VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2020-11-13 04:28 am
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Entry tags:
- !mission nine,
- 47 [ou],
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- daia [ou],
- edge [ou],
- inigo [ou],
- katsuya jonouchi [au-crau],
- koumyou sanzo [ou],
- lan sizhui [ou],
- lan wangji [ou],
- lea [crau],
- little one [ou],
- madoka kaname [ou],
- masumi sera [ou],
- overlord zetta [crau],
- piccolo [ou],
- ple two [ou],
- quatre raberba winner [ou],
- rapunzel [ou],
- reno [ou],
- romeo [crau],
- seto kaiba [ou],
- sigma [ou],
- sonya blade [ou],
- taiki [ou],
- tidus [ou],
- xiao xingchen [ou],
- xue yang [ou],
- yugi mutou [ou],
- ~x~a-qing [ou],
- ~x~adam parrish [ou],
- ~x~agent 8 [ou],
- ~x~alexis rhodes [crau],
- ~x~alfredo martini [ou],
- ~x~conan edogawa [ou],
- ~x~curufin [crau],
- ~x~dairine callahan [crau],
- ~x~della duck [ou],
- ~x~dyme graydon [ou],
- ~x~elfnein,
- ~x~enna alchiba [ou],
- ~x~galo thymos [ou],
- ~x~gen asagiri [ou],
- ~x~glorfindel [ou],
- ~x~grimmjow jaegerjaquez [ou],
- ~x~itsuki myoudouin [ou],
- ~x~ken ichijouji [ou],
- ~x~kurosaki ichigo [ou],
- ~x~lan xichen [ou],
- ~x~lord el-melloi ii [au],
- ~x~mami tomoe [ou],
- ~x~mt [ou],
- ~x~natsuno yuuki [ou],
- ~x~nerdanel mathaniel [ou],
- ~x~nita callahan [crau],
- ~x~orisa [ou],
- ~x~ran mouri [ou],
- ~x~rei saotome [ou],
- ~x~roland crane [ou],
- ~x~sakura [ou],
- ~x~senku ishigami [ou],
- ~x~taichi yagami [ou],
- ~x~takato matsuda [ou],
- ~x~trowa barton [ou],
- ~x~tsubomi hanasaki [ou],
- ~x~vermouth [ou],
- ~x~webmind [ou],
- ~x~wei wuxian [ou],
- ~x~wen qing [ou],
- ~x~willow amarina [ou],
- ~x~xander woods [ou],
- ~x~yoite [ou],
- ~x~yotsuyu goe brutus [ou],
- ~x~yuume souryuu [au],
- ~x~zechs merquise [ou]
Not with a Bang Start and Ongoing
"Good Morning passengers. Today is day seven of the month of Imagination." The voice echoes through the train as passengers wake up in their beds. Not long afterwards their SCA’s glow with the colour of the void and a holographic image will appear.
Preperation
They have about an hour to prepare, a little less than usual but perhaps expected, given the urgency of the task.
The cupboards in the dressing room are open to reveal rows of tents, in all four team colours as well as some basic camp cooking equipment. They are in bags that should be easy enough to carry.
"Shortly arriving on System #6416. All passengers get ready to disembark. Next stop world 6416. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." The train rocks and lurches, bright colours of the void filling the space and then fading as they fly downwards towards a very green landscape.
Arrival and Initial Task
The train lands in a clearing, curving round in an attempt to fit. Once everyone who wishes to disembark has done it flies back into the air, vanishing from sight.
The air is heavy and humid, though it is not currently raining. The clearing is open to the sky and looking up will reveal a worrying sight. The sky is an angry red colour, colours shifting as if the clouds themselves were on fire. It's an unnerving sight.
Their SCA's show three points, one Orange, One purple and one that is half blue and half red. The three control centres. Each are a few hours treck through the jungle and it certainly feels like there is no time to waste.
Those that don't want to treck through the forest can start setting up camp, though the darkening sky might be a little distracting. As time goes on flecks of fire drift down, though they extinguish before hitting the forest floor.
Orange are to travel to the north, Purple to the south and Blue and Red must travel together to the west. Each route takes them through thick and unrelenting jungle. Flying is difficult here unless you can get up past the canopy layer, which means vision of the ground is severely hampered.
The control stations themselves are half buried in vines and require cutting into. If voidtreckers are unlucky they will meet their first security robots here, firing on the intruders. They might even meet their first giant Armadillos, the creatures are curious and may wish to investigate. They are not helpful or constructive to trying to power up the stations and prevent the destruction of the planet.
The control stations are simple enough to operate, but there's quite a lot that needs to be done in way of repairs and clearing. It will take a team effort to get it in working enough order to activate the shield.
The shield itself, when it is activated, is mostly invisible but there is a loud humming sound. The meteor, which has gotten more visible throughout the five hours, hits the shield and splinters, fire enveloping the whole sky. It is visibly terrifying, but no fire falls to earth, no rocks get through, the planet is safe.
Ongoing
Once the planet is safe the voidtreckers deserve a rest. But once the next morning dawns it is time to start with their next tasks, to make sure that this planet stays safe from future threats.
Red
The robots at the control stations are not the only malfunctioning security robots around. They roam the jungle, or are more often stranded in the jungle, powering up only when faced with a new threat.
Some are benign, terraforming machines whose only crime is using up precious power. These need to be dismantled so that power can be saved for the shield system. Others are security robots that will attack the intruders to the planet.
Though the machines are scattered they are often obvious, emitting warning alarms or flashing lights. Their SCA's will show some areas where there are larger clusters but machines can be found anywhere.
Purple
Their SCA's are filled with hundreds of purple dots, each a solar stations that needs cleared and brought back online. It's not the most glamourous job, the stations are deep in the jungle, the treck is difficult and most of the work needed is weed clearing.
But once the weeds have been cut away they will need to patch up the station, doing basic maintenance to get it back online. In some cases wires need to be patched back together but it shouldn't take any great feats of engineering to get the stations up and running.
They may run into some of the security automatons, needing to fight their way into the stations before they can begin the clean up operations.
Orange
Like the red team their SCA will show areas where there are clusters of the small insectoid automatons that need to be rescued and restored. However they can be found anywhere throughout the jungle, they are not too suited for the terrain outside of the stations and so they have gotten tangled in vines. They can be found powered down, stranded and in dire need of maintenance.
Tools and spare parts can be found in many of the solar stations that purple team have been locating. Actually repairing the robots takes some engineering knowledge but once they are restored they will go about their tasks in the stations. They will need help getting to the further flung stations as well as the main control centres.
They are very basic in design and follow pre programmed instructions rather than being able to hear and listen to orders. But once in the correct place they are very effective at their job.
Blue
Once the shield is up there is a faint humming that can be heard throughout the jungle if they listen closely and find it among the sound of rain and insects. But once they hear it, it is obvious where it is louder and more prominent.
Their SCA will pin point some of the larger control boxes but there are truthfully too many to show on a map. Not all of them have attracted Violet Pandas, but many of them have.
They are curious creatures, both of the power boxes and the voidtreckers. They are protective of each other but not so much of territory and therefore it is not difficult to move them on. Keeping them away is another matter, the power humming is interesting and they will unearth wires and chew through them. It doesn't seem to do them much harm, there is clearly safety stops in the system for such eventualities. It does however cut power off to entire solar stations and require a lot of patch work.
Good luck voidtreckers!
Preperation
They have about an hour to prepare, a little less than usual but perhaps expected, given the urgency of the task.
The cupboards in the dressing room are open to reveal rows of tents, in all four team colours as well as some basic camp cooking equipment. They are in bags that should be easy enough to carry.
"Shortly arriving on System #6416. All passengers get ready to disembark. Next stop world 6416. Exit from void in ten, nine, eight, seven, six, five, four, three, two, one." The train rocks and lurches, bright colours of the void filling the space and then fading as they fly downwards towards a very green landscape.
Arrival and Initial Task
The train lands in a clearing, curving round in an attempt to fit. Once everyone who wishes to disembark has done it flies back into the air, vanishing from sight.
The air is heavy and humid, though it is not currently raining. The clearing is open to the sky and looking up will reveal a worrying sight. The sky is an angry red colour, colours shifting as if the clouds themselves were on fire. It's an unnerving sight.
Their SCA's show three points, one Orange, One purple and one that is half blue and half red. The three control centres. Each are a few hours treck through the jungle and it certainly feels like there is no time to waste.
Those that don't want to treck through the forest can start setting up camp, though the darkening sky might be a little distracting. As time goes on flecks of fire drift down, though they extinguish before hitting the forest floor.
Orange are to travel to the north, Purple to the south and Blue and Red must travel together to the west. Each route takes them through thick and unrelenting jungle. Flying is difficult here unless you can get up past the canopy layer, which means vision of the ground is severely hampered.
The control stations themselves are half buried in vines and require cutting into. If voidtreckers are unlucky they will meet their first security robots here, firing on the intruders. They might even meet their first giant Armadillos, the creatures are curious and may wish to investigate. They are not helpful or constructive to trying to power up the stations and prevent the destruction of the planet.
The control stations are simple enough to operate, but there's quite a lot that needs to be done in way of repairs and clearing. It will take a team effort to get it in working enough order to activate the shield.
The shield itself, when it is activated, is mostly invisible but there is a loud humming sound. The meteor, which has gotten more visible throughout the five hours, hits the shield and splinters, fire enveloping the whole sky. It is visibly terrifying, but no fire falls to earth, no rocks get through, the planet is safe.
Ongoing
Once the planet is safe the voidtreckers deserve a rest. But once the next morning dawns it is time to start with their next tasks, to make sure that this planet stays safe from future threats.
Red
The robots at the control stations are not the only malfunctioning security robots around. They roam the jungle, or are more often stranded in the jungle, powering up only when faced with a new threat.
Some are benign, terraforming machines whose only crime is using up precious power. These need to be dismantled so that power can be saved for the shield system. Others are security robots that will attack the intruders to the planet.
Though the machines are scattered they are often obvious, emitting warning alarms or flashing lights. Their SCA's will show some areas where there are larger clusters but machines can be found anywhere.
Purple
Their SCA's are filled with hundreds of purple dots, each a solar stations that needs cleared and brought back online. It's not the most glamourous job, the stations are deep in the jungle, the treck is difficult and most of the work needed is weed clearing.
But once the weeds have been cut away they will need to patch up the station, doing basic maintenance to get it back online. In some cases wires need to be patched back together but it shouldn't take any great feats of engineering to get the stations up and running.
They may run into some of the security automatons, needing to fight their way into the stations before they can begin the clean up operations.
Orange
Like the red team their SCA will show areas where there are clusters of the small insectoid automatons that need to be rescued and restored. However they can be found anywhere throughout the jungle, they are not too suited for the terrain outside of the stations and so they have gotten tangled in vines. They can be found powered down, stranded and in dire need of maintenance.
Tools and spare parts can be found in many of the solar stations that purple team have been locating. Actually repairing the robots takes some engineering knowledge but once they are restored they will go about their tasks in the stations. They will need help getting to the further flung stations as well as the main control centres.
They are very basic in design and follow pre programmed instructions rather than being able to hear and listen to orders. But once in the correct place they are very effective at their job.
Blue
Once the shield is up there is a faint humming that can be heard throughout the jungle if they listen closely and find it among the sound of rain and insects. But once they hear it, it is obvious where it is louder and more prominent.
Their SCA will pin point some of the larger control boxes but there are truthfully too many to show on a map. Not all of them have attracted Violet Pandas, but many of them have.
They are curious creatures, both of the power boxes and the voidtreckers. They are protective of each other but not so much of territory and therefore it is not difficult to move them on. Keeping them away is another matter, the power humming is interesting and they will unearth wires and chew through them. It doesn't seem to do them much harm, there is clearly safety stops in the system for such eventualities. It does however cut power off to entire solar stations and require a lot of patch work.
Good luck voidtreckers!
no subject
“How does their porting work exactly? Or did I ask this and forget.” If it doesn’t work then he could call on Lio. It would just be a matter of convincing him. He moves through the foliage and sighs. “This is like going after a wilderness fire or rescue.”
no subject
He follows Galo too, not missing a beat. His sword is out, clearing out the path for them using tactical bursts of battle magic to enhance his slashes. There's a dense jungle clearing up ahead and the stations always seem to be surrounded by wayward foliage.
"A hundred or so stations...We've got our work cut out for us."
no subject
The foliage clears a bit and ahead of them in the clearing is the station. It’s perched at the far edge with vines and weeds choking the entrances. It would look totally over grown if viewed from another direction.
Galo makes a small annoyed sound but keeps going. “Well, that’s gonna be a pain.” The burn has to be super controlled and Lio isn’t close by. “Not my job to wonder but, still wonder what happened to the people that built these.”
no subject
He follows Galo's line of sight and at the notice of the greenery obscuring their path, Roland decides to silently ask Bambosh for his timely help. He squeaks loudly next to Galo's ear and waves into existence four tinier ones that manifest from him. Roland's sword absorbs them, and in an instant, the blade is imbued with fire. Better this than asking them to set things alight, right?
"You're a pretty insightful guy. Please keep wondering out loud for my sake." Roland smiles encouragingly. They approach and he makes two decisive swings of his weapon to cut and burn through the vines. They don't fan out the way a less controlled spark would, and he snuffs out what embers crawl away. "I've been thinking about that too. It almost seems like this whole planet wasn't even made for sentient life, y'know?"
There were no houses. No signs of culture. No signs of people making a life for themselves. It's almost depressing.
no subject
"There's been some efforts to reclaim damaged parts of the planet and some of the stuff they do looks a bit like this." He scratches the back of his neck as he glances at the sky. For a moment his cheer is gone, his eyes sharp and focused on the red sky above.
"Anyway, let's see what we got." He says with a shake of his head as he sweeps his staff out to clear the last bit of foliage from the entrance of the solar station.
no subject
Bambosh likes Galo a lot. There's something about their time on Irivar that's gotten the sentient fire sprite to attach himself easily to the guy, so at Galo's behest, Bambosh glows and imbues Galo's weapon too. The fire that licks out from its breadth won't hurt Galo, but it will burn whatever else it touches.
Meanwhile, Roland works on getting the entrance pried open. The rust has settled in quite well, but thankfully there were no signs of an active defense system looking out for intruders...yet. He cuts through vines that keep most of it shut, then it's just a matter of having his sword disappear for now so both his hands can pull apart one side of the gate. He looks to Galo for help.
no subject
With his hands free he cracks his knuckles and steps forward. "I got the upper part." He says as he grabs higher up and plants himself, settling his body so he can bring the full strength of his upper body to bear on the problem.
"Give the signal and I'll start pulling."
no subject
The command is clear and in sync, the two of them manage to pray the gate open, opposing forces tearing the hinges apart. Galo on his own is already quite physically capable, Roland notes, which makes easy work. As soon as there's enough space for them to walk through...
...armadillos begin to herd out, as if they were waiting all along for someone to open the doors to freedom. It's startling for certain, but it makes for an almost unusually adorable sight. Roland himself is slightly taken aback, eyes wide and hands in reaction.
"Guess we're liberating more than just solar stations after all."
no subject
He glances back at the jungle and up at the sky. No matter what way one addresses it to him, this is a fire. His heart races just like it always does when he gets to a scene. "Hey, Roland. Keep an eye on them." Then he lets go, sure the gate will stay open as he trots back over to his staff. He retrieves it and gives the herd's bid for freedom enough of a berth that they don't have to worry about the flames.
"Hear or see anything in there?" Besides weeds? "Remind me to put an idea in for the techies. If we had some kind of metal cutters we could force stuff like this open faster."
no subject
Hearing such confidence from Galo at times like this reaffirm Roland's belief that he's someone to rely on, someone who can keep a level-head even in times of peril. As the last of the giant armadillos begin to shuffle slowly out of their way, he uses the guise of watching them leave and disperse to hide a contented smile. They'd make quick work of this yet.
The station though is eerily quiet. Too quiet. This is not the first station he's visited that had no sign of activity, but on more than one instance did he get ambushed by robots, dormant until they heard activity from the other end. He's keeping his guard up, regardless. The flames in his sword have already begun to dwindle out.
"Nothing. Yet." Roland throws out cautiously. It's darker than most too, with most of the vines obscuring windows and panels, making it impossible to maneuver to a panel. "Yeah, and maybe it's time we invest in better tools for tasks like this too. Electrical tape, gloves to protect from sparks, the works. Think it's a good idea?"
Nothing like small talk to distract from a potential defense system ambush.
thought i hit this back, sorry
He glances around and frowns. "Starting with some kind of light source. Windows first?" He stands at the ready, waiting for his partner on this mission to make his choice. But he's still looking around in case he can spot anything that might come for them. "Think my next points are going for my gear come to think of it." He says.