VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] middleofsomewhere2022-04-16 05:14 am

Crashing Down: Start

As the Voidtreckers are going through their morning routines on the 24th Quicksand, there comes a train announcement over the comms. When it ends, their SCAs glow and bring up a holographic screen as is common before a mission. There's a few hours to prepare before a new announcement:

Shortly arriving at system #78961112094711. Leaving the void in ten, nine, eight, seven, six, five, four, three, two, one.

The train shakes as it leaves the void. As explained by the mission brief, those who are not wearing their SCA will not be able to physically leave the train.

But for those that do, they will find their SCA lights up with their stopwatch. Counting down from five hous.

CRASHING DOWN: START




QUICKSAND 24 ~ TEAM OBJECTIVES ~ LOCATION INFORMATION ~ OTHER DETAILS
ASK QUESTIONS ~ SHENANIGANS ~ TEAM PLOTTING ~ MISSION TASKS/REWARDS



HOUR ONE
The Voidtrecker Express lands them within a voidcraft multistorey, the same one as when they came to holiday at the Irue Grotto. As soon as it does, their SCAs vibrate and bring up a message, audio and transcript (including brialle) become available from a Ministry worker: the tethering station is on the first floor, and there will be people and gear waiting for them, depending on what jobs they're taking up.

Evacuation plans have already begun, and everything is going to get hectic, fast. Voidtreckers will have no end of work available.


1. PROCESSING. For the more tech-minded, plenty of help is needed. Containers of SCAs in storage need to be scanned and made sure they're not faulty before they're loaded up and sent off to communities outside the Irue Grotto. It's a simple if tedious process, but necessary. There's also helping to process people, getting visitors to the planet back to their voidcrafts, so they can leave and make room for more voidcrafts to station.

People can help civilians through the health scanners, or help manage the cyro-pods that they'll be placed into, Setting up the pods isn't too difficult, it just requires hands and the ability to follow an instruction manual. The void scientists happily give this task to any voidtreckers availible to help so that they can get on with the tasks that require more know-how. ( ORANGE1 )



2. GATHERING. The Ministry also need help with bringing in people. Hover trams will help take officials - including Voidtreckers - into the Irue Grotto, to pick up people at farther parts of the city, and who can't walk to the tethering station. Directing people is necessary, as well as making sure that people have caught the message of the evacuation in the earliest hours; but also those less keen, not taking the call seriously will need to be persuaded.

People are also needed to begin going to further out communities. There are emergency broadcasts throughout the planet but the ministry and the local governing groups are aware that not everyone is going to have heard them. The ministry scramble to give the voidtreckers official passes, to help give credibility to their announcement of evacuation. ( PURPLE 1, BLUE 1 )



3. JOIN THE QUEUE. Help will be needed to help keep some semblance of order, to create a flow to keep everything running. Out in the streets, or even in the tethering station, people will become more panicked if they think they've missed their ride, if they have to wait for too long. It's not yet violent, but people with presence will be useful for helping keep everyone sensible. ( RED 1 )

HOURS TWO AND THREE
The work continues to bring people from their lives to the tethering stations, now packed by anxious individuals. There's aid needed for people outside the Irue Grotto, a call for drivers and more volunteers to stay back and help with tethering processing to get people onto the liminal stations. Panic rises with the tension, and there's also signs of disbelief for what's apparently going on.

The Ministry are handing out SCAs to be taken to those who can't come to the stations, to help with the tethering process. With quick training, people can tether themselves, and arrive at the liminal stations awaiting them.


1. ALL ABOARD.
Even in the most busy of void hubs, the tethering and platform systems are not designed for an entire planet to arrive all at once. Those volunteering can access the void by a device at the tethering station. The ministry workers explain that it won't disrupt their own tethers, and they will be able to freely walk through the barrier back to the ministry building. The platform is larger than any voidtreckers have seen in their time in the void, closer to the transport station. There are rows of train tracks, but also docked air craft, space craft, there's even a port with voidcraft that look like traditional ships that would sail through water, if there were any water in the void.

All those tethered have tickets and so should know where they are going, but volunteers have been given tablets with an ever growing database to match passengers up to their voidcrafts. From there, it's a case of helping direct people, carrying luggage, and hurrying children along.

For those who would rather not be around panicked people, there's plenty of work loading animals, be they pets or animals from the zoo, who have their own dedicated voidcraft. ( ORANGE2 )



2. THE IRUE ZOO. Outside the Irue Grotto the planet is pretty rural. Not far from the city is The Irue Zoo, a clutter of domed conservatories customised to house creatures from across the system's planets: avians, reptiles, creatures that don't match anything Voidtreckers know. The zookeepers have already had collars delivered- devices similar to SCAs but for use on animals. They do however need help getting them on the creatures. For any tiny animals, there are chip guns - but, you'll need good aim.

Using drones, those piloting them can also help to make sure an area has been cleared and no one left behind, without the person piloting even being physically present. ( PURPLE 2, BLUE 3, ORANGE 3 )



2. OSIGA VILLAGES. In the villages, there are families who just don't have easy access to reach the Irue Grotto: not everyone has a vehicle. Some eagerly climb into the Ministry ride that Voidtreckers take to reach their communities, while others will need help to go to them instead. They might have family members who can't make the trip, others are more worried about their pets or farm creatures, for those lucky to have indoor farms. Luckily the SCA packs that voidtreckers were given also contain the animal tethering collars- the ministry had factored that into their evacuation plans.

More of a challenge are those who refuse to leave the lives they made, who've barricaded and are making it difficult to be helped. They might not trust the ministry. They might not believe that the threat is real. Or they might resist the idea that this threat cannot be fought, after all they are Osigan, not a weak people at all. ( ORANGE 3, RED2, PURPLE2, BLUE3 )

HOURS FOUR AND FIVE

As their countdown clocks tick to two hours remaining there is a message from Anan. The main bulk of people have been processed by now, freeing up those helping in the grotto to move out to further flung communities. Almost all efforts are now on the portable tethering kits, voidtreckers encouraged to travel by speeder to get to as many places as possible.

1. OFF WORLD. Anan waits at the main transport hub next to a space ship. It's not particularly large, clearly made for short inter planet journeys rather than long durations in space. She looks understandably worried, Chiff sat like a hat on her head, but she welcomes people on board for half an hour before they leave.

They're headed to a space station, getting there not for the faint hearted as it's situated in an asteroid field. Luckily, Anan can pilot her way through safely. The station is mostly occupied by elderly people and small children, suspicious people, a couple even tangry at Anan for leading strangers to their door. She takes their ire with humility but is quick to get down to business.

Here like on Osiga people have varying reactions to the news. The children are frightened but generally tough souls. Some of them know Anan and Chiff already and that helps with coaxing them. ( RED 2-3, BLUE 3, PURPLE 2-3 )



2. ON PLANET. The easily convinced have been evacuated by now, which leaves those who are, for variety of reasons, more difficult. Some are the furthest away from the Grotto, the travel time longer. Here, there is often unrest. There's been a couple of hours for people to work themselves into a state of panic. Even those ready and prepared to be evacuated are frustrated.

As they travel they might even find bands of people moving towards the grotto, angry and assuming they have been forgotten, abandoned. They can be calmed, especially when they learn that the voidtreckers have tethering kits and are here to help. But it will take some loud voices and calm personalities to break through that fear and anger. ( BLUE 2, PURPLE 3 )



3. THE RIGHT TO CHOOSE. But what of those who are adament they will not leave? The refusers are not one homogeneous group. Some refuse to believe what is happening. World eaters? Whose heard of them? Who are these strange people who are trying to empty their world? They never did trust the ministry, setting up in Irue like that...

Others truly believe that leaving their home to an otherworldly threat is an act of cowardice. Surely they should stay and fight. Stand against this threat and drive it back. They have weapons, surely if everyone just made a stand they could stop what was about to happen.

Others just can't bare to leave their homes. They are old and would rather face their fate in the comfort they know rather than leave to go to the void- they might know of it but that doesn't mean they trust it. Others are very aware of what this means, they survive but their bodies do not.

Some can be convinced, others are more stubborn. It may be best to focus on those who do want to leave, but there is no easy answer. ( RED 2-3, BLUE 3, ORANGE 3, PURPLE 2-3 )

All the time the skies are calm and clear, no sign of the approaching danger present. In some ways, this makes it harder; te only indication they have is their SCA clocks counting down. Hours turning to minutes, counting down to catastrophe.


OOC NOTES
OOC Post ~ Questions ~ Shenanigans ~ Tasks Check-In & Rewards

This event will last for 1 IC day, and OOCly runs from 16th to 22nd, with a conclusion going up on the 23rd.

CHARACTER AID: Lan Jingyi will be offering transport over distance, Lea can create keyblade portals to move people; Thanatos and Tidus will have functioning transgates to allow movement between where they are and back at the tethering station. Elidibus will also eventually be creating portals and force-teleports.

Art Credit: Header
happyends: (the ancient magic i dreamed of)

[personal profile] happyends 2022-05-03 05:35 pm (UTC)(link)
(Thanks for not squishing her, Zetta. It's appreciated.)

"But.. there could be so many reasons why it wouldn't move them. Maybe they have trouble hearing. Maybe they can't walk by themselves, and need someone to help them out. Maybe they just have a question that has to be answered first."

Sure, maybe they couldn't take that into account if it was one person or two people who had to evacuate the entire place.

But it's not like that. There's so many more of them. Even people from the Ministry helping out, too.

"This must already be a really traumatizing experience for them. Just doing things a little bit more gently to make sure that it isn't even worse than that.. I-- I don't think that's too much effort. And mister Zetta, you'd be really good at helping people who can't walk well get over to the station!" You know - with his trucks of minions and all. He can set up an entire emergency bus operation here. "I think it's a good thing for everyone to focus on their speciality.."
badassfreakingoverlord: (badass and angry about it)

[personal profile] badassfreakingoverlord 2022-05-04 12:21 am (UTC)(link)
Zetta's hand tightened on the door he was still holding, making the wood crack audibly.

"Okay. How many people are you willing to sacrifice by playing nice with others?"

That was the freaking point, wasn't it? Tick tock, they're on a deadline. And here he'd thought people would get it, that at last he wouldn't get grief for his actions.
happyends: (and bring forth the light)

[personal profile] happyends 2022-05-04 09:36 pm (UTC)(link)
"There are so many of us helping out here..!"

If anything, they can do it. Madoka fiercely believes that. If they all do their best, and with the best intentions, they can do this. It's the only way she can deal with this mission - by keeping that hope alive and burning inside of her heart.

"The only thing that's wasting time.." Her voice trails off, obviously still a little rattled about having to be so assertive here, but she's definitely Trying. Her hands form into shakey fists by her sides. "T-That's you scaring people into not wanting to come with us in the first place!"
badassfreakingoverlord: (determined)

[personal profile] badassfreakingoverlord 2022-05-04 11:06 pm (UTC)(link)
Zetta rarely, if ever, took things seriously. Which made him doing so all the worse, because him yelling? blustering? flailing? overreacting in general? They all made him easy to read, if you could get past the volume. A quiet, calm Zetta was an entirely different sort of beast.

"I'll ask again. How many souls are you willing to risk to do it your way? How many people is it acceptable to consign to oblivion so you can be right? Where's your cutoff, kid?"
happyends: (and bring forth the light)

[personal profile] happyends 2022-05-05 05:50 pm (UTC)(link)
This is a lot for Madoka. It already was a moment ago, but every single moment that passes like this? It only grows to become more so A Lot. She hates confrontation, and every moment that it's being extended feels like nothing but pure torture - not to mention the pressure weighing on her shoulders, knowing that she should be working in this moment rather than standing here and doing something she hates doing in the first place.

"W.. Where's your cutoff, sir?"

She instead echoes right back at him, standing her ground.

(But still with that edge of politeness to it.

Because, well. It's Madoka. Some things never change.)

"People will hear about this and flee. People will lock themselves into their houses! D-don't pretend you're the only one who's right here, just because you're older or bigger!"

She shakes her head. "If you want to do this, and insist, then.. then do it your way!" Especially since Madoka is realising by now that she's really not going to convince him. It's exactly like she told people before - people aren't willing to listen to some kid.

"But I'm going to go off and help people, instead of wasting time here while people are suffering..!"
badassfreakingoverlord: (sulking and grumpy)

[personal profile] badassfreakingoverlord 2022-05-05 11:16 pm (UTC)(link)
"And I'm going to get them out of here by overwhelming force from the get-go. Which solves everything you're talking about. Five seconds a person!"

What he really meant was 'five seconds a household', but Zetta was not the clearest debater in the cosmos. Still, he believed to his core that his option was correct, and Madoka's age had nothing to do with that.
happyends: (of my frightened hands)

[personal profile] happyends 2022-05-06 09:29 pm (UTC)(link)
Madoka stares at him for another moment more.. but then she says nothing else.

She just turns around and walks away away, heading for a different cluster of nearby homes. It's like she said. If Zetta insists on doing it his way, then she won't argue with him, since it'll just be wasted time - no matter how much her heart breaks for the people who'll be startled into fleeing, for those of them who won't be rescued.

But if she can't stop him, then all she can do is just make sure to try and convince as many people as possible herself.