches and rattles as it leaves the void they will get a glimpse of silver-purple sky and a beautiful ocean below.
However some passengers might be a little more than distracted, one staring at that table for a second too long, another seeming lost in thought for a couple of seconds, a longer than normal pause in a sentence. They see a vision, a glimpse of a life that is not their own. Not all at once, but here and there as the train descends to the island.
But then it is gone and things are back to normal. Just in time, as they come to land.
Jema’grethy Island
The train has landed on a grassy ridge, overlooking a beautiful beach of white sand and the ocean beyond. It is warm, but not too hot, a cool ocean breeze cutting through the heat making it pleasant. Behind them is a grassy plain, changing to forest in the distance. There is the sound of birdsong in the purple sky. To the west the land is more craggy, the silhouette of a fortress in the distance. In a word, it is idylic. A sense of peace permeates the island.
A little more worrying is the volcano-like structure in the north. But even a quick glance will show it is not a typical volcano. There is no smoke and the liquid slowly running down it in rivulets is pink and blue.
Exploring the passengers will find beautiful beaches, ragged cliffs to walk and caves to explore. Where it is more craggy the beaches are made of pebbles- perfect for rock pooling.
The place has no people, but it is clearly maintained. The eastern beaches have racks of shallow boats, both canoes and one- or two-person sailing dinghies. There is also a small building in which scuba gear is stored, along with several waterproofed manuals and instructional literature.
Ruins of ancient houses are scattered across the island, but the main settlement is built into a rocky section in the north-west that has been secured with ropes and stairways cut into the cliffs, perfect for scrambles and hikes.
There are no living quarters, but there are sheltered sections with basic toilet facilities marked as camping grounds in five different sections of the island - by the hot springs, within the ruined fortress, beside the harbour, on the eastern beaches, and on the northern face of the mountain.
Hot Springs
To the west are the hot springs. They have both outdoor and indoor areas; the indoor areas being wooden loghouse saunas, changing rooms and storage sheds, whilst the outdoor areas are a tiered series of pools spilling down the side of the mountain and shaded by brightly flowering trees. The waters are hot, mineral-rich and soothing.
Perfect for overly stressed, world weary Void heroes...
(OOC: More setting information is here, please feel free to go wild with the setting and have a fun and relaxing time. You can use this post as a catch all for your holiday or make your own posts on
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no subject
[Enna starts tugging on the ropes, turning the sails, skimming the dinghy out over the surface.]
But I can feel it out there, so I know it's there. It's shiny and calling me!
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[ She did say she had some sort of affinity for treasure. He just sat on the seat and leaned back onto the edge with his elbows, looking at the sky for a moment. ]
Seems like a good day for sailing at least, we probably won't capsize.
[ Nothing like stating the worst case scenario, something he is very good at doing and it almost never ends well. ]
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[She pouts, but has both her hands occupied steering the boat... And then, a fair distance out, she manages to stop, turning the sail to not catch the wind.]
Okay, it's here! I'll dive and get it and then we'll start teaching you.
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[ It's not a slight at all. He's okay with steering a boat, but he lets the experts do it. ]
I'm not- I know how to swim, I can't just do it for very long. Ugh.
[ He drags his hand down his face. ]
Go get your treasure.
no subject
[She dives into the water, easily enough. And, well. She's down for a while. She's an experienced diver.
But when she comes up, she's holding a single, shiny gold coin.]
Got it! Found it! Look!
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What're you going to do with that?
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[She acts like she doesn't understand the question.]
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Yes, that's a property of what you're holding, but what purpose does it serve? What's the point in having it?
[ Like she doesn't understand his question, Senku doesn't understand her motivation. ]
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The point is I like looking at shiny things.
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You're going to look at it. You took a boat out here, dove down to pick it up, all so you can look at it.
[ He sighs. That's just so...illogical. ]
Well. Glad you got it, I guess.
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[She seems confused as to what the problem is as she climbs back into the boat.]
Shiny things are nice. They make me feel calmer when I look at them, and they usually feel nice, too. And when I'm looking at them, the don't scream anymore.
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[ He puts his hand over his eyes, just shaking his head to himself. ]
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[Said without.... malice, or anything.
But as she climbs back into the boat.]
Anyway, you're gonna start swimming now. Not gonna get back on the boat until you've had a good workout!
no subject
You know, I'd be fine if we didn't. It's practically exercise to come out on the boat, right?
[ Maybe he can logic his way out of this. ]
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So get swimming or I'm gonna push you out.
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[ Bargaining is a classic tactic, offering an exchange of one thing for another, and he actually can do that. ]
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[ Apparently stalling tactics weren't going to work or save him here, and they're out in the middle of the water, so he's going to have the pleasure of being immersed right away too.
He sighs and goes for it, landing in the water with a splash. When he surfaces, those cowlicks that keep his hair up don't hold up to water so it's just collapsed to his shoulders instead. ]
I'm in the water now. Is that good enough?
[ He's treading water, at least, that's something. ]
no subject
[Enna dives back into the water after him, surfacing again.]
How long do you think you can keep that up?
no subject
Based on the temperature of the water, and my general level of fitness, and the amount of energy I've already expelled today, as well as the amount of energy I've taken in...I'd say, approximately two and a half minutes.
no subject
Two and a half minutes. Okay.
I'll let you back in the boat in three minutes.
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[ 32....33....34...No one would ever beat Senku at counting.
He does need both of his arms to keep treading water though. ]
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