voidtreckermods: (train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-03-13 09:48 am

Swirling Consequences Start

On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”

A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.

However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.

We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.

The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.

The video ends.

I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."

They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.

Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”



SWIRLING CONSEQUENCES: START



WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS

QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS





ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.

Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.

The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.

"Oh good. You’re here!"

Looking over, voidtreckers will spot a young girl at the edge of the clearing.

"Ma said we should expect some void heroes any day now. She’s put some stew on."

And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.

“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER


  • The inn has a large and open floor, the entrance close to where a fire crackles, chairs and a table beside it. To the right are places for eating, and kitchen doors that lead in and out, while to the left is where a counter separates another route to the kitchen, and to the family's own private quarters. By here too are the stairs leading up into the bedrooms, with some also available on the ground floor.

    There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.

  • The problems are everywhere it seems. Farms need help, dralite chicks need rescuing, and their parents reassured before they go on a murderous revenge spree. Voidtreckers can stay or plan or jump right into things - the forest and scrublands are the closest to reach with both behind the inn, while the farmlands will take half a day to reach. Alabany will mark on the maps where to go for the farmsteads, or ones she knows about, and allow her inn to be used as an intiial base.

  • For those whose skills lie more in cooking and maintaining camp, she will happily take their help in the kitchens, or suggest They go down to the nearest farmsteads and lend a hand there. It'll take about half a day on foot to reach the nearest few, but many hands are needed. They will have better tools for moving debris and making repairs; she has a few, but not enough for everyone, and she'd rather they be used around the forest if anywhere. She needs those!

  • Albany will warn about the dralites, and to plug your ears if you're going through the forest. Their screeching can stun and slow people even at a distance, and with everyone worked up, it makes it hard to get through. They happen to like bugs, and a fruit called matts - similar to dates, fruits that grow off certain small trees in the forest.




  • YELLING HEIGHTS: FOREST
    Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.

    The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.

    High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
  • Dralites can be found scattered around this forest, big and small - Albany will tell them as much. The youngest are easy to locate, unable to fly, and make a lot of noise. Slow-moving and dragging their heavy wings, they need help moving with any speed. They can be found alone, or attracting the attention of the great chinchillas or monkeys (who see them less as prey, and more as something to bully and take out their frustrations on).

  • Some will accept help from the first person that approaches them, jumping on them and wrapping their wings around their neck or head, clinging on and accepting them as their ride. They will need to be returned to their nests, and will reject any nests that aren’t theirs. It'll be very similar to escorting a toddler, often throwing screeching fits if they don’t think their helper is trying hard enough, which can make it difficult for people to move around.

  • They are hard creatures to please, even so more the adults who are furious that their nests have been disturbed. As large as a sheep with larger wings and powerful talons they might just swoop down and grab smaller unsuspecting voidtreckers and carry them to their nests as workers to help fix them. Some of these adults may be near their nests, or will be seen swooping around above-head at startling speeds, searching for their young.

  • There are eggs that have gone missing too. A place they can hatch safely is essentia, since they can easily become pray or be snatched by the monkeys who live in the forest and steal from the inattentive.

  • As well as helping the dralites, there are herbs that can be collected here. Purple Stars are leaves that grow at the top of tall trees. These can be found deeper into the forest, and are different from the other trees by their branches only growing at the very top, their bark stripy. They will need to be climbed, or flown up to - not getting startled by adult dralites is essential, or becoming target practice to the monkeys. They have rocks.

  • Deep in the most dampest sections of the fores, Fruit Cups grow in a tangle around spider plants, that will ensnare the unwary into it’s sticky grip. For every few flowers, there's a wide trapping of the spider plants, vines impossible not to get stuck to. But as difficult as they are to collect, they are useful, and the potions they make will be handy to the communities that require help. Some voidblobs have gotten trapped here too, and they'll become active once people get close.



  • YELLING HEIGHTS: SCRUBLANDS
    Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.

    The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.

    Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
  • The farmers' plans are to bring the grazing animals back down to the lower ground and to their farms, but they'll need help clearing up paths and guiding them off the mountain and back to their farmsteads. Not only will it mean moving debris and locating animals, it will also mean protecting them from the predators in the area - and other trouble.

  • The horned goats, often a worry on these slopes, have grown even more aggressive. They ram into herds and farmers alike, even attempting to send them rolling. They need driven off, away from the herds. The chinchillas are also more aggressive, running rampage through the hills and attempting to down the livestock and to take them back to their nests.

  • There will also be sightings of the voidblobs for the more unfortunate, dubbed such by the locals. Gelatinous and luminescent, they are a mess of what were likely multiple creatures that have been fused together, patches of fur and teeth and claws held together with thick veins of colour. They attack indiscriminately and without reason, and are difficult to take down, never responding to blows of any type. You only know when they're taken out by when they stop moving - otherwise, they will continue.

  • During the first night there is a disturbance on Ciyesia. Trees are felled, the mountain seems to rumble and more animals flee, spilling panicked down the mountain to the farm lands below. For whatever aid is giving to the area on the first day, this event causes more damage to the surrounding areas.



  • LOWER LANDS: FARMLANDS
    Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.

    While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.

    And the biggest trouble will be reaching it.

    Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
  • Though moving the herds closer to the farms is a sensible idea that doesn’t mean the farmlands themselves are safe. Landslides have cut communities off, some of the chinchillas and horned goats have made their way down the mountain and angry dralites stalk the plains looking for their young.

  • The shaking of the earth and the landslides have caused damage and debris. Trees have been felled bolders moved, barns and houses have been damaged. There’s a big clean up operation required. Farmers have wheelbarrows and shovels and Albany has some more that can be borrowed. It will require a team effort to clear the roads and make sure essential supplies get where they are needed.

  • Most of the farms and villages have protections in place, but they are overstretched and exhausted. Villagers take turns patrolling, protecting the herds and the people from creatures should they be goats, chinchillas or the new and terrifying void blobs.

    Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.

  • Making the herbal remedies will mean finding the right people for it, but locating the villages is a good bet. Tinctures and teas are the best method, boiling the plants and breaking them down over hours. Even if you're not experienced, people being around to help monitor the pots and bottle them will be helpful. The craggle leaf are good as they are to feed upset livestock, but also as medicine, for helping against the voidstorm's headache-inducing effects.




  • FROM THE VOID...

  • DISPLACED PEOPLE: Once or twice a year, people can be found in the Yelling Heights, wandering around dazed and confused, hailing from a whole other world. Since these storms have begun there have been at least two a day, perhaps more that have yet to be found. They have no memory of arriving, some might not even have memories of who they are, or where they come from.

    For now they need found, gathered in once place and care given to them.

  • VOIDBLOBS: The voidblobs, as they have been dubbed by those who have seen them, are truly monstrous creatures. Perhaps once multiple creatures they have been fused together, a mess of fur and teeth and claws held together with thick veins of colour these creatures have one instinct and that is to kill.

    They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.

  • VOIDTEARS: For now, it's Red Team's task to find these tears and secure a perimeter on them - a difficult enough job that will take the first few days of the mission. They aren’t visible except in the storms, and so finding them requires braving them, where the wind sings with void music, rain pouring with hail, and a strong sense of unease growing until it too unbearable to endure. But the exact point of the tears must be found: a spot where the kaleidoscope of colours shines down onto any under it, only visible in that area.

  • STORMS: These are scattered around the lands, never moving despite the clouds that do. In the storms, the voidtears pulse with colour. Being near them is uncomfortable, and there is always the risk of a voidblob coming through. Being near the voidtears for too long even outside of voidstorms will lead to headaches, and so it is wise to rotate who is guarding them.

  • THE FIRST NIGHT: Late into the first night, there will be loud noises, the earth rumbling and a worrisome show of lights as the full moon hangs in the sky above. There may be word from fellow voidtreckers what's going on, but either way, this disturbance will bring out trouble into the night, breaking fencing and some buildings that were on their last legs.


  • OOC NOTES
    OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Mission Rewards

    This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!

    An extra list of prompts for ideas, arranged by team (click):

      RED TEAM
  • You've either wandered into a group of voidblobs or see some approaching. They're annoying on their own, but as a group, they can cause serious damage.
  • The voidstorms are easy to find by the literal storms they bring, but the tears themselves? They're a pain to, only visible once you're right under them. How will your character persevere in the search? Flying, if you can, might seem the quickest option, but a closer level to the sky seems to make the headaches and disorientation worse.
  • You've somehow been convinced into fixing up a fence during watching the perimeter. Yes yes, that's important, but the area is clear for now, and what if an animal gets loose? More hands will get this done quick.

    • BLUE TEAM
  • What kind of people will you find out there in the wild? Someone desperate for an offer of aid, or someone suspicious, distrusting? Are they even human, or some other race - or sentient object?
  • The dralites aren't good at in any way but wailing. But their eggs are unique, obsidian in appearance. So if you see a monkey carrying any such thing, or see one being carried by a great chinchilla - that's no lucky lump of goal. That's your way of calming down the ticking time bombs of angry parents.

    • PURPLE TEAM
  • Farm work isn't your chore, but the farmers need all their herds before they go anywhere, so you're getting involved whether you want to or not.
  • Make a good impression on the farmers, and they're likely to help you out. Need to borrow tools? Or can you convince the farmers to let you and your friends borrow some, passing them onto the people who need them?

    • ORANGE TEAM
  • Herb collection is hard enough with tall trees and spider plants but watch out for the monkeys who want to steal the prize.
  • Once herbs are collected they can be made into potions. They aren't too difficult to make and Albany has recipes if asked.
  • Herbs aren't the only things monkeys want, there's a group converging on a dralite nest, those eggs look very shiny.

    • ALL TEAMS
  • Distance is a real concern. Who will go where, where are places and people in need? Scouting is a good idea, and so is organising who will be best, where. ... or, you can just go and do your own thing.

    Image Sources: Top header - Tavern - Farmlands - Void coours
  • blitzcheer: (full blast blush bro)

    [personal profile] blitzcheer 2022-03-14 01:16 pm (UTC)(link)
    It's cool, it's cool, Tidus wasn't in any hurry about approaching it! But he is curious about what Soldat's going to do, which - with that metal arm of his - should be pretty obvious.

    Also, what's cooler than Tidus's compliance to standing still? Watching a guy total a barrel with ease. Tidus's eyes widen as everything crumbles, and the goat shakes its head with huffs and snorts, but now free of most of the planks.

    ...however, there are the few still clinging to its crowned-horns, and close to its face; a fact that doesn't stop it from deciding it really wants to shove all of its horns and face at Soldat. Granted, it's a sloppy shove of its head, but-

    "H-hey! Watch--!"

    Surely Soldat and their cool arm can stop a foul-mood goat in time before they get bumped!
    blitzcheer: (skip to end game pls)

    [personal profile] blitzcheer 2022-03-14 02:17 pm (UTC)(link)
    "It sounds like people are already up there too - they'll need help coming down." Though, speaking of seeing more from the air...

    "I wonder if you can spot those voidtears from the air? We saw some crackling on the way here, but... I didn't see anything too big."

    At least, not where the train stopped.
    gathersnomoss: ({h determined)

    Re: Voidstorm w/ the grandson

    [personal profile] gathersnomoss 2022-03-14 02:20 pm (UTC)(link)
    Zelgadis had been trying to make the place at least pleasant to wait. Hopefully, the more mundane parts of the storm would let him keep a fire going and vent the smoke, and he had a bit of food stored for travel, and his SCA if he needed to call for help. He was tempted to wrap some extra clothing around his head to keep out the noise of the storm, and he knew he was going to have a headache by the end of this, but what could you do?

    When he first saw Rezo, he almost thought the storm had gotten to him and he was seeing things. The void could do that. But he suspects a hallucination wouldn't look so bedraggled. Or use the door. Or clearly not realize who was sitting here, though Rezo had to be picking up that someone was around. "Of course, this had to happen when you were in the area."
    gathersnomoss: ({h neutral)

    [personal profile] gathersnomoss 2022-03-14 02:26 pm (UTC)(link)
    "Depends on what the conditions are around them," Zelgadis said. "If they are causing storms, then I'll see the storms, but not be able to give detailed information."
    paopuofyourlife: (PitLv6k)

    1

    [personal profile] paopuofyourlife 2022-03-14 02:31 pm (UTC)(link)
    I don't know which are I will go to honestly.

    [Kairi had been trying to ponder it since they understood what they are meant to be doing. She still couldn't decide.]

    Which do you think less people would normally go to do you think?
    truesmiles: (77)

    Weary Wanderer

    [personal profile] truesmiles 2022-03-14 02:41 pm (UTC)(link)
    Fai smiled slightly having just served up another meal, he himself not really having it at the moment. He did plan to just to keep up appearances, but otherwise he had been more focused on making sure others take care of themselves.

    "Don't worry, I do when needs be. Besides if I didn't and I managed to get back someone would have something to say about it." He added with a slight chuckle as he looked over.

    "But please make sure you do the same, okay?"
    truesmiles: (1eCVpPk)

    Yelling Heights: Egg Task

    [personal profile] truesmiles 2022-03-14 02:45 pm (UTC)(link)
    "Huh, who would have thought monkeys would know to use rocks as weapons." Fai sounded a little too cheerful when he said it. But it was interesting to a point.

    Worrying, but somewhat amusing. Fai himself was moving while at the same time keeping an eye on where they might be throwing.

    "You might want to duck."
    blitzcheer: (sorrrRRRrrrrYyyyyyy)

    [personal profile] blitzcheer 2022-03-14 03:00 pm (UTC)(link)
    [ There's a small laugh. ] Now that's a guess. Maybe... out to the farmlands? It's a longer walk.

    [ Hmm. ] But we could shorten it if we got a ride. I figure if we get to the village first, find out where on the roads everything's messed up, we can prepare everything for the people climbing up the mountainside to find the farmers there.

    [ He pauses, then tips his head, looking at Kairi. ] Which do you think you'd be better at? Helping get the animals off the mountain? Or being back-up on the lower land?
    sizedoesntmatter: (pic#14784173)

    Moving Supplies

    [personal profile] sizedoesntmatter 2022-03-14 03:04 pm (UTC)(link)
    "I don't think we are that far now, right?" Yugi had been trying his best to help but when possible going as far as to travel with people to get things they needed.

    After all it was a good way to keep ones mind off of things that might be going on the last time he went home.

    "I think it's at least another mile anyway."
    blitzcheer: (guess i'm going blind)

    [personal profile] blitzcheer 2022-03-14 03:04 pm (UTC)(link)
    "Yeah.... looks like we need more info there." Sigh! "Okay. You thinking about focusing on the roads or something else?"
    eternalinquiry: (Default)

    [personal profile] eternalinquiry 2022-03-14 03:09 pm (UTC)(link)
    Yelling forest rescue

    Ask any of the Lan Wangji's and they will surely tell you that they like animals, typically the small and fluffy kind. This one is no exception, but his goal is a lot...louder than his usual animal companions. Wangji is on the hunt for lost Dralite babies and their eggs. If a fellow Voidtrecker spots his blue team hoodie in the trees Wangji will be in the process of bolting after a chittering monkey with a shiny black orb in it's grasp.
    "Stop that, if you can! The parents of that egg are circling overhead."

    Scrubland scuffle

    Wangji has got his sword and is somewhat quietly delighted to be able to offer assistance by whizzing over the countryside on it. He's currently herding giant chinchillas back into the forest so the harried farmers can escort their herds home, as non-violently as possible as the animals are only following their nature. He will be glad to have a helping hand or see a friendly face.
    "If you are feeling capable, would you mind assisting me with the removal of a large tree? There are some cattle behind it that need rescuing."

    The weary wanderer needs a nap
    Wangji has been working quite hard, he's the dirtiest anyone has seen him with hoofprints and paw marks on his clothes and dirt on his cuffs. He looks tired and heads for whoever has food or a hot drink.
    "Is there any tea available?"
    adregem: (think about it carefully.)

    ( free to thread jack by anyone nearby! )

    [personal profile] adregem 2022-03-14 03:12 pm (UTC)(link)
    Ma'am.

    [ He nods to her respectfully, before crossing his arms, listening close. ]

    Thank you for the advice. I'll be sure to pass it along to the rest of the crew. Our thanks as well, for accommodating us. You must be used to the coming and going of strangers, but circumstances like this don't make the crowd control easy.

    [ A short beat passes before he speaks to her again. ] Would you happen to know some farmers closer than the rest? We can touch base with them first.

    [ It's not out of the realm of possibility, right? This kind of chaos happens often enough for this place that surely, they all talk about what to do when it does? ]
    sizedoesntmatter: (180)

    3 - Blob of the Forest

    [personal profile] sizedoesntmatter 2022-03-14 03:12 pm (UTC)(link)
    Yugi seemed somewhat nervous. Mostly because how does one deal with a blob. Yugi personally didn't have a weapon and all he had was a healing and protecting manadrive and his abilities to make stuff which at the moment mostly consisted of making Kuriboh plushes.

    But... that was something, right?

    "Hey, do you think if I make something to try and get it to that do you think you'd be able to grab what we need?" He was himself trying to avoid a fight if he can help it.
    truesmiles: (134)

    Poison Making

    [personal profile] truesmiles 2022-03-14 03:16 pm (UTC)(link)
    "I have them here." Fai moved to hold up what had been asked about. With things like potion making it was best that they had them at least.

    Would be very dangerous otherwise at least to him anyway.

    "But first we have not just all the ingredients but all the tools necessary, correct?"
    silver_eyes_rose: (Default)

    [personal profile] silver_eyes_rose 2022-03-14 03:16 pm (UTC)(link)
    [Ruby closed her eyes, focusing on the bond. Once she reaches that peak, she lets out a yell as she slashes at the voidblob, turning into petals and pushing away as its claw slams down on the ground where she was.]
    adregem: (children it's time to work!!!)

    [personal profile] adregem 2022-03-14 03:17 pm (UTC)(link)
    "Agreed. Plus, I've been told the farmers will help us with our tasks, so it's a solid plan. If we see any civilians, we reroute and get them to safety first."

    Roland is a little worried about the open fields surrounding the outskirts of the forest, leading into that plain of grass and earth. Void storms are no laughing matter, especially when they're spitting out all sorts of nasty things here and there. He sets this aside for later and focuses on the task at hand, one step at a time, leaning over the map with his fists against the table.

    "What happens if the transgates don't work on alien animals?"

    Contingency planning comes naturally to him, so such a thought immediately comes to mind without any hesitation. "What's our backup?"
    paopuofyourlife: (161)

    Monkey Trouble

    [personal profile] paopuofyourlife 2022-03-14 03:37 pm (UTC)(link)
    "Hey, let go of my girlfriend!" Kairi wasn't happy. Those monkeys were just damn rude and normally Kairi wasn't about using violence on animals, but they were starting it with there rocks and she was sure as hell going to finish it one way or another.

    She knocks one rock away as she watched them attempting to take Nozomi higher. With that in mind Kairi raised her hand and summons a coconut into her hand and took aim. Ready. Aim. Fire.

    Throwing it hard as we can she aimed towards the monkeys managing to hit one of them at least.

    Now. Now they weren't happy. That might not have been the best idea.
    cureofmanyworlds: (Nozomi - Panic!)

    Re: Monkey Trouble

    [personal profile] cureofmanyworlds 2022-03-14 03:45 pm (UTC)(link)
    "Uhhh, not the best idea, Kairi!" Nozomi uttered, trying her best to get herself freed.

    The monkeys were busy jumping up and down in anger as a few ran down, intending on snagging Kairi as well.

    "H-Hey! Let go of my girlfriend!" she swung her arm, hitting on of the monkeys, getting one of them to let go of her and causing her to dangle from her leg. "Okay... new plan!"

    And Nozomi'll hop, slipping her foot out of her boot and bracer and dropping to the ground.
    mynameisallen: (141)

    Cleanup

    [personal profile] mynameisallen 2022-03-14 03:47 pm (UTC)(link)
    "If I can recall I think over there?" Allen stated as he was carrying some debris himself over to the spot he pointed out.

    "I don't think there is much left after this."
    blue_ice: (blinded)

    [personal profile] blue_ice 2022-03-14 03:48 pm (UTC)(link)
    Seto isn't quite sure what to make of the cat. She paws at him, and then...did she just take the canteen? Is she thirsty? He'd stop to pour her a bowl if she'd stop insistently tugging him closer to the center of camp. Was she a group pet? Feral cats do that sometimes. They lurk near building complexes where people feed them.

    She manages to pull him to the light, and he nods somewhat awkwardly at the group. Yes, hello. Yes, he's far out of the way from where he's supposed to be, excuse him, he'll be on his way in the morning.

    But just in case the cat's thirsty, he pulls a shallow dish out of his bag and pours some water.

    blitzcheer: (whatcha gonna do about iiitt)

    [personal profile] blitzcheer 2022-03-14 03:59 pm (UTC)(link)
    "Fliers." Actually a question that doesn't require thinking, even if he shrugs a little with it. "I mean - that's always been what we go to. Not for animals, but.. Jingyi can turn into a dragon, you've got Trunks and Raven -- Raven's moved people around."

    Also: "And we can't forget Spider, now that she's back. She won't be good for moving around animals, but - better than nothing if there's people around who need a quick move."
    invigorates: BURN MORE STUFF. (In the winter  you can always)

    D

    [personal profile] invigorates 2022-03-14 04:36 pm (UTC)(link)
    It was indeed the strange call that caught her attention first; odd even in the foreign world they had settled in for the mission. Lioriley had made a point not to wander far on her own — capable, but certainly not physically strong enough to handle the more daunting tasks assigned to the other three teams. Regardless, sometimes her affinity to wander outweighed even her more reasonable thought processes — and perhaps, today, it was just instinct that drove her to wander a little further than she might have normally.

    She stared at the creatures, sensing the magic like the all too familiar pulse of energy that coursed through her very being. It did not take a genius to figure out they were pointing to something — someone — and after following their lead, she hurried to the wounded man's side in an instant.

    After that? Well. All instinct from there. A gentle hand set on his shoulder in an attempt to steady him, the other placed over the one cradling his own head. "Easy, friend. I can am going to heal you." she would give more warning, but with blood trickling she didn't think there was much time for proper approval. Next, a surge of warmth that flowed from her hand and seemed to melt into his skin, blooming from the spot she touched and radiating out like a blanket across his entire body, starting at his head where it seemed the pain was most centralized. Pain would dull in seconds, replaced with a pleasant numbness, wounds healing little by little.
    invigorates: (i hear flower crowns are popular rn)

    [personal profile] invigorates 2022-03-14 04:58 pm (UTC)(link)
    One had to appreciate the apt and pointed response. Lioriley looked up, catching sight of blue skin and a face she had certainly seen in passing but had not had the pleasure of interacting with beyond that, and then looking back down to scan along the names in her journal. Another journal sat in her rucksack — her affinity for notetaking so prominent that she had been blessed with it upon arrival, and both were nearly already full.

    "Of course." She said, sparing another look up at him — this time with a small, reassuring smile. "Any newcomers, I assume should be brought to the inn for safety, given the dangers present. Once they are taken care of, I will be sure to speak with them." she had planned to do so anyway, given her other habit of taking notes on everyone she met, fellow passengers or otherwise. She would just give the displaced people a big more time to adjust. "Do forgive me, but might I have your name?" She had studied the roster and Yondu was very distinct, as well as spoken of amongst a few of the other voidtreckers. People did not take kindly to being namedropped by a stranger though without proper introduction.
    invigorates: (gotta BONE the STONE)

    [personal profile] invigorates 2022-03-14 05:06 pm (UTC)(link)
    "As seems to be the case with many, I find. I am glad to see we are all taking care of one another." She said with a soft chuckle, too amused now by how many times she had been called out - told to take care of herself. Like these people knew she was inclined to let her own wellbeing fall to the wayside in favor of helping others.

    "I will. Thank you." A beat as she lingered by him; contemplative. "I do not believe we have had the pleasure of being introduced properly. I am Lioriley."
    light_of_willpower: (long hair serious straight-on)

    [personal profile] light_of_willpower 2022-03-14 05:28 pm (UTC)(link)
    Trunks jerked forward with the pull against his shirt, then with the shove backwards. Instantly recognizing that this was what his Father had been worried about. So much for a controlled circumstance.

    He's about to warn people himself before Yondu's speaking, and wait...what?

    Blow up the moon? Was that seriously an option? Trunks sighed and agreed he wasn't going to do it, he wasn't even sure how he would. Raking his fingers over his bangs, Trunks brought his own SCA up, using it to call Cassie and warn her. Hopefully this wouldn't turn into a big mess.

    Then he's just waiting for Yondu, before looping the other man's arm around his shoulder. "Hold on, we're going fast." Waiting to be sure the other is secure, before he's kicking off and following his Father's ki signature.