voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-10-13 04:32 am

Enemy Unknown

"Good Morning, Voidtreckers. Today is day 21 of the month of Nebula."

The voice echoes through the train as passengers wake up in their beds. It is as normal of a day as any, as people make their way to the dining car, to the kitchen, while others head to the showers. For most of the day, everything is normal. Friends meet, the training gym is put to use; an art class is in session. Lunchtime comes and goes.

...and then by 3PM, everyone's SCA glows with the colours of the void, and a holographic image appears.

As strange as it seems, it's time for a mission.



ENEMY: UNKNOWN
TL;DR notes version of event/prompts: (click to show)



EVENT BASICS:


Day One
~ They arrive into a hanger, after some searching they will find a device that allows them to register their SCA's to enter the main station.
~ There are two main directions. North (purple and red) and West (orange and blue).
~ They will find the door to the next section but be unable to get further yet.
~ After exploring they will be found by security bots and then invisible monsters. After the chaos calms down many of the voidtreckers will find themselves trapped in sleeping/living quarters for the next five hours.
~ Jake, Ansem, Inigo, Danny, Kitty and one of the Lan Wangji's dissappear.

Day Two
~ Once the lockdown is over they will be able to explore more eventually gaining access to more staff areas. In these staff spaces their powers will work though they will not be able to escape the station and any life or energy sensing powers will not give any answers.
~ In the staff areas they are more likely to find invisible monsters, but less likely to run into the bots.
~ The surroundings are a lot less stable here- rusty bridges, exposed wires etc. There are less places to hide and the choice is powers here or a slightly safer time back in the first area.
~ Tidus Masumi Sera, Ken Amada, Rich, Essek and Xehanort vanish during day 2.

Day Three
~ Demyx, Elidibus, Freeza, Zelda, Lan Jingyi and Zagraeus vanish during day 3.
~ It becomes more obvious that there doesn't seem to be anyone to rescue here, just the invisible monsters and weird bots.
~ Those that are still searching and investigating will come across the Engine control rooms These however seem to be a set of puzzle rooms, rather than a true engine...
~ OOC note: You can decide whether your character can get through to the engine rooms and how successful they will be. This is a separate thing to the trick or treat.
~ Those that succeed in solving the engine room will find themselves in a large empty hangar bay with no doors for the final night...

A conclusion will go up on the 20th October

For those whose characters were chosen to vanish please go here. If you cannot see the post please make sure you have granted access to voidmissions. If you still cannot see it please speak to a mod. For everyone else~ the post will be made public on the 20th so everyone can see what happened!






DAY ONE
arrival. THEY EXIT OUT OF THE TRAIN INTO DARKNESS, THE SLOW PULSE OF RED EMERGENCY LIGHTS TOO DIM TO MAKE ANYTHING OUT. The quiet hum of energy under metal flooring is the only sound that greets them. Putting on the SCA flashlights will help to see better the farther corners, a mostly empty docking hangar. A single craft sits to the side, locked. There are three doors, LED lighting making them stand out, two with press panels to open them.
Trying to access the two larger doors will lead to a buzzing, and reading on the panel: SCA UNKNOWN. PLEASE REGISTER YOUR SCA. APPROVED PERSONNEL ONLY.

The third and smaller door, however, is accessible. It leads into an office with a few lockers and small washroom at the back, and a messy desk of small square devices that sit in labelled trays inside. A computer is also here, requiring a USER ID and PASS to be accessed.

Luckily, Lan Jingyi and Idia will find searching around a screen and handle device, which sci-fi fans or tech-savvy people will assume correctly as a scanner. This is the SCA registering device they need. Everyone will need to log in with a quick scan and approving beep, registering them as VISITOR. Thankfully, two more spares can be found, and the front doors will finally open further into the station.

Doing this will be the only way in - by now, many may have noticed their powers don't work. Superstrength, magic, ki - no one will be able to pull off more than the strength of an average human, unless they're built stronger.


normal. MOVING FORWARD, THERE ARE TWO DIRECTIONS VOIDTRECKERS CAN GO. Though their SCA doesn't show a complete map it does show a recommended route. Both lead into waiting halls, submerged in the same dimly lit red light. Their footsteps echo; there's a front desk, visitor lavatories, and inaccessible staff rooms that make their SCAs beep with too many door handle waggles. STAFF ONLY appears from their devices.

However, the other doors work fine. As the voidtreckers explore in both sections, they will find them similar, if different in layout.
The north route - where Purple and Reds are led - leads to a series of meeting rooms along corridors, with different layouts. The west route - Orange and Blue's way - leads into classrooms, with desks and wash basins, most with holographic projectors in place that shows the different presentations on both sides being held. There's signs of use in most of the rooms, of personal belongings and drink bottles left behind. In some, people may knock over props; a cardboard cut-out of a company mascot, or in a classroom, an innocous large board - which when walked in front of, trips a splat gun, covering the poor person in illuminous paint.

On both sides, the Voidtreckers will find their first proper hurdle with enough navigating: the next larger doors leading to SECTION 2 will be locked, a keypad beside it. Trying their SCA's current access level to it will lead to be a beep.

DENIED. LVL 2 ACCESS REQUIRED.

Attempting to use the SCA scanner will ask for a pin. Voidtreckers will be forced to search and investigate: back to the front desk, through the abandoned meeting and classrooms. As they search in the dim red lighting, the near silence, they don't always feel so alone. A door will randomly slide open; the lights flicker; a cheery tune comes from a forgotten cellphone, when they're deep in investigation. The sound of footsteps may be heard outside, or even directly behind someone.

But there's no one there.


too quiet. IT TAKES AN HOUR OR SO, BUT FINALLY, THE VOIDTRECKERS REACH DEEPER IN. The doors lead them into a corridor that promise to connect the two groups, and the walls they face as entering shows a map that outlines the corridor they're in. However, before they can think to meet or get very far, a beeping greets people at their feet from the dark - small spider-bots, just above ankle height. They skid along the ground, and beeping in what's morse code, a holographic message appears above to share the same message:

WARNING, WARNING. THIS STATION IS IN EMERGENCY LOCKDOWN. UNKNOWN ENTITIES PRESENT. PLEASE TAKE SHELTER.

They may give some people a scare, but they don't do anything more than to shine a light towards the closer doors. There then comes a sound heard at the farther ends of the corridors. People will feel a vibration from their SCAs, then a beeping. Those wearing their synced earpieces will hear the beeping clearer, and whatever that sound belonged to is coming - and fast.
Chaos ensues. The spider-bots repeat, TAKE SHELTER, TAKE SHELTER, as they skid down the halls - if they're not attacked by Voidtreckers. The Voidtreckers will need to think fast, but some may not come to the right answers. Fortunately, some take refuge in the rooms as directed, or head back in through the way they came. Or they might try and fight, against invisible entities that fight fast and ruthlessly. For those who do fight they will learn that the blasts are meant to stun, to knock down and even knock out. But they won't take any lasting damage from them.

For those that do manage to get to shelter they will here banging from the doors, thudding hard against them. For whatever reason, they won't open to what's outside in the hall. A silence eventually settles.. except amongst the Voidtreckers. Separated, they will have questions over the SCAs. Counting heads, figuring what happened. Who saw what? Who's where? No one saw anything.

And they will figure in time that Jake, Ansem, Inigo, Danny, Kitty and one of the Lan Wangji's aren't answering their SCAs.

Access to the Sector 2 corridor will be denied. Attempting to open any of the doors will bring up a message from their SCAs. SECTOR 2 HALL BREACHED. LOCKDOWN FOR FIVE HOURS. Even if they wanted to leave the rooms they entered, they can't. They're stuck, with whoever's with them, for five hours.

With nowhere else to go, the Voidtreckers will be able to investigate the areas they've gotten locked into. There's lounges, sleeping quarters, and kitchen available to end up in, other than the previous hall. The rooms are only lit by their doors, and by what appears to be ICPs set in the walls, one by each door. However, all that seems to be working are sending messages to different rooms within the residential sector.
DAY TWO
access. AFTER FIVE HOURS, THE PANELS BY THE DOORS FLASH FROM RED TO GREEN, AND WITH THIS, THE VOIDTRECKERS CAN LEAVE THEIR ROOMS. Out in the residential hall, no one is present, but there are pieces of SCAs trashed beyond repair. The spider-bots are in the same state, tossed and forgotten.
Now is a good time to explore, but Voidtreckers will need to be careful. Too much noise will make the Unknown Entities appear, and they are especially attracted by groups larger than three or four people. They cannot enter most rooms, but they lurk the halls - and one is sure to be patrolling when Voidtreckers initially leave the rooms they've been stuck in.

The spider-bots continue to patrol the halls, and will scan anyone they find. They approve of anyone with a staff level access, but get noisy and lead anyone else into rooms to hide.

Voidtreckers will learn they need to practice patience as they investigate. This work is a matter of tedium, but also of being aware of one's surroundings, and searching through the darkness. There is a computer library and gaming room, which create labyrinths of tables and machines, and in these two rooms, Voidtreckers will hear a hissing, the noise of something moving around other than themselves, a beeping from their SCAs. A dining hall is completely trashed, tables toppled over and cracks in the walls where hard contact has been made. However, no bodies can be found, though a few shreds of clothing and trashed SCAs and other devices can be found, in total disrepair.

Unfortunately, as the Voidtreckers will find that despite the noise the security spiders make, damaging the spider-bots is what causes rooms to go into lockdown for five hours. This might happen again, if they come across the spiders again. The best policy seems to be to stay hidden and quiet, avoiding the bots and listening out for the beeping from the SCA's for warnings of invisible monsters.

However, searching around will provide the key to finally being able to give Voidtreckers staff level access, after a few hours. Allowing them better access to different areas, including areas where their powers work.

workers halls. WITH THE STAFF ACCESS, MOVING AROUND BECOMES EASIER, BUT MORE DANGEROUS. A message greets every door that promises to leads them deeper into the station, with the workers' halls and and a way to the secondary hangar available through traversing corridors.

STAY OUT
KEEP OUT

LISTEN TO SCAS


GO BACK

The areas get more shabby, away from the gleaming metal of the main space station and down to more service areas. Metal is rustier and some walk ways don't seem entirely stable. They are less likely to meet the spider bots here but more likely to hear the beeping that signals monsters are near.

Here there are less places to hide, and though there are rooms with beds and places to rest they don't seem to have the same protection as the rooms in the main space station area. It seems to be a choice between having abilities, or being in the relatively safer areas.

But is anywhere truly safe? Because they may learn, from listening on comms or just noticing themselves that ›Tidus Masumi Sera, Ken Amada, Rich, Essek and Xehanort have disappeared over the course of the last few hours. Their names still solid on the SCA but not able to be contacted.
DAY THREE
dwindling hope. By the third day it is becoming more apparent that there is no one to rescue here. Or if there is they are like their own comrades, somewhere inaccessible. Because as the morning of day three comes to an end it is clear that yet more voidtreckers have vanished. Demyx, Elidibus, Freeza, Zelda, Lan Jingyi and Zagraeus are nowhere to be seen.

The space station remains eerily quiet and those who are still searching will find themselves going deeper into the workings of the space station.

control sector. Eventually they will come to a sign KEEP OUT: ENGINE CONTROL ROOMS.

Their SCAs will allow them through. But straight away it is clear this is no normal set of engine rooms.
The first room has a floor full of tiles with symbols on them leading over to the door. Any flight and teleportation powers do not work here. It is not a difficult puzzle to solve, a basic pattern recognition but anyone who steps on a wrong tile will find a sleeping gas shoots upwards and they will awaken at the door again, having lost around half an hour.

The second room if they get through the first is less a room and more a series of small compartments with sliding doors. A little like a maze though there is no way any one can get through it alone for it requires people pressing different buttons at different places in order to work their way through. A teamwork puzzle where a wrong move could leave someone stranded in a small box cubical.

The third room is made of a large console with all the buttons and levers that any good science fiction fan could wish for. There are computers to hack, passwords to guess and secret compartments to open. Even voidtreckers who are not hackers or computer geniuses will be able to follow the clues to get through the systems. This might seem a little suspicious. Or they might just be relieved that it is not impossible.

If passwords are put in wrong too many times or the wrong steps are taken and not corrected quickly enough their SCA's will beep and invisible monsters will flood the room attacking them. Voidtreckers will come to just outside the door to the first engine room.

However if they manage to get to the end of the sequence the lights will flash green as all systems are restarted...

And those in the final engine room will find themselves in a large hanger bay. It has no doors, no windows and nothing inside. But, they will be glad to hear, no monsters.

Be it in this hangar bay or elsewhere in the space station the voidtreckers will spend a final uneasy night...



renegadeprince: (annoyed 03)

[personal profile] renegadeprince 2021-10-16 07:03 am (UTC)(link)
Damnit Yondu! That was stupid. Worst case Vegeta would just be brought back later by the train. Once he's cooler he may thank him for it, but right now Vegeta is in no mood for niceties. "You idiot!" He manages to get out between gritted teeth, trying to force his body into working again but it not quite ready to answer him back just yet. Whatever that stun blast was, it was serious business.
yondu: (0 9 3)

[personal profile] yondu 2021-10-16 11:44 am (UTC)(link)
"I ain't gonna be a coward and watch a friend die-"

He starts to argue, but the door slams down behind them and he startles, one arm still around Vegeta's torso, under his arms.

He stares at that, before leaning him against the wall beside said door to catch his breath. "Not that they were tryin' all that hard. That felt like a stun baton. The sort which some security folks use."

He holds the part of his chest where he knew it made contact through his clothes and sits beside of Vegeta, squinting across the room.
renegadeprince: (rage 02)

[personal profile] renegadeprince 2021-10-17 12:56 am (UTC)(link)
"It wasn't your fight!" Because that clearly was the most important thing right now. And clearly he could keep going, as Yondu had to prop him against a wall... It didn't matter in Vegeta's mind though, he needing some outlet for the building anger, a good fight would had helped in that. This however just made his rage build up more, ready to boil over at any moment.

Not that he would have a chance again soon with that door shut behind them, he stubbornly trying to force his body to move again, hand clenching and relaxing into and back out of a fist, anything to get his body back under his control again. "Damn it. Cowards." Vegeta muttering out as he managed to slam that fist into the ground beside him.
yondu: animated (2 7 5)

[personal profile] yondu 2021-10-17 01:33 am (UTC)(link)
"We're crew, ain't we?! Here to do the same thing? Even if you weren't you I'd be out there gettin' your back. But you are you so like hell would I leave ya to 'em. My people would always be my priority!"

If he's in Yondu's line of sight, Vegeta's fight is Yondu's fight. He's earned that much just by being friendly in the most relatable way. Even if it's just to keep somthin' from creepin' up on him, he'd be there to cover his flank.

Well, he's not any kind of badly hurt. He's... confused, though. "Why was it able to do that to ya? What's this place done?" He veers off his own protectiveness to check on that.
Edited 2021-10-17 01:44 (UTC)
renegadeprince: (angry 02)

[personal profile] renegadeprince 2021-10-17 08:37 am (UTC)(link)
"I didn't need your help!" Some of the bite behind that may be lessened by Vegeta trying to push himself up off the floor, only to lose his hold and thud back down against the floor again. "Fuck!" He barked out, every part of him still screaming to fight, to keep pushing forward, to get up no matter what and finish it.

But he was going nowhere, and he knew it. And he hated it. Give him a few minutes and maybe he'll be able to regain his cool, Yondu.

"This damn place has limited me worst than the last fucking place we were at!" Vegeta continuing to spit out his rage via his answer. "I should had been able to take those hits." Even his own punch had hurt him against... whatever was hiding out there.
yondu: (1 0 8)

[personal profile] yondu 2021-10-17 02:23 pm (UTC)(link)
He at least understands enough of the 'I don't need help!' pride that he doesn't argue on that one. He might have not, but Yondu would have still jumped in. It's what you do with a team.

He grunts as he moves, his own body tingling in places that ought not feel pins and needles as he gets up and shambles like a zombie to the lock beside of the door. "I don't have the tools on me to get by somethin' like this." He said, prying at the sides and smoothing his hand over the door. A few taps and he can tell where the largest containment bolts are, but he has no way to get at them.

He plops back into the floor there. "Earlier... Kitty couldn't teleport. But it ought not mess with our bodies proper, that don't make no sense." Vegeta's right, he should have been able to take that kind of charged blow. "I cain't use my arrow either. I can just light it up. A whole sense is gone out of my head."
renegadeprince: (injured 02)

[personal profile] renegadeprince 2021-10-19 09:43 am (UTC)(link)
As much as Vegeta hated to admit it, "I won't be able to force it open." Not with his strength gone, otherwise it would be nothing to tear through it. He's feeling real useless right now... Yondu risked himself to pull him out of a situation he shouldn't had been in, even took a hit in doing so, and was putting up with him bitching about it now. Yeah, it's not a high moment for Vegeta.

"Then we're trapped here until the system either lets us our or we find another way." Talking of, he hadn't really looked at the room yet to see what they were working with. And maybe avoiding what he shouldn't be... "Are you ok?" Yondu did take that hit, and clearly wasn't moving too well still.
yondu: (1 3 2)

[personal profile] yondu 2021-10-19 03:27 pm (UTC)(link)
"Yeah, an' it looks like the vents around the room are on the small side. Too big for us to be comfortable in. But at least it's somethin' we can holler down if no one comes by too soon." He mutters as he stares up into the top corners of the room they're in.

There's not much they can use outside of maybe a chair to fight with in here either.

He pulls his knife from its arm sheath, a candy-colored thing made by Kyoko that's now deprived of the magic in it, and offers it to Vegeta. "I'm fine. Ain't the first time I was stunned." Some pathetic part of the back of his mind is grateful for the concern. Usually the only person to check in on him was Kraglin and that was out of obligation, he was pretty sure. "Take this, I can still stab with my arrow an' you can give it back to me later."
renegadeprince: (what?! 02)

[personal profile] renegadeprince 2021-10-20 12:25 am (UTC)(link)
Vegeta looks at the knife for a long moment, before reaching out to take it, but holding it in a way to show he really hasn't used such a weapon before. Or any weapon really. He guesses it would be better than nothing, but still. "Whatever that thing was, it didn't feel like flesh. More mechanical. This," Motioning to the knife. "May prove useless against them." Was it better than nothing? He's not sure yet.

"You should had just left me out there and stayed in safety." It's said with a grunt as Vegeta tries to push himself up again, trying to get his legs to work but managing little more than being able to shift them. It was something, but not enough.
yondu: (2 3 6)

[personal profile] yondu 2021-10-20 04:28 am (UTC)(link)
"Hm..." He grunts. "Well, it's better than nothin'. I know one girl's got a gun but I told her to save her bullets as much as possible."

Yondu ends up getting up and pulling over a chair, and from there reaches down to help Vegeta into it. "Easier to move your legs around," he explains, as if he doesn't want to just say that the floor is uncomfortable. That gives him room to back up against the nearest cluttered table.

"Makes sense they used stun batons then rather than hittin' proper... They didn't try to kill us as hard as I'd expect. Don't know if they'd want us alive or not."
renegadeprince: (annoyed 01)

[personal profile] renegadeprince 2021-10-23 04:09 am (UTC)(link)
"Firearms are generally not smart for a space station." The last thing they needed was a hole being blown through the structure, though a bullet at least would be small enough to not do too much damage right away. Then again, Yondu should know that as well. It still felt strange actually being able to speak to someone who had spent so much time in space and knew how to survive traveling through it.

Being helped into the chair really didn't do anything to mend Vegeta's dignity or ego over what had happened, he making sure he bit back a need to snap about not needing help again and just take it. Taking his anger out on Yondu wouldn't help anything, and the other man didn't deserve it. It wasn't like others here, Bulma or Goku, who knew not to take what Vegeta said too seriously when he was enraged. Better to focus on the now and find an outlet for it later. Preferably whoever was controlling those invisible enemies. "It may explain how they managed to capture the inhabitants of the station. Though it doesn't answer if they are an invading force or were here originally. If they were part of the security here we may be able to find a way to deactivate them."
yondu: animated (2 8 9)

[personal profile] yondu 2021-10-23 04:29 am (UTC)(link)
"It's PleTwo, she'll be fine. She knows." He says with all the confidence that the little murderchild has enough spacefaring experience that she won't cause a disaster. She's good.

"Yeah, that's definitely a possibility." He looks up at one of the vents again. His ass is too big to scoot through, but a kid could. At the same time?

"I ain't seen any missin' or tampered vent covers. You'd think in a place where you was tryin' to hide from invaders, that'd be somewhere to go." But yeah. Yeah.

"Hopefully there's some cameras. God there's gotta be some kinda monitorin' system."
renegadeprince: (calm 05)

[personal profile] renegadeprince 2021-10-26 08:05 am (UTC)(link)
Oh, PleTwo. Yeah, she would be fine. Very stubborn and headstrong, but seemed capable. He hadn't seen her in action, but she had been one of his cabinmates before he and Bulma had moved into their current room.

Vegeta's attention was split between trying to force his legs to work again and focusing on what Yondu was saying. "Yes, you're correct, at the very least parents would try and hide their children in them or similar locations." Don't ask how he knows that... "There should also be signs of battle, even with what those things are capable of doing. They shouldn't had been able to take all inhabitants at once, some would try and fight back. Damage to the environment, weapon remains, bodies. This place is too clean."
yondu: (0 4 2)

[personal profile] yondu 2021-10-26 08:43 am (UTC)(link)
Yondu, again, couldn't judge as he has similarly dubious and similarly wholesome ways of knowing. Both the horrible person meant to hunt people down and the protective father.

"Yeah, I think I saw a paint gun."

Which is weird, 'cause yeah now he wishes he'd grabbed that paint gun. But also he notices there aren't any weapons remnants laying around. No dropped guns. No convenient broken off pipes. Nothing.

It's weird, and it still feels like they just left.

He takes a deep, shuddery breath, stretching out the tension in his chest that's been there since he had the shit shocked out of him. "Do you know if your son came along? I know for some reason not ever'body was able to make it."
renegadeprince: (injured 04)

[personal profile] renegadeprince 2021-10-26 08:57 am (UTC)(link)
"A paint gun? How would painting help right now?" Vegeta has no clue what a paint gun is, assuming from the combination of words it was a device for decorating. Oh, "That it may be able to expose the invisible creatures?" That could work. Not that it would help fighting them, but good to be able to spot them.

"Yes, Trunks is part of the mission," Trunks had been near Vegeta upon their arrival at the station. "He's well armed, I imagine he would be able to do some damage even without his full strength." Not that it helped either him or Yondu right now.
yondu: (0 7 2)

[personal profile] yondu 2021-10-26 09:04 am (UTC)(link)
"You should call 'im an' see if he's alright. Find out if this is a full kinda lockdown. If not now thin in a li'l' bit."

And, hopefully, find out if he's still standing. It's better than them sounding haggard and beat up calling out over the open channels. Even Yondu's got some pride, and with a voice that already sounds like a pencil sharpener eating a nail he'd just sound all the worse over the SCA.

Trunks is responsible, he's good to call.
renegadeprince: (calm 01)

[personal profile] renegadeprince 2021-10-28 04:55 am (UTC)(link)
It may had been better if Yondu had just came out and said that, as his own way of suggesting it was lost on Vegeta. "He'll be fine." He repeated. It's both from a mix of having trust in his son, after all he was Vegeta's son, how could he not be; but also just that wasn't part of Vegeta's style of parenting. If Trunks came out and asked for help, he would do so, but he also wasn't concerned with reaching out to check on him.
yondu: (2 5 7)

[personal profile] yondu 2021-10-28 05:24 am (UTC)(link)
That makes Yondu laugh a little, a tired, achey sound. "Alright then. We also need to know if this is goin' on ever'where or just in our neck of the woods."

The Saiyan I'm fine and I don't need help way is kind of endearing in its own frustrating way. "If he's still standin' I suspect he'll be good for intel."

He's already forgotten how old the kid is in Vegeta's timeline. If he's somewhere around Peter's age when started flying or a little older or a little younger. He'll have to ask again when the situation is not several gradations of bullshit.
renegadeprince: (annoyed 03)

[personal profile] renegadeprince 2021-10-28 06:00 am (UTC)(link)
See? Wasn't that easier? Vegeta let out a hiss of breath at Yondu, "You sound like the woman trying to play coy, just say so next time." Really, it saved having to try and guess what he was trying to say.

"Fine, give me a moment then." Provided Trunks answers of course.
Edited 2021-10-28 06:02 (UTC)
yondu: (0 7 5)

[personal profile] yondu 2021-10-28 06:15 am (UTC)(link)
"Cain't a guy be both worried and practical?" Most of anything caring he showed towards Peter had to be masked in some sort of practicality, any leniency or forgiveness accompanied by excuses. It only occurs to him then that his time on the train, even a few months, has let him admit the legitimate concerns he has for people, or be openly caring.

Wild goddamn world. It's been a couple decades and change since that was easy to do.
renegadeprince: (really? 01)

[personal profile] renegadeprince 2021-10-31 10:40 pm (UTC)(link)
Yondu's comments goes ignored for the time being as Vegeta uses the SCA to contract Trunks. Not that it helped a lot in the end, no extra information outside of what they already knew; alarm bots going wild, some kind of invisible enemy attacking people, and getting locked down in a room with no obvious way out. Pretty much useless information for getting free, but good enough to know this wasn't unique to them.

By the time the call ends, Vegeta's regained enough feeling back in his legs so he can at least stand, and keep his balancing, doing so to help push his body to recover faster from those stun hits. His arm on the other hand, he was going to have to find something to support that with. "You heard?" He asks despite the SCAs not being the most private of communication devices, not that he had tried to hide any of it from Yondu at the time, just to confirm they were on the same page.
yondu: (1 1 3)

[personal profile] yondu 2021-11-01 10:14 am (UTC)(link)
"Yeah, I heard 'im."

Yondu gets up as well, starting to look for things he can go through, look for anything he can to try and work on the door.

"Don't like that we're all locked up. Sounds obvious, but it makes it harder for someone else to get us out from the outside. A few of us shoulda stayed up front."
renegadeprince: (really? 01)

[personal profile] renegadeprince 2021-11-03 03:17 am (UTC)(link)
"You're right, but it's too late for that now." Ok, he thinks he can move, taking a careful step, then another, before just powering through and moving to check out the room, hopeful to find something to bandage himself up with.

"There must be a time limit to the lock down as well as a manual way to turn it off. It wouldn't make sense for a system to only have the second option in case those who control it can't get to it." Then a huff of breath out. "Assuming this place was built with any logic at all." Then a question to Yondu. "Did you get a good look at those bots that were warning us before?" Maybe they would have a clue to this all.
yondu: (0 9 2)

[personal profile] yondu 2021-11-03 05:30 am (UTC)(link)
"Yeah, it would. An' if there's this kinda lockdown who shut it down before? Still thinkin' they mighta just made a run for it once the doors were open."

He watches picks a lock successfully with the dart from his coat, but all the contents of the drawer have nothing of use. All the papers inside are inconsequential. He leaves it open to move to the next one.

"Maybe I should snagged one to take apart. I ain't the best with tech but I guess I could figure out some obvious shit. Scanners or homing devices and the like."
renegadeprince: (calm 01)

[personal profile] renegadeprince 2021-11-03 08:49 am (UTC)(link)
"Their control area may be deeper within the base." It would make sense for security reasons. "That makes sense considering the lack of bodies. Which means they had forewarning on whatever was attacking them." Which Vegeta is assuming are those invisible beings right now. "It doesn't explain how those thing got on the station though." Not that that was really their problem, but still one to consider. There could be worse waiting for them.

However for right now, "Is there any medical supplies in there?"

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