voidtreckermods: (symbol)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2021-10-13 06:02 am

Enemy Unknown: Comms

Talk to All

Talk to Team

Talk to Individual


For the third option, a list of passengers appears and names can be searched for by letter. Anyone who has been working to try and make communications happen on their own devices will find those linked in to this network- though it is still only possible to use voice. If they have headphones from the music room they can make it so they work like earpieces.

The comms are a bit crackly. They cannot reach those who have vanished.
dnaofahalfa: (Human: Yeah idk)

[personal profile] dnaofahalfa 2021-10-19 06:03 am (UTC)(link)
I mean, cyborgs eat. Can't speak on the blasts, I'm really good at dodging lasers. They seemed to be acting like ecto blasts on non-ghost entities, but that is a weird energy anyway.

Depends on the level of gamemaster. The last place I was in could make and control creatures at will, so that is a possibility. But mechanical would explain it too, but it certainly points to them being native to the space station then.

Outside robots wouldn't have a reason to avoid the rooms.
yondu: (2 3 6)

[personal profile] yondu 2021-10-19 06:06 am (UTC)(link)
You know what, I ain't even gonna doubt the possibility of cyborgs too damn dumb to work their way past a door. It's worth tryin' at least once.

Yeah, I'd actually been thinkin' that. 'Cause the way the little bots know they're comin'.
dnaofahalfa: (Human: Oh you bitch)

[personal profile] dnaofahalfa 2021-10-19 06:12 am (UTC)(link)
All depends on the kind of cyborg. Sometimes a crazy scientist decides to just slap a bunch of mechanical parts on an animal without any enhanced intelligence.

Yeah, that is pretty suspicious too. Like they're smart enough to figure out the intruders can't get into these specific rooms, which don't even seem to be proper emergency rooms, but they can't figure out to be quiet? That's a pretty limited adaptive thinking.