VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-11-13 04:28 am
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Entry tags:
- !mission nine,
- 47 [ou],
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- daia [ou],
- edge [ou],
- inigo [ou],
- katsuya jonouchi [au-crau],
- koumyou sanzo [ou],
- lan sizhui [ou],
- lan wangji [ou],
- lea [crau],
- little one [ou],
- madoka kaname [ou],
- masumi sera [ou],
- overlord zetta [crau],
- piccolo [ou],
- ple two [ou],
- quatre raberba winner [ou],
- rapunzel [ou],
- reno [ou],
- romeo [crau],
- seto kaiba [ou],
- sigma [ou],
- sonya blade [ou],
- taiki [ou],
- tidus [ou],
- xiao xingchen [ou],
- xue yang [ou],
- yugi mutou [ou],
- ~x~a-qing [ou],
- ~x~adam parrish [ou],
- ~x~agent 8 [ou],
- ~x~alexis rhodes [crau],
- ~x~alfredo martini [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~della duck [ou],
- ~x~dyme graydon [ou],
- ~x~elfnein,
- ~x~enna alchiba [ou],
- ~x~galo thymos [ou],
- ~x~gen asagiri [ou],
- ~x~glorfindel [ou],
- ~x~grimmjow jaegerjaquez [ou],
- ~x~itsuki myoudouin [ou],
- ~x~ken ichijouji [ou],
- ~x~kurosaki ichigo [ou],
- ~x~lan xichen [ou],
- ~x~lord el-melloi ii [au],
- ~x~mami tomoe [ou],
- ~x~mt [ou],
- ~x~natsuno yuuki [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~orisa [ou],
- ~x~ran mouri [ou],
- ~x~rei saotome [ou],
- ~x~roland crane [ou],
- ~x~sakura [ou],
- ~x~senku ishigami [ou],
- ~x~taichi yagami [ou],
- ~x~takato matsuda [ou],
- ~x~trowa barton [ou],
- ~x~tsubomi hanasaki [ou],
- ~x~vermouth [ou],
- ~x~webmind [ou],
- ~x~wei wuxian [ou],
- ~x~wen qing [ou],
- ~x~willow amarina [ou],
- ~x~xander woods [ou],
- ~x~yoite [ou],
- ~x~yotsuyu goe brutus [ou],
- ~x~yuume souryuu [au],
- ~x~zechs merquise [ou]
Not with a Bang Start and Ongoing
"Good Morning passengers. Today is day seven of the month of Imagination." The voice echoes through the train as passengers wake up in their beds. Not long afterwards their SCA’s glow with the colour of the void and a holographic image will appear.
Preperation
They have about an hour to prepare, a little less than usual but perhaps expected, given the urgency of the task.
The cupboards in the dressing room are open to reveal rows of tents, in all four team colours as well as some basic camp cooking equipment. They are in bags that should be easy enough to carry.
"Shortly arriving on System #6416. All passengers get ready to disembark. Next stop world 6416. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." The train rocks and lurches, bright colours of the void filling the space and then fading as they fly downwards towards a very green landscape.
Arrival and Initial Task
The train lands in a clearing, curving round in an attempt to fit. Once everyone who wishes to disembark has done it flies back into the air, vanishing from sight.
The air is heavy and humid, though it is not currently raining. The clearing is open to the sky and looking up will reveal a worrying sight. The sky is an angry red colour, colours shifting as if the clouds themselves were on fire. It's an unnerving sight.
Their SCA's show three points, one Orange, One purple and one that is half blue and half red. The three control centres. Each are a few hours treck through the jungle and it certainly feels like there is no time to waste.
Those that don't want to treck through the forest can start setting up camp, though the darkening sky might be a little distracting. As time goes on flecks of fire drift down, though they extinguish before hitting the forest floor.
Orange are to travel to the north, Purple to the south and Blue and Red must travel together to the west. Each route takes them through thick and unrelenting jungle. Flying is difficult here unless you can get up past the canopy layer, which means vision of the ground is severely hampered.
The control stations themselves are half buried in vines and require cutting into. If voidtreckers are unlucky they will meet their first security robots here, firing on the intruders. They might even meet their first giant Armadillos, the creatures are curious and may wish to investigate. They are not helpful or constructive to trying to power up the stations and prevent the destruction of the planet.
The control stations are simple enough to operate, but there's quite a lot that needs to be done in way of repairs and clearing. It will take a team effort to get it in working enough order to activate the shield.
The shield itself, when it is activated, is mostly invisible but there is a loud humming sound. The meteor, which has gotten more visible throughout the five hours, hits the shield and splinters, fire enveloping the whole sky. It is visibly terrifying, but no fire falls to earth, no rocks get through, the planet is safe.
Ongoing
Once the planet is safe the voidtreckers deserve a rest. But once the next morning dawns it is time to start with their next tasks, to make sure that this planet stays safe from future threats.
Red
The robots at the control stations are not the only malfunctioning security robots around. They roam the jungle, or are more often stranded in the jungle, powering up only when faced with a new threat.
Some are benign, terraforming machines whose only crime is using up precious power. These need to be dismantled so that power can be saved for the shield system. Others are security robots that will attack the intruders to the planet.
Though the machines are scattered they are often obvious, emitting warning alarms or flashing lights. Their SCA's will show some areas where there are larger clusters but machines can be found anywhere.
Purple
Their SCA's are filled with hundreds of purple dots, each a solar stations that needs cleared and brought back online. It's not the most glamourous job, the stations are deep in the jungle, the treck is difficult and most of the work needed is weed clearing.
But once the weeds have been cut away they will need to patch up the station, doing basic maintenance to get it back online. In some cases wires need to be patched back together but it shouldn't take any great feats of engineering to get the stations up and running.
They may run into some of the security automatons, needing to fight their way into the stations before they can begin the clean up operations.
Orange
Like the red team their SCA will show areas where there are clusters of the small insectoid automatons that need to be rescued and restored. However they can be found anywhere throughout the jungle, they are not too suited for the terrain outside of the stations and so they have gotten tangled in vines. They can be found powered down, stranded and in dire need of maintenance.
Tools and spare parts can be found in many of the solar stations that purple team have been locating. Actually repairing the robots takes some engineering knowledge but once they are restored they will go about their tasks in the stations. They will need help getting to the further flung stations as well as the main control centres.
They are very basic in design and follow pre programmed instructions rather than being able to hear and listen to orders. But once in the correct place they are very effective at their job.
Blue
Once the shield is up there is a faint humming that can be heard throughout the jungle if they listen closely and find it among the sound of rain and insects. But once they hear it, it is obvious where it is louder and more prominent.
Their SCA will pin point some of the larger control boxes but there are truthfully too many to show on a map. Not all of them have attracted Violet Pandas, but many of them have.
They are curious creatures, both of the power boxes and the voidtreckers. They are protective of each other but not so much of territory and therefore it is not difficult to move them on. Keeping them away is another matter, the power humming is interesting and they will unearth wires and chew through them. It doesn't seem to do them much harm, there is clearly safety stops in the system for such eventualities. It does however cut power off to entire solar stations and require a lot of patch work.
Good luck voidtreckers!
Preperation
They have about an hour to prepare, a little less than usual but perhaps expected, given the urgency of the task.
The cupboards in the dressing room are open to reveal rows of tents, in all four team colours as well as some basic camp cooking equipment. They are in bags that should be easy enough to carry.
"Shortly arriving on System #6416. All passengers get ready to disembark. Next stop world 6416. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." The train rocks and lurches, bright colours of the void filling the space and then fading as they fly downwards towards a very green landscape.
Arrival and Initial Task
The train lands in a clearing, curving round in an attempt to fit. Once everyone who wishes to disembark has done it flies back into the air, vanishing from sight.
The air is heavy and humid, though it is not currently raining. The clearing is open to the sky and looking up will reveal a worrying sight. The sky is an angry red colour, colours shifting as if the clouds themselves were on fire. It's an unnerving sight.
Their SCA's show three points, one Orange, One purple and one that is half blue and half red. The three control centres. Each are a few hours treck through the jungle and it certainly feels like there is no time to waste.
Those that don't want to treck through the forest can start setting up camp, though the darkening sky might be a little distracting. As time goes on flecks of fire drift down, though they extinguish before hitting the forest floor.
Orange are to travel to the north, Purple to the south and Blue and Red must travel together to the west. Each route takes them through thick and unrelenting jungle. Flying is difficult here unless you can get up past the canopy layer, which means vision of the ground is severely hampered.
The control stations themselves are half buried in vines and require cutting into. If voidtreckers are unlucky they will meet their first security robots here, firing on the intruders. They might even meet their first giant Armadillos, the creatures are curious and may wish to investigate. They are not helpful or constructive to trying to power up the stations and prevent the destruction of the planet.
The control stations are simple enough to operate, but there's quite a lot that needs to be done in way of repairs and clearing. It will take a team effort to get it in working enough order to activate the shield.
The shield itself, when it is activated, is mostly invisible but there is a loud humming sound. The meteor, which has gotten more visible throughout the five hours, hits the shield and splinters, fire enveloping the whole sky. It is visibly terrifying, but no fire falls to earth, no rocks get through, the planet is safe.
Ongoing
Once the planet is safe the voidtreckers deserve a rest. But once the next morning dawns it is time to start with their next tasks, to make sure that this planet stays safe from future threats.
Red
The robots at the control stations are not the only malfunctioning security robots around. They roam the jungle, or are more often stranded in the jungle, powering up only when faced with a new threat.
Some are benign, terraforming machines whose only crime is using up precious power. These need to be dismantled so that power can be saved for the shield system. Others are security robots that will attack the intruders to the planet.
Though the machines are scattered they are often obvious, emitting warning alarms or flashing lights. Their SCA's will show some areas where there are larger clusters but machines can be found anywhere.
Purple
Their SCA's are filled with hundreds of purple dots, each a solar stations that needs cleared and brought back online. It's not the most glamourous job, the stations are deep in the jungle, the treck is difficult and most of the work needed is weed clearing.
But once the weeds have been cut away they will need to patch up the station, doing basic maintenance to get it back online. In some cases wires need to be patched back together but it shouldn't take any great feats of engineering to get the stations up and running.
They may run into some of the security automatons, needing to fight their way into the stations before they can begin the clean up operations.
Orange
Like the red team their SCA will show areas where there are clusters of the small insectoid automatons that need to be rescued and restored. However they can be found anywhere throughout the jungle, they are not too suited for the terrain outside of the stations and so they have gotten tangled in vines. They can be found powered down, stranded and in dire need of maintenance.
Tools and spare parts can be found in many of the solar stations that purple team have been locating. Actually repairing the robots takes some engineering knowledge but once they are restored they will go about their tasks in the stations. They will need help getting to the further flung stations as well as the main control centres.
They are very basic in design and follow pre programmed instructions rather than being able to hear and listen to orders. But once in the correct place they are very effective at their job.
Blue
Once the shield is up there is a faint humming that can be heard throughout the jungle if they listen closely and find it among the sound of rain and insects. But once they hear it, it is obvious where it is louder and more prominent.
Their SCA will pin point some of the larger control boxes but there are truthfully too many to show on a map. Not all of them have attracted Violet Pandas, but many of them have.
They are curious creatures, both of the power boxes and the voidtreckers. They are protective of each other but not so much of territory and therefore it is not difficult to move them on. Keeping them away is another matter, the power humming is interesting and they will unearth wires and chew through them. It doesn't seem to do them much harm, there is clearly safety stops in the system for such eventualities. It does however cut power off to entire solar stations and require a lot of patch work.
Good luck voidtreckers!
no subject
Not really...the first girl told me to hide behind someone better. [ This comment is relayed a bit glibly. ] Then the strange guy with the holy item was going to help me, but aside from telling me to get sunglasses, he said he doesn't have time for someone who wants to be dead, I guess.
no subject
Although Alice can kind of understand both - in fact, the first sounds like something she may have said to someone she really didn't feel like dealing with. But Natsuno isn't so bad. And it's not like she wants to see him hurt, so.. ]
Well, I suppose learning on the go isn't ideal, but it'll have to do.
[ In other words: she'll try to help teach him a few things here. She just doesn't want to say it that explicitly, it's embarrassing. ]
You're strong, right? Even if you don't know how to fight?
no subject
Why not? It's what I've been doing so far.
[ He nods. ]
Much stronger than a human, and I heal much faster.
no subject
[ Since that's just not Alice's style. Which, honestly, anyone could probably guess just by taking a single look at her. She sure isn't going to throw some heavy people around with how stick thin she is.. ]
But I do know that if you want to put that strength to good use, you need something bigger and heavier than a dagger. [ Her knife disappears from her hands, and a moment later it's replaced by what looks like a metal hobby horse. ] Something like this. Even if you don't have much technique, just swinging this thing around renders you able to do a lot more damage.
[ Especially on those robots around here. ]
no subject
Hm. [ There might be something to do that. ] Last mission I had a pipe, it was fairly effective.
[ He just hadn't considered it as a long-term weapon. He thought a dagger would be good, but apparently his choice may have been as much due to inexperience as anything else. ]
no subject
[ It's simple, sure, but you don't need complexity with these kinds of weapons, no matter how elaborate her own weapon works. Speaking of said weapon, she slings the hobby horse casually over her shoulder as she thinks. ]
Anything that's heavy and would allow you to hit hard would work, I think. These robots are made out of metal anyway, so sharp weapons take a whole lot more work with these things.
no subject
That seems like a good idea. I didn't keep the pipe or anything. I might've just picked the wrong thing overall.
[ He sighs at himself, that's annoying. ]
no subject
With a hum, she does at least seem to realise something. Alice has always been pretty crafty where it counts. ]
How about we go look over at one of those stations purple is supposed to clear out? [ She holds up her SCA, showing the purple dots on the screen. The display has been making finding these robots a pain, but at least her purple team membership is becoming useful now. ] If there's any place to find something heavy to use as a weapon, it ought to be there.
no subject
It's better than doing nothing I suppose. Lead the way. Mine's attuned to the red team objectives of course.
[ He doesn't offer to protect her, but it's there, he wouldn't let her get hurt. ]
no subject
[ She's started to walk, at least, occasionally glancing down at her SCA to make sure they're heading in the right direction for the most nearby station. ]
If there was something I really didn't feel like the moment we heard about what we were supposed to do here, it was clearing out stations. What do I look like, a gardener?
no subject
[ He doesn't actually mind that. ]
Not particularly, you'd need a sun hat for that.
[ That's...a joke...from Natsuno... ]
no subject
Truly there are still miracles left in this world.
Though it ends up not being the part of what he's saying that Alice focuses on. No, instead she just looks at him, her lips actually curling up at the ends. Though rather than a regular smile, there's a bit of a pointed edge to it.. ]
I love beating up robots.
[ Okay, Alice, slow down there, you edgelord. ]
There's no better stress relief after being cooped up in that train, really.
no subject
[ He's openly smirking at that, which is less a smile, but oh well. It's fine. ]
There isn't much harm that can come from beating up robots.
[ He thinks. And look, there's a lot of rage inside him he needs to get out somehow. ]
no subject
[ And even if they were.. well, Alice sure didn't have any complaints about beating up those space soldiers they were fighting either..
But that's neither here nor there. At least it seems they've reached one of the stations, though it's still covered in plants. Seems like no one has taken care of this one yet. ]
.. I guess we are going to have to take care of those if we want to grab something from inside there for you, huh.
no subject
[ Natsuno started pulling at the vines and overgrowth. He was strong enough to just tear them apart anyway. ]
I don't know how to fix anything.
no subject
That's fine. Other people can do it. [ Clearly Alice is the most DEDICATED member of the purple team, can you tell. Seriously though, she knows it's not like it'll do any good if they start messing with technology they don't know anything about. That's not the reason they're here. ]
I just want to see if there is anything in this station heavy and big enough for you to use it as a weapon until we can find you something better.
no subject
[ He nods his agreement and he'll help clear the path at least, but he'll give the machinery a wide berth. He doesn't want to break anything by accident or otherwise. It's just better if he leaves it alone.
Good thing his job is just to smash robots, but look, when they're done he can take Alice on a robot smashing spree. ]
no subject
Because Alice is the opposite here. Or, well, at least she's not going for anything that actually looks important, but the girl is pretty sure this station can do without some of the seemingly less important pieces of metal. Otherwise maybe these people just should have built it a bit better!
So once they're inside, Alice actually starts tugging on a half-loose hanging plate of metal, seemingly some sort of covering for something. It's too heavy for her to break off though - obviously so, since her tugging is doing nothing at all. ]
.. Can you get this loose? This seems like it might be useful enough for you. [ He could whack robots over the head with it. Like some wrestler with a steel chair. ]
no subject
He sticks his fingers in the gap, yanking.
Didn't even break a sweat by the time it pops off in his hands. ]
It feels pretty solid.
no subject
Perfect! [ She may even be clasping her hands together momentarily, clearly approving of what she's seeing. ] I know you could just punch these things, or throw them around, but using something like this is far more efficient. You can gain some real momentum with it if you get used to the swinging motions. Not to mention that you don't run the risk of ruining your knuckles!
[ Clearly this is the ideal job for Alice: odd improvised weapon advisor. She sure seems to be having fun with it, weirdly enough. Especially since she's usually so sour about most things. ]
no subject
Natsuno moves back and swings back and forth a few times.]
Feels pretty good. [ He smirks. ] Let's go test it out.
no subject
What's the point in dying if you'll just return, after all? ]
Sounds good.
[ Especially since Alice loves robot whacking. Thanks, missions, for giving her stress relief. ]
Do you see any nearby? [ He has the map for the red team on his SCA, after all. All Alice can tell are useless purple station dots. ]
no subject
Let's go that way.
[ This kind of stress relief really is nice, so much robot whacking is in their future. ]
no subject
Then she nods. ]
Alright, let's head out there. I want to see how using that thing works out for you.
[ So Alice starts walking without much hesitation. ]