VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-08-15 06:51 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- !event,
- 47 [ou],
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- edge [ou],
- inigo [ou],
- katsuya jonouchi [au-crau],
- khardeen [ou],
- kitty pryde [ou],
- lan wangji [ou],
- lea [crau],
- leaf [au],
- little one [ou],
- madoka kaname [ou],
- masumi sera [ou],
- najaran [ou],
- overlord zetta [crau],
- persephone [ou],
- piccolo [ou],
- ple two [ou],
- quatre raberba winner [ou],
- rapunzel [ou],
- romeo [crau],
- s'reee [crau],
- seto kaiba [ou],
- sonya blade [ou],
- spark [crau],
- taiki [ou],
- tidus [ou],
- xion [crau],
- xue yang [ou],
- yugi mutou [ou],
- zelda (oot) [ou],
- ~x~10 vigilant gaze purges the horizon,
- ~x~a-qing [ou],
- ~x~ai haibara [ou],
- ~x~aziraphale [crau],
- ~x~brynhilde pendragon [ou],
- ~x~bucky barnes [ou],
- ~x~cassie lang [au],
- ~x~colden rollins [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~della duck [ou],
- ~x~dyme graydon [ou],
- ~x~elena [ou],
- ~x~elfnein,
- ~x~enna alchiba [ou],
- ~x~fingon [ou],
- ~x~gerome [ou],
- ~x~gladiolus amicitia [ou],
- ~x~glimmer [ou],
- ~x~glorfindel [ou],
- ~x~guy cecil [ou],
- ~x~itsuki myoudouin [ou],
- ~x~joscelin fitzthomas [crau],
- ~x~kumoko [ou],
- ~x~kurosaki ichigo [ou],
- ~x~lightning farron [ou],
- ~x~mami tomoe [ou],
- ~x~minako aino [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~noctis lucis caelum [au-crau],
- ~x~orisa [ou],
- ~x~peter parker [ou],
- ~x~prompto argentum [ou],
- ~x~roland crane [ou],
- ~x~saku gyousou [ou],
- ~x~samata mahto [ou],
- ~x~satou kuroneko [crau],
- ~x~senku ishigami [ou],
- ~x~sleepy ash [ou],
- ~x~tangle the lemur [ou],
- ~x~trowa barton [ou],
- ~x~tsubomi hanasaki [ou],
- ~x~uta [crau],
- ~x~victor creed [au],
- ~x~webmind [ou],
- ~x~wei wuxian [ou],
- ~x~wester mazaki [au],
- ~x~whisper the wolf [ou],
- ~x~willow amarina [ou],
- ~x~xander woods [ou],
- ~x~zidane tribal [ou],
- ~x~zuko [ou]
Event: Healing Waters
"Good morning passengers, it is day twenty three of the month of Grasshopper. All passengers of the Voidtrecker Express require rest. Next stop Jema’grethy Island. All passengers prepare to disembark."
It is a very strange morning message that rings through the train on the morning of day twenty three but as the passengers of the Voidtrecker Express wake their screens glow with the colour of the void and a holographic screen pops up for them to read.
World #2554098133741: A world once inhabited by an ancient civilisation and now preserved as a historical site, nature reserve and well-being retreat. It is famous for its relaxing hot springs, calming atmosphere and beautiful beaches.
It is a popular void-traveller destination, particularly among void missionaries as a place to rest and recuperate after difficult missions.
The Voidtrecker Express will spend three days here, arriving today and leaving on day twenty six of the month of Grasshopper. The dressing carriage is open for your convenience.
It is time for a holiday it seems!
Preparation
For those who go to explore the dressing carriage they will find a variety of beachwear and wetsuits. One cupboard has a pile of tents and groundsheets in all four team colours.
One cabinet is exclusively filled with beach towels, in a kaleidoscope of colours, designs and patterns. Another is filled with different shapes and sizes of plain towel dressing gowns. There is even a cabinet with buckets, spades and small rock-pooling nets.
It seems they are in for quite an adventure.
Arrival
"Shortly arriving on World #2554098133741. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."
The train lurches and rattles as it leaves the void they will get a glimpse of silver-purple sky and a beautiful ocean below.
However some passengers might be a little more than distracted, one staring at that table for a second too long, another seeming lost in thought for a couple of seconds, a longer than normal pause in a sentence. They see a vision, a glimpse of a life that is not their own. Not all at once, but here and there as the train descends to the island.
But then it is gone and things are back to normal. Just in time, as they come to land.
Jema’grethy Island
The train has landed on a grassy ridge, overlooking a beautiful beach of white sand and the ocean beyond. It is warm, but not too hot, a cool ocean breeze cutting through the heat making it pleasant. Behind them is a grassy plain, changing to forest in the distance. There is the sound of birdsong in the purple sky. To the west the land is more craggy, the silhouette of a fortress in the distance. In a word, it is idylic. A sense of peace permeates the island.
A little more worrying is the volcano-like structure in the north. But even a quick glance will show it is not a typical volcano. There is no smoke and the liquid slowly running down it in rivulets is pink and blue.
Exploring the passengers will find beautiful beaches, ragged cliffs to walk and caves to explore. Where it is more craggy the beaches are made of pebbles- perfect for rock pooling.
The place has no people, but it is clearly maintained. The eastern beaches have racks of shallow boats, both canoes and one- or two-person sailing dinghies. There is also a small building in which scuba gear is stored, along with several waterproofed manuals and instructional literature.
Ruins of ancient houses are scattered across the island, but the main settlement is built into a rocky section in the north-west that has been secured with ropes and stairways cut into the cliffs, perfect for scrambles and hikes.
There are no living quarters, but there are sheltered sections with basic toilet facilities marked as camping grounds in five different sections of the island - by the hot springs, within the ruined fortress, beside the harbour, on the eastern beaches, and on the northern face of the mountain.
Hot Springs
To the west are the hot springs. They have both outdoor and indoor areas; the indoor areas being wooden loghouse saunas, changing rooms and storage sheds, whilst the outdoor areas are a tiered series of pools spilling down the side of the mountain and shaded by brightly flowering trees. The waters are hot, mineral-rich and soothing.
Perfect for overly stressed, world weary Void heroes...
(OOC: More setting information is here, please feel free to go wild with the setting and have a fun and relaxing time. You can use this post as a catch all for your holiday or make your own posts on
middleofsomewhere. More information about how the memory event is structured is here!)
It is a very strange morning message that rings through the train on the morning of day twenty three but as the passengers of the Voidtrecker Express wake their screens glow with the colour of the void and a holographic screen pops up for them to read.
It is a popular void-traveller destination, particularly among void missionaries as a place to rest and recuperate after difficult missions.
The Voidtrecker Express will spend three days here, arriving today and leaving on day twenty six of the month of Grasshopper. The dressing carriage is open for your convenience.
It is time for a holiday it seems!
Preparation
For those who go to explore the dressing carriage they will find a variety of beachwear and wetsuits. One cupboard has a pile of tents and groundsheets in all four team colours.
One cabinet is exclusively filled with beach towels, in a kaleidoscope of colours, designs and patterns. Another is filled with different shapes and sizes of plain towel dressing gowns. There is even a cabinet with buckets, spades and small rock-pooling nets.
It seems they are in for quite an adventure.
Arrival
"Shortly arriving on World #2554098133741. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."
The train lurches and rattles as it leaves the void they will get a glimpse of silver-purple sky and a beautiful ocean below.
However some passengers might be a little more than distracted, one staring at that table for a second too long, another seeming lost in thought for a couple of seconds, a longer than normal pause in a sentence. They see a vision, a glimpse of a life that is not their own. Not all at once, but here and there as the train descends to the island.
But then it is gone and things are back to normal. Just in time, as they come to land.
Jema’grethy Island
The train has landed on a grassy ridge, overlooking a beautiful beach of white sand and the ocean beyond. It is warm, but not too hot, a cool ocean breeze cutting through the heat making it pleasant. Behind them is a grassy plain, changing to forest in the distance. There is the sound of birdsong in the purple sky. To the west the land is more craggy, the silhouette of a fortress in the distance. In a word, it is idylic. A sense of peace permeates the island.
A little more worrying is the volcano-like structure in the north. But even a quick glance will show it is not a typical volcano. There is no smoke and the liquid slowly running down it in rivulets is pink and blue.
Exploring the passengers will find beautiful beaches, ragged cliffs to walk and caves to explore. Where it is more craggy the beaches are made of pebbles- perfect for rock pooling.
The place has no people, but it is clearly maintained. The eastern beaches have racks of shallow boats, both canoes and one- or two-person sailing dinghies. There is also a small building in which scuba gear is stored, along with several waterproofed manuals and instructional literature.
Ruins of ancient houses are scattered across the island, but the main settlement is built into a rocky section in the north-west that has been secured with ropes and stairways cut into the cliffs, perfect for scrambles and hikes.
There are no living quarters, but there are sheltered sections with basic toilet facilities marked as camping grounds in five different sections of the island - by the hot springs, within the ruined fortress, beside the harbour, on the eastern beaches, and on the northern face of the mountain.
Hot Springs
To the west are the hot springs. They have both outdoor and indoor areas; the indoor areas being wooden loghouse saunas, changing rooms and storage sheds, whilst the outdoor areas are a tiered series of pools spilling down the side of the mountain and shaded by brightly flowering trees. The waters are hot, mineral-rich and soothing.
Perfect for overly stressed, world weary Void heroes...
(OOC: More setting information is here, please feel free to go wild with the setting and have a fun and relaxing time. You can use this post as a catch all for your holiday or make your own posts on
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
no subject
Assuming you had the right toppings as ingredients!
Nita blinks. "Nachos, huh? Yeah, they're good; did he say where he'd heard of them?"
Zetta hadn't always been a book, she knew that; that said, she is still a little confused.
no subject
With a bit of a smile, she shrugs at the question, "As for Zetta, who knows where he heard of them. How does he hear of anything? I guess he ate them."
no subject
And get enough for a day's eating, no doubt!
And the image of book!Zetta eating nachos makes her grin in turn.
"Or his Prinnies summoned some at some point; I'm not entirely sure how they get all those props..."
no subject
Persephone claps her hands, then waves the image of Prinnies with nachos away, "I find it best not to think too hard about it. If I think too hard about any of it, it all falls apart."
no subject
"Some of us break physics; others break minds?"
... Despite how she's been preoccupied for the past week, there is humor to be found in those words.
"Metaphorically speaking, anyway."
no subject
"So--does this help you feel better? Something nice and calm and relaxing, out in nature?" Everyone must feel better out in the embrace of something green and alive, right? So says the nature goddess.
no subject
"It does, yeah. Reminds me of how I started learning wizardry, after I got my Manual - meditating outside, catching back up with old friends..."
She smiles. "I didn't know that the tree in my backyard really was talking to me as a kid! But once I learned the Speech, I could talk with her again."
no subject
"Was there a Dyrad bound to it or--I mean, trees themselves don't have the ability to speak."
no subject
Nita has to pause and really think about that one.
"Liused wasn't a Dryad, as far as I know. But the Speech does allow for communication with all kinds of Life, so it might not have mattered."
A bizarre sentiment, but such often was wizardry's lot when compared with other worlds.
"Grass doesn't really have complex thoughts, either. Though they hate being mowed."
no subject
"I don't eat animals because they have thoughts and feelings and now you're going to tell me plants do too? Please tell me that's not what you're implying."
no subject
"It's not like that, no! If anything, food's more concerned about being wasted-"
It was usually a long and tangled discussion, but Nita imagines she's going to want to keep this short to keep the hot spring pleasant.
"Wizards don't normally have their food complain about how it got to be that way, I promise."
no subject
"Okay. Okay good." Then a pause, "Hey, I uh, didn't ask because it's not really my business, but are things... Better? With your wizard stuff. Did it go okay?"
no subject
In any case, Nita nods, a relieved smile on her face.
"It did. It really did. We apologized to each other, and the train."
She made a wry face, then. "Though it didn't seem to think we needed to apologize, for some reason?"
Or that was the impression it had given her, anyway.
no subject
"Maybe it felt guilty about kidnapping us in the first place?"
no subject
"Mmm, maybe? It wasn't as if I could read that much into the emotions it projected."
That the train felt guilt wasn't an entirely alien concept to Nita, though, either.
"Wonder how far in advance we were scheduled to come here, too. Given this whole island's theme is about relaxing and calming down."
That is, it might have been related.
no subject
no subject
"Though if there IS anyone else involved, we haven't seen concrete evidence of them yet. But if that's the case, I'd rather know sooner than later."
Preaching to the choir, probably, but it always merited repeating.
no subject
Persesphone closes her eyes, breathing in the steam and scent of flowers that follows her everywhere on the island.
"I'm glad we came. For whatever reason. I haven't really relaxed since... Since before, before everything. It's been a long time."
no subject
"Well, you deserve to relax, Persephone. Consider it more than deserved, even."
She's happy her friend can have this, regardless of how it came to be.
no subject
"You too. Better relax."
Wrap!
"You're on!"
A relaxation competition? Who knows!