VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2021-10-13 06:02 am
Entry tags:
Enemy Unknown: Comms
Talk to All
Talk to Team
Talk to Individual
For the third option, a list of passengers appears and names can be searched for by letter. Anyone who has been working to try and make communications happen on their own devices will find those linked in to this network- though it is still only possible to use voice. If they have headphones from the music room they can make it so they work like earpieces.
The comms are a bit crackly. They cannot reach those who have vanished.
Talk to Team
Talk to Individual
For the third option, a list of passengers appears and names can be searched for by letter. Anyone who has been working to try and make communications happen on their own devices will find those linked in to this network- though it is still only possible to use voice. If they have headphones from the music room they can make it so they work like earpieces.
The comms are a bit crackly. They cannot reach those who have vanished.

no subject
[That's just his guess, though.]
no subject
Depends on the level of gamemaster. The last place I was in could make and control creatures at will, so that is a possibility. But mechanical would explain it too, but it certainly points to them being native to the space station then.
Outside robots wouldn't have a reason to avoid the rooms.
no subject
Yeah, I'd actually been thinkin' that. 'Cause the way the little bots know they're comin'.
no subject
Yeah, that is pretty suspicious too. Like they're smart enough to figure out the intruders can't get into these specific rooms, which don't even seem to be proper emergency rooms, but they can't figure out to be quiet? That's a pretty limited adaptive thinking.