VoidTrecker Express Mods (
voidtreckermods) wrote in
middleofsomewhere2022-03-13 09:48 am
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Entry tags:
- !mission seventeen,
- alice liddell (am) [ou],
- allen walker [crau],
- cassie cage [ou],
- clu [au-crau],
- fai d flourite [ou],
- inigo [ou],
- kairi [ou],
- little one [ou],
- madoka kaname [ou],
- nell ingram [ou],
- rezo greywords [ou],
- romeo [crau],
- taiki [ou],
- the iron bull [ou],
- tidus [ou],
- vegeta iv [crau],
- yugi mutou [ou],
- ~x~bucky barnes [crau],
- ~x~senku ishigami [ou]
Swirling Consequences Start
On day Seven of the Month of Quicksand as passengers are beginning their day there is an announcement over the ICP system. “Attention voidtreckers and passengers of the Voidtrecker Express. Please give your attention to the following message from the void ministry.”
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
A blurring of the screen and it fades into a video of an elderly woman, skin a swirl of purple and blue sat behind a dark wooden desk hands folded neatly in front of her.
“Greetings crew of the Voidtrecker Express. I am commander Orlaith of the void ministry. As you will be very aware, you were recently involved in a dangerous and somewhat foolish experiment of the tethering system which we assume was initiated by your voidcraft. We received your call for emergency assistance, and were able to stabilise your craft enough to allow it to focus on ensuring crew safety. We are under the understanding that it was a crew member who used the emergency signal given by the Inspection Arm of the ministry, and that member should be commended. So too should you all, for we have reports that the crew of the Voidtrecker Express took part in a risky and difficult anchoring task to ensure the safety of all. As ever, the crew of the Voidtrecker Express exceed expectations for a crew with no formal training.The video ends.
However, in less positive news, the actions of your Voidcraft have had a ripple effect throughout the void. Worlds that are non void active have reports of seeing void activity in their skies, with residents reporting dreams and uneasy feelings. In void active worlds there are more serious incidents. We have voidcrews in thousands of systems working towards stabilising the void access points.
We understand that after such an ordeal, your crew may be exhausted however we do need your help. System #5739 is a hub world that is extremely void active. It is used to weathering void storms and the barrier between the world and the void is thin. However, it is currently experiencing an unprecedented amount of void activity and world bleeding effects. We need a team to go in and help the citizens there, clearing out any issues and helping stabilise things from within.
The people there know about the void, and are used to void travellers. However, try not to stir up any extra trouble.” The last sounds almost exhausted. Their reputation may precede them.
I assume no one has any objections as voidtreckers have chosen to work with the Void Ministry. Please see your mission briefs. This is not a catastrophe mission."
They have a couple of hours before landing, a few hours to study their briefs and prepare for what is to come. Teams might chat, people might give out equipment gathered over the months, some of the passengers who have been on the train since the very early days of the month of Apple may have advice to give.
Either way a couple of hours later there is another announcement. “Shortly arriving at System #5739. Exiting the void in ten, nine, eight, seven, six, five, four, three, two, one...”
SWIRLING CONSEQUENCES: START
WEARY WANDERER ~ FOREST ~ SCRUBLANDS ~ FARMLANDS ~ COMMS
QUICKSAND 7-10 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS
ARRIVAL
The train shakes as the view of the void leaves its windows, giving way to a cloudy and wet sky in its descent. There's a small bump, and they land on a set of tracks that lead them uphill. Grassy mounds can be spotted on either side, occupied by sheep, goats, and the occasional six legged antelope grazing. In the farther distance are secluded farm houses, or small clusters of buildings.
Things don’t seem so bad, until the clouds spark with colour that sends animals running, far skittish for anything they're used to.
The sparse hills give way to more trees as the train weaves through them, until finally comes to a stop at a small station, no more than a raised platform in the woods. With a sigh, the train doors open, and passengers can walk out into the clearing. Once everyone who wishes to leave disembarks, the train sets off once again, flying up into the air and out of sight.
"Oh good. You’re here!"
Looking over, voidtreckers will spot a young girl at the edge of the clearing.
"Ma said we should expect some void heroes any day now. She’s put some stew on."
And she’s off. For any who wish to follow her, she leads them to an inn, The Weary Wanderer written on a sign. It’s a large inn, larger than might be expected in such a remote place, and the innkeeper Albany quickly organises rooms and food for any who wish it.
“Well, there’s a whole lot more of you than there was.” She takes in the group after Maia explains that they are from the Voidtrecker Express. “Storms are getting worse, we’re getting reports of stampedes, landslides and monsters coming through the colours.” She explains. She has some maps of the area and happily allows her main common room to be turned into a planning station. She’s clearly used to void travellers.
THE WEARY WANDERER
There's enough room for the voidtreckers to squeeze into the front at once, and the tables can be joined to create a more team atmosphere.
YELLING HEIGHTS: FOREST
Location of: Dralites, young and old, their nests; monkeys, voidblobs (uncommon), fruit cups and purple stars. Displaced people.
The Yelling Height's forest reach spreads far, wrapping around the lower third of the great Ciyesia mountain and its budding fellow heights, with trees as tall as redwoods making up most of its wood. This gives plenty of space for travellers to move through, but the treetops create thick canopies that shroud the world below, the dots of penetrating light visible in contrast. Against some trees can be found what look like bushes, and there's plenty of them around, along with moss; but looking closer, these have hollow middles, made up of pin needles, twigs, feathers and all sorts. Some have been ruined, some have eggs inside.
High-pitched cries can be heard echoing, but it can be hard to tell how far, or what distance they come from - there's too many, making what should sound distressing, sound like a racket. While there's paths that can be followed, some of the wood has fallen, with ways disturbed by rubble that's tumbled all this way down from the mountain. There are signs to aid - those that haven't been knocked over - to give some sense of direction. Still this wood is hard to navigate, and Voidtreckers will want to be careful about rushing in without a plan. Trouble lurks in all manners...
YELLING HEIGHTS: SCRUBLANDS
Location Of: Farm animals, some voidblobs, great chinchillas, farmers in need; ruined paths, craggle leaf. Some dralites, mostly adult. Displaced people.
The trees eventually give way to a mix of rock and dirt, stone jagging up from the ground underfoot that travellers will need to watch out for. Vegetation is littered around, patches of shrubs as often easy to catch the eye as grazed grass poking out around mossy-coated stone. There are paths, or were, but only the remains of them can be found, the area reshaped by landslides.
Animals can be found isolated or in some groups, spooked by any newcomers around, and the odd shepherd trying their best to get their herds under control. But there's further trouble than blocked paths to deal with - because these jobs can never be simple.
LOWER LANDS: FARMLANDS
Location of: Voidblobs (common), great chinchillas, a few horned goats; ruined pathways, farms in need; people to craft balms and potions, access to tools.
While not as high as the Ciyesia mountain, nor as shrouding as the blanketing forest, the rolling countryside shows its sloping and uneven distance, varying fields split by tones and sandy paths - or what should be sandy paths. But the damage to the earth is noticeable, chunks of the various mounds ruined, broken at parts. You can see trouble, ensuing or approaching, just by looking around long enough.
And the biggest trouble will be reaching it.
Buildings squeeze against fields and fencing, separated far from anyone that could be called a neighbour. But there's a few of what can be called villages, where trades are conducted and visitors are sure to stop. There's usually a singular inn, but people looking to call on the help of a void traveller to help with this mess. They can promise hot meals and some goods in exchange, but first needs to come the help.
Extra people to set up perimeters are very welcome, as are those who can drive the creatures back into the forests. It’s not just the homes themselves that need protecting but also the paths between them, so voidtreckers and others can deliver supplies to the further afield communities.
FROM THE VOID...
For now they need found, gathered in once place and care given to them.
They are rampaging, strong in their urge to destroy. Fighting them is difficult as nothing seems to slow them down until they die, it’s hard to know how hurt they are and injury doesn’t seem to stop their brute strength or will to kill. They rarely will stop and fight either, requiring a team just to keep up with them as they will lash out and fight but keep rampaging on, drawn towards groups of people or creatures. They can be found anywhere.
OOC NOTES
This log lasts for 7-10 Quicksand, with the next log going up on the 21st March (11 Quicksand). Please remember that we will be determining the progress of the mission by task objectives being fulfilled, so PLEASE visit the task objectives toplevel and let us know what your character has been working towards! We accept handwaves (especially if your character is around but you're on hiatus), but actual thread links will count more towards success!
An extra list of prompts for ideas, arranged by team (click):
- RED TEAM
- BLUE TEAM
- PURPLE TEAM
- ORANGE TEAM
- ALL TEAMS
Image Sources: Top header - Tavern - Farmlands - Void coours
Wash | Purple (+1 Red task) | OTA
Wash is determined to do what he can on this mission. He hadn't been able to do a damn thing when most of his teammates had been lost, incorrectly tethered, back home but not really - he hadn't been able to help anchor - but this? Fight monsters, protect people, help rebuild? This is Faerun shit. He's got this.
(Never mind that he disappears for about an hour after they get settled in the inn, or comes back with a huge grey cat draped across his shoulders. Find Familiar takes some time, after all, and he's missed Athena.)
He can be found helping ferry people from place to place, holding off the threats from the forest that have made their way to the roads. He can also be found helping move debris, and if you look like you're capable of lifting something large, he may reach out to you and ask you for a hand. And if you hear a thunderclap in the farmlands, it's not a void storm - it's him, using Thaumaturgy to try to drive a pack of bloodthirsty chinchillas back into the woods.
Lend him a hand - much as he might try, no man is an army, even if he does have a fae cat helping out.
2. Monster Hunter
He'd heard about the voidblobs. He'd been warned. Somehow, he still wasn't expecting to come across one, and while he's not completely unprepared, he's still not happy. He's lost his rifle somewhere in the grass, and he doesn't have time to look for it while this thing is on his ass; instead, he's doing his best to fight some horrifying amalgamation of buffalo and hyena that has way too many eyes with his borrowed sword. He parries a set of claws and dodges to the side as Athena, furious and unable to help, hisses and yowls from out of reach. Her yowling and his yelling are certainly catching attention. "Why are you immune to swords? What the hell!"
Help him, or watch and laugh and pray the voidblob doesn't turn on you. Both are legitimate strategies.
3. Meow
The camp is, if not peaceful, at least calmer than most places. Wash has finally sat down for some rest and some food, because there's no point in pushing if it'll just cause him to collapse. Athena fusses long enough to make sure that he is taking care of himself, and once she's satisfied he's resting, she moves on to the rest of the camp. He'd told her the mission tenets, and one of them is making teammates feel better, and she can definitely do that. She's a cat, after all. People love cats.
To that end, you may find a very large, very fluffy grey Norwegian forest cat rubbing against your ankles or settling very insistently into your lap. Time for you to relax. Relaxing is good. Let her purr all over you.
4. Wildcard
[Got other ideas? Hit me up or write a separate prompt!]
Meow
"Hey there." He scoots back and offers his lap, digging in his pockets for anything that might be appropriate for a cat... nope, nothing. "Sorry I don't have a treat for you, but you can stick with me for a while if you want."
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He sits there stroking her for a bit before speaking up again. "You're... a lot friendlier than the last cat I knew. Though she wasn't really a cat... she could just look like one." He frowns, trying to push that out of his mind. He's been doing a decent job not thinking of Yurine, and now here he is again.
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To be fair to his previous not-cat, she's also something else taking the form of a cat, but she doesn't exactly have a way to explain that. She sees that frown, considers her options, and abruptly rolls over, exposing a very soft belly and flexing her paws in the air. Look, she's adorable! Forget about the other not-cat who's making you sad and pet her instead!
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Monster Hunter
All I know is that these things are horrifying!
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[On the one hand, he knows better than to underestimate younger teammates. On the other hand, if he'd just made a comment about sword immunity, then why had she just rushed in with a sword?]
[He blocks an ugly set of horns with his sword, tangles them in his blade, and twists, at an angle and with enough force that the head and neck connected to them should have snapped, and this fucker is still moving-]
[It's going to be one of those fights.]
I'll block attacks - you get under its guard and stab it! In and out!
[He knows he can take a hit. He can't vouch for her, and if he can't get her out of the fight entirely, he can at least try to keep her out of danger as best he can.]
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Got it! [She can do that easily enough. Taking the chance while it's focused on Wash, and really trying not to think about how that twist should have stopped it, she ducks in and stabs it in the side, ducking out before it has the chance to turn on her. And yet-]
Is there some secret trick to dealing with these?!
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[It's a good hit, but the thing barely reacts to being suddenly stabbed, instead shaking the head and horns still entangled with Wash's blade. He holds on and keeps steady, keeping the beast in place and open for another attack.]
If I knew that I would've killed it already!
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meow meow
He tosses his sleeping bag down in an out-of-the-way spot, sits on it with his legs stretched across the sleeping bag, and takes a drink from his canteen. He'll settle down soon. But apparently not before a very large and very fluffy cat approaches. This one's tame, right...? No signs of aggression, thankfully, just trotting right up to him and meowing insistently.
"...Something I can help you with?"
Most of the cats he's encountered since boarding the train talk. It's worth a shot.
meow meow comma poor little
...well, at least he's paying attention to her now. She pats him insistently on the leg with a paw and meows again, then takes his canteen strap in her teeth and pulls. Come. Over here. With the food.
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She manages to pull him to the light, and he nods somewhat awkwardly at the group. Yes, hello. Yes, he's far out of the way from where he's supposed to be, excuse him, he'll be on his way in the morning.
But just in case the cat's thirsty, he pulls a shallow dish out of his bag and pours some water.
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She then heads back to Seto and pats at him insistently, still meowing. Bring it over here! Feed this human! He's skinny and obviously needs a good meal!
(Yep, she's judgy. She's also insistent.)
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I.
"I've got you," he says, cracking his knuckles and trotting over to join his teammate at the obstacle in question.
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"I think we can," he says frankly, "but it's going to suck."
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Mission-Oriented
At least he won't have to climb those trees in the forest to get to the flowers at the top of them though, this being the first mission he had his broomstick actually made up and ready to be used. However it doesn't mean he won't take the help offered to keep anything trying to mess with him while he's gathering ingredients. That wildlife was a pain. "Hey! Stop it!" Idia throwing up a hand to deflect those rocks being thrown by the local monkey troop who are bouncing around the forest with them, using a magical shield to stop them from actually hitting him.
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It doesn't take long to find someone - all he has to do is follow the screeching of monkeys to see someone on - is that a broomstick? Okay, then - getting pelted with rocks. It looks like he's defending himself, at least, but he's not going to get anywhere without some help.
Well, there is an easy way to do this. "Hold on to your broom," he calls up over the screeching of the monkeys, because he can be loud himself when he needs to be. "This is going to get loud!"
He can wait for an acknowledgement - the last thing he wants to do is startle his teammate out of the sky - but he's not going to wait for long.
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Monster Hunter
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"I'm open to suggestions!" He's also keeping an eye on the creature to see if Danny's attack has any effect.
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"Oh come on!" Danny complains. "Nothing's immune to ectoplasm!"
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Monster Hunter
His primary observations, internally, are that this man seems to be a swordsman more than a sorcerer; and that the voidblob is very, very tough. Well, chimeras usually are…
This observation period honestly isn’t helping Wash OR Rezo very much, so Wash should probably yell at him to get off his ass and either run or help.
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And then there's this guy. This asshole, standing in the back lines, not even laying down any cover fire, just present enough to be a distraction. He'd say watching, if this guy ever opened his eyes; instead, it's just...observing. He has to know that if this thing gets away from Wash, it's going after him next. And yet...here he is.
And he is pissing Wash off.
The one upside of this is the extra spite-fueled strength this whole situation is adding to his blows. One of the creature's heads gets under his guard, and he grapples it, using the momentum and a quick twist to hurl the damn thing a good ten feet away - a feat that would have been impossible without his Athletics-augmented strength, but probably looks impressive enough on his own.
...he shouldn't - it's arrogant and just a bad idea - but fuck it.
He turns quickly to face his observer, sword in hand, arms spread wide. "Are you not entertained?"
His best Russel Crowe isn't very good, admittedly. It doesn't matter - his point is made, the beast is back on its feet, and in the next moment Wash turns and is right back into the heat and rhythm of battle.
Seriously, fuck this guy.
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Which buys the man enough time to… yell at Rezo for looking bored? No, he’s being sarcastic. Ah.
And there, whoops, the voidblob is up and about again and the man is back to hacking furiously at the tenacious monster.
“Should I take that,” Rezo says, raising his voice to be heard above the noise of battle, “As a request for backup?”
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