voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2020-08-15 06:51 am
Entry tags:

Event: Healing Waters

"Good morning passengers, it is day twenty three of the month of Grasshopper. All passengers of the Voidtrecker Express require rest. Next stop Jema’grethy Island. All passengers prepare to disembark."

It is a very strange morning message that rings through the train on the morning of day twenty three but as the passengers of the Voidtrecker Express wake their screens glow with the colour of the void and a holographic screen pops up for them to read.

World #2554098133741: A world once inhabited by an ancient civilisation and now preserved as a historical site, nature reserve and well-being retreat. It is famous for its relaxing hot springs, calming atmosphere and beautiful beaches.

It is a popular void-traveller destination, particularly among void missionaries as a place to rest and recuperate after difficult missions.

The Voidtrecker Express will spend three days here, arriving today and leaving on day twenty six of the month of Grasshopper. The dressing carriage is open for your convenience.


It is time for a holiday it seems!

Preparation

For those who go to explore the dressing carriage they will find a variety of beachwear and wetsuits. One cupboard has a pile of tents and groundsheets in all four team colours.

One cabinet is exclusively filled with beach towels, in a kaleidoscope of colours, designs and patterns. Another is filled with different shapes and sizes of plain towel dressing gowns. There is even a cabinet with buckets, spades and small rock-pooling nets.

It seems they are in for quite an adventure.

Arrival

"Shortly arriving on World #2554098133741. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one."

The train lurches and rattles as it leaves the void they will get a glimpse of silver-purple sky and a beautiful ocean below.

However some passengers might be a little more than distracted, one staring at that table for a second too long, another seeming lost in thought for a couple of seconds, a longer than normal pause in a sentence. They see a vision, a glimpse of a life that is not their own. Not all at once, but here and there as the train descends to the island.

But then it is gone and things are back to normal. Just in time, as they come to land.

Jema’grethy Island

The train has landed on a grassy ridge, overlooking a beautiful beach of white sand and the ocean beyond. It is warm, but not too hot, a cool ocean breeze cutting through the heat making it pleasant. Behind them is a grassy plain, changing to forest in the distance. There is the sound of birdsong in the purple sky. To the west the land is more craggy, the silhouette of a fortress in the distance. In a word, it is idylic. A sense of peace permeates the island.

A little more worrying is the volcano-like structure in the north. But even a quick glance will show it is not a typical volcano. There is no smoke and the liquid slowly running down it in rivulets is pink and blue.

Exploring the passengers will find beautiful beaches, ragged cliffs to walk and caves to explore. Where it is more craggy the beaches are made of pebbles- perfect for rock pooling.

The place has no people, but it is clearly maintained. The eastern beaches have racks of shallow boats, both canoes and one- or two-person sailing dinghies. There is also a small building in which scuba gear is stored, along with several waterproofed manuals and instructional literature.

Ruins of ancient houses are scattered across the island, but the main settlement is built into a rocky section in the north-west that has been secured with ropes and stairways cut into the cliffs, perfect for scrambles and hikes.

There are no living quarters, but there are sheltered sections with basic toilet facilities marked as camping grounds in five different sections of the island - by the hot springs, within the ruined fortress, beside the harbour, on the eastern beaches, and on the northern face of the mountain.

Hot Springs

To the west are the hot springs. They have both outdoor and indoor areas; the indoor areas being wooden loghouse saunas, changing rooms and storage sheds, whilst the outdoor areas are a tiered series of pools spilling down the side of the mountain and shaded by brightly flowering trees. The waters are hot, mineral-rich and soothing.

Perfect for overly stressed, world weary Void heroes...

(OOC: More setting information is here, please feel free to go wild with the setting and have a fun and relaxing time. You can use this post as a catch all for your holiday or make your own posts on [community profile] middleofsomewhere. More information about how the memory event is structured is here!)
irrationally: (there's no chance of losing)

[personal profile] irrationally 2020-08-25 09:37 pm (UTC)(link)
... Aw.

That last part is quite unexpected. Honestly, Alice had just wanted to make sure the younger girl was on her guard - she didn't quite expect this to be some collaborative effort, considering how their talk had ended last time around. But apparently her view of dangerous people is more nuanced than that, huh?

It rather pleases Alice, and she can't quite keep the corners of her mouth from tugging up.

"I will do the same then. I'd like to make sure you are well aware of any potential danger. Especially since you seem competent enough to keep yourself safe as long as you have that information."

(And Alice would be keeping an eye out for the girl's safety too, honestly, but no need to add that out loud, right?)

"You should be able to find me basically anywhere as long as it's in the shade, if you're looking for me at any point."
knifewithnoname: (yes okay)

[personal profile] knifewithnoname 2020-08-29 04:15 pm (UTC)(link)
"Yes. I do be being." She was glad Alice could see that, she was perfectly competent enough to deal with anything any stupid person eating bug in a cake room could throw at her.

"I will be remembering that."

Why not the sun? The sun is something she misses a lot. But maybe Alice came from a dark place. She gave her a wave, enough of talking. She had an island to explore and hopefully no bugs to fight.